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by Ragyn
Thu Jun 06, 2019 3:08 am
Forum: Art of War
Topic: Fun fight
Replies: 5
Views: 224

Re: Fun fight

Oh out of curiosity, does the first warder dying not cause the usual grief lag to Aes Sedai? Nice log though, thought Ryzom was about to die to inky after I saw him loot.
by Ragyn
Wed Jun 05, 2019 5:49 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1613
Views: 305177

Re: Ouch! That really did HURT!

eh boredom kills, fled out of camp with 30 hps, figured trollocs would chase the two rooms out of camp, when they did not we thought we'd go take another look. Link is too shitty to get out of camp these days by the looks. Next time I'll probably just stay with mobs until I get hit instead of lettin...
by Ragyn
Mon Jun 03, 2019 1:01 pm
Forum: Art of War
Topic: Fail!
Replies: 1955
Views: 341051

Re: Fail!

Can we take a step back and not overreact? While I'm certainly guilty of jumping on the odd bandwagon convo, this discord-analyzing, name-shaming without all the pieces just leads to bad blood. We make mistakes. I'm sure, somewhere along the line, Meren and Yeri will get over this. Very few players...
by Ragyn
Sat May 25, 2019 11:09 am
Forum: Art of War
Topic: lol
Replies: 4
Views: 184

Re: lol

*Stomper* has arrived from the south. [k stomper] You slash *Stomper*'s body hard. * R HP:Critical MV:Full - Stomper: Critical > c Lord Kajin bellows 'The criminal Stomper shall pay for his crimes!' Lord Kajin bellows 'Argh! The foul beast Stomper has been spotted!' Lord Kajin barely blasts Stomper'...
by Ragyn
Tue May 21, 2019 2:54 pm
Forum: Help and Newbie Area
Topic: Shocklance stats
Replies: 30
Views: 1507

Re: Shocklance stats

its already a great option for channelers, don't really think it needs more buffing in that department, would be nice to see regular joes use it though, so they get some circulation and not just sit in rents.
by Ragyn
Mon May 20, 2019 7:19 am
Forum: Player's Lounge
Topic: limiting council per player
Replies: 76
Views: 2384

Re: limiting council per player

Think Vehruer referred to this "Rodger wrote: ...the rules about warranting were removed and it is back into player control...the very fact that you got immortals involved raises red flags. Someone correct me if I'm wrong." when saying he was incorrect. Warranting rules were somewhat loose...
by Ragyn
Sun May 19, 2019 12:20 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 1613
Views: 305177

Re: Ouch! That really did HURT!

yeah that looked painful, zerk attack is so silly vs dodge.
by Ragyn
Sat May 18, 2019 8:16 pm
Forum: Player's Lounge
Topic: limiting council per player
Replies: 76
Views: 2384

Re: limiting council per player

Don't really see how their dealing with the SS have been based on OOC prejudices. Granted I don't have a lancer, so I don't really know the inner workings, but seems to me they've been fairly sensible towards SS both from a gameplay and an IC/RP approach. While the mud is based on the world of RJ an...
by Ragyn
Sat May 18, 2019 11:59 am
Forum: Player's Lounge
Topic: limiting council per player
Replies: 76
Views: 2384

Re: limiting council per player

Or even worse, when the whole clan backs them and endorses their behaviour as acceptable I mean if they have the blessing of their clan to do what they are doing, there isn't really any abuse is there? Seems to me the issue the OP had was that Councilfolk might go behind their clan to do stuff that...
by Ragyn
Sat May 18, 2019 11:08 am
Forum: Player's Lounge
Topic: limiting council per player
Replies: 76
Views: 2384

Re: limiting council per player

Think its up to the different clans to police their own council rules. Some clans have or had rules where councils or masters would count as 2 votes towards clanning or declanning and such, I know Gaidin used to be like that a fair few years back. Most, if not all, the clans I'm in the Council are j...

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