FIXED: Amador's Eastern Jump Exit

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Merrick
Posts: 51
Joined: Mon Feb 05, 2018 11:44 am

FIXED: Amador's Eastern Jump Exit

Postby Merrick » Thu Oct 18, 2018 9:49 pm

One can flee from here, triggering the jump. But it seems to send you to where the northern tower jump exit would.


* HP:Scratched MV:Tiring > Amador's Eastern Gate
[ obvious exits: E S W U ] [ W: Eastgate ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A well-dressed man walks by.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
|1|.A draft horse is here.
A gateguard scrutinizes those who enter and depart Amador.

* HP:Scratched MV:Tiring > It seems to be locked.

* HP:Scratched MV:Tiring > The Eastgate seems to be closed.
doorName is now set as: Eastgate

* HP:Scratched MV:Tiring > Eastern Watch Tower
[ obvious exits: E D ] [ W: Eastgate ]
A gleeman is here, wearing a cloak of different colored patches.
A Lieutenant of the Children surveys all in his line of sight.
A rich-looking merchant counts his earnings.

* HP:Scratched MV:Tiring > [jump out]
Ok.

* HP:Scratched MV:Tiring >
A Child of Light Lieutenant tries to slash you, but you parry successfully.
A Child of Light Lieutenant says 'DIE!'
You are unable to get close enough to jump.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > f
u
c

You try to pierce a Child of Light Lieutenant, but he parries successfully.
The gleeman stops using a torch.
A Child of Light Lieutenant tries to slash you, but you parry successfully.
You pierce a Child of Light Lieutenant's body.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > You panic and attempt to flee!


A Child of Light Lieutenant makes a nice balletstep which plants a foot a mile above your head.

You flee head over heels.
Amador's Eastern Gate
[ obvious exits: E S W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A well-dressed man walks by.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
|1|.A draft horse is here.
A gateguard scrutinizes those who enter and depart Amador.
Eastern Watch Tower
[ obvious exits: E D ]
A gleeman is here, wearing a cloak of different colored patches.
A Lieutenant of the Children surveys all in his line of sight.
A rich-looking merchant counts his earnings.

* HP:Scratched MV:Tiring > [jump out]
Ok.

* HP:Scratched MV:Tiring >
A Child of Light Lieutenant tries to slash you, but you parry successfully.
A Child of Light Lieutenant says 'DIE!'
You are unable to get close enough to jump.
You pierce a Child of Light Lieutenant's body hard.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched >
A Child of Light Lieutenant sends you sprawling with a powerful bash!

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched >
Ahri narrates 'so'

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched >
You're hit in solar plexus, wow, this is breathtaking!!

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > f
u
c

A Child of Light Lieutenant slashes your body.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > PANIC! You couldn't escape!

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > No way! You're fighting for your life!

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > [jump out]
Ok.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > cw
f

You are unable to get close enough to jump.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > u
c
[chan mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 203 hit points.

* HP:Scratched MV:Tiring - a Child of Light Lieutenant: Scratched > You panic and attempt to flee!


A Child of Light Lieutenant tries to slash you, but you deflect the blow.

You flee head over heels.
A Bend in the Dirt Road It makes sense to be here
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
A Child of the Light is here, arrogantly glaring around, riding a |1|.black stallion.
A Child of the Light is here, arrogantly glaring around, riding a |2|.black stallion.
A Child of the Light is here, arrogantly glaring around, riding a |3|.black stallion.
A Child of the Light is here, arrogantly glaring around, riding a |4|.black stallion.
A Child of the Light is here, arrogantly glaring around, riding a |5|.black stallion.
A man wearing the insignia of a Hundredman of the Children of the Light is here, riding a |6|.dust-colored gelding.
Alas, you cannot go that way...

* HP:Scratched MV:Tiring > [jump out]
Arglebargle, glop-glyf!?!

* HP:Scratched MV:Tiring >
OOF! The fall knocks the wind out of you.
*SNAP* Pain shoots up your leg and into your side!
Ouch!

* HP:Hurt MV:Tiring > l
In the Grass Oh magic
The grass is much taller, and seemingly sharper here. The slight breeze that
usually accompanies this field seems to have missed this small sector. There
seems to be no passable ways but north from here.
[ obvious exits: N ]

Rhydian
Posts: 235
Joined: Tue Oct 03, 2017 3:53 pm

Re: FIXED: Amador's Eastern Jump Exit

Postby Rhydian » Fri Oct 19, 2018 5:06 pm

Should be fixed now.


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