Funny quotes.

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
Naomi
Posts: 32
Joined: Sun Jun 07, 2015 1:34 pm

Re: Funny quotes.

Postby Naomi » Thu Aug 03, 2017 12:02 am

* HP:Wounded MV:Fresh > look
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Altair of Kandor is standing here.
Benjen the Sheriff of Andor is sitting here.
A kind-faced figure stands here.

* HP:Wounded MV:Fresh >
Brocas narrates 'nod'

* HP:Wounded MV:Fresh > look
You can't see a damned thing, you're blinded!

* HP:Wounded MV:Fresh > say Damn it.
You say 'Damn it.'

* HP:Wounded MV:Fresh > say Who blinded me!
You say 'Who blinded me!'

* HP:Wounded MV:Fresh > stand
d
You are already standing.

* HP:Wounded MV:Fresh > You can't leave the Circle for another 6 minutes, since you were pkilled!

* HP:Wounded MV:Fresh > look
You can't see a damned thing, you're blinded!

* HP:Wounded MV:Fresh > rest
You sit down and rest your tired bones.

* HP:Wounded MV:Fresh > say This is outrageous!

Naomi has been blinded by Jalagang's bits.


* HP:Wounded MV:Fresh > You say 'This is outrageous!'

* HP:Wounded MV:Fresh > look
You can't see a damned thing, you're blinded!

* HP:Wounded MV:Fresh > say I'm so mad now.
You say 'I'm so mad now.'


They weren't even that impressive. :<

alima
Posts: 304
Joined: Thu Jan 19, 2017 1:48 am

Re: Funny quotes.

Postby alima » Thu Aug 03, 2017 10:25 am

Since some people might not read the Bazaar, they might have missed the gold that is this thread.

viewtopic.php?f=78&t=5281

Firimei Lang
Posts: 1129
Joined: Fri Feb 05, 2016 6:09 pm
Location: UK

Re: Funny quotes.

Postby Firimei Lang » Thu Aug 03, 2017 4:53 pm

That's great...

Elokar
Posts: 83
Joined: Sun Apr 12, 2015 3:08 am

Re: Funny quotes.

Postby Elokar » Sat Aug 05, 2017 9:30 am

A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a dreadlord leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nooro* is standing here, riding a shadow stallion.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
*Nooro* tries to pierce you, but you parry successfully.

* R HP:Battered MV:Tiring - Nooro: Beaten > Ok.

[bash ] ring - Nooro: Beaten >

*
*Nooro* tries to pierce you, but you parry successfully.
A boarish trolloc joins Nooro's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!

-
Bofin narrates 'call if bashed somewhere'

=
Your bash at *Nooro* sends him sprawling!
Your bash at a boarish trolloc sends it sprawling!
Your bash at a boarish trolloc sends it sprawling!
Your bash at a myrddraal sends him sprawling!

* R HP:Battered MV:Tiring - Nooro: Beaten > nar bashed pot
You lance *Nooro*'s head extremely hard.
You lance a boarish trolloc's body extremely hard.
You lance a boarish trolloc's body very hard.
You lance a myrddraal's right foot very hard.
You narrate 'bashed pot'

* R HP:Battered MV:Tiring - Nooro: Critical >
Bofin has arrived from the east, riding a warhorse.

* R HP:Battered MV:Tiring - Nooro: Critical >
Bofin pierces *Nooro*'s right foot very hard.
*Nooro* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Nooro: Critical >
Bofin pierces *Nooro*'s body hard.
You lance *Nooro*'s body hard.
*Nooro* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
You feel like you have lost something.
Your blood freezes as you hear *Nooro*'s death cry.
You lance a boarish trolloc's body very hard.
You lance a boarish trolloc's right leg extremely hard.
You lance a myrddraal's body into bloody fragments!

* R HP:Battered MV:Tiring - a boarish trolloc: Hurt > kill nooro
They aren't here.

* R HP:Battered MV:Tiring - a boarish trolloc: Hurt > sni

A myrddraal hisses 'This is the will of the Great Lord.'


* R HP:Battered MV:Tiring - a boarish trolloc: Hurt > You snicker softly.

nooro
Posts: 16
Joined: Tue Apr 05, 2016 11:35 am

Re: Funny quotes.

Postby nooro » Sat Aug 05, 2017 9:41 am

Sometimes I think he's right :(

Stasia
Posts: 11
Joined: Wed Jul 12, 2017 7:08 pm

Re: Funny quotes.

Postby Stasia » Sun Aug 06, 2017 1:59 pm

http://imgur.com/x9KwhRO

Was on my phone so best I could do. Had given her equipment back earlier in the day. Thought it was funny.

Zarth
Posts: 137
Joined: Wed Jul 15, 2015 8:04 pm

Re: Funny quotes.

Postby Zarth » Tue Aug 08, 2017 9:44 pm

* HP:Battered MV:Strong - Elokar: Critical >
A ramshorned trolloc says 'You Elokar!!! You will die before your time!! '
A ramshorned trolloc slashes Elokar's body hard.
*Elokar* is dead! R.I.P.
Your blood freezes as you hear *Elokar*'s death cry.

Mckale
Posts: 87
Joined: Thu Nov 19, 2015 6:45 pm

Re: Funny quotes.

Postby Mckale » Wed Aug 09, 2017 5:50 am

#winning
* HP:Hurt MV:Full > u
A plainly dressed man stops using a lantern.
On the White Bridge
[ obvious exits: U D ]
The corpse of a drunken fool is lying here.
A short, shifty-eyed man eyes you calmly.
Weigraf has arrived from below, riding a |1|.Domani razor.

* HP:Hurt MV:Full > l man
Eyeing you cautiously this man seems to nod to himself and grin. His
unkempt hair and rumpled clothes give him a disturbed look that is not
helped by his outwardly calm nature.

Dougan Revarnan is in excellent condition.

Dougan Revarnan is using:
<worn on head> a camouflaged hood
<worn around neck> a sapphire collar
<worn about body> a dark green cape
<slung on back> a sword sheath
<worn around wrist> a wide leather wristband
<worn as shield> a dull black shield
<worn on legs> a pair of ornately tooled leather leggings
<worn on feet> a black pair of silver-tooled boots

* HP:Hurt MV:Full > zerk
Alison chats 'nice lithe loaded animal boots'
[change mood berserk]
Mood changed to: Berserk

* HP:Hurt MV:Full > k dougan

Weigraf intercepts Dougan Revarnan's attack on his mount.
Dougan Revarnan tickles Weigraf's body with his hit.
Dougan Revarnan kicks Weigraf in solar plexus, Weigraf is rendered breathless!

* HP:Hurt MV:Full > You try to slash Dougan Revarnan, but he parries successfully.

* HP:Hurt MV:Full - Weigraf: Scratched - Dougan Revarnan: Scratched > bash
-
Weigraf tries to blast Dougan Revarnan, but he deflects the blow.
Dougan Revarnan's hands make a sharp, circular motion.
A violent storm erupts and fierce winds blow through the area.
A hurricane force wind lifts you off the ground!
A Domani razor is lifted off the ground and blown away.
Weigraf is lifted off the ground and blown away.
On the River Arinelle
The River rushes onwards, the strong current carrying you south. The river is
rather rough here, and the occasional rock must be carefully steered around.
The river bends around a sharp turn to the south, but it might be possible to
reach the side of the river down there.
[ obvious exits: N S ]
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
You are unable to swim in the strong currents!
You suffer miserably as you quickly drown...
You are dead! Sorry...
Circle of Light
[ obvious exits: N D ]
A torch is here on the ground.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You cough up a mouthful of water.

Rig
Posts: 1333
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Funny quotes.

Postby Rig » Wed Aug 09, 2017 7:30 am

You say 'yum'
You say 'I was hungry'
Thirsha says 'see how good i am to you'
You say 'yes'
You say 'You are like the slave I always wanted!'
You say 'But you do not listen well hmm'
You say 'sit!'
You say 'roll over!'
Thirsha says 'you're lucky this is no hide'

laci
Posts: 26
Joined: Sun Aug 06, 2017 11:46 pm

Re: Funny quotes.

Postby laci » Wed Aug 09, 2017 1:07 pm

Mudding at 3am is clearly not ideal.

* HP:Healthy MV:Fresh > say when we're in there
You say 'when we're in there'

* HP:Healthy MV:Fresh >
Trent says 'if anything, don't dodge the dt'

* HP:Healthy MV:Fresh > say don't go in any room that's called broken spam
You say 'don't go in any room that's called broken spam' <--See, I know what I'm doing. We'll be fiiiiiiiiine

* HP:Healthy MV:Fresh >
Trent says 'so you die and leave me behiiiind' <--Don't worry! I got you.

* HP:Healthy MV:Fresh > say span
You say 'span'

* HP:Healthy MV:Fresh >
Trent shivers uncomfortably.

snicker
* HP:Healthy MV:Fresh > You snicker softly.

* HP:Healthy MV:Fresh > pull leaf
You can't do that here.

* HP:Healthy MV:Fresh > pull leaf
Ok.

* HP:Healthy MV:Fresh >
A strange portal opens out of seemingly nowhere.

* HP:Healthy MV:Fresh > d
At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: W U ]
A bloodstock stallion has arrived from above.
Trent has arrived from above.
A Domani razor has arrived from above.

* HP:Healthy MV:Full > j
[exit ]
Obvious exits:
West - Too dark to tell
Up - Too dark to tell

* HP:Healthy MV:Full >
The vinedoor closes quietly.

* HP:Healthy MV:Full > w
j
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: E W ]
A bloodstock stallion has arrived from the east.
Trent has arrived from the east.
A Domani razor has arrived from the east.

* HP:Healthy MV:Full > [exit ]
Obvious exits:
East - Too dark to tell
West - Too dark to tell

* HP:Healthy MV:Full > w
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U D ]
A bloodstock stallion has arrived from the east.
Trent has arrived from the east.
A Domani razor has arrived from the east.

* HP:Healthy MV:Full > j
[exit ]
Obvious exits:
North - A Badly Damaged Span
East - Too dark to tell
South - Too dark to tell
West - A Badly Damaged Span
Up - Too dark to tell
Down - A Badly Damaged Span

* HP:Healthy MV:Full > s
j
An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E W D ]
A bloodstock stallion has arrived from the north.
Trent has arrived from the north.
A Domani razor has arrived from the north.

* HP:Healthy MV:Full > [exit ]
Obvious exits:
North - Too dark to tell
East - Too dark to tell
West - A Badly Damaged Span
Down - A Badly Damaged Span

* HP:Healthy MV:Full > e
j
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
A bloodstock stallion has arrived from the west.
Trent has arrived from the west.
A Domani razor has arrived from the west.

* HP:Healthy MV:Full > [exit ]
Obvious exits:
North - A Badly Damaged Span
East - A Badly Damaged Span
South - Too dark to tell
West - Too dark to tell
Up - A Badly Damaged Span

* HP:Healthy MV:Full > n <--...Laci, you're a dumbass.
j
A Badly Damaged Span
The ancient structures have been weakened in may places, and unfortunately,
this was one which was unable to again bear the weight of a traveller. As
the thin stone crumbles like eggshells underfoot, eternal darkness and a fall
that never ends are all that remain of this mortal life.
[ obvious exits: ]
Whispering and rushing with sinister songs, the black wind approaches.
You are dead! Sorry...
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

[ obvious exits: N D ]
North: A well-muscled and confident looking blademaster stands here.
A torch is here on the ground.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > [exit ]
Obvious exits:
North - Warrior Skill Practice
Down - Entering the Weave...

* HP:Critical MV:Haggard > tell trent well
You tell Trent 'well'

* HP:Critical MV:Weary >
Trent tells you 'so'

* HP:Critical MV:Weary > reply don't go in the badly damage span lol
You reply to Trent 'don't go in the badly damage span lol'


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