Baerlon Mobs

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Adael
Posts: 453
Joined: Sun Mar 22, 2015 12:34 am

Baerlon Mobs

Postby Adael » Sun Nov 11, 2018 1:17 pm

* R HP:Healthy MV:Strong > Narrow Street
The flat, yellowish stones of the Narrow Street run east from this point. To
the west, a small shack hunches in the shade of the high walls which surround
it. It does not look like an inviting place; every now and then, a breeze
blows a hint of the wretched smell which emanates from inside.
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.
A simple man blends into the crowd of the city.
An elite Dragonsworn stands at his post.
A stalwart Child of Light patrols the streets, protecting the citizens.
A strapping Lion Warden soldier has arrived from the east.

* R HP:Healthy MV:Strong >
e
e
s
Narrow Street
The Narrow Street runs both east and west, but there are no entrances along
its length into buildings along the roadside. It is as if all the buildings
have turned their backs on this street and will not deign to let anyone who
would be in this street enter them, and they deepen the gloom of the street
as they block out all natural light.
[ obvious exits: E W ]
A white destrier stands here proudly, alert for battle, being ridden by you.
A strapping Lion Warden soldier has arrived from the west.

* R HP:Healthy MV:Strong > Narrow Street
Tall brick and wooden buildings loom over this street, blotting out the sky
and sun. Darkened shadows fill the narrow route, especially close to the
edges of the street. The Narrow Street continues further into the darkness
to the east and west.
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.
A stalwart Dragonsworn patrols the streets, protecting the citizens.
A strapping Lion Warden soldier has arrived from the west.

* R HP:Healthy MV:Strong > City Square
Located roughly in the middle of the city, this cobblestone square is where
all public announcements are made. The Governor often sends his couriers
here to publicly read his decrees; in times of extreme danger or on
holidays, the Governor comes in person. This is also where the citizens can
post their own announcements in the form of small notices. A large banner
has been hung between two staves, providing a map of the city.
[ obvious exits: N E ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A white destrier stands here proudly, alert for battle, being ridden by you.
A guard of Baerlon stands ready to protect the city and its citizens.
A guard of Baerlon stands ready to protect the city and its citizens.
The Baerlon town crier stands here, spreading the news.
An elite Dragonsworn stands at his post.
A strapping Lion Warden soldier has arrived from the north.

* R HP:Healthy MV:Strong >

Seems there's some mobs that don't change over after taking the city?

Elysia
Posts: 4663
Joined: Sun Feb 15, 2015 1:29 pm

Re: Baerlon Mobs

Postby Elysia » Sun Nov 11, 2018 1:41 pm

It's up to players to clear the city, same as with Jehannah.

Adael
Posts: 453
Joined: Sun Mar 22, 2015 12:34 am

Re: Baerlon Mobs

Postby Adael » Sun Nov 11, 2018 1:42 pm

Aaah, didn't know that was the case for Jehannah (and here).

Elissa
Posts: 61
Joined: Sat Oct 13, 2018 11:51 am

Re: Baerlon Mobs

Postby Elissa » Tue Nov 13, 2018 5:54 pm

Elysia wrote:It's up to players to clear the city, same as with Jehannah.


When it was taken by Dsworn from COL, there were some Baerlon Guards and LW mobs that were not in the city previously that spawned with the Dsworn mobs.

Elysia
Posts: 4663
Joined: Sun Feb 15, 2015 1:29 pm

Re: Baerlon Mobs

Postby Elysia » Wed Nov 14, 2018 9:19 am

Weird. Maybe I fixed that.


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