When you set your mind on something...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Horror
Posts: 135
Joined: Sat Jul 04, 2015 3:56 pm
Location: UK

When you set your mind on something...

Postby Horror » Sun Mar 04, 2018 3:39 pm

Running a high fever, bit neurotic on some of the commands here!



* S HP:Healthy MV:Strong > na malika one of them by any chance?
You narrate 'malika one of them by any chance?'

* S HP:Healthy MV:Strong >
Xiric narrates 'group up guys'

* S HP:Healthy MV:Strong > stat

Xiric narrates 'yes'

whe
* S HP:Healthy MV:Strong > You are a 199 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 14.1 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:6 Dex:19 Con:19.
Offensive bonus: 149, Dodging bonus: 146, Parrying bonus: 159, Defense: 305.
Your mood is: Wimpy. You will flee below: 207 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK

* S HP:Healthy MV:Strong > l
Players in your Zone
--------------------
Horror - Twist in the Trail
Stoyan - A Black Pool

* S HP:Healthy MV:Strong > Twist in the Trail
One can see the Blight stretch out as far as the eye can reach in
almost all directions. There doesn't seem to be an end, in any
direction, to the dying grounds of the Blasted Lands. One route is
as good, or perhaps as bad, as any other from here.
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A sickly, skinny deer stands here in a daze.

* S HP:Healthy MV:Strong > na right she needs to die, i need her head
You narrate 'right she needs to die, i need her head'

* S HP:Healthy MV:Strong > malika is now set as your target.
stat
whe
You are a 199 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 14.1 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:6 Dex:19 Con:19.
Offensive bonus: 149, Dodging bonus: 146, Parrying bonus: 159, Defense: 305.
Your mood is: Wimpy. You will flee below: 207 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK

l
* S HP:Healthy MV:Strong > Players in your Zone
--------------------
Horror - Twist in the Trail
Stoyan - A Black Pool

* S HP:Healthy MV:Strong > Twist in the Trail
One can see the Blight stretch out as far as the eye can reach in
almost all directions. There doesn't seem to be an end, in any
direction, to the dying grounds of the Blasted Lands. One route is
as good, or perhaps as bad, as any other from here.
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A sickly, skinny deer stands here in a daze.

* S HP:Healthy MV:Strong > stat
whe
You are a 199 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 14.1 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:6 Dex:19 Con:19.
Offensive bonus: 149, Dodging bonus: 146, Parrying bonus: 159, Defense: 305.
Your mood is: Wimpy. You will flee below: 207 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK

l
* S HP:Healthy MV:Strong > Players in your Zone
--------------------
Horror - Twist in the Trail
Stoyan - A Black Pool

* S HP:Healthy MV:Strong > Twist in the Trail
One can see the Blight stretch out as far as the eye can reach in
almost all directions. There doesn't seem to be an end, in any
direction, to the dying grounds of the Blasted Lands. One route is
as good, or perhaps as bad, as any other from here.
[ obvious exits: N E S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A sickly, skinny deer stands here in a daze.

* S HP:Healthy MV:Strong > s
h
backstab h.malika
Thinning Vegetation
Dying trees are spread across the blasted lands. Some of them still
hold some dead leaves to their branches, but most of their leaves
now lie rotting on the ground. The ground is dry and cracked, and
the lifeless trees are all that is left of a once a magnificent
forest before the Dark One's touch was felt here.
[ obvious exits: N E S W ]
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong > s
h
backstab h.malika
Rotten Vegetation
The trees and plants that line the path have become very decrepit and weak.
The plants are wilting, and the trees are slumped over. The dirt of the path
has become a dull gray, and large cracks run through it. Moss and mold have
started to grow in the cracks of the path making it quite slippery. From
here, the castle looks very old and in disrepair. Large scavenger birds can
be seen circling high above the castle walls.
[ obvious exits: N E W ]
A rat scurries around trying to get out of sight.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong > whe
Players in your Zone
--------------------
Horror - Rotten Vegetation
Razhak - The Servants Rooms
Kalamr - The Servants Rooms
Roxie - The Gatekeep
Tryndamere - Sleeping Chamber
Asylum - The Well
Xiric - The Gatekeep
Ghool - The Well

* S HP:Healthy MV:Strong > w
w
w
Path to the Blight
The terrain here is rocky and slopes upwards through the outskirts of the
Mountains of Dhoom. The air is unpleasantly warm, and the vegetation appears
unusually large and ripe. Looming to the east are the ruined remains of an
ancient castle. The path continues towards the castle and away to the west.
[ obvious exits: E W ]
East: A rat scurries around trying to get out of sight.

* S HP:Healthy MV:Strong > A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]

* S HP:Healthy MV:Tiring > s
Bend in the Path
From here the abandoned castle can be seen set deep within the mountain
reaches to the east. Large ravens can be seen circling high above the castle
walls. The castle has obviously fallen into disrepair. The walls seem to
have collapsed in several areas, and the roof of the northwest tower has
fallen in on itself. There appear to be newly built stone gates, however.
The path continues south towards the Blight and east towards the castle.
[ obvious exits: E S ]

* S HP:Healthy MV:Tiring > s
Path to a Castle
This twisted path through the Blight has grown rough and rocky as
it approaches the Mountains of Dhoom. The slope rises through
the mutantous vegetation of the Blight towards a dark and gloomy
castle which towers ahead.
[ obvious exits: N S ]

* S HP:Healthy MV:Tiring > Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]
South: A raven is visible flying high in the sky.

* S HP:Healthy MV:Tiring > s
h
backstab h.malika
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
South: A spider-legged beast is here, most of it teeth.
The corpse of Luzrik is lying here.
A raven is visible flying high in the sky.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > whe
Players in your Zone
--------------------
Horror - The Blight
You catch the scent of many horses nearby.

* S HP:Healthy MV:Tiring > s
h
backstab h.malika
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
North: A raven is visible flying high in the sky.
South: A raven is visible flying high in the sky.
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here. [2]
A spider-legged beast is here, most of it teeth.

* S HP:Healthy MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > stat
You are a 199 year old male trolloc rogue.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 14.1 lbs, peanuts.
Your base abilities are: Str:18 Int:10 Wil:6 Dex:19 Con:19.
Offensive bonus: 149, Dodging bonus: 146, Parrying bonus: 159, Defense: 305.
Your mood is: Wimpy. You will flee below: 207 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK

* S HP:Healthy MV:Tiring > s
h
backstab h.malika
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]
North: A spider-legged beast is here, most of it teeth.
South: A rat scurries around trying to get out of sight.
A raven is visible flying high in the sky.

* S HP:Healthy MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > s
h
backstab h.malika
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
North: A raven is visible flying high in the sky.
A rat scurries around trying to get out of sight.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > s
h
backstab h.malika
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
North: A rat scurries around trying to get out of sight.
The corpse of the blighted tree is lying here. [2]

* S HP:Healthy MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > w
h
backstab h.malika
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]
West: The giant blight beetle is here flying around.

* S HP:Healthy MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > w
h
backstab h.malika
Path in the Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails leading off to the south as well as running east and west.
[ obvious exits: E S W ]
West: A young trolloc is here, growling with a deep bloodlust.
The giant blight beetle is here flying around.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > w
h
backstab h.malika
The sun sets.
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. The plain slopes down steeply to the east, and there seems to
be no way to get back up.
[ obvious exits: E W ]
East: The giant blight beetle is here flying around.
A young trolloc is here, growling with a deep bloodlust.
The giant blight beetle is here flying around.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong > w
h
backstab h.malika
The Blight
The Blight is thicker to the south, and probably impassible. To the north
and west, slight gaps in the thick trees allow you to cut a way through.
You are reluctant to approach those dark trees which seem almost eager to
touch. The plain slopes down steeply to the east, and there seems to be no
way to get back up. The Blight is thicker to the south, and probably
impassible. To the north and west, slight gaps in the thick trees allow you
to cut a way through. You are reluctant to approach those dark trees which
seem almost eager to touch.
[ obvious exits: N E W ]

* S HP:Healthy MV:Strong > whe
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > Backstab who?

* S HP:Healthy MV:Strong > Players in your Zone
--------------------
Horror - The Blight
You catch the scent of many horses nearby.

* S HP:Healthy MV:Strong > w
h
backstab h.malika
The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
North: A huge darkhound is here, drooling and snarling.
A torch is here on the ground. [2]
A rat scurries around trying to get out of sight.
*Gretchen* is standing here, riding a bloodstock stallion.
*Malika* is standing here, riding a warhorse.
*Isabel* is standing here, riding a gray palfrey.
*Odon* is standing here, riding a warhorse.
*Cam* is standing here, riding a Domani razor.
*Synthia* is standing here, riding a bloodstock stallion.

* S HP:Healthy MV:Strong > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

You silently approach your victim...


*Gretchen* says 'E rcZH NUDb w pPLAUl'

h
-backstab h.malika
Cancelled.
[hide ]
You attempt to hide yourself.

You silently approach your victim...
*Isabel* gives a shiny copper dagger to *Gretchen*.

=
*Isabel* blasts a rat's right foreleg extremely hard.
A rat panics, and attempts to flee!

*
A rat barely tickles Isabel's body with its hit.
*Isabel* blasts a rat's body into bloody fragments!
A rat is dead! R.I.P.
Your blood freezes as you hear a rat's death cry.
A rat stops following Gretchen.


*Gretchen* stops using a yew staff.


*Malika* makes a strange sound as you place a silver-winged basilard in her back!
Since April 15 2007 you've landed 10277 out of 19746 stabs (52% landed).
*Malika* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Malika*'s death cry.

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