Altaran Kingpin door

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Tiani
Posts: 49
Joined: Sat Nov 16, 2019 12:52 am

Altaran Kingpin door

Post by Tiani » Sat Dec 21, 2019 1:05 am

I don't know if this is intended or not, but it seems a bit odd to me that there doesn't appear to be a door outside the smob room but there is a door on the inside that works just fine.
Shadowing the Road
[ obvious exits: N E S ]
A bloated and partially decayed corpse lies here.
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.
A long-eared mule is here, looking hardy, being ridden by you.
A puppy has arrived from the east.

* R HP:Healthy MV:Full > listen none
You now ignore the chats and narrates.

* R HP:Healthy MV:Fresh > l e
* R HP:Healthy MV:Fresh > open snappedbranches east
That's impossible, I'm afraid.

* R HP:Healthy MV:Fresh > close snappedbranches east
That's absurd!

* R HP:Healthy MV:Fresh > east
Caverns of the Thieves' Lair
[ obvious exits: W ]
A long-eared mule is here, looking hardy, being ridden by you.
A puppy has arrived from the west.

* R HP:Healthy MV:Full > l w
The camoentrance is open.

* R HP:Healthy MV:Full > open camoentrance west
It's already open!

* R HP:Healthy MV:Full > close camoentrance west
Ok.

* R HP:Healthy MV:Full > west
The camoentrance seems to be closed.

* R HP:Healthy MV:Full > open camoentrance
Ok.

* R HP:Healthy MV:Full > west
Shadowing the Road
[ obvious exits: N E S ]
A bloated and partially decayed corpse lies here.
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.
A long-eared mule is here, looking hardy, being ridden by you.
A puppy has arrived from the east.