Lanky trolloc

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Re: Lanky trolloc

Post by Elysia » Mon Apr 16, 2018 5:48 pm

Because it's totally normal if you type one command that a whole bunch of other things randomly and automatically changes too. :roll:

Note, it can't sheathe javelins because there is no javelins in the list I can use to make sheaths. Oversight, I guess.

Re: Lanky trolloc

Post by Elyse » Mon Apr 16, 2018 4:44 pm

The fixed cloak seems to not sheath as many things, as I couldn't sheath an emerald hilted foil, and could do so earlier today. Not a big problem at all though, since I just bought a sword sheath which can sheath the sword, be equipped to the mob, and be properly drawn from.

Re: Lanky trolloc

Post by Elysia » Mon Apr 16, 2018 2:34 pm

* HP:Healthy MV:Full > eq hired plate
You equip a hired mercenary with a burnished metal breastplate.

Also, fixed the cloaks, which were somehow preventing the mob from drawing the weapon from it:

You wear a cloak of thick wool around your body.

* HP:Hurt MV:Full >
You wield a blackened steel kris.

* HP:Hurt MV:Full > sheath
You sheath a blackened steel kris into a cloak of thick wool.

* HP:Hurt MV:Full > rem cloak
You stop using a cloak of thick wool.

* HP:Hurt MV:Full > eq hired cloak
You equip a hired mercenary with a cloak of thick wool.

* HP:Hurt MV:Full > TICK IN 5 SECONDS.
kick tree
Wimpy reset to: 181 hit points.
You miss your kick at the ancient tree's groin, much to its relief...

* HP:Hurt MV:Full - the ancient tree: Scratched >
The ancient tree tickles your head with its hit.
The ancient tree joins the ancient tree's fight!
A hired mercenary joins your fight!

* HP:Wounded MV:Full - the ancient tree: Scratched >
A hired mercenary pierces the ancient tree's roots very hard.
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
You try to hit the ancient tree, but it parries successfully.

Re: Lanky trolloc

Post by Dimmu » Mon Apr 16, 2018 1:24 pm

Elyse wrote:
Dimmu wrote:I cannot even issue one anymore . . .

* HP:Healthy MV:Fresh > issue mob
Arglebargle, glop-glyf!?!


Use the say command.


My reading skills have severely atrophied :(

Re: Lanky trolloc

Post by Elyse » Mon Apr 16, 2018 11:38 am

Dimmu wrote:I cannot even issue one anymore . . .

* HP:Healthy MV:Fresh > issue mob
Arglebargle, glop-glyf!?!


Use the say command.

Re: Lanky trolloc

Post by Elyse » Mon Apr 16, 2018 11:16 am

My hired mercenary can emote, but yeah, seems to respond to all orders, including wearing gear, with the double "Ok." now. (I did the cloak workaround, but doesn't help if you can't make it wear the cloak!)

Re: Lanky trolloc

Post by Dimmu » Mon Apr 16, 2018 11:03 am

I cannot even issue one anymore . . .

* HP:Healthy MV:Fresh > issue mob
Arglebargle, glop-glyf!?!

Re: Lanky trolloc

Post by Razhak » Mon Apr 16, 2018 10:59 am

But you also cannot order it to, in no particular order:

1) give you stuff
2) drop stuff
3) assist you or others
4) kill stuff
5) they wont emote stuff

etc etc

basically: they are in this incarnation pretty much useless for anything other then just... standing there?

Re: Lanky trolloc

Post by Elysia » Mon Apr 16, 2018 8:56 am

That's how this version works. It won't sit, rest, sleep:

Elysia wrote:Due to a recurring coding bug related to combat and the mastermobs breaking, they have been changed. We had gone with the optimal option, and will now try the other, not quite so optimal option. Meaning we will have to add mobol to make mob emotes work again and mob tick sitting/resting/sleeping doesn't work at all. Those were the two reasons we had gone with the first option, but alas, if the mobs break it's clearly not to be.

Eqing a weapon will also have to be done by sheathing it in a cloak and then eqing the mob with the cloak, allowing it to draw the weapon.


Hence why this is the less optimal version.

Re: Lanky trolloc

Post by Dimmu » Mon Apr 16, 2018 8:35 am

Cant give it orders now . . .

* HP:Healthy MV:Fresh > order lanky sleep
Ok.
Ok.

* HP:Healthy MV:Fresh > order lanky rest
Ok.
Ok.

No effect what so ever.

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