Valken wrote:Rig wrote:Cons:
Terrible regen 16 out of 24 tics of the day because of sunlight.
Fade isn't an eject button anymore
Compel is based on dps
Fear is based on dps
Target Switch is based on dps
Sole Target of channelers during pk
I think you're being a bit dramatic over your "cons"...
Fade isn't an eject button anymore - Fade not having something isn't a con, otherwise we can add a whole slew of things to both classes.
Compel, Fear and Target switch being based on DPS - is like saying channies having weaves is actually a con because it costs sps.
Sole target of channelers in PK - I don't think you can count player based behavior as a con, the same thing happens to Gaidin or anyone leading a group, you strategically choose who to remove first.
ecthus wrote:You can talk about skill all you want, but every single fade that has a warder is easier to kill on their warder. Hands down, no question. This especially includes warders that play regularly with their Sedai. The point being that using your warder bonuses actually comes with significant risks, in a way that it never does for fades.
Balance is much better after moblead was nerfed. I don't feel as much need to talk about how handheld fades are, but it's funny seeing how many still act like a persecuted minority.
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