FIXED: Change 'a skin of human flesh' not to respond to 'water'

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
blokhed
Posts: 38
Joined: Thu Apr 30, 2015 2:05 am

FIXED: Change 'a skin of human flesh' not to respond to 'water'

Postby blokhed » Sun Jun 24, 2018 11:14 am

Semantics, but eh.

Behind the Gates of the Night
[ obvious exits: N S ]
A water skin made from dried human flesh lies here.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.

o HP:Healthy MV:Winded > get water
You get a skin of human flesh.

o HP:Healthy MV:Winded > inv
You are carrying:
a skin of human flesh
a water skin

o HP:Healthy MV:Winded > drop flesh
You drop a skin of human flesh.

o HP:Healthy MV:Winded > get skin
You get a skin of human flesh.

o HP:Healthy MV:Winded > drop all.skin
You drop a skin of human flesh.
You drop a water skin.

o HP:Healthy MV:Winded > get all.water
You get a water skin.
You get a skin of human flesh.
Last edited by Itesh on Wed Jun 27, 2018 1:59 pm, edited 1 time in total.

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