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by Dukug
Sat Jan 26, 2019 10:30 pm
Forum: Help and Newbie Area
Topic: Survival
Replies: 1
Views: 199

Re: Survival

by Dukug
Tue Jan 22, 2019 2:39 pm
Forum: Art of War
Topic: Fail!
Replies: 1802
Views: 310778

Re: Fail!

* S HP:Healthy MV:Full > *Radovid* pierces a muscular man's body very hard. A muscular man is dead! R.I.P. Your blood freezes as you hear a muscular man's death cry. backstab h.radovid You silently approach your victim... + *Radovid* leans over and cuts the bloody scalp from the corpse of a muscular...
by Dukug
Wed Nov 21, 2018 10:43 pm
Forum: Art of War
Topic: Fail!
Replies: 1802
Views: 310778

Re: Fail!

Thanks for that, much appreciated.
by Dukug
Thu Nov 08, 2018 10:59 am
Forum: Art of War
Topic: Stab Thread
Replies: 922
Views: 158617

Re: Stab Thread

o HP:Wounded MV:Strong > The raven master bellows 'Derry was spotted in The Spine oftheWorld' -- Reset myself, borrowed a dagger and run south asap. * S HP:Hurt MV:Winded > Center of the Spine [ obvious exits: W U ] The corpse of a thief is lying here. A large slab of meat has been placed here. * S ...
by Dukug
Mon Oct 01, 2018 8:13 am
Forum: Art of War
Topic: Assault on Fal dara
Replies: 5
Views: 640

Re: Assault on Fal dara

Got beat up and killed Kaan.


Easier said than done! *wink* Kaan.

Also you'd have a more complete buffer if you turned brief mode on. Removing all the room descriptions would leave more room for everything else.
by Dukug
Tue Sep 18, 2018 4:21 pm
Forum: Bugs
Topic: Tear fade Irondoor
Replies: 2
Views: 382

Re: Tear fade Irondoor

If I were an honorable member of the fabled Seanchan Imperial Guard, my eyes would be forever lowered. Luckily for me, I am not but a simple minded trolloc with yet much to learn about doors, hinges and how to call for them to open. Thank you Elysia!
by Dukug
Tue Sep 18, 2018 1:48 pm
Forum: Bugs
Topic: Tear fade Irondoor
Replies: 2
Views: 382

Tear fade Irondoor

"Ganal has sent orders to allow the hordes access to the Ghraem'lan master if they call the irondoor." http://wotmod.org/viewtopic.php?f=3&t=8037 o HP:Healthy MV:Tiring > Before an Irondoor A rusty irondoor is embedded into the north wall of the tunnel. No hinges are visible, suggestin...
by Dukug
Fri Sep 14, 2018 11:22 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1535
Views: 280489

Re: Ouch! That really did HURT!

Rough week, same-pulse-disengage-bash-stab and now this : Before Ruins in the Wasteland A path has been cleared here to lead through the wasteland. Only pieces remain of the pavement which once covered the small path, and not much more is left of the building to which it leads. [ obvious exits: N E ...
by Dukug
Thu Sep 13, 2018 9:41 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1535
Views: 280489

Re: Ouch! That really did HURT!

Finally switch back to a nice combo set to go raiding in and luck is not on my side! o HP:Beaten MV:Winded > e kill h.human bash Coastal Road Through the Swamplands [ obvious exits: E S W ] There are some BLOODY TRACES of HUMAN leaving vvSOUTHvv There are some tracks of a ridden mount leaving <<WEST...
by Dukug
Sat Sep 08, 2018 7:58 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1535
Views: 280489

Re: Ouch! That really did HURT!

Saving Loror who's Crit in Camp: Thinning Woods [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south There are some BLOODY TRACES of HUMAN leaving >>EAST>> There are some BLOODY TRACES of HUMAN leaving vvSOUTHvv There are some tracks of a ridden mount leaving vvSOUTHvv ...

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