WoT RPG

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Wed Dec 05, 2018 9:06 am

Optimally looking for about 2 more for a full group.

Rico
Posts: 145
Joined: Thu Oct 01, 2015 11:17 pm

Re: WoT RPG

Post by Rico » Fri Dec 07, 2018 6:15 pm

Would be interested. My time table is a little off from everyone else's though.

Leria
Posts: 127
Joined: Sat Oct 03, 2015 7:47 pm

Re: WoT RPG

Post by Leria » Fri Dec 07, 2018 9:51 pm

I am intrigued by this... count me in I think?

halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Sun Dec 09, 2018 5:06 pm

So I think we have enough people that we can start to get this off the ground.

I have put together a page to organize the campagin:
https://docs.google.com/spreadsheets/d/ ... fp/pubhtml

If you want to still join, you can still sign up through that.
If you have expressed interest, please start putting a character together. I have created pregenerated character sheets for the people not sure if they want to put the time in creating their own character.

Naomi
Posts: 213
Joined: Sun Jun 07, 2015 1:34 pm

Re: WoT RPG

Post by Naomi » Sun Dec 09, 2018 5:31 pm

Ohhh, I actually have the core book on my shelf next to all my other stuff.

The One Power bit is great in this, and I've adapted it to other games. You guys are in for a huge treat.

Rig
Posts: 1850
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: WoT RPG

Post by Rig » Sun Dec 09, 2018 5:59 pm

Can I be a bad guy named Rig?

halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Mon Jan 14, 2019 6:16 pm

First game will be this Friday at 9 PM EST. If you want to play, there is still time. If you are on the border, you can always audit a game and pick a pregenerated character.

halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Sat Jan 26, 2019 10:57 am


halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Tue Feb 19, 2019 11:20 am

Second session:
https://drive.google.com/file/d/1JAYnxL ... bJKJ2/view

We have around one slot available for any new player. Seems the most popular time availability for future sessions on Saturday evenings.

halfhand
Posts: 11
Joined: Wed Aug 22, 2018 11:12 am

Re: WoT RPG

Post by halfhand » Wed Mar 06, 2019 9:55 pm

Third Session:
https://www.google.com/url?q=https://dr ... 2ynxweL-kQ

Summary to date.
Our game started on a unlikely duo of a Atha'an Miere wanderer and an Ogier armsman passing by a sleepy Murandian village. They found themselves pulled in on a seemingly mundane request to hunt down a pack of wolves that have been raiding the village livestock. However, after a brief ambush and skirmish with the wolves barely escaping, the Atha'an Miere was exposed to a strange dream placing her in the place of a wolfpack leader that was driven from their ancestral hunting ground by a massive beast. After further investigation, they suspected that there may be another cause of the raid.
After recruiting a pair of woodsmen and a young healer, they approach the ancestral hunting ground where stumbled on a massive rabid bear. Initially, they met disaster suffering casualties under the creature's relentless onslaught, but with the unexpected arrival and assistance of the wolf pack, they were able to put down the beast. They found a bracelet with a strange symbol on the bear, and after another strange dream, discovered a bear cub hiding in the cave bearing a collar of the same symbol, which they were able to bring with them although not tamed.
On their way back, they came across a strange yellow eyed man called Elyas who had come to assist some unspecified friends. He was able to shed some light on the strange symbol as representation of the old Three Tribes of Men, when men used to run with beasts, swim with fish, and fly with the birds. He warned of the symbol's use now by those who seek to exploit the old power. He gave an additional warning of dreams before departing.
With more questions than answers, our heroes returned to claim their reward. With the village struggling after the war of the False Dragon Logain, they offered them an alternative of a plot of land and a neglected farmhouse, which the group accepted as a start of a headquarter.
There, they began to recuperate and rebuild until we come upon the next chapter of their story.

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