The great WotMud debate that will continue forever and with every new post a week. How to make things feel better or feel good for what YOU want or expect. That is an unrealistic expectation in a game that is globalized to different real cultures and has different game races that RP to behave differently.
The Wheel of Time MUD is a classic old MUD (Multi User Dungeon): a multiplayer game which has been enjoyed for free by web users since 1993. It has since become the most popular online game set in the Wheel of Time world, with a unique mixture of MUDders and Wheel of Time fans!
Our aim: just a fun online game =). A sophisticated but personalised game environment in which folk can come and play whenever they want to play. Our free online MUD game involves strategy, teamwork, puzzle-solving, timing and knowledge gathering; but what you choose to do is up to you, nothing is mandatory, and we have as few rules as is reasonably possible.
We steer the game towards an 'anti-clique' middle course in order to create a quality MUD with specific features which appeal to as many types of folk as possible, from roleplayers to explorers, from socialisers to pkillers, from addicts to casuals, and from Wotmaniacs to the best veteran mudders around.
That being said, if you feel someone is breaking an actual houseguest rule. By all means report them and be done with it. No need to divulge into your political persona or meaning of life and friendship. The game is more ridiculous than ever because people are super emotional over everything that happens. You have people who can't come to grips with getting killed by a certain person in the game. We have people who can't deal with another person due to their EQ setups. We have people who don't like how another pks. We have people who can't take direction well from others. We have people who speak out, get talked back to, and then cry about it. We have people who can't stand smobbers. We have people who cant stand ganks/cheap tactics/alts. It is the constant whine that is the blaze of the game burning to the ground. And the fire wont be put out until its just the people whining the most to get the game all to themselves so it can be played "their" way and in a "Safe space" from any mental danger.
You can try to run away or hide behind your problems in real life but you sure as hell wont be able to in any multi user game in any form in todays age. It can be a MUD, a sport, a console game, PC game, or even a board game. People will use what they know to try and win or play to their enjoyment. The mud has coded an option to assist if you feel a select person is not verbally treating you as you wish. "Ignore" command. If someone breaks a house guest rule, report the behavior and let the immortals decide if it breaks the rule or not. I have always found this to be a constant and truth in life. Those the whine and complain the most, always have the most negative effects or outcomes on a situation. They generally are less happy and more depressing to be around. Those who remain positive and look for new angles to succeed and increase their enjoyment, have always been those who work their way up and perform at a higher level. They generally are far happier and rally people around them with great morale. No one can change this behavior but yourself and it starts with yourself.
That's my opinion and the best part is I could care less if you agree or disagree with it. I will continue to enjoy the game and help those around me enjoy it when I am on their side. When I am on the opposite side of you, I am very sorry, but I must do my best to win on that side as well. Nothing personal. Enjoy!
P.S. What I take from you today, I will probably give or help you earn tomorrow. Don't sweat it