Re: Typos

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Re: Typos

Post by laci » Sat Sep 16, 2017 9:28 pm

* HP:Healthy MV:Full - a forest brigand: Scratched > lo
Inside the Hill
This tunnel has been carved into the very bedrock of the hill, leaving
the walls as smooth as pollished glass and just as level. The ceiling
is at least twenty feet from the floor, which is covered by blood red
tiles that are arranged into an animal of some kind. A staircase spirals
up to the ceiling near the northern end of the tunnel.
[ obvious exits: S U ]
Up: Bianca the Tower Accepted is standing here.
The corpse of a brigand sentry is lying here. [2]
An older man with a crooked smile glares at you.
A forest brigand is here, fighting YOU!
A forest brigand is here, fighting Aishana.
A slimey looking man rubs his hands together.
A forest brigand is here, fighting Aishana.
A forest brigand is here, fighting YOU!
Aishana the Tower Accepted is here, fighting a forest brigand.



Should be: A slimy looking man rubs his hands together.

Re: Typos

Post by Vyo » Thu Sep 14, 2017 1:05 pm

Altara:

On the Road to Jehannah
Stretching out for miles upon miles in every direction, the yellow sea of
grass encompasses all things on the plains of Altara, including the broad
stretch of merchant road that leads to the Ghealdanin capital of Jehannah.
The golden stalks of prairie grass hide the small animals that make their
home in them. Only soft sounds, adding to the general symphony of the
plains, give away the presence of these anminals.

North of Cairhien:

Fields Beside the Road
The fields along this eastern edge of the road appear to have been
abandoned. The grains have begun to grow wild and a mixture of weeds has
taken root. The road seems to curve around this field, as if avoiding the
area. A. wall of jumbled rocks interspersed with weeds lies to the north. (extra space)
Small wisps of dust cloud the air as winds whip quickly by.

Re: Typos

Post by Naerin » Wed Sep 06, 2017 8:10 pm

What's the rule on when to capitalize 'off'?

There are 2n e and 3n e Caemlyn north gate, respectively:

* R HP:Healthy MV:Fresh > Braem Wood off the Road
The outskirts of the Braem Wood start here, with oak saplings, bushes and
conifers arranged according to nature's whim. The sounds of traffic can be
heard to the west, while the way east leads you into the Braem Wood.
Although there are plenty of scrubs, trees and bushes visible to the south,
the way is blocked by the city walls that are visible in the distance.
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Fresh > n
Braem Wood Off Tar Valon Road
East of the road between Caemlyn and Tar Valon, the Braem Woods thicken
quickly, hiding the sky behind a dense canopy of leaves and stout branches.
The woods thicken to the east, darkening, forbidding. Small animals can be
seen along the forest floor, scurrying for the safety of their boroughs.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A young and strong buck is here, munching some grass.

Re: Typos

Post by Naerin » Wed Sep 06, 2017 5:25 pm

Altara, around w 2s 2w of the town

Room name: On the Wide Plains Road

The road is wide enough to let two wagons pass eachother comfortably. The
road takes a turn to the south, where it ventures deeper into grassland. To
the north and east the plains extend into the distance. Off in the distance
to the northwest, what appears to be a roof of a cabin can be seen. To the
east the road continues towards the gently rolling hills.

Re: Typos

Post by Taziar » Tue Sep 05, 2017 12:22 am

Checked paper again from Patros Leander, looks like you did fix it Elysia but there is a typo in the word Complex.

There is something written upon it:

Patros, I know of your involvement. Come to the Farming Complext if you dare and we can settle this like men.

Re: Typos

Post by Taziar » Mon Sep 04, 2017 4:47 pm

New Remen on west side of Rugged Hills of Murandy zone west of Lugard.

Street off the Docks
This wide and bustling paved town street seems to double as a dock.
Directly to the east, the River Manetherendrelle flows on southward, a
swiftly rushing body of cold, clear water. Barrels, crates and sacks lie
stacked on the dockside, where several river ships lie moored. A large inn
constructed of river stones lies to the west, bearing a sign.
[ obvious exits: N E S W ]

Missing city room flag, like docks 2s 1e.

Remen Town Square
The beating heart of the town, the central square is the focal point for
all its main streets before twisting in chaos in every direction. Coupled
with buildings roofed in shingles of every color imaginable has given the
town a unique architecture quite unlike any other city. A manor lies to the
west while the dock road leads east towards the docks on the River
Manetherendrelle. The main road snakes its way north and south.
[ obvious exits: N E S W ]
The Remen town crier stands here, spreading the news.

Missing city room flag, like docks 1s 1e.

End of the Town Street
A riverside town sprawls out to the north in a dazzling display of colorful roof
shingles. The buildings have been erected in various colors of stone that
have been hauled from the river. A hard packed and well-traveled road leads
out of the town towards the west, where it ascends a plateau.
[ obvious exits: N E W ]

Missing city room flag, like docks 1e.

Road Entering Town
The hard packed merchant road turns to run perpendicular to the river that
lies to the east, but parallel to the wall that surrounds the town to the
north. A hole in the city wall to the east seems to contain no gates,
perhaps they have long since decayed, or their wood was repurposed.
[ obvious exits: E S ]

Missing road room flag.

Re: Typos

Post by Taziar » Mon Sep 04, 2017 1:02 pm

Western Plains of Maredo zone, all 5 rooms are in a row on the new path leading to the Countryside of Far Madding zone.

Each room name has an additional blank space at the end of their names. I have placed a bold X in each location in the following quote to help locate these blank spaces.

As a note: the room names and descriptions for two of the rooms are identical (A Turn Deep in the Crevice), not sure if this was intended as this is not general practice.

Crevice in the EarthX
The crevice of shale rock now towers four or five times the height of a horse cart
over the trail that continues to the west or to the east. No vegetation grows on
the rocky soil, which is formed from a fine red and black dust, intermingled with
pieces of broken rock.
[ obvious exits: E W ]

A Turn Deep in the CreviceX
The walls of the crevice continue their long, gentle arcing from the south and
further to the east. A single, solitary scrub brush has managed to somehow cling
to life where the crevice's floor meets the northern wall. The fine red and black
powder of the crevice floor is piled up in small mounds by some unknown force.
[ obvious exits: N W ]

A Turn Deep in the CreviceX
The walls of the crevice continue their long, gentle arcing from the south and
further to the east. A single, solitary scrub brush has managed to somehow cling
to life where the crevice's floor meets the northern wall. The fine red and black
powder of the crevice floor is piled up in small mounds by some unknown force.
[ obvious exits: E S ]

Through the CreviceX
The walls of the crevice gradually slope lower from east to west, following the
route of the trail. Peeking over the edge of the red and black walls, a few tufts
of spindly grass and other scrub vegetation can be seen. A few random boulders of
some kind of gray rock litter the floor of the crevice, like a giant's playthings.
[ obvious exits: E W ]

Rise to the GrasslandsX
The slope of the crevice floor has risen to be level with the rest surrounding
plains. The trail from the crevice cuts through the sparse, waist-high grasslands
from the crevice to the west to the horizon in the east. Further to the east off
the edge of the trail lies a small hut made of some timbers and thatched grass.
[ obvious exits: E W ]

Re: Typos

Post by Taziar » Mon Sep 04, 2017 2:27 am

Zone line connection between Western and Eastern Plains of Maredo (west zone)

On a Small Trail
The small trail becomes wider as it heads east, but thinning out to the west.
Ruts from wagon wheels show that the trail sees a lot of traffic, probably
mostly merchants making the long way from Tear to the city of Lugard. A large
abandoned barn sits to the side of the trail to the north, with no doors
and no animals, belaying the loneliness of the plains which stretched out.
[ obvious exits: E W ]

An extra space between abandoned & barn (forum formatting doesn't show extra space).

Re: Typos

Post by Taziar » Sun Sep 03, 2017 10:48 pm

Illian Countryside (Smitty smob zone) north end, 1d 1e of vines door.

A Small Sandstone Cavern
The walls of this room are smooth and seamless. A small channel filled
with rubble on the west wall shows where the underground river once
streamed through this room. The walls are carved with strange writing that
is almost impossible to see, let alone understand. Littering the smooth
brown sandstone floor are dried bits of flesh and small bones from a long
dead kill.
[ obvious exits: W ]
A chunk of sandstone lies on the ground.

Weather command shows this room is flagged outside and I think it should be an inside room.

Re: Typos

Post by Taziar » Sun Sep 03, 2017 2:11 pm

Paper from corpse of Patros Leander

* R HP:Wounded MV:Tiring > l paper
There is something written upon it:

Patros,,


Paper from A dark-haired bandit up the Illian Road In the Cellar

exa paper
There is something written upon it:

Friends,

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