1d of the Massive Tree
In the Waterwood
The Waterwood streches in each direction as far as the eye can see. The trees
are of very large girth, and a particularly massive one stands nearby. Birds
flit from tree to tree far overhead, and their cries come down perodically to
the forest floor. The roots of the trees stand high above the ground; perhaps
it is possible to climb onto them and then into the treetops above.
In the Al'Donal Home
This home is characteristic of Two Rivers homes; it is furnished pratically
rather than lavishly. The people live by hard work and thrift, and their homes
reflect that fact. The home is very welcoming though, making up through charm
and ambience what it lacks in creature comforts. A door opens in the east wall.
1s of Al'Donal Home (shouldn't it be al'Donal?)
End of the Path
This Yard stands before the al'Donal home. The Al'Donels are another of the
many farming families that live in Two Rivers. A path begins here and heads
south through the Waterwood, first crossing the Water on stones set across the
shallow run. The path must lead eventually to Emond's Field; there is nowhere
else in Two Rivers that it could lead.
1e of Al'Donal Home
This expansive pasture is home to the Al'Donel cattle. The only exit is to the
west back into the house. The Taren river flows by to the northeast, but the
way is blocked by a fence which saves cattle from their own folly.
2n1w Rae Home
Mud is everywhere-- on the ground, on the slat-boards which fence the pen,
and now on your feet. This is obviously a pigpen, and pigslop lies in a
trough and also on the ground.
Last edited by Itesh
on Fri Oct 19, 2018 2:50 pm, edited 1 time in total.
Reason: All fixed.