FIXED: Camp/FD Fade tps

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Paigey
Posts: 246
Joined: Wed Dec 16, 2015 9:37 pm

FIXED: Camp/FD Fade tps

Post by Paigey » Sun Jun 09, 2019 9:26 pm

Hi,

So, FD fade and presumably the 2 main fade patrols in camp are tps sources (I've also killed the roaming fade camp which does not reward). I've killed each of them repeatedly and have yet to succeed in getting any tps. My suspicion is either the fact that they fade away or the fact that they die in the wrong room... (am willing to admit maybe they are meant to be difficult to pin down for tps - just putting it forward for consideration)

At Camp Pot

* R HP:Hurt SP:Strong MV:Strong - a myrddraal: Battered >
You pierce a myrddraal's body very hard.

* R HP:Hurt SP:Strong MV:Strong - a myrddraal: Battered >
A myrddraal panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Strong >
A myrddraal leaves north.

* R HP:Hurt SP:Strong MV:Strong > n
em
A Trolloc Camp
[ obvious exits: N E S ]
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A silent, black-robed figure watches you from afar.

i
* R HP:Hurt SP:Strong MV:Strong > You feel the flows of saidar coursing through your body.

* R HP:Hurt SP:Strong MV:Strong > You begin to weave the appropriate flows...

-=+**+=- -=
Ok.
Spikes of solid ice form in your hands, which you launch at a myrddraal.

* R HP:Hurt SP:Good MV:Strong - a myrddraal: Beaten > i
You begin to weave the appropriate flows...

-=+**+=- -=
A myrddraal panics, and attempts to flee!
You mount an attack against a myrddraal, but weak nerves get the better of you.
You cough and shiver.
Ok.
Spikes of solid ice form in your hands, which you launch at a myrddraal.

* R HP:Hurt SP:Good MV:Strong >
A myrddraal leaves north.

* R HP:Hurt SP:Good MV:Strong > n
i
In Front Of The Dark Tower
[ obvious exits: N E S W ]
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A silent, black-robed figure watches you from afar.
A tall, ramshorned trolloc is here, commanding.

* R HP:Hurt SP:Good MV:Strong > You begin to weave the appropriate flows...

-=+**+=- -=
Ok.
Still better. Experience pays off.
Your icy spikes shred a myrddraal's guts, causing his insides to flow outside.
A myrddraal is dead! R.I.P.
Your blood freezes as you hear a myrddraal's death cry.

* R HP:Hurt SP:Fading MV:Strong > score

You have amassed 13 Turn points to date.


* R HP:Hurt SP:Fading MV:Strong > score

You have amassed 13 Turn points to date.


* R HP:Hurt SP:Fading MV:Strong > score
A corpse tries to slash you, but you parry successfully.
A ramshorned trolloc joins a corpse's fight!
HP:Hurt SP:Trickling MP:Strong

You have amassed 13 Turn points to date.

You are fighting a corpse.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched > score
HP:Hurt SP:Trickling MP:Strong

* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched >
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pierce a corpse's right arm.
A corpse tries to slash you, but you dodge the attack.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched > release
l
Ok.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A corpse is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

score
* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched > HP:Hurt SP:Trickling MP:Strong

* R HP:Hurt SP:Fading MV:Strong - a corpse: Scratched >
A ramshorned trolloc tries to cleave you, but you parry successfully.
You pierce a corpse's body.
A corpse tries to slash you, but you deflect the blow.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Hurt >
You pierce a corpse's left leg hard.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Hurt >
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pierce a corpse's right foot extremely hard.
A corpse barely slashes your head.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Wounded >
You pierce a corpse's head very hard.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Wounded >
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pierce a corpse's left leg hard.
A corpse tries to slash you, but you deflect the blow.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Wounded > score
HP:Hurt SP:Trickling MP:Strong


* R HP:Hurt SP:Fading MV:Strong - a corpse: Wounded >
You pierce a corpse's body very hard.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Wounded >
A ramshorned trolloc tries to cleave you, but you parry successfully.
You pierce a corpse's head into bloody fragments!
A corpse tickles your body with his slash.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Battered > score
HP:Hurt SP:Trickling MP:Strong
You have scored 108566653 experience points and 1198 quest points.
You need 1727252710 exp to level and -1198 qp to rank.
You have amassed 13 Turn points to date.
You have played 56 days and 20 hours (real time).
This ranks you as Paigey the Undefined [Dragonsworn 0] (Level 51).
You are fighting a corpse.

* R HP:Hurt SP:Fading MV:Strong - a corpse: Battered > stats

A ramshorned trolloc tries to cleave you, but you parry successfully.
You pierce a corpse's left arm very hard.
You swiftly dodge a corpse's attempt to slash you.
You pierce a corpse's left leg very hard.

l
* R HP:Hurt SP:Fading MV:Strong - a corpse: Battered > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A corpse is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

* R HP:Hurt SP:Fading MV:Strong - a corpse: Battered >
A fade has arrived from the north.
A fade slashes your left leg hard.
A fade slashes your body.
A ramshorned trolloc cleaves your body.
You pierce a corpse's right hand into bloody fragments!
You swiftly dodge a corpse's attempt to slash you.
You cough and shiver.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten > l
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A fade is here, fighting YOU!
A corpse is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten >
A fade slashes your body.
A ramshorned trolloc cleaves your body.
You pierce a corpse's body.
A corpse tickles your body with his slash.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten >
You pierce a corpse's right arm hard.

score
* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten > l
HP:Wounded SP:Trickling MP:Strong

You have amassed 13 Turn points to date.

You are fighting a corpse.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A fade is here, fighting YOU!
A corpse is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

* R HP:Wounded SP:Fading MV:Strong - a corpse: Beaten > `
A fade tries to slash you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pierce a corpse's body very hard.
A corpse tries to slash you, but you parry successfully.
I see no passage here.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical >
You try to pierce a corpse, but he deflects the blow.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical > door fence
`
l
Ok.

* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical > A fade tries to slash you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you parry successfully.
You pierce a corpse's body hard.
A corpse slashes your body.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A fade is here, fighting YOU!
A corpse is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical > score
HP:Wounded SP:Trickling MP:Strong


* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical > stats


* R HP:Wounded SP:Fading MV:Strong - a corpse: Critical >
A fade slashes your left foot extremely hard.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pierce a corpse's right arm hard.
A corpse is incapacitated and will slowly die, if not aided.

* R HP:Battered SP:Fading MV:Strong - a corpse: Critical > score
l
HP:Battered SP:Trickling MP:Strong


* R HP:Battered SP:Fading MV:Strong - a corpse: Critical > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A fade is here, fighting YOU!
A corpse is lying here, incapacitated.
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

* R HP:Battered SP:Fading MV:Strong - a corpse: Critical >
You pierce a corpse's left arm very hard.
A corpse is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear a corpse's death cry.

* R HP:Battered SP:Fading MV:Strong >
A fade slashes your left hand very hard.
A ramshorned trolloc tries to cleave you, but you dodge the attack.

* R HP:Battered SP:Fading MV:Strong - a fade: Scratched > score

You try to pierce a fade, but he deflects the blow.
A fade tries to slash you, but you parry successfully.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
You pierce a fade's body extremely hard.

* R HP:Battered SP:Fading MV:Strong - a fade: Scratched > HP:Battered SP:Trickling MP:Strong

You have amassed 13 Turn points to date.


* R HP:Battered SP:Fading MV:Strong - a fade: Scratched > examine corpse
A fade swirls about with a black sword, slicing across your body!
It is the corpse of a corpse.
When you look inside, you see:
corpse (here) :
a pair of heavy leather boots
a pair of chainmail leggings
a black sword
a small metal buckler
a set of chainmail sleeves
a cloak black as darkness
a moulded leather breastplate

* R HP:Battered SP:Fading MV:Strong - a fade: Scratched > score
HP:Battered SP:Trickling MP:Strong

You have amassed 13 Turn points to date.


* R HP:Battered SP:Fading MV:Strong - a fade: Scratched >
You pierce a fade's head into bloody fragments!
A fade gazes deeply into your soul.. very chilling.
The gaze of a fade fails to affect you.
A fade slashes your left leg hard.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.

* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > score
HP:Battered SP:Trickling MP:Strong

You have amassed 13 Turn points to date.


* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > cw
You try to pierce a fade, but he deflects the blow.
A fade slashes your left leg hard.
A ramshorned trolloc tries to cleave you, but you parry successfully.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

def
* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > l
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > You pierce a fade's body very hard.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
The corpse of a corpse is lying here.
A fade is here, fighting YOU!
A tall bay stallion stands here, ears alert for danger, being ridden by you.
A ramshorned trolloc is here, fighting YOU!

score
* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > HP:Battered SP:Trickling MP:Strong

You have amassed 13 Turn points to date.


* R HP:Battered SP:Fading MV:Strong - a fade: Hurt >
Terinor chats 'everyone lagging?'

* R HP:Battered SP:Fading MV:Strong - a fade: Hurt >
A fade swiftly dodges your attempt to pierce him.
A fade tries to slash you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.

examine corpse
* R HP:Battered SP:Fading MV:Strong - a fade: Hurt > It is the corpse of a corpse.
When you look inside, you see:
corpse (here) :
a pair of heavy leather boots
a pair of chainmail leggings
a black sword
a small metal buckler
a set of chainmail sleeves
a cloak black as darkness
a moulded leather breastplate

* R HP:Battered SP:Fading MV:Strong - a fade: Hurt >
You pierce a fade's left leg extremely hard.
A fade tries to slash you, but you parry successfully.
A ramshorned trolloc cleaves your body.
You panic and attempt to flee!
You feel better.
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
A heavy sword requiring two hands to wield lies in the dirt.
A tall bay stallion stands here, ears alert for danger, being ridden by you.

Thanks, I stuck around for oodles of time just to make sure I didn't walk out early!

Elysia
Posts: 5428
Joined: Sun Feb 15, 2015 1:29 pm

Re: FIXED: Camp/FD Fade tps

Post by Elysia » Mon Jun 10, 2019 8:49 am

For the record, camp will only award for the two stationary fades.

Both camp and FD fade were bugged though.

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