Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Rig
Posts: 1578
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Fail!

Postby Rig » Mon Jul 23, 2018 6:18 pm

.

Tandrael
Posts: 24
Joined: Mon Jun 25, 2018 12:02 pm

Re: Fail!

Postby Tandrael » Mon Jul 23, 2018 6:19 pm

Merrick wrote:Change your weave alias to channel 'ice spikes' h.@target


Definitely this. It also does not cost you mvs like k h.target

Abatha
Posts: 3
Joined: Sun Jun 03, 2018 1:11 pm

Re: Fail!

Postby Abatha » Mon Jul 23, 2018 6:29 pm

Tandrael wrote:
Merrick wrote:Change your weave alias to channel 'ice spikes' h.@target


Definitely this. It also does not cost you mvs like k h.target


Thanks. I actually have that alias but did not use it. It's a learning process :p

Adael
Posts: 428
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Postby Adael » Tue Jul 24, 2018 1:15 am

Too laggy to spam to safety quick enough :(

* R HP:Hurt MV:Full > The End of the Trail
The forest breaks to the north up a large hill with a rocky top. To the east
is a lonely looking stable in the middle of the woods. There are tracks
that show people have been here recently but no one is in sight. A trail
leads away through the forest to the south.
[ obvious exits: N E S U ]
Door north: hill
There are some tracks of a horse leaving north. ^^
There are some tracks of a human leaving south. vv
There are some tracks of a human leaving north. ^^
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Hurt MV:Full > They aren't here.
Nevaeh has arrived from the south, riding a black stallion.

* R HP:Hurt MV:Full > Bash who?

* R HP:Hurt MV:Full >
Nevaeh leaves up riding a black stallion.

p
k nevaeh
* R HP:Hurt MV:Full >
Draz has arrived from the south, riding a warhorse.
Helen has arrived from the south, riding a warhorse.

* R HP:Hurt MV:Full > They aren't here.

b
bash
* R HP:Hurt MV:Full >
Bash who?

u
* R HP:Hurt MV:Full >
p
k nevaeh
b
bash
On Top of the Hill
This hill seems to rise quite a way above the treetops. You can see for a
long distance in every direction. It seems that the only way down is
the way you climbed up.
[ obvious exits: D ]
A white destrier stands here proudly, alert for battle, being ridden by you.
Nevaeh Elspeth is standing here, riding a black stallion.

* R HP:Hurt MV:Full > You try to blast Nevaeh, but she deflects the blow.

* R HP:Hurt MV:Full - Nevaeh: Hurt >
-
=+
*
*+
=-
-
=
As Nevaeh avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Full - Nevaeh: Hurt >

Nevaeh tickles your body with her strike.
A violent storm erupts and fierce winds blow through the area.
A hurricane force wind lifts you off the ground!
A hurricane force wind swirls a white destrier around in the air, then puts him down.
On the River Cary
The river becomes deeper and broader as it flows south from here. It is
difficult to see the bottom though you have the impression of waving algae.
Or is something else moving down there? The river seems shallower to the
north and deeper to the west.
[ obvious exits: N W ]
You can just see a very large turtle lying in the mud on the bottom.

* HP:Wounded MV:Full >
b
bash
Maybe you should get on your feet first?

st
* HP:Wounded MV:Full >
You swiftly dodge a snapping turtle's attempt to hit you.

* HP:Wounded MV:Full - a snapping turtle: Healthy > Do you not consider fighting as standing?

* HP:Wounded MV:Full - a snapping turtle: Healthy >
swim w
You blast a snapping turtle's body into bloody fragments!
A snapping turtle barely tickles your left arm with its hit.
Rhys tells you 'snicker'
No way! You're fighting for your life!

* HP:Wounded MV:Full - a snapping turtle: Beaten >
l
On the River Cary
The river becomes deeper and broader as it flows south from here. It is
difficult to see the bottom though you have the impression of waving algae.
Or is something else moving down there? The river seems shallower to the
north and deeper to the west.
[ obvious exits: N W ]
A snapping turtle is here, fighting YOU!

* HP:Wounded MV:Full - a snapping turtle: Beaten >

You flap and paddle uncontrollably to stay afloat, sucking in a lot of water.

* HP:Beaten MV:Winded - a snapping turtle: Beaten >
cmw
change mood wimpy

You blast a snapping turtle's right foreleg into bloody fragments!
A snapping turtle is dead! R.I.P.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear a snapping turtle's death cry.

* HP:Beaten MV:Winded >
f
Mood changed to: Wimpy

* HP:Beaten MV:Winded > PANIC! You couldn't escape!

* HP:Beaten MV:Winded >
Rhys tells you 'this isn't my day...'

* HP:Beaten MV:Winded >
swim w
You start swimming over there...
You need a boat to go there.

* HP:Beaten MV:Winded >

Draz tells you 'blocl'

* HP:Beaten MV:Winded >
swim s
Alas, you cannot go that way...

* HP:Beaten MV:Winded >
swim n
You start swimming over there...Cool, this is working! Lvl 1 swim coming in handy
On the River Cary
The river slowly meanders southward. You can just barely wade across here
up to your neck in water, though a boat would be better. Small fish swim
in schools here, and somthing moves in the reeds on the bank. The river
flows from the north to the south here.
[ obvious exits: N S ]
A silvery fish is swimming about underwater.

* HP:Beaten MV:Winded >
swim n
You start swimming over there...
The Head of the River Cary
This is the source of the great River Cary it is not very deep so only
boats with a shallow draft can make it this far, but the current is slow
enough that it is possible to wade across here. If you don't mind getting
wet up to your neck that is. To the east is a lake and deeper water. The
river flows south from here.
[ obvious exits: S W ]

* HP:Beaten MV:Winded >
swim w

You flap and paddle uncontrollably to stay afloat, sucking in a lot of water.Nvm...
You are dead! Sorry...
A strapping Lion Warden soldier hates your guts!
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website at
wotmud.org, and our forums at wotmod.org before starting out, for the
rules, maps, and more.

[ obvious exits: N D ]
No matches found!
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Rhys the Dai Shan is standing here.
A kind-faced figure stands here.
You cough up a mouthful of water.

* HP:Critical MV:Haggard >
Maybe you should get on your feet first?

Kaan
Posts: 290
Joined: Fri Mar 27, 2015 2:59 pm

Re: Fail!

Postby Kaan » Thu Jul 26, 2018 9:06 pm

I guess the moral of the story is "know my allies before I zerk". This counts as a fail, I think.


* R HP:Hurt MV:Full > The Lugard Road Through Four Kings
A smaller road joins up to the Lugard highway from the west, leading to
the back streets of Four Kings. Cracked dirt and stone lead away to the
north and south, while a low structure lies to the west, though no
entrance is visible here. Off to the south the outskirts of the city
can just be seen, along with what appears to be a stable just off of the
southern highway.
[ obvious exits: N S W ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Full >
c
[k kiryl]
They aren't here.

* R HP:Hurt MV:Full >
c
Kiryl has arrived from the north, riding a draft horse.
[k kiryl]
You try to blast Kiryl, but he deflects the blow.

* R HP:Hurt MV:Full - Kiryl: Healthy >
c
[k kiryl]
You do the best you can!

* R HP:Hurt MV:Full - Kiryl: Healthy >
c
[k kiryl]
You do the best you can!

* R HP:Hurt MV:Full - Kiryl: Healthy > [k kiryl]
You do the best you can!

* R HP:Hurt MV:Full - Kiryl: Healthy >
b
Kiryl pierces your head.
You try to blast Kiryl, but he parries successfully.
[k kiryl]
You do the best you can!

* R HP:Wounded MV:Full - Kiryl: Healthy > [bash ]

-=+**
Yurikan narrates 'went n'

+=-
Kiryl pierces your body.
Kiryl pierces your body hard.

-=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Full - Kiryl: Healthy >
change mood brave
b

Kiryl pierces your body.

* R HP:Wounded MV:Full - Kiryl: Healthy >
Kiryl barely pierces your body.
Chiron narrates 'chasing d?'

* R HP:Wounded MV:Full - Kiryl: Healthy > Mood changed to: Brave
Wimpy reset to: 119 hit points.

* R HP:Wounded MV:Full - Kiryl: Healthy > [bash ]

-=+**+
Kiryl pierces your right leg.

=- -
Kiryl pierces your left leg.

=
Kiryl stops riding a draft horse.
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Full - Kiryl: Healthy >
whois riloz
whois riva
wher
b
Lord Riloz Cahill, Warder to Riva Sedai is a level 51 Gaidin Warder Council human.


* R HP:Wounded MV:Full - Kiryl: Healthy > Kiryl pierces your body.
Riva Pendreth, Aes Sedai to Riloz Gaidin, is a level 51 Blue Ajah Sitter human.


* R HP:Wounded MV:Full - Kiryl: Healthy > Players in your Zone
--------------------
Riva - The Caemlyn Road
Riloz - The Caemlyn Road
Kiryl - The Lugard Road Through Four Kings
Kaan - The Lugard Road Through Four Kings

* R HP:Wounded MV:Full - Kiryl: Healthy > [bash ]

-=+
Kiryl pierces your left leg.

**+=- -=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Full - Kiryl: Healthy >
Kiryl pierces your left leg.

* R HP:Wounded MV:Full - Kiryl: Healthy >
tell riloz kiryl here on btw
You tell Riloz 'kiryl here on btw'

b
* R HP:Wounded MV:Full - Kiryl: Healthy >
Kiryl barely pierces your body.

* R HP:Wounded MV:Full - Kiryl: Healthy > [bash ]


Kiryl pierces your body hard.

-=+**+=- -=
Kiryl pierces your left leg.
You try to blast Kiryl, but he parries successfully.
Kiryl pierces your body.
Riloz has arrived from the north, riding a bloodstock stallion.
Riva has arrived from the north, riding a warhorse.
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full - Kiryl: Healthy >
change mood berserk
b
Kiryl pierces your head hard.
You try to blast Kiryl, but he deflects the blow.
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* R HP:Battered MV:Full - Kiryl: Healthy > [bash ]


Kiryl pierces your left hand.

-=+**+=-
Kiryl nods in agreement.


Kiryl pierces your left arm hard.

-=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full >
Kiryl pierces your body hard.

* R HP:Battered MV:Full - Kiryl: Healthy >
Kiryl pierces your body hard.

* R HP:Battered MV:Full - Kiryl: Healthy >
Riloz stops using a backpack.

* R HP:Battered MV:Full - Kiryl: Healthy >
You try to blast Kiryl, but he deflects the blow.
Kiryl pierces your body hard.

* R HP:Beaten MV:Full - Kiryl: Healthy >
You try to blast Kiryl, but he deflects the blow.
Kiryl pierces your head.
Riloz drops a backpack.

* R HP:Beaten MV:Full - Kiryl: Healthy >
tell riloz zerked just now since I saw you :P

You try to blast Kiryl, but he deflects the blow.
Kiryl pierces your left foot.

* R HP:Beaten MV:Full - Kiryl: Healthy >
b
You tell Riloz 'zerked just now since I saw you :P'

* R HP:Beaten MV:Full - Kiryl: Healthy > Kiryl says 'thanks'
[bash ]

-
A warhorse flickers its ears.
Kiryl pierces your left arm hard.
Kiryl gets a backpack.

=+**+=- -
Kiryl barely pierces your body.

=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full >
Kiryl pierces your left foot hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Kiryl: Healthy >
tell riloz am beat :P
b
You tell Riloz 'am beat :P'

* R HP:Beaten MV:Full - Kiryl: Healthy > You try to blast Kiryl, but he parries successfully.
Kiryl pierces your left leg.
You wish that your wounds would stop BLEEDING so much!

You try to blast Kiryl, but he parries successfully.
[bash ]

-
Kiryl wears a backpack on his back.

=+**+=- -
Kiryl pierces your body.
You wish that your wounds would stop BLEEDING so much!


=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Full - Kiryl: Healthy >
Kiryl pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Kiryl: Healthy >
tell riloz help? :P
'help?

Kiryl pierces your head.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Kiryl: Healthy > You tell Riloz 'help? :P'

* R HP:Critical MV:Full - Kiryl: Healthy > You say 'help?'

* R HP:Critical MV:Full - Kiryl: Healthy >
Riloz tells you 'we arent fightin '
Kiryl waves.

* R HP:Critical MV:Full - Kiryl: Healthy >
You try to blast Kiryl, but he parries successfully.
Kiryl pierces your right hand hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Kiryl: Healthy >
b
You try to blast Kiryl, but he parries successfully.
Kiryl barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

[bash ]

-=+**+=- -
Kiryl pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


=
As Kiryl avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Fresh >
Kiryl pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Kiryl: Healthy >
Riloz leaves north riding a bloodstock stallion.
Riva leaves north riding a warhorse.

* R HP:Critical MV:Fresh - Kiryl: Healthy >
Someone pierces your left leg hard.
You are incapacitated and will slowly die, if not aided.

HP:Critical MV:Fresh >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website at
wotmud.org, and our forums at wotmod.org before starting out, for the

kylem
Posts: 5
Joined: Sun Jul 22, 2018 6:29 am

Re: Fail!

Postby kylem » Fri Jul 27, 2018 4:18 pm

Note to self don't emergency afk anywhere. It usually leads to death.

Nevaeh has arrived from the south.

* HP:Hurt MV:Fresh - a lithe woman: Battered >
An undead servant has arrived from the south.
You smite a lithe woman's body.
A lithe woman tickles your body with her pierce.

* HP:Hurt MV:Fresh - a lithe woman: Battered >
The air around your eyes seems to catch fire, blinding you!

* HP:Hurt MV:Fresh - a lithe woman: Battered >
You try to smite someone, but she deflects the blow.
Someone tickles your head with her pierce.

* HP:Hurt MV:Fresh - a lithe woman: Battered >
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by someone!

* HP:Wounded MV:Fresh - a lithe woman: Battered >
You try to smite someone, but she deflects the blow.
Someone tickles your right leg with her pierce.

* HP:Wounded MV:Fresh - a lithe woman: Battered >
Someone barely pierces your left hand.

* HP:Wounded MV:Fresh - a lithe woman: Battered >
Your body is pierced by razor sharp ice spikes sent by someone!

* HP:Battered MV:Fresh - a lithe woman: Battered >
Someone barely strikes your head.
You try to smite someone, but she parries successfully.
Someone tickles your body with her pierce.

* HP:Battered MV:Fresh - a lithe woman: Battered >
Someone tickles your right arm with her pierce.

* HP:Battered MV:Fresh - a lithe woman: Battered >
You try to smite someone, but she deflects the blow.
Someone tickles your head with her pierce.

* HP:Battered MV:Fresh - a lithe woman: Battered >
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by someone!

* HP:Beaten MV:Fresh - a lithe woman: Battered >
You smite someone's body hard.
Someone tickles your body with her pierce.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Fresh - a lithe woman: Battered >
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Your body is pierced by razor sharp ice spikes sent by someone!

* HP:Critical MV:Fresh - a lithe woman: Battered >
Someone strikes your head.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website at
wotmud.org, and our forums at wotmod.org before starting out, for the
rules, maps, and more.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

Lord Pe
Posts: 175
Joined: Wed Jul 15, 2015 11:20 am

Re: Fail!

Postby Lord Pe » Sat Jul 28, 2018 10:09 pm

What happened to all the memes and such?

Hanz
Posts: 3
Joined: Thu Jul 26, 2018 8:48 pm

Re: Fail!

Postby Hanz » Sat Jul 28, 2018 10:41 pm

Lord Pe wrote:What happened to all the memes and such?


Meme channel on the Discord still has it all.

Lord Pe
Posts: 175
Joined: Wed Jul 15, 2015 11:20 am

Re: Fail!

Postby Lord Pe » Sun Jul 29, 2018 12:24 am

meh on discord but i got my chuckles already, by far the only funny thing to come outta this game in awhile

Winsor
Posts: 8
Joined: Sat Jul 28, 2018 1:53 pm

Re: Fail!

Postby Winsor » Mon Jul 30, 2018 8:50 am

Why soloing a general is not a good idea.

Skipped a bit on the spamming so straight to the juicy part:

* HP:Hurt MV:Winded>
Mayene Barracks
[ obvious exits: N S ]
A sharpened spear of light, pourous stone impales the ground. [3]
You notice a backpack is hidden here.
You sense a hidden life form in the area...
The barracks keeper performs his duties here.

* HP:Hurt MV:Winded>
[k h.ekko]
You try to blast Ekko, but he parries successfully.

* Ekko: Beaten>

Ekko panics, and attempts to flee!


Ekko barely pierces your right arm.

+
Ekko tickles your body with his pierce.

-st
=
Your bash at Ekko sends him sprawling!
Ekko panics, and attempts to flee!

* HP:Hurt MV:Winded - Ekko: Beaten>
Do you not consider fighting as standing?

* HP:Hurt MV:Winded - Ekko: Beaten>
o
You blast Ekko's body extremely hard.
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Winded - Ekko: Critical>
o
You blast Ekko's body very hard.
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Winded - Ekko: Critical>
o
[k h.ekko]
You do the best you can!
Ekko leaves south.

* HP:Hurt MV:Winded>
o
o
[k h.ekko]
They aren't here.

s
* HP:Hurt MV:Winded>
o
[k h.ekko]
They aren't here.

* HP:Hurt MV:Winded>
bash
Mayene War Office
[ obvious exits: N ]
The corpse of an elite soldier is lying here.
Ekko of Two Rivers is standing here.
An elite soldier stands guard here.
A grizzled general commands the armies here.

* HP:Hurt MV:Winded>
[k h.ekko]
You try to blast Ekko, but he parries successfully.

* Ekko: Critical>

Ekko panics, and attempts to flee!

=
Your bash at Ekko sends him sprawling!
Ekko panics, and attempts to flee!
Ekko leaves north.

* HP:Hurt MV:Winded>
say rally
st
You say 'rally'

n
* HP:Hurt MV:Winded>
You are already standing.

* HP:Hurt MV:Winded>
Mayene Barracks
[ obvious exits: N S ]
A sharpened spear of light, pourous stone impales the ground. [3]
You notice a backpack is hidden here.
Ekko of Two Rivers is sitting here.
The barracks keeper performs his duties here.

* HP:Hurt MV:Winded>
n

* HP:Hurt MV:Winded>
o
o
Western Palace Road
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An Elite Winged Guard stands here, defending his country with his life.
|1|.A gray palfrey prances skittishly nearby.
|2|.A black stallion prances about.

* HP:Hurt MV:Winded>
[k h.ekko]
They aren't here.

* HP:Hurt MV:Winded>
[k h.ekko]
They aren't here.

* HP:Hurt MV:Winded>
s
o
o
Mayene Barracks
[ obvious exits: N S ]
A sharpened spear of light, pourous stone impales the ground. [3]
You notice a backpack is hidden here.
Ekko of Two Rivers is sitting here.
The barracks keeper performs his duties here.

* HP:Hurt MV:Weary>
[k h.ekko]
You try to blast Ekko, but he parries successfully.

* HP:Hurt MV:Weary - Ekko: Critical>
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>

You try to blast Ekko, but he parries successfully.

* HP:Hurt MV:Weary - Ekko: Critical>

You try to blast Ekko, but he deflects the blow.

* HP:Hurt MV:Weary - Ekko: Critical>

Ekko panics, and attempts to flee!

* HP:Hurt MV:Weary - Ekko: Critical>

You try to blast Ekko, but he deflects the blow.
You try to blast Ekko, but he deflects the blow.

o
* HP:Hurt MV:Weary - Ekko: Critical>
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>
o
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>

Ekko leaves south.

* HP:Hurt MV:Weary>
o
[k h.ekko]
They aren't here.

s
* HP:Hurt MV:Weary>
o
Mayene War Office
[ obvious exits: N ]
The corpse of an elite soldier is lying here.
You notice a backpack is hidden here.
Ekko of Two Rivers is standing here.
An elite soldier stands guard here.
A grizzled general commands the armies here.

o
* HP:Hurt MV:Weary>
bash
[k h.ekko]
You try to blast Ekko, but he deflects the blow.

* HP:Hurt MV:Weary - Ekko: Critical>
You try to blast Ekko, but he deflects the blow.
[k h.ekko]
You do the best you can!

+ Ekko: Critical>

Ekko panics, and attempts to flee!


As Ekko avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Weary>

Ekko leaves north.

* HP:Hurt MV:Weary>
st
n
o
You stand up.

* HP:Hurt MV:Weary>
Mayene Barracks
[ obvious exits: N S ]
A sharpened spear of light, pourous stone impales the ground. [3]
You notice a backpack is hidden here.
Ekko of Two Rivers is standing here.
The barracks keeper performs his duties here.
Ekko pierces your left leg.

* HP:Hurt MV:Weary - Ekko: Critical>
You try to blast Ekko, but he deflects the blow.
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>
TICK IN 5 SECONDS.
bash
-
Ekko pierces your right arm.

-
Ekko tickles your body with his pierce.


As Ekko avoids your bash, you topple over and fall to the ground!
Ekko panics, and attempts to flee!

* HP:Hurt MV:Weary - Ekko: Critical>
o
bash

Ekko leaves south.

* HP:Hurt MV:Weary>
[k h.ekko]
They aren't here.

* HP:Hurt MV:Weary>
Bash who?

* HP:Hurt MV:Weary>
st
o
You are already standing.

* HP:Hurt MV:Weary>
[k h.ekko]
They aren't here.

* HP:Hurt MV:Weary>
bash

Ekko has arrived from the south.

* HP:Hurt MV:Weary>

Ekko pierces your body.

* HP:Hurt MV:Weary - Ekko: Critical>
o
bash
Cancelled.
[k h.ekko]
You do the best you can!

- Ekko: Critical>

Ekko tickles your right leg with his pierce.


As Ekko avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Weary>

Ekko tickles your body with his pierce.

* HP:Hurt MV:Weary - Ekko: Critical>
bash

Ekko tickles your left hand with his pierce.


You try to blast Ekko, but he parries successfully.
Ekko pierces your right leg.
You are thirsty.
Timer now at 67 secs.
As Ekko avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Weary>
bash
Ekko barely pierces your body.

-
Ekko barely pierces your body.

=
Your bash at Ekko sends him sprawling!

* HP:Hurt MV:Weary - Ekko: Beaten>

You blast Ekko's left foot into bloody fragments!

* HP:Hurt MV:Weary - Ekko: Critical>

You blast Ekko's left foot extremely hard.

* HP:Hurt MV:Weary - Ekko: Critical>
o
o
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>
o
[k h.ekko]
You do the best you can!

* HP:Hurt MV:Weary - Ekko: Critical>
o

You try to blast Ekko, but he parries successfully.
You blast Ekko's right leg into bloody fragments!
Ekko is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Ekko's death cry.

* HP:Hurt MV:Weary>
[k h.ekko]
They aren't here.

* HP:Hurt MV:Weary>
get all corpse
who
You get a black pair of silver-tooled boots from the corpse of Ekko.
You get a pair of earthen colored breeches from the corpse of Ekko.
You get a belt with a buckle of cuendillar from the corpse of Ekko.
You get a long pine javelin from the corpse of Ekko.
You get a polished onyx-inlaid shield from the corpse of Ekko.
You get a jeweled wristcuff from the corpse of Ekko.
You get a jeweled wristcuff from the corpse of Ekko.
You get a pair of dark gloves from the corpse of Ekko.
You get a set of cloth sleeves from the corpse of Ekko.
You get a bright red robe from the corpse of Ekko.
You get a bearskin tunic from the corpse of Ekko.
You get a shimmering pendant of obsidian from the corpse of Ekko.
You get a shimmering pendant of obsidian from the corpse of Ekko.
You get a camouflaged hood from the corpse of Ekko.
You get a gold ring from the corpse of Ekko.
You get a gold ring from the corpse of Ekko.
You get an oilstone from the corpse of Ekko.
You get a mirrored lantern from the corpse of Ekko.


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