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by Octavio
Fri Jul 20, 2018 9:26 am
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Talked a bit on discord and have a better understanding of how the treaties are part of the war game now. If the imms wanted to share how they think the treaties are part of the overall structure of the war game, especially concerning unclanned players, that would be good. If not, let's move on then.
by Octavio
Fri Jul 20, 2018 8:52 am
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Who gives a fuck? Elysia said to talk to your Immortal. Not everything in this game is or has ever meant to be on a level playing field. one clan’s immortal awards more for a treaty than another is no different than one clan’s council writing and issuing quests on a more consistent basis than anoth...
by Octavio
Fri Jul 20, 2018 8:50 am
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Based on previous comments by the Imm's the treaties have been in place for months and they are a part of the war game. Then we hear there are bonuses attached to the treaties for those clanned who do not fight in the war. We know what the bonuses are if you choose to fight, qps, demands meet, etc. ...
by Octavio
Fri Jul 20, 2018 7:11 am
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

*oL and Tear have a treaty, how do we go about claiming these rewards you speak of? 8-) Or is that just in reference to issuing mobs in friendly cities and so on? Talk to your clanimm. Why is this so secret? Are there set rewards for every treaty? Are there "special" rewards for different...
by Octavio
Thu Jul 19, 2018 5:14 pm
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

There seems to be a fundamental misunderstanding here. It is entirely the choice of the clan, and their reputation is what is at stake, among other things. The clan will make the choices, no rogue members will. We are arbiters in this, you are the participants. However, we've spent months setting t...
by Octavio
Thu Jul 19, 2018 1:03 pm
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

You can't walk into a city and kill mobs without the risk of getting a warrant. I agree. That should be an auto-warrant. Now tell me WTF Thiefbane has to do with any of this? Kill a coachman, sure. Kill a boat Captain. Absolutely. Kill some random mob in a random city and they also get to warrant y...
by Octavio
Thu Jul 19, 2018 12:58 pm
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Vampa wrote:There's no equity in this, it's equality. If you want to participate in the war, join a clan. If you're not in a clan, you're a mercenary.


Damn autocorrect :)
by Octavio
Thu Jul 19, 2018 12:36 pm
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Octavio, you want unclanneds to not be able to get warrants? Makes people make a decision. They should have consequences for their choices. Why do we want to force them to make that decision? And why do we want to punish them if they do not make that decision? Right now the push is to punish the un...
by Octavio
Thu Jul 19, 2018 12:26 pm
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

This is why we have actual pardon rules now. All due respect Vampa but the pardon rules are broken and are non-functional. Warrants are way out of proportion, are used based on the who list and not any actual crime and are almost never removed. Not sure if you have the ability to look at the total ...
by Octavio
Thu Jul 19, 2018 11:08 am
Forum: Player's Lounge
Topic: War system questions
Replies: 235
Views: 4252

Re: War system questions

Why should the Tower be excluded from the wars? Seriously let's just have one set of rules for the game instead of carving out "special" rules for different clans. Also allowing Thiefbane to attack those unclanned also allows them to warrant all of the unclanned that participate in the war...

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