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by ecthus
Thu Apr 25, 2019 9:12 pm
Forum: Help and Newbie Area
Topic: PK guide
Replies: 17
Views: 635

Re: PK guide

Yeah I hate to come across like "Make this stuff for me". I just figure people are putting so much effort into helping me it would be awesome if we could note it down. I wouldn't worry about it, especially on forums. We can all just ignore you if it seems like a hassle. But most of us wan...
by ecthus
Mon Apr 22, 2019 8:52 pm
Forum: Bugs
Topic: Buggy max engage
Replies: 11
Views: 365

Re: Buggy max engage

Eol wrote:Let's take the complexity out of the room. For H'kkreth - Make the room no mob so that lower level ko'bal don't wander in. Then, maybe only the elite will assist. Even if you only got two to three to support you you'd be in better shape.

This should work.
by ecthus
Fri Apr 19, 2019 3:35 am
Forum: Art of War
Topic: Old Log: How to Not Die in a Door (for Rig)
Replies: 0
Views: 122

Old Log: How to Not Die in a Door (for Rig)

* R HP:Critical MV:Weary > You narrate 'I in crit' * R HP:Critical MV:Weary > e r Road Inside the City Walls [ obvious exits: E W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A draft horse is here, being ridden by you. A grizzled Shienaran veteran looks on. Weary and coated i...
by ecthus
Sat Mar 16, 2019 9:12 pm
Forum: Art of War
Topic: Line em up
Replies: 4
Views: 417

Re: Line em up

* R HP:Wounded MV:Tiring > n Overlooking the Gorge [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A Tairen bloodstock stallion stands here, tail swaying with the br...
by ecthus
Thu Mar 14, 2019 2:01 pm
Forum: Art of War
Topic: Someone explain this please?
Replies: 30
Views: 1495

Re: Someone explain this please?

I definitely see it happen with trolloc dodgers also, and think Raz is right about the cause: autowimpy flee triggered by the bash itself. What Maegon is saying (full defense vs invulnerability) would make sense, I just don't know that I've seen parry broken in the next room even with a full group a...
by ecthus
Tue Mar 05, 2019 3:41 pm
Forum: Player's Lounge
Topic: Idea: Turning in rare weapons for TPs or QPs
Replies: 20
Views: 1124

Re: Idea: Turning in rare weapons for TPs or QPs

hyzael wrote:so what do we do when the dudes that store their stuff and play extremely conservatively have all the rares now?

You kill people, turn in your own TPs for tokens, and make a rare yourself.
by ecthus
Mon Mar 04, 2019 7:11 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1570
Views: 295407

Re: Ouch! That really did HURT!

* R HP:Healthy MV:Full > A Winding Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A pale destrier stands here, adorned with the white flame of Tar Valon, ...
by ecthus
Sat Mar 02, 2019 1:39 am
Forum: Art of War
Topic: Log of the Month
Replies: 22
Views: 1040

Re: Log of the Month

LOTY
by ecthus
Wed Feb 20, 2019 11:31 pm
Forum: Player's Lounge
Topic: Idea: Turning in rare weapons for TPs or QPs
Replies: 20
Views: 1124

Re: Idea: Turning in rare weapons for TPs or QPs

I think the super craftable weapons are amazing weapons. Like really good. I would rather keep them really good and costly to make rather than down them and make them cheaper to make i.e. by making TPs more easily available. Agreed. There's going to be a glut of these weapons right now until overal...
by ecthus
Tue Feb 19, 2019 1:59 pm
Forum: Help and Newbie Area
Topic: Looking for a PK Instructor
Replies: 32
Views: 1314

Re: Looking for a PK Instructor

I'm going to suggest a slightly different reason for playing a hunter, although I agree with most of what's been said. A hunter is going to be useful no matter what situation you find yourself in. Channies have much more limited usefulness, and diminishing returns to a group. The more channies you h...

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