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by Razhak
Thu Mar 21, 2019 12:54 pm
Forum: Art of War
Topic: Ding Dong the witch is dead
Replies: 15
Views: 346

Re: Ding Dong the witch is dead

All hail to the king.
by Razhak
Tue Mar 19, 2019 2:35 pm
Forum: Art of War
Topic: How will it end?
Replies: 26
Views: 674

Re: How will it end?

Bobo must have dethroned Zangief as hardest hitting stabber for sure!

All hail the king!
by Razhak
Tue Mar 19, 2019 7:40 am
Forum: Art of War
Topic: How will it end?
Replies: 26
Views: 674

Re: How will it end?

This is one of those things you roll for as a basher :P

Like Zangief said: if you dont want this to happen, cancel your timer once you see he flees out

I know how it ends though: it ends with Bobo giving that sword to Razhak!
by Razhak
Sat Mar 16, 2019 3:48 pm
Forum: Art of War
Topic: Mega Thread: Fades Dying to Fencing Blades
Replies: 35
Views: 2027

Re: Mega Thread: Fades Dying to Fencing Blades

The shadows begin to engulf *Razhak*, but then they recede.

Had that fade gone through, it would have been the best log ever...
by Razhak
Fri Mar 15, 2019 5:12 pm
Forum: Art of War
Topic: Someone explain this please?
Replies: 29
Views: 928

Re: Someone explain this please?

I am not saying remove autowimpy. The argument is fallible: i need to adhere to risk vs reward as a bashing abser, but a channie can use a get out of jail free card? I think rolling a weave on a basher should also hold a risk for the channie: being getting bashed! I am saying to remove the damage do...
by Razhak
Fri Mar 15, 2019 4:35 pm
Forum: Art of War
Topic: Someone explain this please?
Replies: 29
Views: 928

Re: Someone explain this please?

I want to freaking have 2 rounds of bashed damage when I risk staying in the room also. So often I am trying to bash dodgy channelers: 1 missed bash means eating atleast 1, most often 2 well timed ice spikes or fireballs. When landed, I just want it to stick also. So often I have died in missed bash...
by Razhak
Fri Mar 15, 2019 2:45 pm
Forum: Art of War
Topic: Someone explain this please?
Replies: 29
Views: 928

Re: Someone explain this please?

I definitely see it happen with trolloc dodgers also, and think Raz is right about the cause: autowimpy flee triggered by the bash itself. This is why I wish that the damage on the bash itself were removed alltogether.. No more 1-round bashes on dodgers,.. No more invulnerable dodgers 1 room away..
by Razhak
Wed Mar 13, 2019 4:38 pm
Forum: Art of War
Topic: Someone explain this please?
Replies: 29
Views: 928

Re: Someone explain this please?

This has nothing to do with perks. Bash does a tiny bit of damage. Thus the landed bash sets off the autoflee, person flees to an adjacent room, but will sit for 2 rounds due to bash that landed. For some reason that triggers a basical invulnerability for those 2 rounds to melee hits. The bashed per...
by Razhak
Sun Mar 10, 2019 10:43 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1537
Views: 281142

Re: Ouch! That really did HURT!

* R S HP:Scratched DP:Bursting MV:Full > Road Inside the City Walls You are just inside the city walls along the northern part of Fal Dara's outer road. The road stretches off to the east and west with a large gate to east. [ obvious exits: E W U ] The dismembered corpse of a city lamplighter is lyi...
by Razhak
Sun Mar 10, 2019 9:46 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1537
Views: 281142

Re: Ouch! That really did HURT!

* R S HP:Wounded DP:Strong MV:Tiring > Blackened Hilltop The hilltop here has been charred by some flame. Given the lack of any significant plant matter, it is doubtful that there was an actual fire here. The source of the flame is not evident, but the blackened rocks and melted sand leave evidence ...

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