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by Ahri
Mon Apr 16, 2018 9:30 am
Forum: Art of War
Topic: Teamwork!
Replies: 6
Views: 289

Re: Teamwork!

Thanks Naerin! although it didnt work on the second one! Darth told me how to do it in excel too - using a delimitting function I like having time stamp on because it lets me figure out a lot more about what I'm doing wrong - but my client keeps crashing so I rely on the logs to do it I've currently...
by Ahri
Mon Apr 16, 2018 12:56 am
Forum: Art of War
Topic: Teamwork!
Replies: 6
Views: 289

Re: Teamwork!

Also shortly thereafter I died. 11:44:21.523 Benjen narrates 'am hagg commie' 11:44:21.568 aa 11:44:22.153 * R HP:Beaten SP:Strong MV:Strong > 11:44:22.301 [channel 'hammer of air' h.dreadlord] 11:44:22.301 You aren't in touch with saidar to channel it. 11:44:22.603 * R HP:Beaten SP:Strong MV:Strong...
by Ahri
Mon Apr 16, 2018 12:27 am
Forum: Art of War
Topic: Teamwork!
Replies: 6
Views: 289

Teamwork!

As usual my apologies for the time stamps - I haven't been able to figure out how to remove them again and the client crashed when I tried to copy direct. 11:39:11.240 Rhys narrates 'rig' 11:39:11.240 * HP:Beaten SP:Strong MV:Winded > [channel 11:39:11.240 'refresh'] 11:39:11.240 You begin to weave ...
by Ahri
Fri Apr 06, 2018 2:44 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1222
Views: 158138

Re: Ouch! That really did HURT!

f * R HP:Scratched SP:Strong MV:Fresh - Taz: Beaten > *Dominus* tries to blast you, but you parry successfully. You strike *Taz*'s left arm. combat demo Ok. Yurikan leaves east riding a gray palfrey. * R HP:Scratched SP:Strong MV:Fresh - Taz: Beaten > You panic and attempt to flee! *Taz* sends you s...
by Ahri
Fri Mar 02, 2018 3:22 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1222
Views: 158138

Re: Ouch! That really did HURT!

My perspective was better, Zing Ring, AS spikes Rig, flee, reenter, Rig dies, loot... and eat two emotes from his cloak.. and die.
From Batt
by Ahri
Sun Feb 11, 2018 9:05 pm
Forum: Help and Newbie Area
Topic: Dump of mudlet related things for y'all
Replies: 35
Views: 2295

Re: Dump of mudlet related things for y'all

Hey Adael! Can there be a command in the tick timer to set the length? At the moment my character is hungry and looking at the last 5 tics, 7 seconds warning was 4 seconds before tic 7 seconds warning was 7.5 seconds before tic 7 seconds warning was 5 seconds before tic 7 seconds warning was 6 secon...
by Ahri
Sun Feb 11, 2018 6:57 pm
Forum: Help and Newbie Area
Topic: Dump of mudlet related things for y'all
Replies: 35
Views: 2295

Re: Dump of mudlet related things for y'all

Turns out I was just trying to use an older version of mudlet

New version worked perfectly!
by Ahri
Fri Feb 09, 2018 5:42 am
Forum: Help and Newbie Area
Topic: Dump of mudlet related things for y'all
Replies: 35
Views: 2295

Re: Dump of mudlet related things for y'all

Hi I'm failing to get the map to load

Could you just quickly let me know exactly what needs to be installed?

installed the mapper script and the selected the map via settings.
by Ahri
Thu Feb 01, 2018 2:26 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1222
Views: 158138

Re: Ouch! That really did HURT!

The Road Between the Copses [ obvious exits: N W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A Path on Sloping Ground [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Nognahoj* is standing here mending a weapon. *Fiddler*...
by Ahri
Wed Jan 10, 2018 3:16 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1222
Views: 158138

Re: Ouch! That really did HURT!

* R HP:Battered SP:Good MV:Strong - Nexen: Healthy > The Blight The Blight is thicker to the south, and probably impassible. To the north and west, slight gaps in the thick trees allow you to cut a way through. You are reluctant to approach those dark trees which seem almost eager to touch. The plai...

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