Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
erulak
Posts: 44
Joined: Thu Aug 31, 2017 7:11 pm

Re: Ouch! That really did HURT!

Postby erulak » Thu Dec 07, 2017 6:58 pm

funnier from rhahr's perspective
Last edited by erulak on Thu Dec 07, 2017 7:38 pm, edited 1 time in total.

Rark
Posts: 186
Joined: Thu May 07, 2015 10:54 am

Re: Ouch! That really did HURT!

Postby Rark » Thu Dec 07, 2017 7:23 pm

ow:(
R S HP:Beaten DP:Bursting MV:Full - Orino: Wounded > You slash *Orino*'s head into bloody fragments!
They already seem to be stunned.
bash

- rsting MV:Full - Orino: Wounded >
*Orino* pierces your body.

-
*Orino* pierces your right leg.

=
Your bash at *Orino* sends him sprawling!
*Orino* panics, and attempts to flee!

* R S HP:Beaten DP:Bursting MV:Full - Orino: Battered > c4
[change wimpy 100]
You will now flee if you go below 100 hit points.

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Battered > j
j
[k human]
Ok.

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Battered > [k human]
Ok.
Erulak hacks *Orino*'s left arm into bloody fragments!

* R S HP:Beaten DP:Bursting MV:Full - Orino: Battered > j
Erulak hacks *Orino*'s body into bloody fragments!
You slash *Orino*'s body into bloody fragments!
[k human]
Ok.

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > [k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > j
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > j
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > z
[k human]
Ok.

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > [k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > j
j
[change mood berserk]
Mood changed to: Berserk

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > j
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Beaten > j
Erulak hacks *Orino*'s left leg into bloody fragments!
You slash *Orino*'s right leg into bloody fragments!
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Critical > j
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Critical > j
[k human]
Ok.

* R S HP:Beaten DP:Bursting MV:Full - Orino: Critical > j
[k human]
Ok.

j
* R S HP:Beaten DP:Bursting MV:Full - Orino: Critical > j
Erulak hacks *Orino*'s left leg into bloody fragments!
*Orino* is dead! R.I.P.
Your blood freezes as you hear *Orino*'s death cry.

Aira
Posts: 202
Joined: Mon Feb 23, 2015 8:57 pm

Re: Ouch! That really did HURT!

Postby Aira » Mon Dec 11, 2017 7:57 pm

Mobraid in Fortress of Light, I got roasted:

Your blood freezes as you hear someone's death cry.

* HP:Wounded MV:Fresh >
Hasp nods in agreement.

* HP:Wounded MV:Fresh > scan s
A darkhound is here, fighting a Child of the Light.
A darkhound is here, fighting a Child of the Light.
The dreadguard is here, fighting a Child of the Light.
The dreadguard is here, fighting a Child of the Light.
A tall, sinewy woman with sharp features glowers before a table.
The dreadguard is here, fighting a Child of the Light.
Lanfear is here, fighting a Child of the Light.
A Child of the Light is here, fighting Lanfear.
A Child of the Light is here, fighting Lanfear.

* HP:Wounded MV:Fresh >
Your blood freezes as you hear someone's death cry.

* HP:Wounded MV:Fresh > nar they 1s

* HP:Wounded MV:Fresh > sta
You stop resting, and stand up.

* HP:Wounded MV:Fresh >
Your blood freezes as you hear someone's death cry.

* HP:Wounded MV:Fresh >
Corath says 'i'll be fleeing'

* HP:Wounded MV:Fresh > dreadguard is now set as your target.

Corath says 'only 2 houds'

* HP:Wounded MV:Fresh > sa these mobs are weak I think

Zygoat says 'as shall i'

* HP:Wounded MV:Fresh > You say 'these mobs are weak I think'

* HP:Wounded MV:Fresh >
The dreadguard has arrived from the south.
The renegade Dreadlord has arrived from the south.
The dreadguard has arrived from the south.
A darkhound has arrived from the south.
The dreadguard has arrived from the south.
A darkhound has arrived from the south.

* HP:Wounded MV:Fresh >
Corath leaves south.

s <---- trying to walk out
* HP:Wounded MV:Fresh > n <--- and in...
kill dreadguard
A darkhound tickles your body with its hit. <--- but alas
A darkhound joins a darkhound's fight!
Lanfear joins a darkhound's fight!
The renegade Dreadlord pierces your body.
The dreadguard joins Lanfear's fight!
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard! <--- one one thousand
The dreadguard joins Lanfear's fight!
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard! <--- two one thousand
The dreadguard joins Lanfear's fight!
The dreadguard's hands weave a bright red flame...
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your body is burned by a tremendous fireball sent by the dreadguard! <--- three one thousand
A Child of the Light joins your fight!
A Child of Light Lieutenant joins a Child of the Light's fight!
A Child of the Light trainee joins a Child of the Light's fight!
A Child of the Light trainee joins a Child of the Light's fight!
A Child of the Light trainee joins a Child of the Light's fight!
A Child of the Light trainee joins a Child of the Light's fight!
A Child of the Light Quartermaster joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light fails to slash a darkhound.
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
The dreadguard's hands weave a bright red flame...
A flash of bright red fire sent by the dreadguard is the last thing you ever see. <--- four one thousand
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Bernice of Illian is standing here.
A kind-faced figure stands here.
Maybe you should get on your feet first? <--- hey look my commands went through :P

Irzerk
Posts: 13
Joined: Mon May 29, 2017 3:38 pm

Re: Ouch! That really did HURT!

Postby Irzerk » Wed Dec 13, 2017 10:38 pm

Weir tries to strike Shzrei, but he deflects the blow.

-
Shzrei sends Weir sprawling with a powerful bash!

=
They already seem to be stunned.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered > nar i guess i zerk too
You narrate 'i guess i zerk too'

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered > 3
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered >
Rark slashes Weir*'s body very hard.
Shzrei slashes Weir*'s body extremely hard.
You crush Weir*'s body very hard.
Walden has arrived from the north, riding a warhorse.
Bernice has arrived from the north, riding a wild stallion.
Erulisse has arrived from the north, riding a warhorse.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered >
Walden barely blasts Rark's body.
Erulisse tries to pierce Rark, but he deflects the blow.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered >
Bernice slices Rark's body.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Battered >
Shzrei slashes Weir*'s left leg very hard.
You crush Weir*'s body extremely hard.

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Beaten > nar fuckin a

Shzrei narrates 'dont'

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Beaten >
Erulisse tries to pierce Rark, but he deflects the blow.
Rark slashes Weir*'s body very hard.
Shzrei slashes Weir*'s body very hard.
You crush Weir*'s body into bloody fragments!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
Cyrus has arrived from the west, riding a warhorse.
A chicken has arrived from the west.
You narrate 'fuckin a'

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
Cyrus leaves east riding a warhorse.
A chicken leaves east.
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
e
Shzrei slashes Weir*'s right leg.
You crush Weir*'s body very hard.
Cyrus has arrived from the east, riding a warhorse.
A chicken has arrived from the east.
Walden sends Rark sprawling with a powerful bash!
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
Bernice unleashes a flurry of icy spikes at Rark, who is stabbed repeatedly.
Cyrus pierces Rark's body.
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
e
No way! You're fighting for your life!

S HP:Battered MV:Full - Shzrei: Wounded - Weir: Critical > e
Cyrus pierces Rark's head.
Walden blasts Rark's right leg hard.
Shzrei slashes Weir*'s body hard.
You crush Weir*'s right leg hard.
Weir is incapacitated and will slowly die, if not aided.
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Weir: Critical > e
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Weir: Critical > e
No way! You're fighting for your life!

S HP:Battered MV:Full - Weir: Critical > e
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Weir: Critical > No way! You're fighting for your life!

e
S HP:Battered MV:Full - Weir: Critical > e
Erulisse unleashes a flurry of icy spikes at Shzrei, who is stabbed repeatedly.
No way! You're fighting for your life!

S HP:Battered MV:Full - Weir: Critical > e
No way! You're fighting for your life!

e
S HP:Battered MV:Full - Weir: Critical > Cyrus pierces Rark's left foot.
Shzrei slashes Weir*'s left leg into bloody fragments!
Weir is dead! R.I.P.
Your blood freezes as you hear Weir*'s death cry.
Slippery Rock
The part of the rock you are on has collected a small puddle and is very
slippery. Better watch your step. You can go south, towards the place
where the edges of the rock come together, or to the west.
[ obvious exits: N E S W ]

FONGLEE
Posts: 28
Joined: Wed Jul 05, 2017 7:12 pm

Re: Ouch! That really did HURT!

Postby FONGLEE » Tue Dec 19, 2017 12:38 pm

CACA



*Darlana* places a pair of moonstone hilted dirks in the back of Braul, resulting in some strange
noises and blood! <——————————————————————— Oh! Hai!
Braul is dead! R.I.P.
Your blood freezes as you hear Braul's death cry.
You stop following Braul.

* HP:Wounded MV:Full > You say 'wonder what koi loads these days'

* HP:Wounded MV:Full >
1
1
[kill human]
You try to slash *Darlana*, but she dodges the attack.

* HP:Wounded MV:Full - Darlana: Healthy > [kill human]
You do the best you can!

* HP:Wounded MV:Full - Darlana: Healthy >
l
A Small Ledge
The ground levels out here for a short way before again climbing ever
higher, ever steeper. A large overhang provides some protection from the
sun, but not from the howling winds that just get stronger, always trying
to push you over the edge. There are more rocks than usual on this ledge,
and the surface is unusually flat.
[ obvious exits: S W ]
The corpse of Braul is lying here.
*Darlana* is here, fighting YOU!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Wounded MV:Full - Darlana: Healthy >
*Darlana* stabs your left leg.
You try to slash *Darlana*, but she deflects the blow.

cac
* HP:Wounded MV:Full - Darlana: Healthy >
You cackle gleefully.

* HP:Wounded MV:Full - Darlana: Healthy >

You try to slash *Darlana*, but she deflects the blow.

* HP:Wounded MV:Full - Darlana: Healthy >
Braul tells you 'lol!'

tafc
* HP:Wounded MV:Full - Darlana: Healthy >
[get all from 1.corpse]
You get a pair of lissome leather boots with metal capped toes from the corpse of Braul.
You get a pair of thick, gold-plated greaves from the corpse of Braul.
You get a belt with a buckle of cuendillar from the corpse of Braul.
You get a scimitar with a hilt of twisted iron from the corpse of Braul.
a silver etched shield: You can't carry that much weight.
You get a jeweled wristcuff from the corpse of Braul.
You get a jeweled wristcuff from the corpse of Braul.
a sturdy pair of full leather gauntlets: You can't carry that much weight.
a pair of riveted chainmail sleeves: You can't carry that much weight.
a puffy red and white backpack: You can't carry that much weight.
You get an inky black cloak from the corpse of Braul.
a shirt of overlapping black scales: You can't carry that much weight.
a shimmering pendant of obsidian: You can't carry that much weight.
a shimmering pendant of obsidian: You can't carry that much weight.
a rimmed round helmet: You can't carry that much weight.
a gold ring delicately carved with ivy: You can't carry that much weight.
a gold ring delicately carved with ivy: You can't carry that much weight.

* HP:Wounded MV:Full - Darlana: Healthy >

*Darlana* stabs your right arm hard.
You try to slash *Darlana*, but she deflects the blow.

* HP:Wounded MV:Full - Darlana: Healthy >
put all in pack
tafc
You put an inky black cloak in a puffy red and white backpack.
You put a jeweled wristcuff in a puffy red and white backpack.
You put a jeweled wristcuff in a puffy red and white backpack.
You put a scimitar with a hilt of twisted iron in a puffy red and white backpack.
You put a belt with a buckle of cuendillar in a puffy red and white backpack.
You put a pair of thick, gold-plated greaves in a puffy red and white backpack.
You put a pair of lissome leather boots with metal capped toes in a puffy red and white backpack.
You put a pair of light leather boots in a puffy red and white backpack.
You put a pair of silken black pants in a puffy red and white backpack.
You put a soft leather pouch in a puffy red and white backpack.
You put a wide leather belt in a puffy red and white backpack.
An iron morning star won't fit in a puffy red and white backpack.
You put a thin pair of leather gloves in a puffy red and white backpack.
You put a pair of ebony-steel plate vambraces in a puffy red and white backpack.
A burnished metal breastplate won't fit in a puffy red and white backpack.
You put a shoufa with a gray veil in a puffy red and white backpack.
You put a mirrored lantern in a puffy red and white backpack.
You put ten crowns in a puffy red and white backpack.
You put an opal choker of fiery blue and pink beauty in a puffy red and white backpack.
You put a gator skin bracer in a puffy red and white backpack.

* HP:Wounded MV:Full - Darlana: Healthy >
[get all from 1.corpse]
You get a silver etched shield from the corpse of Braul.
You get a sturdy pair of full leather gauntlets from the corpse of Braul.
You get a pair of riveted chainmail sleeves from the corpse of Braul.
You get a puffy red and white backpack from the corpse of Braul.
You get a shirt of overlapping black scales from the corpse of Braul.
You get a shimmering pendant of obsidian from the corpse of Braul.
You get a shimmering pendant of obsidian from the corpse of Braul.
You get a rimmed round helmet from the corpse of Braul.
You get a gold ring delicately carved with ivy from the corpse of Braul.
You get a gold ring delicately carved with ivy from the corpse of Braul.

* HP:Wounded MV:Full - Darlana: Healthy >

You try to slash *Darlana*, but she deflects the blow.

tafc
* HP:Wounded MV:Full - Darlana: Healthy >
0
[get all from 1.corpse]
Beads of cold sweat begin to emerge from your face!
The corpse of Braul seems to be empty.

f
* HP:Wounded MV:Full - Darlana: Healthy >
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Darlana: Healthy >
You panic and attempt to flee!


You flee head over heels.
You are a 298 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 74.5 lbs and wearing 154.4 lbs, maxed out.
Your base abilities are: Str:19 Int: Really Smart Wil: Really Willful Dex: Really Agile Con:19.
Offensive bonus: 71, Dodging bonus: 1, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- CONTAGION <———————————— Oh! Bai!
- NOTICE
- NO QUIT

Weir
Posts: 342
Joined: Sun Mar 22, 2015 12:44 am

Re: Ouch! That really did HURT!

Postby Weir » Tue Dec 19, 2017 9:06 pm

* R HP:Battered MV:Winded > The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]7425
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mikhan* is resting here, riding a gray palfrey.
A soldier has arrived from the west.

e
* R HP:Battered MV:Winded >
[charge mikhan]
You struggle to line up your charge...

w
Cancelled.
The Dusty Road
The hard-packed dirt of the old road barely registers the tracks of those
who have passed by. The road continues to make its way through the forest,
leading straight east and west. The trees start to pack together so tightly
that distinguishing individual trees becomes difficult. To the northeast,
the tip of a tower can be seen over the trees.
[ obvious exits: E W ]7426
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A soldier has arrived from the west.

q
* R HP:Battered MV:Winded >
The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]7425
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Mikhan* is standing here, riding a gray palfrey.
A soldier has arrived from the east.

* R HP:Battered MV:Winded > *Mikhan* tries to strike you, but you deflect the blow.
[charge mikhan]
No way! You're fighting for your life!

* R HP:Battered MV:Winded - Mikhan: Battered >

You try to strike *Mikhan*, but he deflects the blow.
A soldier joins your fight!
*Mikhan* tries to strike you, but you deflect the blow.

* R HP:Battered MV:Winded - Mikhan: Battered >
nar dusty
You narrate 'dusty'

* R HP:Battered MV:Winded - Mikhan: Battered >
nar 4w
You narrate '4w'

cb
change mood brave
* R HP:Battered MV:Winded - Mikhan: Battered >
Mood changed to: Brave

cw
change mood wimpy
* R HP:Battered MV:Winded - Mikhan: Battered >
f
Mikhan swiftly dodges a soldier's attempt to scythe him.
You try to strike *Mikhan*, but he parries successfully.
Mood changed to: Wimpy

* R HP:Battered MV:Winded - Mikhan: Battered >
You panic and attempt to flee!


You flee head over heels.
The Dusty Road
The forest is so thick to either side of the road that movement off the
road becomes impossible. Above the trees to the northeast, the tip of a
gray tower looms over the trees. To the west, the forest bordering the road
gets lighter, while to the east, the forest only seems to grow thicker.
[ obvious exits: E W ]7424
Fleeing
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded >
cb
change mood brave
h
h
Mood changed to: Brave

cp
change posture offensive
* R HP:Battered MV:Winded > [kill dark]
They aren't here.

w
* R HP:Battered MV:Winded > [kill dark]
They aren't here.

h
* R HP:Battered MV:Winded > Posture changed to: Offensive

* R HP:Battered MV:Winded > The Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]7423
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Battered MV:Winded >
e
h
h
[kill dark]
They aren't here.

cb
change mood brave
* R HP:Battered MV:Winded > The Dusty Road
The forest is so thick to either side of the road that movement off the
road becomes impossible. Above the trees to the northeast, the tip of a
gray tower looms over the trees. To the west, the forest bordering the road
gets lighter, while to the east, the forest only seems to grow thicker.
[ obvious exits: E W ]7424
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

cp
change posture offensive
* R HP:Battered MV:Winded > *Mikhan* has arrived from the east, riding a gray palfrey.
*Mikhan* tries to strike you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered MV:Winded - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Winded - Mikhan: Battered > [kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Mikhan: Battered > Mood changed to: Brave

cw
change mood wimpy
* R HP:Battered MV:Winded - Mikhan: Battered > Posture changed to: Offensive

f
* R HP:Battered MV:Winded - Mikhan: Battered > Steg has arrived from the east, riding a gray palfrey.
[kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Mikhan: Battered > Mood changed to: Wimpy

* R HP:Battered MV:Winded - Mikhan: Battered >
Steg tries to strike *Mikhan*, but he deflects the blow.
You panic and attempt to flee!


You flee head over heels.
The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]7425
Fleeing
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Battered MV:Winded >
w
z
The Dusty Road
The forest is so thick to either side of the road that movement off the
road becomes impossible. Above the trees to the northeast, the tip of a
gray tower looms over the trees. To the west, the forest bordering the road
gets lighter, while to the east, the forest only seems to grow thicker.
[ obvious exits: E W ]7424
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Steg the Defender is here, fighting Mikhan, riding a gray palfrey.
*Mikhan* is here, fighting Steg, riding a gray palfrey.
A soldier has arrived from the east.

h
* R HP:Battered MV:Winded > *Mikhan* leaves east riding a gray palfrey.
[order footman kill dark]
Ok.

* R HP:Battered MV:Winded > [kill dark]
They aren't here.

cb
change mood brave
* R HP:Battered MV:Winded >
cp
change posture offensive
Mood changed to: Brave

h
* R HP:Battered MV:Winded > Posture changed to: Offensive

* R HP:Battered MV:Winded > [kill dark]
They aren't here.

e
h
* R HP:Battered MV:Winded >
h
Steg leaves east riding a gray palfrey.
The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]7425
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Steg the Defender is standing here, riding a gray palfrey.
*Mikhan* is standing here, riding a gray palfrey.
A soldier has arrived from the west.

h
* R HP:Battered MV:Winded > Steg tries to strike *Mikhan*, but he parries successfully.
[kill dark]
You try to strike *Mikhan*, but he deflects the blow.

h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

z
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > Steg tries to strike *Mikhan*, but he deflects the blow.
[kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > Zerious has arrived from the east, riding a bloodstock
stallion.
[order footman kill dark]
A soldier tries to scythe Mikhan, but he dodges the attack.
Ok.

h
h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
h
* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > A soldier tries to scythe Mikhan, but he dodges the
attack.
You try to strike *Mikhan*, but he parries successfully.
[kill dark]
You do the best you can!

* R HP:Battered MV:Winded - Steg: Healthy - Mikhan: Battered > Your body is pierced by razor sharp ice spikes sent by
*Mikhan*!
[kill dark]
You do the best you can!

h
h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered >
h
h
h
*Mikhan* panics, and attempts to flee!
[kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > Steg sends *Mikhan* sprawling with a powerful bash!
[kill dark]
You do the best you can!

* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > Zerious slashes *Mikhan*'s left leg into bloody fragments!
[kill dark]
You do the best you can!

h
h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > [kill dark]
You do the best you can!

h
* R HP:Beaten MV:Winded - Steg: Healthy - Mikhan: Battered > Zerious slashes *Mikhan*'s body into bloody fragments!
A soldier scythes Mikhan's body hard.
You strike *Mikhan*'s left leg into bloody fragments!
*Mikhan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Mikhan*'s death cry.
Zerious leaves east riding a bloodstock stallion.
[kill dark]
They aren't here.

h
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.

h
* R HP:Beaten MV:Winded >
1
get all corpse
[kill dark]
They aren't here.

* R HP:Beaten MV:Winded > [kill dark]
They aren't here.

* R HP:Beaten MV:Winded > [kill dark]
They aren't here.

nar rip
* R HP:Beaten MV:Winded >
Steg gets a black pair of silver-tooled boots from the corpse of Mikhan.
Steg gets a pair of earthen colored breeches from the corpse of Mikhan.
Steg gets a small purse from the corpse of Mikhan.
Steg gets a belt bearing a dragon worked in silver from the corpse of Mikhan.
Steg gets a yew staff from the corpse of Mikhan.
Steg gets a silver etched shield from the corpse of Mikhan.
Steg gets a jeweled wristcuff from the corpse of Mikhan.
Steg gets a jeweled wristcuff from the corpse of Mikhan.
Steg gets a pair of dark gloves from the corpse of Mikhan.
Steg gets a set of cloth sleeves from the corpse of Mikhan.
Steg gets a surcoat with exquisite embroidery from the corpse of Mikhan.
Steg gets a shimmering pendant of obsidian from the corpse of Mikhan.
Steg gets a silver medallion from the corpse of Mikhan.
Steg gets a camouflaged hood from the corpse of Mikhan.
Steg gets a ring of braided gold and silver from the corpse of Mikhan.
Steg gets a ring of braided gold and silver from the corpse of Mikhan.
Steg gets a many-faceted stone from the corpse of Mikhan.
Zerious has arrived from the east, riding a bloodstock stallion.

Rig
Posts: 1333
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Postby Rig » Tue Dec 19, 2017 9:43 pm

Did...steg just bash that kit with a bt spear???

steg
Posts: 27
Joined: Mon Jun 12, 2017 11:16 am

Re: Ouch! That really did HURT!

Postby steg » Tue Dec 19, 2017 11:24 pm

yeah....lol

Rhys
Posts: 41
Joined: Tue Mar 07, 2017 6:10 pm

Re: Ouch! That really did HURT!

Postby Rhys » Thu Dec 28, 2017 2:31 am

* R HP:Battered MV:Full > kill dark
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
The corpse of a hound of the shadow is lying here.
Alric the Overseer is standing here, riding a wild stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

kill dark
* R HP:Battered MV:Full > kill dark
They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > kill dark
They aren't here.
*Raizu* has arrived from the north.

* R HP:Battered MV:Full > kill dark
You try to hack *Raizu*, but he parries successfully.

* R HP:Battered MV:Full - Raizu: Hurt > 0
You do the best you can!

* R HP:Battered MV:Full - Raizu: Hurt > bash
You do the best you can!

* R HP:Battered MV:Full - Raizu: Hurt > You hear a blood-curdling howl in the distance.
*Raizu* pierces your left foot.
You try to hack *Raizu*, but he parries successfully.
You do the best you can!

* R HP:Battered MV:Full - Raizu: Hurt > *Raizu* swiftly dodges Alric's attempt to smite him.
You do the best you can!

* R HP:Battered MV:Full - Raizu: Hurt > You do the best you can!

* R HP:Battered MV:Full - Raizu: Hurt > [where ]
Players in your Zone
--------------------
Edard - Dead-End
Achillies - Dead-End
Alric - Mouth of the Gorge
Rhys - Mouth of the Gorge

*Raizu* pierces your body.Raizu: Hurt >
You try to hack *Raizu*, but he parries successfully.
*Raizu* panics, and attempts to flee!

+
*Raizu* leaves north.

=
They're not here anymore!

* R HP:Battered MV:Full > n
kill dark
Tight Turn
The walls narrow even further here as the gorge twists to the west and
south. Rocks litter the ground, fallen from the heights at least six feet
above your head. The smell of smoke seems to be coming from the west.
[ obvious exits: S W ]
The corpse of a hound of the shadow is lying here.
You notice the death scalp of a hound of the shadow slain in Shienar is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Achillies the Dai Shan is standing here, riding a gray palfrey.
*Raizu* is here, fighting Edard mending a weapon.
Lord Edard the Sheriff is here, fighting Raizu, riding a bloodstock stallion.
Alric has arrived from the south, riding a wild stallion.

* R HP:Battered MV:Full > You hack *Raizu*'s right hand very hard.
*Raizu* panics, and attempts to flee!

* R HP:Battered MV:Full - Edard: Wounded - Raizu: Hurt > bash
*
*Raizu* leaves west.
*Raizu* has arrived from the west.
*Raizu* avoids being bashed by Edard who loses his balance and falls!

+
Achillies tries to blast *Raizu*, but he parries successfully.
Alric tries to smite *Raizu*, but he deflects the blow.

=
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > st
kill dark
kill dark
Alric smites *Raizu*'s right leg into bloody fragments!
Achillies blasts *Raizu*'s body into bloody fragments!
Alric coughs and shivers.
Achillies coughs and shivers.
You are already standing.

* R HP:Battered MV:Full > You hack *Raizu*'s body into bloody fragments!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > You do the best you can!
Edard clambers to his feet.

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded >
Edard scythes *Raizu*'s left arm into bloody fragments!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > nar bashed
kill dark
kill dark
You narrate 'bashed'

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > kill dark
You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > kill dark
You do the best you can!

s
* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > kill dark
No way! You're fighting for your life!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > s
You do the best you can!

kill dark
* R HP:Battered MV:Full - Edard: Hurt - Raizu: Wounded > s
Edard scythes *Raizu*'s right leg into bloody fragments!
*Raizu* panics, and attempts to flee!
You hack *Raizu*'s left leg into bloody fragments!
Alric smites *Raizu*'s left leg into bloody fragments!
Achillies blasts *Raizu*'s left arm into bloody fragments!
No way! You're fighting for your life!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Beaten > kill dark
You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Beaten > No way! You're fighting for your life!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Beaten > s
kill dark
You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Beaten > s
You hack *Raizu*'s head into bloody fragments!
No way! You're fighting for your life!

kill dark
* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > s
You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > kill dark
No way! You're fighting for your life!

s
* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > kill dark
You do the best you can!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > s
No way! You're fighting for your life!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > You do the best you can!

kill dark
* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > s
No way! You're fighting for your life!

* R HP:Battered MV:Full - Edard: Hurt - Raizu: Critical > kill dark
You do the best you can!
*Raizu* leaves south.
*Raizu* has arrived from the south.

s
* R HP:Battered MV:Full > Alric tries to smite *Raizu*, but he deflects the blow.
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
The corpse of a hound of the shadow is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Achillies has arrived from the north, riding a gray palfrey.
Ack, you lost Edard!

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > Alas, you cannot go that way...

n
* R HP:Battered MV:Full > kill dark
They aren't here.

kill dark
* R HP:Battered MV:Full > Alas, you cannot go that way...

* R HP:Battered MV:Full > Tight Turn
The walls narrow even further here as the gorge twists to the west and
south. Rocks litter the ground, fallen from the heights at least six feet
above your head. The smell of smoke seems to be coming from the west.
[ obvious exits: S W ]
The corpse of a hound of the shadow is lying here.
You notice the death scalp of a hound of the shadow slain in Shienar is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Raizu* is sitting here mending a weapon.
Alric the Overseer is here, fighting Raizu, riding a wild stallion.
Lord Edard the Sheriff is here, fighting Raizu, riding a bloodstock stallion.
Achillies has arrived from the south, riding a gray palfrey.

* R HP:Battered MV:Full > Achillies blasts *Raizu*'s head into bloody fragments!
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > kill dark
kill dark
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > s
The fighting is too thick and heavy for you to enter the fray!
Edard nods in agreement.

* R HP:Battered MV:Full > kill dark
Mouth of the Gorge
A gorge has been carved out of the hills by wind and rain, and steep
rock walls encompass the entrance to the north. A tight squeeze, it
might prove dangerous to get trapped in there.
[ obvious exits: N E ]
The corpse of a hound of the shadow is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered MV:Full > s
They aren't here.

* R HP:Battered MV:Full > kill dark
kill dark
kill dark
Your blood freezes as you hear someone's death cry.
Alas, you cannot go that way...

* R HP:Battered MV:Full > They aren't here.

Shzrei
Posts: 107
Joined: Sat May 02, 2015 7:52 am

Re: Ouch! That really did HURT!

Postby Shzrei » Thu Dec 28, 2017 3:45 am

Hey how come you only went 1s? Lets say he somehow survived long enough to flee that bash - his dline would almost have to be E right? and pray.


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