Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Alexa
Posts: 3
Joined: Tue Nov 03, 2015 8:26 am

Re: Ouch! That really did HURT!

Postby Alexa » Thu Feb 08, 2018 12:05 am

Yeah, I figured I was only wounded after first, odds of you landing second bash felt good knowing auto wimpy would kick in anyway... that didn't work. OUCH.

Scrat
Posts: 24
Joined: Tue Aug 18, 2015 8:07 pm

Re: Ouch! That really did HURT!

Postby Scrat » Thu Feb 08, 2018 12:11 am

kill draz
* R S HP:Battered DP:Bursting MV:Full > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]3991
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a Domani razor.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran sergeant watches for the enemy here.

b
* R S HP:Battered DP:Bursting MV:Full > You pound *Draz*'s body.

* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten > [bash ]

-
A Shienaran guard joins Draz's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A sergeant joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard bellows 'Myrddraal found! Scrat was found at Before the Keep.'
The Fal Dara alarm horn sounds loudly.

f
=+
*
Draz bellows 'i shouldnt call'


*Draz* panics, and attempts to flee!

Cancelled.
You panic and attempt to flee!


*Draz* leaves north riding a Domani razor.
*Draz* has arrived from the north, riding a Domani razor.

kk
kill draz

A Shienaran guard slashes your body.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash you, but you deflect the blow.
A sergeant tries to slash you, but you parry successfully.
A Shienaran guard slashes your body.
A Shienaran guard slashes your left foot.
A Shienaran guard tries to slash you, but you parry successfully.
*Draz* leaves south riding a Domani razor.

kk
kill draz
kk
kill draz
Draz bellows 'others?'
You flee head over heels.
The Crossing
Northward along the thoroughfare lies the great keep of Fal Dara. Running to
the east and west is the row of shops where local merchants ply their trades.
The ceaseless banging of a smithy comes from the east, while the equally
unmistakeable sounds of a tavern come from the west.
[ obvious exits: N E S W ]3970
Fleeing
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a Domani razor.
A black cat meanders to an unknown destination.
The Fal Dara town crier stands here, spreading the news.
You tickle *Draz*'s body with your pound.

* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten > Ok.

* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten > Ok.

* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten >

A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
A sergeant has arrived from the north.
A Shienaran guard has arrived from the north.

cw
change mood wimpy
* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten >
Mood changed to: Wimpy

* R S HP:Battered DP:Bursting MV:Full - Draz: Beaten >
f
*Draz* panics, and attempts to flee!
You panic and attempt to flee!


A Shienaran guard tries to slash you, but you deflect the blow.
A Shienaran guard joins a Shienaran guard's fight!
A sergeant tries to slash you, but you parry successfully.
A Shienaran guard tickles your body with his slash.


*Draz* leaves east riding a Domani razor.

kk
kill draz
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
You flee head over heels.
Merchant's Row
The line of shops continues down this road. To the north is a grocer's store
that appears to be quite popular. Townspeople and servants in black and gold
move both in and out of the store.
[ obvious exits: N E W ]3969
Fleeing
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here, riding a Domani razor.
A man is here.
A wild stallion bucks madly.
A warhorse is here, stamping his feet impatiently.
You pound *Draz*'s right leg.

* R S HP:Battered DP:Bursting MV:Full - Draz: Critical >

*Draz* tries to slash you, but you parry successfully.
You tickle *Draz*'s body with your pound.
A Shienaran guard has arrived from the west.
A Shienaran guard has arrived from the west.
A sergeant has arrived from the west.
A Shienaran guard has arrived from the west.
A Shienaran guard has arrived from the west.
A Shienaran guard has arrived from the west.
A Shienaran guard has arrived from the west.

* R S HP:Battered DP:Bursting MV:Full - Draz: Critical >
*Draz* panics, and attempts to flee!

f
* R S HP:Battered DP:Bursting MV:Full - Draz: Critical >
You can't ride in there.

* R S HP:Battered DP:Bursting MV:Full - Draz: Critical >
f

*Draz* leaves west riding a Domani razor.

* R S HP:Battered DP:Bursting MV:Full - a Shienaran guard: Healthy >
A Shienaran guard joins a Shienaran guard's fight!
*Alexa* has arrived from the west.
You can't ride in there.

* R S HP:Battered DP:Bursting MV:Full - a Shienaran guard: Healthy >
f

*Alexa* leaves west.

* R S HP:Battered DP:Bursting MV:Full - a Shienaran guard: Healthy > A Shienaran guard barely slashes your left arm.
You try to pound a Shienaran guard, but he deflects the blow.
A Shienaran guard tickles your right leg with his slash.
A Shienaran guard slashes your right foot.
A Shienaran guard tickles your head with his slash.
A sergeant barely tickles your left leg with his slash.
A Shienaran guard slashes your right leg.
A Shienaran guard barely slashes your body.
You can't ride in there.

* R S HP:Beaten DP:Bursting MV:Full - a Shienaran guard: Healthy >
f

*Alexa* has arrived from the west.

* R S HP:Beaten DP:Bursting MV:Full - a Shienaran guard: Healthy > *Alexa* strikes your right
leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

n
n
n
n

A Shienaran guard barely slashes your right hand.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard tries to slash you, but you deflect the blow.
A sergeant slashes your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Shienaran guard tries to slash you, but you parry successfully.

You flee head over heels.
End of Merchant's Row
The strip of shops seems to coming to an end as you approach the city walls.
On the southern side of the street lies a tailor's shop.
[ obvious exits: E S W ]3968
Fleeing
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An artifact collector stands here, searching specific items.
An Illuminator's assistant stands here carrying some colored tubes.
Alas, you cannot go that way...

* R S HP:Critical DP:Bursting MV:Full > Alas, you cannot go that way...

* R S HP:Critical DP:Bursting MV:Full > Alas, you cannot go that way...

e
* R S HP:Critical DP:Bursting MV:Full >
Alas, you cannot go that way...

e
n
* R S HP:Critical DP:Bursting MV:Full >
Side Road
As the commercial district is left behind, small houses spring up along this
stretch of road. It appears that the road turns along behind the castle off
to the east.
[ obvious exits: N W ]3967
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

n
n
* R S HP:Critical DP:Bursting MV:Full > Alas, you cannot go that way...

n
* R S HP:Critical DP:Bursting MV:Full > Road to the East Gate
Pine trees lend this back road an invigorating air while giving it a little
distance from the press of humanity. The area retains a feel of the wild
woods, even though it is within the city walls. A well-crafted cabin lies off
to the east, sheltered by the great pines.
[ obvious exits: N E S ]3966
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A grizzled Shienaran veteran looks on.

n
* R S HP:Critical DP:Bursting MV:Full >
Road Inside the City Walls
This large paved road leads to the eastern gate of Fal Dara. The brush and
vegetation has been cleared well away from the walls, eliminating any
hiding spots. The wall surrounds the whole town and stretches on to the
north and south.
[ obvious exits: N S ]3965
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Critical DP:Bursting MV:Full > Inside the East Gate
To the east looms a large iron gate built into the stone wall surrounding
the city. The brush and all vegetation has been cleared well away from
the walls, eliminating any hiding spots. A paved road stretchs to the north and
south leading into the city.
[ obvious exits: N E S ]3964
Door east: gate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A gleeman is here, wearing a cloak of different colored patches.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

cw
change mood wimpy
* R S HP:Critical DP:Bursting MV:Full >
cd
change posture defensive
A Shienaran gate guard slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

sc
* R S HP:Critical DP:Bursting MV:Full - a Shienaran gate guard: Scratched > No way! You're fighting for your life!

* R S HP:Critical DP:Bursting MV:Full - a Shienaran gate guard: Scratched > Mood changed to: Wimpy

f
* R S HP:Critical DP:Bursting MV:Full - a Shienaran gate guard: Scratched > Posture changed to: Defensive

* R S HP:Critical DP:Bursting MV:Full - a Shienaran gate guard: Scratched > HP:Critical DP:Full MP:Full
You have scored 107244954 experience points and 2349 quest points.
You need 1255046 exp to level and 651 qp to rank.
You have amassed 1061 Turn points to date.
You have played 392 days and 13 hours (real time).
This ranks you as Scrat the Shar'cor'sam [Myrddraal 5] (Level 50).
You are fighting a Shienaran gate guard.

* R S HP:Critical DP:Bursting MV:Full - a Shienaran gate guard: Scratched > *Alexa* has
arrived from the south.
You panic and attempt to flee!


*Alexa* leaves north.

s
s
s
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
The Shienaran gatekeeper joins a Shienaran gate guard's fight!
The gleeman joins the Shienaran gatekeeper's fight!
The gleeman barely tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

The Shienaran gatekeeper barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard slashes your right hand.
You wish that your wounds would stop BLEEDING so much!

A Shienaran gate guard tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!

A flaming slick of hot oil pours down from above!
The hot oil burns your flesh!
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-

Rudra
Posts: 13
Joined: Sun Mar 22, 2015 1:47 pm

Re: Ouch! That really did HURT!

Postby Rudra » Thu Feb 08, 2018 3:05 pm

392 days and 13 hours played Scrat? damn. I bet you walk around thinking you are Scrat irl.

Scrat: "Grovel in dirt at my presence you peasant Troll".

"Troll": "Dafuq??".

Scrat: "Oh, sorry Bobby. Can you pass me a beer please".

Rig
Posts: 1345
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Postby Rig » Fri Feb 09, 2018 8:08 pm

Continuing to point how how stupid it is to die in 2 bashes from full.

Path in the Mountains
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Scratched DP:Strong MV:Full > They aren't here.

o R HP:Scratched DP:Strong MV:Full > Bash who?

o R HP:Scratched DP:Strong MV:Full >
*Synthia* has arrived from the north, riding a |1|.bloodstock stallion.
*Gretchen* has arrived from the north, riding a |2|.bloodstock stallion.
*Maego* has arrived from the north, riding a |3|.warhorse.
Xiric tries to pierce *Maego*, but he deflects the blow.

* R HP:Scratched DP:Strong MV:Full >
*Maego* tries to pound Xiric, but he parries successfully.
Xiric tries to pierce *Maego*, but he deflects the blow.
Xiric tries to pierce *Maego*, but he deflects the blow.

* R HP:Scratched DP:Strong MV:Full >
*Synthia* leaves down riding a bloodstock stallion.
*Gretchen* leaves down riding a bloodstock stallion.

* R HP:Scratched DP:Strong MV:Full > k h.human

Torag pierces *Maego*'s right arm.

bash
* R HP:Scratched DP:Strong MV:Full > You crush *Maego*'s left foot into bloody fragments!

*Harun* has arrived from the north.- Xiric: Scratched - Maego: Hurt >


*Harun* hacks your left arm.

+
Torag tries to pierce *Maego*, but he deflects the blow.
Xiric barely pierces *Maego*'s body.

-
Torag pierces *Maego*'s body.
Xiric barely pierces *Maego*'s right hand.

=
Your bash at *Maego* sends him sprawling!
This session you've landed 1 out of 2 bashes (50% landed)

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded > nar w u mire on all bashed maego
You narrate 'w u mire on all bashed maego'

trong MV:Full - Xiric: Scratched - Maego: Wounded >
*HARUN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
*Harun* hacks your right leg very hard.
Torag pierces *Maego*'s left arm hard.
Xiric barely pierces *Maego*'s body.

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
*Synthia* has arrived from below, riding a |4|.bloodstock stallion.
*Gretchen* has arrived from below, riding a |5|.bloodstock stallion.
*Gretchen* tries to strike Torag, but he parries successfully.

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
*Harun* now follows *Synthia*.

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
Xiric pierces *Maego*'s right leg.
*Synthia* tickles your right leg with her whip.

* R HP:Scratched DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded > bash

*Synthia* whips your body.
*Harun* hacks your body very hard.
Torag pierces *Maego*'s left arm hard.
Xiric pierces *Maego*'s body.

* R HP:Hurt DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
Torag looks at *Harun*.
*Harun* is now a member of *Synthia*'s group.

* R HP:Hurt DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded > bash harun

Torag tries to pierce *Maego*, but he deflects the blow.
Xiric barely pierces *Maego*'s body.
Ramzees narrates 'gretchen and synth out'

* R HP:Hurt DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded >
Ramzees has arrived from below.

Ramzees leaves north. MV:Full - Xiric: Scratched - Maego: Wounded >

Cancelled.
*Harun* hacks your right leg.
Torag pierces *Maego*'s head very hard.
Xiric barely pierces *Maego*'s body.

=
Your body is burned by a weakened fireball sent by *Gretchen*!

*
Torag narrates 'oh alkirs rig'

*
Your body is burned by a weakened fireball sent by *Synthia*!
*Maego* sends Xiric sprawling with a powerful bash!

-
Torag pierces *Maego*'s right hand hard.
*Maego* pounds Xiric's body very hard.


As *Harun* avoids your bash, you topple over and fall to the ground!
This session you've missed 2 out of 3 bashes (33% landed)
*HARUN* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* R HP:Battered DP:Strong MV:Full - Xiric: Scratched - Maego: Wounded > cha mood wimpy
f

Torag pierces *Maego*'s body.

* R HP:Battered DP:Strong MV:Full - Xiric: Scratched - Maego: Battered >
Your body is burned by a weakened fireball sent by *Synthia*!
Ramzees tries to slash *Synthia*, but she deflects the blow.
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

Your body is burned by a weakened fireball sent by *Gretchen*!

* R HP:Critical DP:Strong MV:Full - Xiric: Scratched - Maego: Battered >
Ramzees tries to slash *Synthia*, but she parries successfully.
*Synthia* whips your body.
You wish that your wounds would stop BLEEDING so much!

*Synthia* barely whips Ramzees's right leg.
*Gretchen* tries to strike Torag, but he deflects the blow.
*someone* hacks your right leg very hard.
You're stunned, but will probably regain consciousness...

HP:Critical DP:Strong MV:Full > All you can do right now is think about the stars!

HP:Critical DP:Strong MV:Full > All you can do right now is think about the stars!

HP:Critical DP:Strong MV:Full > s
s

Spyder
Posts: 185
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: Ouch! That really did HURT!

Postby Spyder » Fri Feb 09, 2018 8:16 pm

Lol, red sedai and an unkown channeler using clanned weaves.

rp is dead !

Hope
Posts: 254
Joined: Wed Feb 18, 2015 6:12 pm

Re: Ouch! That really did HURT!

Postby Hope » Fri Feb 09, 2018 8:20 pm

its even more fun dying in 1 bash from full.....without being woven on.

Rig
Posts: 1345
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Postby Rig » Fri Feb 09, 2018 8:23 pm

You don't have 400 hps :P

Spyder
Posts: 185
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: Ouch! That really did HURT!

Postby Spyder » Fri Feb 09, 2018 8:26 pm

Hope wrote:its even more fun dying in 1 bash from full.....without being woven on.


Has 280 hps.
Wears dodge.

Complains about dying to melee hits.

Harun
Posts: 36
Joined: Wed Sep 02, 2015 9:45 pm

Re: Ouch! That really did HURT!

Postby Harun » Fri Feb 09, 2018 10:13 pm

Here's a log from two days ago to get us back on track.

* HP:Wounded MV:Tiring >
You narrate 'we're 2n stout'
Hasp tries to scythe *Myrdan*, but he parries successfully.
*Cil* strikes *Myrdan*'s right leg.

x
* HP:Wounded MV:Tiring >
x
Pyper slashes *Myrdan*'s left hand.

x
* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!
*Myrdan* panics, and attempts to flee!

* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!

nar on
* HP:Wounded MV:Tiring >
Pyper tries to slash *Myrdan*, but he parries successfully.
*Cil* strikes *Myrdan*'s body hard.
Hasp barely scythes *Myrdan*'s body.
You cough and shiver.
You narrate 'on'

x
* HP:Wounded MV:Tiring >
x
[k dark]
You try to hack *Rig*, but he deflects the blow.
Draz narrates 'rig past cave'

x
* HP:Wounded MV:Tiring - Rig: Wounded >
x
[k dark]
You do the best you can!
*Myrdan* leaves south.

* HP:Wounded MV:Tiring - Rig: Wounded > [k dark]
You do the best you can!
Hasp scythes *Rig*'s body.
*Cil* leaves south riding a warhorse.

x
* HP:Wounded MV:Tiring - Rig: Wounded > [k dark]
You do the best you can!

x
* HP:Wounded MV:Tiring - Rig: Wounded >
[k dark]
You do the best you can!

b
* HP:Wounded MV:Tiring - Rig: Wounded > [k dark]
You do the best you can!

* HP:Wounded MV:Tiring - Rig: Wounded >
[bash ]
Synthia has arrived from the east, riding a bloodstock stallion.
Mattimeo has arrived from the east, riding a wild stallion.


*Rig* swiftly dodges Synthia's attempt to whip him.
*Rig* panics, and attempts to flee!

-
=
Synthia barely whips *Rig*'s body.
Hasp tries to scythe *Rig*, but he deflects the blow.

+
*
*Rig* leaves north riding a shadow stallion.

*
+
Cil bellows 's'

n
e
=-
n
Cancelled.
Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
*Rig* is standing here, riding a shadow stallion.
Hasp has arrived from the south, riding a warhorse.
Pyper has arrived from the south, riding a bloodstock stallion.
Mattimeo has arrived from the south, riding a wild stallion.
Synthia has arrived from the south, riding a bloodstock stallion.
Hasp tries to scythe *Rig*, but he deflects the blow.
Mattimeo tries to slash *Rig*, but he parries successfully.

* HP:Wounded MV:Tiring > Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
Pyper has arrived from the west, riding a bloodstock stallion.
Synthia has arrived from the west, riding a bloodstock stallion.

x
* HP:Wounded MV:Tiring > Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
Pyper has arrived from the south, riding a bloodstock stallion.
Synthia has arrived from the south, riding a bloodstock stallion.

* HP:Wounded MV:Tiring >
[k dark]
They aren't here.

s
* HP:Wounded MV:Tiring >
Synthia leaves south riding a bloodstock stallion.

w
* HP:Wounded MV:Tiring > Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
Pyper has arrived from the north, riding a bloodstock stallion.

x
* HP:Wounded MV:Tiring >
Synthia leaves west riding a bloodstock stallion.

b
* HP:Wounded MV:Tiring > Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
Mattimeo McGinty {Apprentice to Astolfo Gaidin} is here, fighting Rig, riding a wild stallion.
Hasp the Hundredman is here, fighting Rig mending a weapon, riding a warhorse.
*Rig* is here, fighting Hasp, riding a shadow stallion.
Pyper has arrived from the east, riding a bloodstock stallion.
Synthia tries to whip *Rig*, but he parries successfully.

* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded MV:Tiring > [bash ]
Bash who?

* HP:Wounded MV:Tiring >

*Cil* has arrived from the south, riding a warhorse.
*Rig* panics, and attempts to flee!

g
b
* HP:Wounded MV:Tiring >
[k shadow]
You hack a shadow stallion's right leg into bloody fragments!

* HP:Wounded MV:Tiring - a shadow stallion: Wounded >
[bash ]


-
You swiftly dodge a shadow stallion's attempt to hit you.
Hasp tries to scythe *Rig*, but he parries successfully.

=
+
*Rig* leaves east riding a shadow stallion.

*
*Cil* leaves south riding a warhorse.

e
x
*
+
Synthia leaves east riding a bloodstock stallion.

Cancelled.
Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
Hasp has arrived from the west, riding a warhorse.
Ack, you lost Pyper!
Mattimeo has arrived from the west, riding a wild stallion.
Synthia leaves north riding a bloodstock stallion.

* HP:Wounded MV:Tiring > [k dark]
They aren't here.

n
* HP:Wounded MV:Tiring >

*Cil* has arrived from the west, riding a warhorse.

g
* HP:Wounded MV:Tiring > Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Synthia Calla Lily is here, fighting Rig, riding a bloodstock stallion.
*Rig* is here, fighting Synthia, riding a shadow stallion.
Hasp has arrived from the south, riding a warhorse.
Mattimeo has arrived from the south, riding a wild stallion.
Hasp scythes *Rig*'s left leg.
*Cil* has arrived from the south, riding a warhorse.
Mattimeo slashes *Rig*'s right arm hard.

x
* HP:Wounded MV:Tiring >
[k shadow]
You hack a shadow stallion's body into bloody fragments!

* HP:Wounded MV:Tiring - a shadow stallion: Battered >
You swiftly dodge a shadow stallion's attempt to hit you.
You hack a shadow stallion's body into bloody fragments!
Mattimeo slashes *Rig*'s right arm hard.
Hasp barely scythes *Rig*'s body.
*Rig* tries to slash Synthia, but she deflects the blow.

* HP:Wounded MV:Tiring - a shadow stallion: Beaten >
[k dark]
You do the best you can!

* HP:Wounded MV:Tiring - a shadow stallion: Beaten >
*Rig* panics, and attempts to flee!

b
* HP:Wounded MV:Tiring - a shadow stallion: Beaten >
[bash ]


-
*Cil* leaves south riding a warhorse.

=
+*

Synthia unleashes a flurry of icy spikes at *Rig*, who is stabbed repeatedly.
*Rig* leaves north riding a shadow stallion.

*
+=
*Cil* has arrived from the south, riding a warhorse.

n
-
Pyper has arrived from the south, riding a bloodstock stallion.

x

Synthia leaves north riding a bloodstock stallion.

x
Cancelled.
On a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
A Shienaran scout blends into the surroundings here.
Hasp has arrived from the south, riding a warhorse.
Pyper has arrived from the south, riding a bloodstock stallion.
Mattimeo has arrived from the south, riding a wild stallion.
Synthia leaves north riding a bloodstock stallion.

* HP:Wounded MV:Tiring > [k dark]
They aren't here.

n
* HP:Wounded MV:Tiring > [k dark]
They aren't here.

n
* HP:Wounded MV:Tiring > Break in the Hills
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
Hasp has arrived from the south, riding a warhorse.
Pyper has arrived from the south, riding a bloodstock stallion.
Mattimeo has arrived from the south, riding a wild stallion.

e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
Synthia leaves east riding a bloodstock stallion.

* HP:Wounded MV:Tiring >
x
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
Synthia Calla Lily is standing here, riding a bloodstock stallion.
*Rig* is standing here, riding a shadow stallion.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Hasp has arrived from the west, riding a warhorse.
Pyper has arrived from the west, riding a bloodstock stallion.
Mattimeo has arrived from the west, riding a wild stallion.
Synthia tries to whip *Rig*, but he deflects the blow.
Hasp barely scythes *Rig*'s body.
Pyper tries to slash *Rig*, but he parries successfully.

* HP:Wounded MV:Tiring >
*Rig* stops riding a shadow stallion.

* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded MV:Tiring >
x

Pyper tries to slash *Rig*, but he parries successfully.
The writhing grass barely tickles Mattimeo's body with its hit.
Hasp scythes *Rig*'s left hand very hard.
Synthia tries to whip *Rig*, but he parries successfully.

g
* HP:Wounded MV:Tiring > [k dark]
The fighting is too thick and heavy for you to enter the fray!

b
* HP:Wounded MV:Tiring > [k shadow]
You hack a shadow stallion's left foot into bloody fragments!
A shadow stallion is incapacitated and will slowly die, if not aided.
*Cil* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring - a shadow stallion: Critical >
[bash ]
*Cil* leaves east riding a warhorse.


-=
+
Mattimeo panics, and attempts to flee!
*Rig* panics, and attempts to flee!

*
*Cil* has arrived from the east, riding a warhorse.
Mattimeo leaves west riding a wild stallion.

*+
The writhing grass tries to hit Cil, but he deflects the blow.
Hasp scythes *Rig*'s body.

=
Synthia unleashes a flurry of icy spikes at *Rig*, who is stabbed repeatedly.
*Rig* is incapacitated and will slowly die, if not aided.

-

-=

Your bash at a shadow stallion sends it sprawling!
A shadow stallion is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a shadow stallion's death cry.
Synthia panics, and attempts to flee!
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Pyper's icy spikes shred *Rig*, whose insides now flow freely to the ground.
*Rig* is dead! R.I.P.
Your blood freezes as you hear *Rig*'s death cry.

hasp
Posts: 179
Joined: Sun Sep 17, 2017 11:30 pm

Re: Ouch! That really did HURT!

Postby hasp » Fri Feb 09, 2018 10:21 pm

Well, never knew Pyper was a fc until this log.....oops


Return to “Art of War”

Who is online

Users browsing this forum: No registered users and 4 guests