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by Voices of the Wheel
Sat Apr 14, 2018 8:46 pm
Forum: Announcements
Topic: A beginning - mastermobs and Daes Dae'mar.
Replies: 8
Views: 907

A beginning - mastermobs and Daes Dae'mar.

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose above the lands west ...
by Voices of the Wheel
Sat Apr 14, 2018 12:24 pm
Forum: Announcements
Topic: The Isle of Mad Men
Replies: 1
Views: 353

The Isle of Mad Men

Lightning sizzles through the air, striking one of many stone obelisks on the Island. An enormous monolith reaches to the sky, standing out from the obelisks, carved from solid granite. Deep below the monolith, a dark mist rises from the cracks in the stone. Salan Mondoran smirks from atop his thro...
by Voices of the Wheel
Wed Apr 04, 2018 8:23 pm
Forum: Help and Newbie Area
Topic: Armor Statistics
Replies: 7
Views: 714

Armor Statistics

Here they are, folks! MANY items have just been updated, and a handful have happened since the last reboot. If you find any errors AFTER the next reboot, please PM Palaemon. Also if there are any missing stats for an item that you actually find in game and aren't a trash item/retool, please let Pala...
by Voices of the Wheel
Wed Apr 04, 2018 3:21 pm
Forum: Tales of the Light
Topic: Thuggery and Thievery in Tanchico
Replies: 0
Views: 198

Thuggery and Thievery in Tanchico

"I heard they found something in that abandoned house. Eric sent a guy up north to track down the key for the vault." The boy glanced around nervously before slipping an apple from the cart into his pocket. The other boy snatched a loaf of bread and turned to go. "Hey now, you scoundr...
by Voices of the Wheel
Sun Apr 01, 2018 11:54 pm
Forum: Help and Newbie Area
Topic: Trinket Statistics
Replies: 14
Views: 1179

Trinket Statistics

Here is the list of trinket stats, once again if you find one in game that is not on the list (and not a trash item/key/angreal/etc) then please send a PM to Palaemon requesting the stats. Will try to keep this updated with any changes. Also note that PB has a multiplier on it for being in mood wimp...
by Voices of the Wheel
Fri Mar 30, 2018 2:00 am
Forum: Help and Newbie Area
Topic: Weapon Statistics
Replies: 7
Views: 1463

Weapon Statistics

Please send a PM to Palaemon with any requests for missing weapons data. Short Blades http://wotmud.wikia.com/wiki/Short_blade ----- Short Blades ----- | OB | PB | Damage | Weight | Type | Hands | a blackened steel kris 81 8 4d5 1.0 pierce 1 a bronze dagger 67 1 2d4 3.0 pierce 1 a curved clear dagge...
by Voices of the Wheel
Thu Mar 29, 2018 7:24 pm
Forum: Announcements
Topic: Roleplay requirements for trollocs, fades and dreadguards.
Replies: 1
Views: 541

Roleplay requirements for trollocs, fades and dreadguards.

Killing is the business of the Great Lord's armies. World domination the ultimate goal. To that end, we intend to have some roleplay requirements for Darkside installed. Rank 1 trolloc: get a scalp from Blight. Rank 2 trolloc: get a scalp from the Blasted Lands. Rank 3 trolloc: get a scalp from any ...
by Voices of the Wheel
Sun Mar 25, 2018 9:52 pm
Forum: Announcements
Topic: Caemlyn no-mob changed.
Replies: 0
Views: 281

Caemlyn no-mob changed.

In a similar vein as Amador and Tar Valon were looked at for balance recently, Caemlyn was, too. The only change that was made was moving the no-mob from junkyard to the stables s e n of there, as a ways of avoiding the boulders thrown by gate defenses.
by Voices of the Wheel
Sat Mar 24, 2018 5:49 pm
Forum: Announcements
Topic: Amador and mob strength.
Replies: 0
Views: 276

Amador and mob strength.

While player numbers have recovered a bit, essentially cities are still populated mob wise with 100-200 players in mind. It's about time we take a look at that I guess. Amador next. There are currently 90 cityguards, Child of Light and Child of Light lieutenants in the main city zone. That's a bit m...
by Voices of the Wheel
Tue Mar 20, 2018 10:32 pm
Forum: Announcements
Topic: Tar Valon and mob strength.
Replies: 0
Views: 331

Tar Valon and mob strength.

Some more Valon guardsman mobs have been added to the city of Tar Valon. In addition, they now call-mob. Warder mobs no longer disarm/kick. I have verified the Tar Valon city no-mob is still there, as ever. Since no one seems to know this even exists, I will give you a hint: guardsmen like to drink ...

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