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Heads up if you're a channeler or fade.

Posted: Mon Jan 15, 2018 9:39 pm
by Elysia
The other day I noticed that scalps from Toman Head road are actually Wilderness scalps, while Almoth, Yandar and a slew of other zones in the area are "slain in Toman Head".

I changed the coordinates of three zones in the game:

Almoth proper.
Toman Head Road.
Falme.

This means any fade, Travel or Gate codes you had for those zones will now be invalid. Your locates in the area will look different now, too.

Note that Falme is still "Wilderness", but otherwise I would've had to move things around too much.