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by Spyder
Thu May 23, 2019 5:46 pm
Forum: Player's Lounge
Topic: The Solution to Basin and Please Stop Monetizing DS
Replies: 58
Views: 1377

Re: The Solution to Basin and Please Stop Monetizing DS

I'm sure there are some that do usually the ones that don't get butt hurt at the idea of losing something. The conversation is really about ds feeling neglected, the basin was just a focal point for discussion. I don't know why im bothering with you as your posts are clearly coming from a place of ...
by Spyder
Thu May 23, 2019 5:41 pm
Forum: Player's Lounge
Topic: The Solution to Basin and Please Stop Monetizing DS
Replies: 58
Views: 1377

Re: The Solution to Basin and Please Stop Monetizing DS

That works both ways. So, not sure what you're getting at here again other than derailing with some comments that don't make sense. I wasn't trying to derail anyting. All I'm saying is if you don't like it on one side go to the other. Dark side is for experienced players only supposedly. They've al...
by Spyder
Thu May 23, 2019 9:18 am
Forum: Player's Lounge
Topic: The Solution to Basin and Please Stop Monetizing DS
Replies: 58
Views: 1377

Re: The Solution to Basin and Please Stop Monetizing DS

Wasn't a dig at Draz btw, just used him as an example of the run around style of pk.
by Spyder
Thu May 23, 2019 6:41 am
Forum: Player's Lounge
Topic: The Solution to Basin and Please Stop Monetizing DS
Replies: 58
Views: 1377

Re: The Solution to Basin and Please Stop Monetizing DS

Given how the basin actually works, it now is a real roll of the dice when 60+ % of the time youll get newbies or someone sitting Coulin. I think it was good how it was because the sacrifice of potential life saving moves and coin for the low chance you'll find something far away that might be worth...
by Spyder
Wed May 22, 2019 7:51 am
Forum: Player's Lounge
Topic: limiting council per player
Replies: 76
Views: 1838

Re: limiting council per player

Cosmo wrote: Thus just because a group of you don't like it, doesn't mean you're somehow righteous in your collective wrongdoings.


Someone get me a neck-brace the irony has given me whiplash.
by Spyder
Sun May 19, 2019 7:22 pm
Forum: Art of War
Topic: Fail!
Replies: 1908
Views: 331667

Re: Fail!

Marisue wrote:Fireball - or everything I consider essential weaves. Difficult choice.


Pks north, thinks fireball isnt essential.


Also, rig was never fun don't tell lies.
by Spyder
Mon May 13, 2019 6:15 pm
Forum: Art of War
Topic: Guard duty is never boring...
Replies: 62
Views: 1489

Re: Guard duty is never boring...

Elysia wrote:Because you just know they would hit Cair a few hours before the hit to get the key, then gtfo of the throneroom as soon as they would be done.


#tactical
by Spyder
Sun May 12, 2019 6:29 pm
Forum: Art of War
Topic: Guard duty is never boring...
Replies: 62
Views: 1489

Re: Guard duty is never boring...

Can't be fucked to argue the stupidity of this further.

Carry on.
by Spyder
Sun May 12, 2019 5:57 pm
Forum: Art of War
Topic: Guard duty is never boring...
Replies: 62
Views: 1489

Re: Guard duty is never boring...

How is this taking jabs? All I got was cussed out and complained about by all you leet WoTmud PK types that can't look past your own perspectives. Peace guys, I'm sure I will rip soon so you can all pass ksword around some more. Because you posted the log to rub it in at rig? Maybe you should look ...
by Spyder
Sun May 12, 2019 4:26 pm
Forum: Art of War
Topic: Guard duty is never boring...
Replies: 62
Views: 1489

Re: Guard duty is never boring...

The issue isnt about the back way, its the locking door that allows you to DIE, spend 15 in the circle and jump back in to the loot room safely while the door remains locked for the next 30-70 minutes. Don't go telling us it's a one way death sentence either. Any idiot and his dog can see you were i...

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