Search found 320 matches

by Adael
Tue Feb 18, 2020 11:13 pm
Forum: Art of War
Topic: *insert Windows noise here*
Replies: 3
Views: 56

*insert Windows noise here*

https://i.kym-cdn.com/photos/images/original/000/918/810/a22.jpg * R HP:Scratched MV:Full > Braem Wood The scene [ obvious exits: N E W U ] Zone: Aringill Door up: birdnest There are some tracks of a ridden mount leaving east. >> There are some tracks of a ridden mount leaving west. << There are som...
by Adael
Sun Feb 16, 2020 3:51 pm
Forum: Art of War
Topic: Defending the North
Replies: 4
Views: 225

Re: Defending the North

r8 weapons don't get bonus dmg sadly! :(
by Adael
Sat Feb 01, 2020 1:05 pm
Forum: Art of War
Topic: it's not Justice that is op
Replies: 5
Views: 323

Re: it's not Justice that is op

Why were you so focused on bashing? You could just eat him alive with melee. Justice(same as other herons) has unreliable bash but huge ob and damage. If you want to win you are supposed to use your advantages but not weak sides. To be fair, its bash rate against abs is going to be just as reliable...
by Adael
Wed Jan 22, 2020 10:48 am
Forum: Art of War
Topic: Logging in to humans inside rk = p
Replies: 80
Views: 2855

Re: Logging in to humans inside rk = p

Huh. The more ya know...that sucks :P
by Adael
Tue Jan 21, 2020 10:03 pm
Forum: Art of War
Topic: Logging in to humans inside rk = p
Replies: 80
Views: 2855

Re: Logging in to humans inside rk = p

Most zones consist of 99 rooms plus one room for zone info. All relevant cities have made use of the full 99 rooms, meaning I can't even take out the gate defense rooms and replace them with an unused room. Dumb question that I’m just genuinely curious about. How come you can’t delete a gate room s...
by Adael
Wed Jan 15, 2020 5:53 pm
Forum: Art of War
Topic: Logging in to humans inside rk = p
Replies: 80
Views: 2855

Re: Logging in to humans inside rk = p

Elysia wrote:
Wed Jan 15, 2020 3:59 pm
-Change the 200 requirement so it's easier to gain 2 changes.
Regardless of other things said here, just wanted to point out that a difference of 200 turn ins averages out to the general getting hit more than twice a day, every day, for the 3 month period. Rather unrealistic imo :P
by Adael
Mon Nov 18, 2019 10:07 pm
Forum: Help and Newbie Area
Topic: The Laws of Saldaea - question
Replies: 43
Views: 4880

Re: The Laws of Saldaea - question

To be fair, laws posted on Tower boards =/= actual up to date laws necessarily (in reference to complaints about Shienar’s) :p

It does look like there’s some probably not correct things in Saldaea’s post though 🤷🏼‍♂️
by Adael
Sun Nov 17, 2019 3:31 pm
Forum: Art of War
Topic: Nasty November: EZPZ Maul Repo
Replies: 9
Views: 990

Re: Nasty November: EZPZ Maul Repo

I think you can give while engaged but your target can’t be? If so, it’s kind of funny that doesn’t get done more when someone’s about to die zerk. Anyhow, just another example of Adael “livin’ the dream.” Give me a break! Correct I believe, can give to people/mobs that aren’t otherwise preoccupied...
by Adael
Sat Nov 16, 2019 5:31 pm
Forum: Art of War
Topic: Nasty November: EZPZ Maul Repo
Replies: 9
Views: 990

Re: Nasty November: EZPZ Maul Repo

I think I’ll quit using it and put it in storage just because of that comment :P
by Adael
Sat Nov 16, 2019 2:16 pm
Forum: Bugs
Topic: Guard responding to "hand"
Replies: 5
Views: 484

Re: Guard responding to "hand"

Yeah, about as bad as my mobs all responding to lion :lol:
Stablehand should work though.