Terinor wrote:*warrants seanchan before they even break a law*
*gets attacked by warranted seanchan*
Omg why are you doing this??
Elysia wrote:Given the history of the Seanchan being a separate rate, making them play by an entirely new set of rules would be untenable and it would just lead to he-said-she-saids. Those who said that it is assumed that us players are heroes is correct. As a character, you are above the mere mobs, the farmers, the merchants and other people who keep their noses clean. The assumption that over a certain level a LSer was a threat was a valid one when Seanchan were a separate race was a valid one and imo this notion has not changed.
Taziar wrote:By having to declare publicly you lose any reason to be sworn because you ostracize yourself from the player base, so only option is to join a SS clan or fight them.
The established practice of killing unclanneds that have not received a warrant restricts all interaction to PK only. You lose any organic recruitment from the only player base that can join the ranks of the Empire. You lose any interactions that can show the culture of Seanchan and attempt to sway the populace back to the true rule of Hawkwing’s descendants. The only arguments for killing unclanned on sight is that of laziness and fear of gear loss. Not putting in any work to actually obtain the goal of the “Return” these established practices stagnate any opportunity for change and keep the status quo by maintaining purple trolloc syndrome. By banishing unclanned in Falme and Seandar I would argue breaks the “Sealing off Clan Areas by Law” in the WoTMUD rules post. This attack on the unclanned player base also restricts any ability to play a Seanchanfriend or Seanchan Sworn to any real effect. By having to declare publicly you lose any reason to be sworn because you ostracize yourself from the player base, so only option is to join a SS clan or fight them. This again makes for PK not RP and erodes the fundamental conflict as described in the books. The number one goal of the Seanchan Empire is to convert the oath breakers back into the fold of the Empire, not to kill them all on sight.
Every argument to maintain the current environment is based on not wanting to change from purple trollocs and join the rest of LS, which if anyone didn’t notice has already happened. By allowing SS clans to adhere to the old way and not adopt LS role play standards (or higher) is a mistake in implementation. Allowing the continued dichotomy between LS and SS will result in compounded disfunction over time as the merger moves further back in time.
However, its a bit silly to think someone should be able to swear the Oaths and then just carry on being chill with Oathbreakers but also get to be chill with Seanchan.
Rig wrote:Because the side was dead and the entire three race war was a garbage idea which was proven over time.
Converting them into the LS playerbase was for preservation and creating a smaller environment for a smaller playerbase.
Expecting a once separate race to adhere to the laws of Light Side just because someone got their panties in a bunch when got killed by shitty same side pk now is asking for a bit much. They're still Invaders, and they're still here to take back their land by any means necessary.
All that changed was that now everyone can see each other and they aren't purple anymore.
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