EXPLAINED: Anti bush mob?

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Katelyn
Posts: 15
Joined: Fri Feb 03, 2017 4:05 am

EXPLAINED: Anti bush mob?

Postby Katelyn » Mon May 28, 2018 5:45 pm

sc
* R HP:Battered SP:Fading MV:Full - Jestin: Beaten > You have already saved during this tic.

* R HP:Battered SP:Fading MV:Full - Jestin: Beaten > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
*Jestin* is here, fighting YOU!, riding a |1|.gray palfrey.
|2|.A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered SP:Fading MV:Full - Jestin: Beaten > HP:Battered SP:Trickling MP:Full
You have scored 108551942 experience points and 0 quest points.
You need 1727267421 exp to reach the next level.
You have amassed 412 Turn points to date.
You have played 3 days and 0 hours (real time).
This ranks you as Katelyn Mckenzie, Domani Merchant (Level 51).
You are fighting Jestin.

* R HP:Battered SP:Fading MV:Full - Jestin: Beaten >
*Jestin* swiftly dodges your attempt to strike him.

* R HP:Battered SP:Fading MV:Full - Jestin: Beaten > nar bsuh
You narrate 'bsuh'

* R HP:Battered SP:Fading MV:Full - Jestin: Beaten > q
[chann 'earthquake']
You begin to weave the appropriate flows...

*
*Jestin* tries to strike you, but you parry successfully.

*
*Jestin* panics and attempts to flee!

+
Ok.
The earth trembles and shivers beneath your feet..!
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
*Jestin* vibrates and is knocked about.
*Jestin* vibrates and is knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.
Sigh... nothing better to do, eh?
The vibrations are so incredible, someone is shaken into little pieces.
Your blood freezes as you hear someone's death cry.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.

* R HP:Battered SP:Trickling MV:Full - Jestin: Critical > q
*Jestin* intercepts your attack on his mount.
*Jestin* leaves east riding a gray palfrey.
[chann 'earthquake']
You begin to weave the appropriate flows...

=
Meren has arrived from the south, riding a |3|.gray palfrey.

e
k h.dark
*
Someone tries to hit you, but you deflect the blow.

q
Cancelled.
No way! You're fighting for your life!

* R HP:Battered SP:Trickling MV:Full - the anti-ambush mob: Dead? > They aren't here.

Katelyn
Posts: 15
Joined: Fri Feb 03, 2017 4:05 am

Re: Anti bush mob?

Postby Katelyn » Mon May 28, 2018 5:46 pm

This was at the room known as "Bush" in Tarwins Gap, btw

Weir
Posts: 383
Joined: Sun Mar 22, 2015 12:44 am

Re: Anti bush mob?

Postby Weir » Mon May 28, 2018 7:07 pm

I thought that mob was supposed to be inside bush, not outside.

Elysia
Posts: 4041
Joined: Sun Feb 15, 2015 1:29 pm

Re: Anti bush mob?

Postby Elysia » Fri Jun 08, 2018 7:08 pm

Weir wrote:I thought that mob was supposed to be inside bush, not outside.


It's outside it, which is weird because I remember those mobs being put in doors like bush after door-bushing. Anyway, I fixed that.

There are various invisible mobs with various functions and earthquake will affect them. There's no way for us to prevent that. I have, however, made it so it won't hit after being quaked, although you might still end up engaged on it.


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