Hello friend!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Maligant
Posts: 8
Joined: Sun Jul 16, 2017 11:50 pm

Hello friend!

Postby Maligant » Fri Apr 20, 2018 3:56 am

Kind of long and spammy. Was a pretty good fight despite a guest appearance. Dixon was unhappy with my "balls" as I think he put it, but sometimes it's just about patience and knowing your enemy.



* S HP:Healthy MV:Tiring >
The day has begun.

* S HP:Healthy MV:Tiring >
Zangief narrates 'Sup'

* S HP:Healthy MV:Tiring > nar nada down at dusty waitin
You narrate 'nada down at dusty waitin'

* S HP:Healthy MV:Strong >
*Dixon* has arrived from the west, riding a |1|.warhorse. <--- Well hello there!

* S HP:Healthy MV:Strong >
*Dixon* tries to slice you, but you parry successfully.

* S HP:Healthy MV:Strong - Dixon: Healthy > kill human
You do the best you can!

* S HP:Healthy MV:Strong - Dixon: Healthy >
You barely lance *Dixon*'s left leg.

* S HP:Healthy MV:Strong - Dixon: Scratched > nar on dixon

*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Scratched MV:Strong - Dixon: Scratched > change mood brave

*Dixon* looks at you.

* S HP:Scratched MV:Strong - Dixon: Scratched >
*Dixon* slices your body hard.

bash
* S HP:Scratched MV:Strong - Dixon: Scratched >
*Dixon* pokes you in the ribs.

* S HP:Scratched MV:Strong - Dixon: Scratched >
*Dixon* tries to slice you, but you deflect the blow.

* S HP:Scratched MV:Strong - Dixon: Scratched > You narrate 'on dixon'

* S HP:Scratched MV:Strong - Dixon: Scratched > Mood changed to: Brave

* S HP:Scratched MV:Strong - Dixon: Scratched > -=+*
*Dixon* slices your body very hard.

*+=-
*Dixon* nods in agreement.

-=
As *Dixon* avoids your bash, you topple over and fall to the ground!
This session you've missed 1 out of 1 bashes (0% landed)

* S HP:Scratched MV:Fresh - Dixon: Scratched >
Zangief narrates 'gonna move blod'

* S HP:Scratched MV:Fresh - Dixon: Scratched > l

*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Scratched MV:Fresh - Dixon: Scratched >
*Dixon* slices your head hard.

* S HP:Scratched MV:Fresh - Dixon: Scratched > Thick Forest
The forest here is just off the road, which you can see through the trees
to the north. The trees are closely packed together, although you can still
move freely between them. To the east, the trees pretty much grow into each
other, forming an impenetrable wall.
[ obvious exits: N S W ]
*Dixon* is here, fighting YOU!, riding a |1|.warhorse.

* S HP:Scratched MV:Fresh - Dixon: Scratched > bash
-=+**+=- -
You dodge a bash from *Dixon* who loses his balance and falls!

=
Your bash at *Dixon* sends him sprawling!
This session you've landed 1 out of 2 bashes (50% landed)

* S HP:Scratched MV:Fresh - Dixon: Scratched >
You lance *Dixon*'s body hard.

* S HP:Scratched MV:Fresh - Dixon: Scratched >
You lance *Dixon*'s body.
*Dixon* tries to slice you, but you parry successfully.

* S HP:Scratched MV:Fresh - Dixon: Scratched > bash
-=+*
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Scratched MV:Fresh - Dixon: Scratched >
*Dixon* slices your body very hard.

* S HP:Hurt MV:Fresh - Dixon: Scratched > bash

*Dixon* slices your left arm.

* S HP:Hurt MV:Fresh - Dixon: Scratched > -=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 2 out of 3 bashes (66% landed)

* S HP:Hurt MV:Fresh - Dixon: Scratched >
You lance *Dixon*'s left leg.

* S HP:Hurt MV:Fresh - Dixon: Scratched >
You lance *Dixon*'s body.

* S HP:Hurt MV:Fresh - Dixon: Scratched > bash
-=+**+=- -
You dodge a bash from *Dixon* who loses his balance and falls!

=
Your bash at *Dixon* sends him sprawling!
This session you've landed 3 out of 4 bashes (75% landed)

* S HP:Hurt MV:Fresh - Dixon: Scratched >
You lance *Dixon*'s body.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You lance *Dixon*'s right leg.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You dodge a bash from *Dixon* who loses his balance and falls!

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
-=+**+=- -=
As *Dixon* avoids your bash, you topple over and fall to the ground!
This session you've missed 2 out of 5 bashes (60% landed)

* S HP:Hurt MV:Fresh - Dixon: Hurt >
*Dixon* tries to slice you, but you deflect the blow.

* S HP:Hurt MV:Fresh - Dixon: Hurt > l dixon

*Dixon* looks around slowly, as if something is hidden in the room.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
Wandering around with a lost look in his eyes, this man seems so
distraught. He has lost a lot and has this emptiness inside of him that
just can't seem to be filled. The only time he feels alive is when
he is fighting the Shadow.

Dixon has some small wounds and bruises.

*Dixon* is using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn around neck> a thin, black chain
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on hands> a pair of steel half-gauntlets embossed with gold filigree
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a dull black shield
<wielded> a scimitar with a hilt of twisted iron
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* S HP:Hurt MV:Fresh - Dixon: Hurt > -=+
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Hurt MV:Fresh - Dixon: Hurt >
*Dixon* slices your right arm hard.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash

*Dixon* slices your right arm very hard.

* S HP:Hurt MV:Fresh - Dixon: Hurt > -=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 4 out of 6 bashes (66% landed)

* S HP:Hurt MV:Fresh - Dixon: Hurt > l
You lance *Dixon*'s body very hard.
Thick Forest
The forest here is just off the road, which you can see through the trees
to the north. The trees are closely packed together, although you can still
move freely between them. To the east, the trees pretty much grow into each
other, forming an impenetrable wall.
[ obvious exits: N S W ]
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You lance *Dixon*'s head.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
-=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 5 out of 7 bashes (71% landed)

* S HP:Hurt MV:Fresh - Dixon: Hurt > l
You lance *Dixon*'s body.
Thick Forest
The forest here is just off the road, which you can see through the trees
to the north. The trees are closely packed together, although you can still
move freely between them. To the east, the trees pretty much grow into each
other, forming an impenetrable wall.
[ obvious exits: N S W ]
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You barely lance *Dixon*'s left leg.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
You try to lance *Dixon*, but he parries successfully.

-=+**+
You dodge a bash from *Dixon* who loses his balance and falls!

=- -=
As *Dixon* avoids your bash, you topple over and fall to the ground!
This session you've missed 3 out of 8 bashes (62% landed)

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
-=+**+=
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Hurt MV:Fresh - Dixon: Hurt >
*Dixon* slices your body very hard.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
*Dixon* slices your body very hard.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash

*Dixon* tries to slice you, but you parry successfully.

-=+**+=- -=
You lance *Dixon*'s body hard.
Your bash at *Dixon* sends him sprawling!
This session you've landed 6 out of 9 bashes (66% landed)

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You try to lance *Dixon*, but he deflects the blow.

* S HP:Hurt MV:Fresh - Dixon: Hurt > bash
They already seem to be stunned.

* S HP:Hurt MV:Fresh - Dixon: Hurt >
You lance *Dixon*'s body very hard.

* S HP:Hurt MV:Fresh - Dixon: Wounded > bash
-=+**+=- -
You dodge a bash from *Dixon* who loses his balance and falls!

=
Your bash at *Dixon* sends him sprawling!
This session you've landed 7 out of 10 bashes (70% landed)

* S HP:Hurt MV:Fresh - Dixon: Wounded >
You lance *Dixon*'s body hard.

* S HP:Hurt MV:Fresh - Dixon: Wounded >
You try to lance *Dixon*, but he deflects the blow.

* S HP:Hurt MV:Fresh - Dixon: Wounded > bash
You dodge a bash from *Dixon* who loses his balance and falls!

-=+**+=- -=
*Dixon* screams loudly!
Your bash at *Dixon* sends him sprawling!
This session you've landed 8 out of 11 bashes (72% landed)

* S HP:Hurt MV:Fresh - Dixon: Wounded >
You lance *Dixon*'s right foot.

* S HP:Hurt MV:Fresh - Dixon: Wounded > chu
You chuckle politely.

* S HP:Hurt MV:Fresh - Dixon: Wounded >
You lance *Dixon*'s body very hard.

* S HP:Hurt MV:Fresh - Dixon: Wounded > bash
They already seem to be stunned.

* S HP:Hurt MV:Fresh - Dixon: Wounded >
*DIXON* PANICS AND ATTEMPTS TO FLEE!

bash
* S HP:Hurt MV:Fresh - Dixon: Wounded >
*Dixon* leaves north riding a warhorse.

* S HP:Hurt MV:Fresh > Bash who?

* S HP:Hurt MV:Full > n
kill human
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving »»east»»
*Dixon* is standing here, riding a |1|.warhorse.

* S HP:Hurt MV:Full > You lance *Dixon*'s left arm hard.

* S HP:Hurt MV:Full - Dixon: Wounded > bash
-=+**+=-
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Hurt MV:Full - Dixon: Wounded >
*Dixon* slices your left arm very hard.

* S HP:Wounded MV:Full - Dixon: Wounded > bash

*Dixon* slices your right foot hard.

* S HP:Wounded MV:Full - Dixon: Wounded > -=+**+=- -
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You're in no position to do anything aggressive.

* S HP:Wounded MV:Full - Dixon: Wounded >
*Dixon* slices your right leg hard.

* S HP:Wounded MV:Full - Dixon: Wounded >
*Dixon* nods to himself, he must need reassurance.

* S HP:Wounded MV:Full - Dixon: Wounded >
*Dixon* slices your body very hard.

* S HP:Wounded MV:Full - Dixon: Wounded > bash
-=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 9 out of 12 bashes (75% landed)

* S HP:Wounded MV:Full - Dixon: Wounded >
You lance *Dixon*'s body hard.

* S HP:Wounded MV:Full - Dixon: Wounded >
You try to lance *Dixon*, but he deflects the blow.

* S HP:Wounded MV:Full - Dixon: Wounded > bash
They already seem to be stunned.

* S HP:Wounded MV:Full - Dixon: Wounded >
You try to lance *Dixon*, but he parries successfully.

* S HP:Wounded MV:Full - Dixon: Wounded > bash
-=+**
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Wounded MV:Full - Dixon: Wounded >
*Dixon* slices your left arm hard.

* S HP:Wounded MV:Full - Dixon: Wounded >
*Dixon* slices your right foot.

* S HP:Wounded MV:Full - Dixon: Wounded > bash
-=+**+=- -
*Dixon* slices your right arm.
You try to lance *Dixon*, but he parries successfully.
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You're in no position to do anything aggressive.

* S HP:Wounded MV:Full - Dixon: Wounded > bash

*Dixon* slices your left arm hard.

* S HP:Wounded MV:Full - Dixon: Wounded > *Dixon* slices your body very hard.
You try to lance *Dixon*, but he deflects the blow.

-=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 10 out of 13 bashes (76% landed)

* S HP:Battered MV:Full - Dixon: Wounded > l
The Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving »»east»»
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Battered MV:Full - Dixon: Wounded >
You lance *Dixon*'s head.

* S HP:Battered MV:Full - Dixon: Wounded > nar losin this fight
You lance *Dixon*'s right arm hard.
You narrate 'losin this fight'

* S HP:Wounded MV:Fresh - Dixon: Wounded > bash
-=+**+=-
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Wounded MV:Fresh - Dixon: Wounded >
Zangief narrates 'yeah?'

* S HP:Wounded MV:Fresh - Dixon: Wounded >
*Dixon* slices your right arm hard.

* S HP:Battered MV:Fresh - Dixon: Wounded >
*Dixon* slices your body.

* S HP:Battered MV:Fresh - Dixon: Wounded > bash
-=+**+=
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Battered MV:Fresh - Dixon: Wounded >
*Dixon* slices your body very hard.

* S HP:Battered MV:Fresh - Dixon: Wounded > nar batt vs wound atm

*Dixon* slices your right foot hard.

* S HP:Battered MV:Fresh - Dixon: Wounded > bash
You narrate 'batt vs wound atm'

* S HP:Battered MV:Fresh - Dixon: Wounded > -=+**+=- -
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You're in no position to do anything aggressive.

* S HP:Battered MV:Fresh - Dixon: Wounded >
*Dixon* slices your body hard.

* S HP:Battered MV:Fresh - Dixon: Wounded >
*Dixon* slices your body hard.

* S HP:Beaten MV:Fresh - Dixon: Wounded > bash
change mood wimpy
f
Cancelled.
Mood changed to: Wimpy

* S HP:Beaten MV:Fresh - Dixon: Wounded > You panic and attempt to flee!


You flee head over heels.
Thick Forest
[ obvious exits: S W ]

* S HP:Beaten MV:Full > w

*Dixon* has arrived from the south, riding a |1|.warhorse.

* S HP:Battered MV:Full > *Dixon* slices your body.
No way! You're fighting for your life!

s
* S HP:Battered MV:Full - Dixon: Wounded > No way! You're fighting for your life!

* S HP:Battered MV:Full - Dixon: Wounded > f
s
s
You panic and attempt to flee! <--- To camp or not to camp, that is the question...let's try fd fade for once we never go there anymore.

s
s
s
You flee head over heels.
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving »»east»»
Thick Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

* S HP:Battered MV:Full > Thick Forest
[ obvious exits: N S W ]

* S HP:Battered MV:Full > Alongside a Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv

w
* S HP:Battered MV:Full > Atop a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv

s
* S HP:Battered MV:Full > Foot of a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
A tough Shienaran soldier waits here, riding a |1|.dun mare.

* S HP:Battered MV:Full > s
Curve in the Road
[ obvious exits: N E W ]

* S HP:Battered MV:Full > Alas, you cannot go that way...

* S HP:Battered MV:Full > Alas, you cannot go that way...

* S HP:Battered MV:Full > w
s
Southward Bend
[ obvious exits: N E S W ]

* S HP:Battered MV:Full > Road Around a Hill
[ obvious exits: N W ]

* S HP:Battered MV:Full > w
Fal Dara Road
[ obvious exits: E S ]

* S HP:Battered MV:Full > s
w
On the Long Road
[ obvious exits: N E S W ]

* S HP:Battered MV:Full > Mouth of the Gorge
[ obvious exits: N E ]
A hound of the shadow smells blood in the air.
A hound of the shadow smells blood in the air.

* S HP:Battered MV:Strong > kill human
kill human
They aren't here.

* S HP:Battered MV:Strong > kill human
They aren't here.

* S HP:Battered MV:Strong > kill human
They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > kill human
They aren't here.

* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > kill human
They aren't here.

* S HP:Battered MV:Strong > kill human
They aren't here.

* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > kill human
They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

kill human
* S HP:Battered MV:Strong > They aren't here.

* S HP:Battered MV:Strong > They aren't here.

* S HP:Battered MV:Strong > kill human

*Dixon* has arrived from the east, riding a |1|.warhorse.

* S HP:Battered MV:Strong > kill human
You try to lance *Dixon*, but he parries successfully.

* S HP:Battered MV:Strong - Dixon: Wounded > You do the best you can!

* S HP:Battered MV:Strong - Dixon: Wounded > change mood brave
Mood changed to: Brave

* S HP:Battered MV:Strong - Dixon: Wounded > bash
change mood wimpy
-f
Cancelled.
Mood changed to: Wimpy

* S HP:Battered MV:Strong - Dixon: Wounded > w
You panic and attempt to flee!

kill human
You flee head over heels.
On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
Mouth of the Gorge
[ obvious exits: N E ]
There are some tracks of a trolloc leaving »»east»»
*Dixon* is standing here, riding a |1|.warhorse.
A hound of the shadow smells blood in the air.
A hound of the shadow smells blood in the air.

* S HP:Battered MV:Strong > You try to lance *Dixon*, but he parries successfully.

* S HP:Battered MV:Strong - Dixon: Wounded > change mood brave

*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Beaten MV:Strong - Dixon: Wounded >
A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow barely tickles Dixon's head with her hit.
A hound of the shadow tries to hit Dixon, but he parries successfully.
A hound of the shadow tries to hit Dixon, but he deflects the blow.
*Dixon* slices your right arm hard.
Your heartbeat calms down more as you feel less panicked.

* S HP:Beaten MV:Fresh - Dixon: Wounded > change mood wimpy
f
w

A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow tries to hit Dixon, but he parries successfully.
*Dixon* slices your left hand hard.

* S HP:Beaten MV:Fresh - Dixon: Wounded > Mood changed to: Brave

* S HP:Beaten MV:Fresh - Dixon: Wounded > Mood changed to: Wimpy

* S HP:Beaten MV:Fresh - Dixon: Wounded > You panic and attempt to flee!


A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow tickles Dixon's body with her hit.

You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some tracks of an animal leaving vvsouthvv
Dead-End
[ obvious exits: E ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A creature with leathery wings observes you.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A darkhound is here, howling.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Full > e
s
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of an animal leaving vvsouthvv

* S HP:Beaten MV:Full > kill human
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
*Dixon* is here, fighting a hound of the shadow, riding a |1|.warhorse.
A hound of the shadow is here, fighting Dixon.
A hound of the shadow is here, fighting Dixon.

* S HP:Beaten MV:Full > You lance *Dixon*'s head.

change mood brave
* S HP:Beaten MV:Full - a hound of the shadow: Scratched - Dixon: Wounded > Mood changed to: Brave

* S HP:Beaten MV:Full - a hound of the shadow: Scratched - Dixon: Wounded > kill human

You tickle *Dixon*'s left leg with your lance.
*Dixon* slices a hound of the shadow's body into bloody fragments!
A hound of the shadow barely tickles Dixon's right hand with her hit.
A hound of the shadow barely hits Dixon's left arm.
You dodge a bash from *Dixon* who loses his balance and falls!

* S HP:Beaten MV:Full - a hound of the shadow: Hurt - Dixon: Wounded > You do the best you can!

* S HP:Beaten MV:Full - a hound of the shadow: Hurt - Dixon: Wounded > bash
-=+**+
*Dixon* slices a hound of the shadow's body into bloody fragments!
A hound of the shadow tickles Dixon's left leg with her hit.
A hound of the shadow tries to hit Dixon, but he deflects the blow.

=
*DIXON* PANICS AND ATTEMPTS TO FLEE!

-
*Dixon* leaves north riding a warhorse.

-=
They're not here anymore!

* S HP:Beaten MV:Full >
A hound of the shadow leaves north.
A hound of the shadow leaves north.

* S HP:Beaten MV:Full >
*Dixon* has arrived from the north, riding a |2|.warhorse.

kill human
* S HP:Beaten MV:Full >
*Dixon* slices your body.

* S HP:Beaten MV:Full - Dixon: Wounded > You do the best you can!

* S HP:Beaten MV:Full - Dixon: Wounded > change mood wimpy
You lance *Dixon*'s body hard.
Mood changed to: Wimpy

f
* S HP:Beaten MV:Full - Dixon: Wounded > You panic and attempt to flee!

w
kill human
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving »»east»»
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A creature with leathery wings observes you.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A darkhound is here, howling.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Full > They aren't here.

o S HP:Beaten MV:Full > e
kill human
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
*Dixon* is standing here, riding a |1|.warhorse.

* S HP:Beaten MV:Full > kill human
*Dixon* slices your body hard.
You do the best you can!

* S HP:Beaten MV:Full - Dixon: Wounded > You do the best you can!

* S HP:Beaten MV:Full - Dixon: Wounded > f

A hound of the shadow has arrived from the south.

* S HP:Beaten MV:Full - Dixon: Wounded > You panic and attempt to flee!


A hound of the shadow tries to hit Dixon, but he deflects the blow.


A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow tries to hit Dixon, but he parries successfully.


You flee head over heels.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^

* S HP:Beaten MV:Full > n
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A hound of the shadow is here, fighting Dixon.
A hound of the shadow is here, fighting Dixon.
*Dixon* is here, fighting a hound of the shadow, riding a |1|.warhorse.

* S HP:Beaten MV:Full > kill human

*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Full - a hound of the shadow: Scratched - Dixon: Wounded > w

*Dixon* slices a hound of the shadow's body into bloody fragments!
A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow tries to hit Dixon, but he deflects the blow.

* S HP:Beaten MV:Full - a hound of the shadow: Hurt - Dixon: Wounded >
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Full - a hound of the shadow: Hurt - Dixon: Wounded >
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Full - a hound of the shadow: Hurt - Dixon: Wounded > change mood brave

*Dixon* leaves west riding a warhorse.

* S HP:Beaten MV:Full > st

*Dixon* has arrived from the west, riding a |2|.warhorse.

* S HP:Beaten MV:Full >
*Dixon* tries to slice you, but you parry successfully.

w
* S HP:Beaten MV:Full - Dixon: Wounded >
*Dixon* slices your body hard.
You wish that your wounds would stop BLEEDING so much!

A hound of the shadow tries to hit Dixon, but he parries successfully.
A hound of the shadow tries to hit Dixon, but he deflects the blow.

* S HP:Beaten MV:Full - Dixon: Wounded > kill human
You do the best you can!

* S HP:Beaten MV:Full - Dixon: Wounded > No way! You're fighting for your life!

change mood wimpy
* S HP:Beaten MV:Full - Dixon: Wounded > Mood changed to: Brave

f
* S HP:Beaten MV:Full - Dixon: Wounded > Do you not consider fighting as standing?

* S HP:Beaten MV:Full - Dixon: Wounded > No way! You're fighting for your life!

* S HP:Beaten MV:Full - Dixon: Wounded > You do the best you can!

* S HP:Beaten MV:Full - Dixon: Wounded > Mood changed to: Wimpy

* S HP:Beaten MV:Full - Dixon: Wounded > You panic and attempt to flee!


A hound of the shadow tries to hit Dixon, but he deflects the blow.
A hound of the shadow tries to hit Dixon, but he parries successfully.


You flee head over heels.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
A creature with leathery wings observes you.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A darkhound is here, howling.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Full > kill human
kill human
kill human
They aren't here.

o S HP:Beaten MV:Full > They aren't here.

o S HP:Beaten MV:Full > They aren't here.

o S HP:Beaten MV:Full >
*Dixon* has arrived from the east, riding a |1|.warhorse.
*Dixon* tries to slice you, but you parry successfully.

change mood wimpy
* S HP:Beaten MV:Full - Dixon: Wounded > f
Mood changed to: Wimpy

* S HP:Beaten MV:Full - Dixon: Wounded > w
You panic and attempt to flee!

kill human

You dodge a bash from *Dixon* who loses his balance and falls!

change mood brave
You flee head over heels.
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A hound of the shadow smells blood in the air.
A hound of the shadow smells blood in the air.
Dead-End
[ obvious exits: E ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
Overgrown grass surrounds an old ramshackle wagon missing one of its wheels.
*Dixon* is sitting here, riding a |1|.warhorse.
A creature with leathery wings observes you.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A darkhound is here, howling.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A silent, black-robed figure watches you from afar.

* S HP:Beaten MV:Full > You try to lance *Dixon*, but he parries successfully.

* S HP:Beaten MV:Full - Dixon: Wounded > Mood changed to: Brave

bash
* S HP:Beaten MV:Full - Dixon: Wounded > You lance *Dixon*'s left leg.
A draghkar joins your fight!
A Gho'hlem trolloc joins a draghkar's fight!
A darkhound joins a draghkar's fight!
A Gho'hlem trolloc joins a draghkar's fight!
A myrddraal joins a draghkar's fight!

-=+**+=- -
A myrddraal slashes Dixon's body.
A Gho'hlem trolloc crushes Dixon's left leg.
A darkhound tries to hit Dixon, but he parries successfully.
A Gho'hlem trolloc barely crushes Dixon's body.
A draghkar tickles Dixon's left arm with his hit.

=
As *Dixon* avoids your bash, you topple over and fall to the ground!
This session you've missed 4 out of 14 bashes (71% landed)

* S HP:Beaten MV:Full - Dixon: Battered >
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Full - Dixon: Battered > st

A myrddraal slashes Dixon's left foot.
A Gho'hlem trolloc barely crushes Dixon's head.
A darkhound hits Dixon's body.
A Gho'hlem trolloc crushes Dixon's body.
A draghkar tries to hit Dixon, but he parries successfully.
*Dixon* slices your right leg hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Full - Dixon: Battered > change mood wimpy
Do you not consider fighting as standing?

* S HP:Beaten MV:Full - Dixon: Battered > Mood changed to: Wimpy

* S HP:Beaten MV:Full - Dixon: Battered > f

A myrddraal slashes Dixon's head.
A Gho'hlem trolloc crushes Dixon's body.
A darkhound barely hits Dixon's left leg.
A Gho'hlem trolloc crushes Dixon's body.
A draghkar tries to hit Dixon, but he parries successfully.
You lance *Dixon*'s right leg hard.

* S HP:Beaten MV:Full - Dixon: Beaten > PANIC! You couldn't escape!

* S HP:Beaten MV:Full - Dixon: Beaten > f

You dodge a bash from *Dixon* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Full - Dixon: Beaten > s
You panic and attempt to flee!


A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.

e
n

A myrddraal slashes Dixon's body.
A Gho'hlem trolloc crushes Dixon's body.
A darkhound hits Dixon's body.
A Gho'hlem trolloc crushes Dixon's right leg.
A draghkar barely tickles Dixon's body with his hit.


*DIXON* PANICS AND ATTEMPTS TO FLEE!

You flee head over heels. <------ Okay. So none of that worked out like I thought it would. Camp it is!
Tight Turn
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A hound of the shadow smells blood in the air.
Mouth of the Gorge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^
A hound of the shadow smells blood in the air.

* S HP:Beaten MV:Strong > On the Long Road
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Strong > Fal Dara Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

e
* S HP:Beaten MV:Strong > Road Around a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Strong > n
n
n
Southward Bend
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Beaten MV:Strong > e
On a Cliff
[ obvious exits: N S ]
A Shienaran scout blends into the surroundings here.

* S HP:Beaten MV:Strong > Break in the Hills
[ obvious exits: E S W ]

* S HP:Beaten MV:Strong > n
Beginning of a Dusty Road
[ obvious exits: N E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Strong > n
n
The Dusty Road
[ obvious exits: N E S W ]

* S HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^

* S HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving »»east»»

* S HP:Beaten MV:Strong > w
Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
Stalking within the shadows, a man watches you in anger.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Strong > w
w
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

* S HP:Beaten MV:Strong > On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Strong > w
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

w
* S HP:Beaten MV:Strong > A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A black wolf growls loudly, poised to leap.
A cute brown deer eyes you nervously.

* S HP:Beaten MV:Strong > n
A black wolf tries to hit you, but you deflect the blow.
You lance a black wolf's body into bloody fragments!
A black wolf tries to hit you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!

n
* S HP:Beaten MV:Strong - a black wolf: Hurt > n
No way! You're fighting for your life!

n
* S HP:Beaten MV:Strong - a black wolf: Hurt > No way! You're fighting for your life!

* S HP:Beaten MV:Strong - a black wolf: Hurt > No way! You're fighting for your life!

f
* S HP:Beaten MV:Strong - a black wolf: Hurt > You panic and attempt to flee!

n
n
n

A black wolf tries to hit you, but you parry successfully.

You flee head over heels.
Rolling Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Strong > Alas, you cannot go that way...

* S HP:Beaten MV:Strong > w
w
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»

w
* S HP:Beaten MV:Strong > w
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Strong > w
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv

w
* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
The lone wolf is slinking about in the shadows.

* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A giant bee preys on small animals.

whe
* S HP:Beaten MV:Strong > Players in your Zone
--------------------
Maligant - Forested Borderlands
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Strong > n
Forested Borderlands
[ obvious exits: E S ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A jaguar, chewing on its prey, looks at you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Beaten MV:Strong > e
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
The corpse of a spotted jaguar is lying here.
A short, shifty-eyed man eyes you calmly.

* S HP:Beaten MV:Strong > w
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A jaguar, chewing on its prey, looks at you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

kill human
* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > kill human
kill human
A jaguar tries to hit you, but you parry successfully. <----- Hrrrmmm *strokes chin* was that ^ who I thought it was?
They aren't here.

* S HP:Beaten MV:Strong - a jaguar: Healthy > They aren't here.

* S HP:Beaten MV:Strong - a jaguar: Healthy > kill human
kill human
They aren't here.

* S HP:Beaten MV:Strong - a jaguar: Healthy > They aren't here.

* S HP:Beaten MV:Strong - a jaguar: Healthy > kill human

*Dixon* has arrived from the east, riding a |1|.warhorse.

kill human
* S HP:Beaten MV:Strong - a jaguar: Healthy > You do the best you can!

* S HP:Beaten MV:Strong - a jaguar: Healthy > You do the best you can!

* S HP:Beaten MV:Strong - a jaguar: Healthy >
You lance a jaguar's head into bloody fragments!
A shivering tree tries to hit Dixon, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
A jaguar tries to hit you, but you deflect the blow.

* S HP:Beaten MV:Strong - a jaguar: Hurt > f
You panic and attempt to flee!


*DIXON* PANICS AND ATTEMPTS TO FLEE!


*Dixon* leaves south riding a warhorse.


You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
The corpse of a spotted jaguar is lying here.
A short, shifty-eyed man eyes you calmly. <---- Hello friend Dougan.

kill human
* S HP:Beaten MV:Strong > They aren't here.

kill human
* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > kill human
They aren't here.

kill human
* S HP:Beaten MV:Strong > kill human
*Dixon* has arrived from the west, riding a |1|.warhorse.
You try to lance *Dixon*, but he parries successfully.

* S HP:Beaten MV:Strong - Dixon: Beaten > kill human
You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Beaten > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Beaten > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Beaten > change mood brave

You try to lance *Dixon*, but he deflects the blow.
Dougan Revarnan joins your fight!
Dougan Revarnan smirks triumphantly as the air catches fire.
The air around Dixon's eyes seems to catch fire, blinding him. <---- My boi!

* S HP:Beaten MV:Strong - Dixon: Beaten > Mood changed to: Brave

* S HP:Beaten MV:Strong - Dixon: Beaten > bash
-=+*
Dougan Revarnan laughs a cold, dark laugh that chills the air.
Dixon shivers from an icy cold force sent by Dougan Revarnan.


*DIXON* PANICS AND ATTEMPTS TO FLEE!

*+=
Dougan Revarnan barely slashes Dixon's right arm.

-
*Dixon* leaves north riding a warhorse.

-=
They're not here anymore!

* S HP:Beaten MV:Strong > kill human
kill human
*Dixon* has arrived from the north, riding a |2|.warhorse.
You lance *Dixon*'s body.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
kill human
*Dixon* tries to slice you, but you parry successfully.
You barely lance *Dixon*'s body.
*DIXON* PANICS AND ATTEMPTS TO FLEE!
*Dixon* leaves south riding a warhorse.
They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

kill human
* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > s
They aren't here.

kill human
* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Strong > e
They aren't here.

* S HP:Beaten MV:Strong > kill human
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
The lone wolf is slinking about in the shadows.

e
* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv

e
* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Strong > s
They aren't here.

* S HP:Beaten MV:Strong > kill human
Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

* S HP:Beaten MV:Strong > e
They aren't here.

* S HP:Beaten MV:Strong > kill human
Alas, you cannot go that way...

* S HP:Beaten MV:Strong > *Dixon* has arrived from the west, riding a |1|.warhorse.
You lance *Dixon*'s left arm hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Strong - Dixon: Critical > en
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human

You try to lance *Dixon*, but he deflects the blow.

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
*Dixon* leaves west riding a warhorse.
*Dixon* has arrived from the west, riding a |2|.warhorse.
You lance *Dixon*'s right leg hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

kill human
* S HP:Beaten MV:Strong - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Strong - Dixon: Critical > kill human
*Dixon* tries to slice you, but you dodge the attack.
You lance *Dixon*'s body.
*DIXON* PANICS AND ATTEMPTS TO FLEE!
*Dixon* leaves north riding a warhorse.
They aren't here.

* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > kill human
They aren't here.

* S HP:Beaten MV:Strong > They aren't here.

* S HP:Beaten MV:Strong > n
e
e
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west«« <---- whoops
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ««west««
A short, shifty-eyed man eyes you calmly.

* S HP:Beaten MV:Tiring > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»

e
* S HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»

kill human
* S HP:Beaten MV:Tiring > kill human
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

* S HP:Beaten MV:Tiring > kill human
Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > w
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

s
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

s
* S HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of an animal leaving ^^north^^
A black cat meanders to an unknown destination.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
A cute brown deer eyes you nervously.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
kill human
kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

whe
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > kill human
Players in your Zone
--------------------
Maligant - A Shady Valley

* S HP:Beaten MV:Tiring > They aren't here.

change mood brave
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > Mood changed to: Brave

* S HP:Beaten MV:Tiring > whe
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > Players in your Zone
--------------------
Maligant - A Shady Valley

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > whe
kill human
Players in your Zone
--------------------
Maligant - A Shady Valley

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > n
They aren't here.

* S HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
A black cat meanders to an unknown destination.

* S HP:Beaten MV:Tiring > whe
kill human
kill human
Players in your Zone
--------------------
Maligant - A Forested Path Through the Borderlands
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

kill human
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring >
*Dixon* has arrived from the north, riding a |1|.warhorse.

* S HP:Beaten MV:Tiring >
*Dixon* leaves south riding a warhorse. <----- Noooooo...and gone. Sad times.

kill human
s
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > e
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
A cute brown deer eyes you nervously.

* S HP:Beaten MV:Tiring > e
e
e
A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv

e
* S HP:Beaten MV:Tiring > e
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving »»east»»
Stalking within the shadows, a man watches you in anger.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Tiring > e
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving ««west««

e
* S HP:Beaten MV:Tiring > e
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
Stalking within the shadows, a man watches you in anger.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

e
* S HP:Beaten MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

e
* S HP:Beaten MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
The short gray wolf bitch is foraging for food here.

kill human
* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > Alas, you cannot go that way...

* S HP:Beaten MV:Tiring > They aren't here.

s
* S HP:Beaten MV:Tiring > s
They aren't here.

* S HP:Beaten MV:Tiring > e
They aren't here.

* S HP:Beaten MV:Tiring > e
They aren't here.

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
A raven is visible flying high in the sky.

* S HP:Beaten MV:Tiring > kill human
kill human
kill human
Your heartbeat calms down more as you feel less panicked.
The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
A squat border stone juts from the soil.

whe
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > Players in your Zone
--------------------
Maligant - The Dusty Road

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > whe
They aren't here.

kill human
* S HP:Beaten MV:Tiring > They aren't here.

w
* S HP:Beaten MV:Tiring > Players in your Zone
--------------------
Maligant - The Dusty Road

* S HP:Beaten MV:Tiring > w
They aren't here.

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > n
n
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
A raven is visible flying high in the sky.

kill human
* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > w
They aren't here.

w
* S HP:Beaten MV:Tiring > w
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > w
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving ««west««
The short gray wolf bitch is foraging for food here.

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

kill human
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

w
* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > whe
w
Players in your Zone
--------------------
Maligant - The Dusty Road
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A Shienaran scout blends into the surroundings here.

* S HP:Beaten MV:Tiring > w
kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > whe
Players in your Zone
--------------------
Maligant - The Dusty Road
You catch a faint scent of a horse nearby.

w
* S HP:Beaten MV:Tiring > kill human
kill human
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > kill human
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

w
* S HP:Beaten MV:Tiring > kill human
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««

* S HP:Beaten MV:Tiring > They aren't here.

whe
* S HP:Beaten MV:Tiring > kill human
Players in your Zone
--------------------
Maligant - On a Hillside

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > w
kill human
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
Stalking within the shadows, a man watches you in anger.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Tiring > e
They aren't here.

* S HP:Beaten MV:Tiring > On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««

s
* S HP:Beaten MV:Tiring > s
s
Green Hills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A young and strong buck is here, munching some grass.

s
* S HP:Beaten MV:Tiring > A Fallow Field
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
A pale man wearing farming clothes angrily approaches you.

s
* S HP:Beaten MV:Tiring > A Few Pigpens
[ obvious exits: N S ]
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
A pale man wearing farming clothes angrily approaches you.

* S HP:Beaten MV:Tiring > A Cow Pasture
[ obvious exits: N E ]
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A wild hog snorts angrily, pawing at the ground.
A Shienaran scout blends into the surroundings here.

* S HP:Beaten MV:Tiring > whe
Alas, you cannot go that way...

* S HP:Beaten MV:Tiring > kill human
Players in your Zone
--------------------
Maligant - A Cow Pasture

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > n
n
e
A Few Pigpens
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A pale man wearing farming clothes angrily approaches you.

e
* S HP:Beaten MV:Tiring > A Fallow Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving ««west««
A pale man wearing farming clothes angrily approaches you.

* S HP:Beaten MV:Tiring > s
Mushroom Field
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.

* S HP:Beaten MV:Winded > s
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

s
* S HP:Beaten MV:Winded > s
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Winded > s
Between Two Cliffs
[ obvious exits: N S ]

s
* S HP:Beaten MV:Winded > Curve in the Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

whe
* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Players in your Zone
--------------------
Maligant - Curve in the Road

* S HP:Beaten MV:Winded > e
s
s
Foot of a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
A tough Shienaran soldier waits here, riding a |1|.dun mare.

s
* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > w
w
Curve in the Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

s
* S HP:Beaten MV:Winded > Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Beaten MV:Winded > Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Winded > w
s
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Beaten MV:Winded > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Winded > whe
Players in your Zone
--------------------
Maligant - On the Long Road


Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ««west««

* S HP:Beaten MV:Winded > They aren't here.

whe
* S HP:Beaten MV:Winded > kill human
Players in your Zone
--------------------
Maligant - Road Around a Hill

* S HP:Beaten MV:Winded > n
They aren't here.

* S HP:Beaten MV:Winded > kill human
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Beaten MV:Winded > kill human
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > whe
kill human
kill human
Players in your Zone
--------------------
Maligant - Southward Bend

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > n
They aren't here.

* S HP:Beaten MV:Winded > n
n
On a Cliff
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A Shienaran scout blends into the surroundings here.

n
* S HP:Beaten MV:Winded > n
Break in the Hills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

w
* S HP:Beaten MV:Winded > Pond Between The Hills
[ obvious exits: E S ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Winded > n

* S HP:Beaten MV:Winded > n
Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > e
e
Break in the Hills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»

* S HP:Beaten MV:Winded > n
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Winded > n
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving »»east»»

* S HP:Beaten MV:Winded > w
w
w
Brown Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

* S HP:Beaten MV:Winded > Green Hills
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving ^^north^^

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

whe
* S HP:Beaten MV:Winded > Players in your Zone
--------------------
Maligant - Green Hills

* S HP:Beaten MV:Winded > kill human
They aren't here.

* S HP:Beaten MV:Winded > n
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv

* S HP:Beaten MV:Winded > w
w
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
Stalking within the shadows, a man watches you in anger.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.

* S HP:Beaten MV:Winded > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
A cute brown deer eyes you nervously.

* S HP:Beaten MV:Weary > whe
Players in your Zone
--------------------
Maligant - A Gentle Slope

* S HP:Beaten MV:Weary > w
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««

* S HP:Beaten MV:Weary > whe
Players in your Zone
--------------------
Maligant - A Shady Valley

* S HP:Beaten MV:Weary > w
Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A black wolf growls loudly, poised to leap.

* S HP:Beaten MV:Weary > whe
Players in your Zone
--------------------
Maligant - Rolling Hills

* S HP:Beaten MV:Weary > n
n
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Weary > whe
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»

* S HP:Beaten MV:Weary > Players in your Zone
--------------------
Maligant - A Forested Path Through the Borderlands

w
* S HP:Beaten MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv

* S HP:Beaten MV:Weary > w
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Beaten MV:Weary > w
Your heartbeat calms down more as you feel less panicked.
Zangief narrates 'oh'
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

* S HP:Battered MV:Winded > w
w
w
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««

* S HP:Battered MV:Winded > Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
The lone wolf is slinking about in the shadows.

* S HP:Battered MV:Winded > Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A giant bee preys on small animals.

* S HP:Battered MV:Winded > n
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A jaguar, chewing on its prey, looks at you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

n
* S HP:Battered MV:Winded > n
Alas, you cannot go that way...

* S HP:Battered MV:Winded > Alas, you cannot go that way...

e
* S HP:Battered MV:Winded > Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

n
* S HP:Battered MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

* S HP:Battered MV:Winded > n
n
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving vvsouthvv

* S HP:Battered MV:Winded > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving vvsouthvv

* S HP:Battered MV:Winded > s
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

* S HP:Battered MV:Winded > e
Alas, you cannot go that way...

* S HP:Battered MV:Winded > s
e
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

e
* S HP:Battered MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving »»east»»

* S HP:Battered MV:Weary > s
s
A giant bee has arrived from the south.
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A panther stalks through the wilderness.

* S HP:Battered MV:Weary > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

* S HP:Battered MV:Weary > whe
e
Players in your Zone
--------------------
Maligant - Forested Borderlands

* S HP:Battered MV:Weary > s
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Weary > Forested Borderlands
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

* S HP:Battered MV:Weary > e
Alas, you cannot go that way...

s
* S HP:Battered MV:Weary > Alas, you cannot go that way...

* S HP:Battered MV:Weary > l
Forested Borderlands
Movement in any direction through this dense forest is hampered by the thick
growth of trees that seems to be the characteristic of this forest. The
intertwined branches make a shelter that makes it hard for light to filter in
during the day, and making it pitch black at night. More forest lies to the
north, east, and west.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

* S HP:Battered MV:Weary > n
e
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv

* S HP:Battered MV:Weary > s
Forested Borderlands
[ obvious exits: N E ]
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > s
Alas, you cannot go that way...

* S HP:Battered MV:Weary > e
s
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A black wolf growls loudly, poised to leap.

* S HP:Battered MV:Weary > s
Angling Slope
[ obvious exits: N E S W U ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > e
Low Slope
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > whe
Players in your Zone
--------------------
Maligant - Low Slope

* S HP:Battered MV:Weary > whe
Players in your Zone
--------------------
Maligant - Low Slope

* S HP:Battered MV:Weary > l
Low Slope
Trees and bushes jut out of the slope at odd angles. The ground is rich
with leaves that had fallen over the centuries. The slope angles downward
to a little stream to the north. Signs of an old forest that had grown on
these hills can be seen to the east and south. A little to the west, the
slope descends even further. It would not take much more than dropping a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > e
Forested Hills
[ obvious exits: N S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
A cute brown deer eyes you nervously.
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Weary > s
Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
A spotted jaguar opens its eyes lazily.

* S HP:Battered MV:Weary > e
A Clear Stream
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Weary > e
e
A Fallow Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ««west««
A young and strong buck is here, munching some grass.

* S HP:Battered MV:Weary > Mushroom Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
A pale man wearing farming clothes angrily approaches you.
Stalking within the shadows, a man watches you in anger.
Stalking within the shadows, a man watches you in anger.

* S HP:Battered MV:Weary > e
e
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Weary > Thick Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Battered MV:Haggard > n
n
Thick Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Battered MV:Haggard > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Haggard > n
Thick Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Haggard > s
e
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Haggard > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - The Dusty Road

* S HP:Battered MV:Haggard > w
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Haggard > n
Thick Forest
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Thick Forest

* S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Thick Forest

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > whe
l
Players in your Zone
--------------------
Maligant - Thick Forest

* S HP:Battered MV:Haggard > Thick Forest
You feel very peaceful here, standing underneath the beautiful, ancient trees
of this forest. The forest thickens as you proceed eastwards and northwards,
until it forms an impenetrable wall of trees. To your south, you can see the
old road winding its way through the forest, and to the west, the forest
lightens considerably.
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

l
* S HP:Battered MV:Haggard > Thick Forest
You feel very peaceful here, standing underneath the beautiful, ancient trees
of this forest. The forest thickens as you proceed eastwards and northwards,
until it forms an impenetrable wall of trees. To your south, you can see the
old road winding its way through the forest, and to the west, the forest
lightens considerably.
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > l
kill human
Thick Forest
You feel very peaceful here, standing underneath the beautiful, ancient trees
of this forest. The forest thickens as you proceed eastwards and northwards,
until it forms an impenetrable wall of trees. To your south, you can see the
old road winding its way through the forest, and to the west, the forest
lightens considerably.
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Weary > stat
You are a 654 year old male trolloc hunter.
Your height is 6 feet, 8 inches, and you weigh 232.0 lbs.
You are carrying 4.4 lbs and wearing 60.1 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 166, Dodging bonus: 79, Parrying bonus: 93, Total def: 172
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 73% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- SNEAK

BMI = 0.3625
l
* S HP:Battered MV:Weary > Thick Forest
You feel very peaceful here, standing underneath the beautiful, ancient trees
of this forest. The forest thickens as you proceed eastwards and northwards,
until it forms an impenetrable wall of trees. To your south, you can see the
old road winding its way through the forest, and to the west, the forest
lightens considerably.
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

Maligant
Posts: 8
Joined: Sun Jul 16, 2017 11:50 pm

Re: Hello friend!

Postby Maligant » Fri Apr 20, 2018 3:57 am

* S HP:Battered MV:Weary > s
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Weary > whe
Players in your Zone
--------------------
Maligant - The Dusty Road

* S HP:Battered MV:Weary > l
The Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* S HP:Battered MV:Weary > n
Thick Forest
[ obvious exits: S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Weary > w
w
Edge of the Forest
[ obvious exits: E S W ]

* S HP:Battered MV:Weary > w
Brown Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

w
* S HP:Battered MV:Weary > A Flat Hill
[ obvious exits: E S ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Battered MV:Weary > Alas, you cannot go that way...

* S HP:Battered MV:Weary > s
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.

w
* S HP:Battered MV:Weary > w
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
Stalking within the shadows, a man watches you in anger.
A handsome stag stands here, ready to run.

* S HP:Battered MV:Weary > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A rust-colored bobcat crouches low, ready to pounce.
A Shienaran scout blends into the surroundings here.

* S HP:Battered MV:Weary > w
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««

* S HP:Battered MV:Weary > n
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

n
* S HP:Battered MV:Weary > n
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A black cat meanders to an unknown destination.

* S HP:Battered MV:Haggard > n
n
n
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^

* S HP:Battered MV:Haggard > n
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv

* S HP:Battered MV:Haggard > Alas, you cannot go that way...

* S HP:Battered MV:Haggard > Alas, you cannot go that way...

whe
* S HP:Battered MV:Haggard > Alas, you cannot go that way...

* S HP:Battered MV:Haggard > sc
Players in your Zone
--------------------
Maligant - Forested Borderlands

* S HP:Battered MV:Haggard >
A violent storm erupts and fierce winds blow through the area.

* S HP:Battered MV:Haggard > w
Forested Borderlands
[ obvious exits: E W ]

w
* S HP:Battered MV:Haggard > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

* S HP:Battered MV:Haggard > w
w
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving ««west««

* S HP:Battered MV:Haggard > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A giant bee preys on small animals.

* S HP:Battered MV:Haggard > w
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

* S HP:Battered MV:Haggard > n
w
Alas, you cannot go that way...

* S HP:Battered MV:Haggard > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^

* S HP:Battered MV:Haggard > n
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

* S HP:Battered MV:Haggard > w
w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving »»east»»

w
* S HP:Battered MV:Haggard > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

* S HP:Battered MV:Haggard > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
A young and strong buck is here, munching some grass.

w
* S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A young and strong buck is here, munching some grass.
A giant bee preys on small animals.

* S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E S W ]

* S HP:Battered MV:Haggard > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv

* S HP:Battered MV:Haggard > w
Tower Entrance
[ obvious exits: E U ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

o S HP:Battered MV:Haggard > u
u
Second Floor Of The Tower
[ obvious exits: U D ]
A huge trolloc marked with a whirlwind snorts here.

o S HP:Battered MV:Haggard > Top Floor Of The Tower
[ obvious exits: N D ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

n
o S HP:Battered MV:Haggard > You are too exhausted.

o S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Top Floor Of The Tower

o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > l
Top Floor Of The Tower
As you enter this room, the top of the tower, you can see why the room
below was well lit. The torches mounted on the walls here throw flickering
shadows against the walls, and you can just make out some carcasses hanging
from the high, conical ceiling of this room. To the south arrow slits line
the wall for viewing far to the south. To the north there is an exit to the
balcony. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N D ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

n
o S HP:Battered MV:Haggard > You are too exhausted.

whe
o S HP:Battered MV:Haggard > n
Players in your Zone
--------------------
Maligant - Top Floor Of The Tower

o S HP:Battered MV:Haggard > You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

n
o S HP:Battered MV:Haggard > You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

n
o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > n
You are too exhausted.

o S HP:Battered MV:Haggard > You are too exhausted.

o S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Top Floor Of The Tower
You catch a faint scent of a horse nearby. <----- He's back!

n
o S HP:Battered MV:Haggard > You are too exhausted.

o S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Top Floor Of The Tower
You catch a faint scent of a horse nearby.

whe
o S HP:Battered MV:Haggard > Players in your Zone
--------------------
Maligant - Top Floor Of The Tower
You catch a faint scent of a horse nearby.

o S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - Top Floor Of The Tower
You catch a faint scent of a horse nearby.

o S HP:Battered MV:Haggard > d
d
Second Floor Of The Tower
[ obvious exits: U D ]
A huge trolloc marked with a whirlwind snorts here.

o S HP:Battered MV:Haggard > Tower Entrance
[ obvious exits: E U ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

o S HP:Battered MV:Haggard > e
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > s
A Trolloc Camp
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
A hooved trolloc anxiously stamps its feet.
A beaked trolloc is here, scouting.

* S HP:Battered MV:Haggard > e
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A wolfish trolloc is here, howling for blood.
A hideous trolloc is here, in a world of hurt.

* S HP:Battered MV:Haggard > whe

A hideous trolloc leaves south.

* S HP:Battered MV:Haggard > kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

whe
* S HP:Battered MV:Haggard > kill human
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

change mood brave
* S HP:Battered MV:Haggard > Mood changed to: Brave

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
kill human
Dixon bellows '\toS vamZ guOOPug'
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > yell hahaha
You bellow 'hahaha'

* S HP:Battered MV:Haggard > kill human
kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

whe
* S HP:Battered MV:Haggard > kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard >
Dixon bellows 'u? kNUDu HYUX XIV EL Wgf'

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > l
kill human
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A wolfish trolloc is here, howling for blood.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
kill human
kill human
*Dixon* has arrived from the north, riding a |1|.warhorse.
You lance *Dixon*'s left arm hard.

* S HP:Battered MV:Haggard - Dixon: Beaten > kill human
*Dixon* slices your right leg.
A wolfish trolloc joins your fight!
You lance *Dixon*'s head.
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > kill human
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood brave
bash
Mood changed to: Brave

* S HP:Battered MV:Haggard - Dixon: Beaten > *Dixon* falls down laughing.


*Dixon* falls down laughing.

-
*Dixon* falls down laughing.

=
*Dixon* falls down laughing.

+
A wolfish trolloc tries to cleave Dixon, but he deflects the blow.

*
*DIXON* PANICS AND ATTEMPTS TO FLEE!


*Dixon* leaves south riding a warhorse.

*+
A violent storm erupts and fierce winds blow through the area.

=- -kill human
=
They're not here anymore!

* S HP:Battered MV:Haggard > kill human
*Dixon* has arrived from the south, riding a |2|.warhorse.
*Dixon* leaves north riding a warhorse.
They aren't here.

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > n
kill human
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ««west««

* S HP:Battered MV:Haggard > whe
They aren't here.

* S HP:Battered MV:Haggard > Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

s
* S HP:Battered MV:Haggard > kill human
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A wolfish trolloc is here, howling for blood.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
sc
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > l
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A wolfish trolloc is here, howling for blood.

n
* S HP:Battered MV:Haggard > e
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.

* S HP:Battered MV:Haggard > e
*Dixon* tries to slice you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Battered MV:Haggard - Dixon: Beaten > No way! You're fighting for your life!

* S HP:Battered MV:Haggard - Dixon: Beaten > kill human
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood brave
You panic and attempt to flee!


You try to lance *Dixon*, but he parries successfully.
You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»

* S HP:Battered MV:Haggard > Mood changed to: Brave

* S HP:Battered MV:Haggard > kill human
kill human
kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
*Dixon* has arrived from the south, riding a |1|.warhorse.
You try to lance *Dixon*, but he parries successfully.

* S HP:Battered MV:Haggard - Dixon: Beaten > kill human
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > *Dixon* tries to slice you, but you deflect the blow.
You lance *Dixon*'s body.
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > bash
-=+**+=-
You dodge a bash from *Dixon* who loses his balance and falls!

-=
Your bash at *Dixon* sends him sprawling!
This session you've landed 11 out of 15 bashes (73% landed)

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood brave
A blighted deer has arrived from the north.
You lance *Dixon*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
Mood changed to: Brave

* S HP:Wounded MV:Weary - Dixon: Beaten >
You lance *Dixon*'s left leg hard.

* S HP:Wounded MV:Weary - Dixon: Beaten > not
You stop paying increased attention to your surroundings.

* S HP:Wounded MV:Weary - Dixon: Beaten > bash
-=
You dodge a bash from *Dixon* who loses his balance and falls!

+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 12 out of 16 bashes (75% landed)

* S HP:Wounded MV:Weary - Dixon: Beaten >
You lance *Dixon*'s right leg.

* S HP:Wounded MV:Weary - Dixon: Beaten >
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Wounded MV:Weary - Dixon: Beaten >
*Dixon* leaves north riding a warhorse.

* S HP:Wounded MV:Weary > s
e
e
e
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^

* S HP:Wounded MV:Weary > e
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
A giant bee preys on small animals.

e
* S HP:Wounded MV:Weary > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
The large dark wolf slinks here, eyes filled with an animal cunning.
A young and strong buck is here, munching some grass.

kill human
kill human
* S HP:Wounded MV:Weary > They aren't here.

* S HP:Wounded MV:Weary > kill human
They aren't here.

kill human
* S HP:Wounded MV:Weary > kill human
They aren't here.

whe
* S HP:Wounded MV:Weary > They aren't here.

kill human
* S HP:Wounded MV:Weary > kill human
Players in your Zone
--------------------
Maligant - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Weary > They aren't here.

kill human
* S HP:Wounded MV:Weary > They aren't here.

kill human
* S HP:Wounded MV:Weary > whe
They aren't here.

* S HP:Wounded MV:Weary > They aren't here.

* S HP:Wounded MV:Weary > kill human
Players in your Zone
--------------------
Maligant - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Wounded MV:Weary > They aren't here.

* S HP:Wounded MV:Weary > kill human
They aren't here.

* S HP:Wounded MV:Weary > They aren't here.

* S HP:Wounded MV:Weary > w
They aren't here.

* S HP:Wounded MV:Weary > w
They aren't here.

* S HP:Wounded MV:Weary > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

* S HP:Wounded MV:Weary > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

* S HP:Wounded MV:Haggard > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
A young and strong buck is here, munching some grass.

* S HP:Wounded MV:Haggard > n
kill human
The Collapsing Watchtower
[ obvious exits: S U ]
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.

* S HP:Wounded MV:Haggard > They aren't here.

* S HP:Wounded MV:Haggard > s
w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
A young and strong buck is here, munching some grass.

* S HP:Wounded MV:Haggard > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
The large dark wolf slinks here, eyes filled with an animal cunning.
A giant bee preys on small animals.

* S HP:Wounded MV:Haggard > n
kill human
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
*Dixon* is standing here, riding a |1|.warhorse.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Haggard > *Dixon* slices your head hard.
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood wimpy
f
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree tickles your right leg with its hit.
The ancient tree tickles your right arm with its hit.
You lance *Dixon*'s right foot.
Mood changed to: Wimpy

* S HP:Battered MV:Haggard - Dixon: Beaten > You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
The large dark wolf slinks here, eyes filled with an animal cunning.
A giant bee preys on small animals.

* S HP:Battered MV:Haggard > kill human
kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > change mood brave
They aren't here.

* S HP:Battered MV:Haggard > kill human
Mood changed to: Brave

* S HP:Battered MV:Haggard > kill human
kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > n
kill human
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
*Dixon* is standing here, riding a |1|.warhorse.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Battered MV:Haggard > *Dixon* tries to slice you, but you parry successfully.
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten >
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!

* S HP:Battered MV:Haggard - Dixon: Beaten > f
You panic and attempt to flee!


The ancient tree tries to hit you, but you parry successfully.
The ancient tree tries to hit you, but you deflect the blow.


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
A sickly, skinny deer stands here in a daze.

* S HP:Battered MV:Haggard > whe

Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

change mood brave
* S HP:Battered MV:Haggard > kill human
Mood changed to: Brave

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > l

Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
A sickly, skinny deer stands here in a daze.

* S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > whe

Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > e
kill human
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Battered MV:Haggard > You lance *Dixon*'s left arm.

* S HP:Battered MV:Haggard - Dixon: Beaten >
The ancient tree barely hits your head.
The ancient tree joins the ancient tree's fight!
A giant bee has arrived from the south.
The ancient tree tickles your body with its hit.
The ancient tree tickles your left arm with its hit.
You try to lance *Dixon*, but he deflects the blow.
The area becomes extremely dark.
Your heartbeat calms down more as you feel less panicked.

* S HP:Battered MV:Weary - Dixon: Beaten > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Battered MV:Weary - Dixon: Beaten > You panic and attempt to flee!

change mood brave

You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Battered MV:Weary > Mood changed to: Brave

* S HP:Battered MV:Weary > kill human
They aren't here.

* S HP:Battered MV:Weary > kill human
kill human
They aren't here.

* S HP:Battered MV:Weary > They aren't here.

* S HP:Battered MV:Weary > w
kill human
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Battered MV:Weary > They aren't here.

* S HP:Battered MV:Weary > kill human
kill human
They aren't here.

* S HP:Battered MV:Weary > kill human
They aren't here.

* S HP:Battered MV:Weary > kill human
They aren't here.

* S HP:Battered MV:Weary > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Battered MV:Weary > kill human
You try to lance *Dixon*, but he deflects the blow.

* S HP:Battered MV:Weary - Dixon: Beaten > change mood wimpy

*Dixon* tries to slice you, but you parry successfully.
You lance *Dixon*'s head very hard.

* S HP:BATTERED MV:WEARY - DIXON: BEATEN > *DIXON* PANICS AND ATTEMPTS TO FLEE!
Mood changed to: Wimpy

* S HP:Battered MV:Weary - Dixon: Beaten > f

*Dixon* leaves east riding a warhorse.

* S HP:Battered MV:Weary > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

* S HP:Battered MV:Weary > kill human
kill human
*Dixon* leaves west riding a warhorse.
They aren't here.

* S HP:Battered MV:Weary > They aren't here.

* S HP:Battered MV:Weary > change mood brave
Mood changed to: Brave

* S HP:Battered MV:Weary > w
kill human
kill human
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
*Dixon* is standing here, riding a |1|.warhorse.
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Battered MV:Weary > You try to lance *Dixon*, but he deflects the blow.

* S HP:Battered MV:Weary - Dixon: Beaten > You do the best you can!

* S HP:Battered MV:Weary - Dixon: Beaten > change mood wimpy
Mood changed to: Wimpy

* S HP:Battered MV:Weary - Dixon: Beaten > f

You try to lance *Dixon*, but he deflects the blow.

* S HP:Battered MV:Weary - Dixon: Beaten > You panic and attempt to flee!

change mood brave
kill human
You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Mood changed to: Brave

* S HP:Battered MV:Weary > The ancient tree tries to hit you, but you parry successfully.
The ancient tree joins the ancient tree's fight!
They aren't here.

* S HP:Battered MV:Weary - the ancient tree: Scratched > w

*Dixon* has arrived from the south, riding a |1|.warhorse.

* S HP:Battered MV:Weary - the ancient tree: Scratched > The ancient tree hits your body.
A giant bee leaves west.
You lance the ancient tree's trunk into bloody fragments!
The ancient tree barely hits your body.
*Dixon* slices your left arm.
No way! You're fighting for your life!

* S HP:Battered MV:Weary - the ancient tree: Hurt > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Battered MV:Weary - the ancient tree: Hurt > w
You panic and attempt to flee!

w
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
A handsome stag stands here, ready to run.

* S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: E ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A sickly, skinny deer stands here in a daze.

* S HP:Battered MV:Haggard > e
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.
A handsome stag stands here, ready to run.

s
* S HP:Battered MV:Haggard > s

*Dixon* leaves east riding a warhorse.

* S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
A giant bee preys on small animals.
A raven is here, watching.
A sickly, skinny deer stands here in a daze.

* S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Battered MV:Haggard > s
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
A wolfish trolloc is here, howling for blood.

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

change mood brave
* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > Mood changed to: Brave

kill human
* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > l
They aren't here.

* S HP:Battered MV:Haggard > kill human
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
A wolfish trolloc is here, howling for blood.

* S HP:Battered MV:Haggard > They aren't here.

whe
* S HP:Battered MV:Haggard > kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > change mood brave
kill human
Mood changed to: Brave

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > A wolfish trolloc leaves west.
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard >
*Dixon* has arrived from the north, riding a |1|.warhorse.

* S HP:Battered MV:Haggard > n

*Dixon* slices your body hard.

kill human
* S HP:Battered MV:Haggard - Dixon: Beaten > No way! You're fighting for your life!

* S HP:Battered MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten >
You try to lance *Dixon*, but he parries successfully.

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Battered MV:Haggard - Dixon: Beaten > change mood brave
You panic and attempt to flee!

kill human
kill human

You dodge a bash from *Dixon* who loses his balance and falls!

kill human
kill human
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
The corpse of a raven is lying here.
Mood changed to: Brave

* S HP:Battered MV:Haggard > They aren't here.

kill human
* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > s
They aren't here.

* S HP:Battered MV:Haggard > kill human
They aren't here.

* S HP:Battered MV:Haggard > They aren't here.

* S HP:Battered MV:Haggard > bash
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.

* S HP:Battered MV:Haggard > You try to lance *Dixon*, but he parries successfully.

* S HP:Battered MV:Haggard - Dixon: Beaten > -=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 13 out of 17 bashes (76% landed)

* S HP:Battered MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s left leg.

* S HP:Battered MV:Haggard - Dixon: Beaten > l
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Battered MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s body hard.

* S HP:Battered MV:Haggard - Dixon: Beaten > bash
They already seem to be stunned.

* S HP:Battered MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s body hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!
The night has begun.
Your heartbeat calms down more as you feel less panicked.

* S HP:Battered MV:Weary - Dixon: Beaten > change mood wimpy
f
*Dixon* leaves south riding a warhorse.
Mood changed to: Wimpy

o S HP:Battered MV:Weary > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
*Dixon* is standing here, riding a |1|.warhorse.
A hideous trolloc is here, in a world of hurt.
A young trolloc is here, growling with a deep bloodlust.

change mood brave
* S HP:Battered MV:Weary > kill human
kill human
Mood changed to: Brave

* S HP:Battered MV:Weary > kill human
*Dixon* leaves north riding a warhorse.
They aren't here.

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > bash
kill human
Bash who?

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > e
kill human
Alas, you cannot go that way...

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > n
kill human
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > n
kill human
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a raven is lying here.

o S HP:Battered MV:Weary > They aren't here.

o S HP:Battered MV:Weary > bash
Bash who?

o S HP:Battered MV:Weary > whe
Players in your Zone
--------------------
Maligant - Thinning Woods
You catch a faint scent of a horse nearby.

o S HP:Battered MV:Weary > e
kill human
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
*Dixon* is standing here, riding a |1|.warhorse.
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Battered MV:Weary > You try to lance *Dixon*, but he deflects the blow.

* S HP:Battered MV:Weary - Dixon: Beaten > bash
*Dixon* tries to slice you, but you deflect the blow.
The large wolf tickles your head with his hit.
You try to lance *Dixon*, but he deflects the blow.

-=+**+=- -
The large wolf tries to hit you, but you dodge the attack.
*Dixon* slices your left arm hard.

=
Your bash at *Dixon* sends him sprawling!
This session you've landed 14 out of 18 bashes (77% landed)

* S HP:Battered MV:Weary - Dixon: Beaten >
The large wolf tries to hit you, but you parry successfully.
You lance *Dixon*'s body hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Battered MV:Weary - Dixon: Critical >
*Dixon* leaves north riding a warhorse.

o S HP:Battered MV:Weary - the large wolf: Beaten > change mood wimpy
f
Mood changed to: Wimpy

o S HP:Battered MV:Weary - the large wolf: Beaten > kill human
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a raven is lying here.
They aren't here.

o S HP:Battered MV:Weary > w
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv

o S HP:Battered MV:Weary > e
e
e
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a raven is lying here.

e
o S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
A young and strong buck is here, munching some grass.
The large dark wolf slinks here, eyes filled with an animal cunning.

e
o S HP:Battered MV:Haggard > e
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
A young and strong buck is here, munching some grass.

o S HP:Battered MV:Haggard > kill human
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A cute brown deer eyes you nervously.

o S HP:Battered MV:Haggard > kill human
kill human
kill human
change mood wimpy
f
e
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A young and strong buck is here, munching some grass.

o S HP:Battered MV:Haggard > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > Mood changed to: Wimpy

o S HP:Battered MV:Haggard > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

o S HP:Battered MV:Haggard > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

o S HP:Battered MV:Haggard > e
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A giant bee preys on small animals.

o S HP:Battered MV:Haggard > w
w
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

kill human
o S HP:Battered MV:Haggard > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

o S HP:Battered MV:Haggard > kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > kill human
kill human
kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > whe
kill human
Players in your Zone
--------------------
Maligant - A Forested Path Through the Borderlands
You catch a faint scent of a horse nearby.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

change mood brave
o S HP:Battered MV:Haggard > kill human
Mood changed to: Brave

kill human
o S HP:Battered MV:Haggard > kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

kill human
o S HP:Battered MV:Haggard > kill human
kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > n
They aren't here.

o S HP:Battered MV:Haggard > kill human
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > l
A Path Through the Thinning Woods
A small, dirt path runs through the woodland here, traveling to the north or
south. The giant trees of the forest line the path, and small animal trails
extend off the path through the shrubs and trees. To the south, the forest
grows more dense, as the trees grow closer together, and the shrubs become
thicker and more entangled.
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

o S HP:Battered MV:Haggard > whe
Players in your Zone
--------------------
Maligant - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

kill human
o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > l
A Path Through the Thinning Woods
A small, dirt path runs through the woodland here, traveling to the north or
south. The giant trees of the forest line the path, and small animal trails
extend off the path through the shrubs and trees. To the south, the forest
grows more dense, as the trees grow closer together, and the shrubs become
thicker and more entangled.
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ««west««

o S HP:Battered MV:Haggard > w
w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A young and strong buck is here, munching some grass.

o S HP:Battered MV:Haggard > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

o S HP:Battered MV:Haggard > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
A young and strong buck is here, munching some grass.

o S HP:Battered MV:Haggard > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
A young and strong buck is here, munching some grass.
The large dark wolf slinks here, eyes filled with an animal cunning.

kill human
o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > n
kill human
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
*Dixon* is standing here, riding a |1|.warhorse.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Battered MV:Haggard > bash
You lance *Dixon*'s body.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Battered MV:Haggard - Dixon: Beaten > You try to lance *Dixon*, but he parries successfully.
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!

-=
*Dixon* leaves south riding a warhorse.

+**
*Dixon* has arrived from the south, riding a |2|.warhorse.

+
*Dixon* slices your body hard.

=- -
The ancient tree tickles your body with its hit.
The ancient tree hits your left arm.

=
Your bash at *Dixon* sends him sprawling!
This session you've landed 15 out of 19 bashes (78% landed)
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Battered MV:Haggard - the ancient tree: Healthy > l
change mood wimpy
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Dixon* is sitting here, riding a |1|.warhorse.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!

* S HP:Battered MV:Haggard - the ancient tree: Healthy > f
Mood changed to: Wimpy

* S HP:Battered MV:Haggard - the ancient tree: Healthy > You panic and attempt to flee!

change mood brave
kill human

The ancient tree tries to hit you, but you parry successfully.
The ancient tree tickles your body with its hit.


*Dixon* leaves west riding a warhorse.

kill human
You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is slinking about in the shadows.
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.
Mood changed to: Brave

o S HP:Battered MV:Haggard > They aren't here.

kill human
o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > kill human
They aren't here.

o S HP:Battered MV:Haggard > kill human
They aren't here.

o S HP:Battered MV:Haggard > They aren't here.

o S HP:Battered MV:Haggard > kill wolf
You lance the lone wolf's body into bloody fragments!

o S HP:Battered MV:Haggard - the lone wolf: Hurt >
The lone wolf tries to hit you, but you parry successfully.
You lance the lone wolf's body into bloody fragments!
l
o S HP:Battered MV:Haggard - the lone wolf: Wounded > Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is here, fighting YOU!
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Haggard - the lone wolf: Wounded > l
Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is here, fighting YOU!
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Haggard - the lone wolf: Wounded > l
Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is here, fighting YOU!
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Haggard - the lone wolf: Wounded >
A giant bee leaves east.
The lone wolf tries to hit you, but you deflect the blow.
You lance the lone wolf's body into bloody fragments!
Your heartbeat calms down more as you feel less panicked.

o S HP:Battered MV:Haggard - the lone wolf: Wounded > l
Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is here, fighting YOU!
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Haggard - the lone wolf: Wounded > l
Thinning Woods
The leafy, green trees of the forest grow straight and tall here. All around
the trees, a variety of bushes and shrubs inhabit the rich soil. Little flowers
bully their way through the branches of the bushes for thier chance at survival
in the forest. A warm, light smell of decaying leaves and branches permeates
through the thin forest.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The lone wolf is here, fighting YOU!
A sickly, skinny deer stands here in a daze.

o S HP:Battered MV:Haggard - the lone wolf: Wounded >
The lone wolf tries to hit you, but you parry successfully.
You lance the lone wolf's body into bloody fragments!

o S HP:Battered MV:Haggard - the lone wolf: Battered >
*Dixon* has arrived from the east, riding a |1|.warhorse.

* S HP:Battered MV:Haggard - the lone wolf: Battered >
*Dixon* tries to slice you, but you deflect the blow.

* S HP:Battered MV:Haggard - the lone wolf: Battered >
The lone wolf barely tickles your right foot with his hit.
You try to lance the lone wolf, but he deflects the blow.

* S HP:Battered MV:Haggard - the lone wolf: Battered > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Battered MV:Haggard - the lone wolf: Battered > You panic and attempt to flee!


*Dixon* tries to slice you, but you parry successfully.
The lone wolf tries to hit you, but you parry successfully.
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

change mood brave
*Dixon* slices your right leg very hard.
The lone wolf tickles your right foot with his hit.
You lance the lone wolf's body into bloody fragments!
You flee head over heels.
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
A handsome stag stands here, ready to run.
Mood changed to: Brave

o S HP:Battered MV:Haggard > kill human
kill human
*Dixon* has arrived from the south, riding a |1|.warhorse.
You try to lance *Dixon*, but he deflects the blow.

* S HP:Battered MV:Haggard - Dixon: Beaten > kill human
You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Battered MV:Haggard - Dixon: Beaten > bash
-
The lone wolf has arrived from the south.

=+**+
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Battered MV:Haggard - Dixon: Beaten >
*Dixon* slices your left arm hard.
The lone wolf hits your body.

* S HP:Beaten MV:Haggard - Dixon: Beaten > change mood wimpy
f

The lone wolf tickles your body with his hit.
*Dixon* slices your body hard.

* S HP:Beaten MV:Haggard - Dixon: Beaten > s
s
s
Mood changed to: Wimpy

* S HP:Beaten MV:Haggard - Dixon: Beaten > You panic and attempt to flee!


The lone wolf tries to hit you, but you deflect the blow.

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A giant bee preys on small animals.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o S HP:Beaten MV:Haggard > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
The large dark wolf slinks here, eyes filled with an animal cunning.

o S HP:Beaten MV:Haggard > Alas, you cannot go that way...

o S HP:Beaten MV:Haggard > w
s
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
The corpse of a raven is lying here.

o S HP:Beaten MV:Haggard > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Beaten MV:Haggard > kill human
kill human
They aren't here.

o S HP:Beaten MV:Haggard > change mood brave
They aren't here.

o S HP:Beaten MV:Haggard > kill human
kill human
Mood changed to: Brave

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > l
kill human
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A trolloc is here, exhorting a group of trolloc raiders.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human

*Dixon* has arrived from the north, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard > kill human
*Dixon* slices your body.
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Beaten > You try to lance *Dixon*, but he deflects the blow.
A Ko'bal trolloc joins your fight!
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Beaten > You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Beaten > change mood wimpy
f
Mood changed to: Wimpy

* S HP:Beaten MV:Haggard - Dixon: Beaten > You panic and attempt to flee!

change mood brave
kill human

A Ko'bal trolloc tries to crush Dixon, but he parries successfully.
*Dixon* tries to slice you, but you parry successfully.
*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

A Ko'bal trolloc tries to crush Dixon, but he parries successfully.
You try to lance *Dixon*, but he deflects the blow.
*Dixon* slices your right leg.
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a raven is lying here.
Mood changed to: Brave

o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > s
s
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Dixon* is here, fighting a Ko'bal trolloc, riding a |1|.warhorse.
A Ko'bal trolloc is here, fighting Dixon.

* S HP:Beaten MV:Haggard > kill human
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A young trolloc is here, growling with a deep bloodlust.

o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > n
kill human
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Beaten MV:Haggard > A Ko'bal trolloc leaves west.
They aren't here.

o S HP:Beaten MV:Haggard >
*Dixon* has arrived from the west, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard >
*Dixon* leaves north riding a warhorse.

o S HP:Beaten MV:Haggard > s
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A young trolloc is here, growling with a deep bloodlust.

kill human
o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > change mood brave
kill human
Mood changed to: Brave

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard >
*Dixon* has arrived from the north, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard > kill human
You try to lance *Dixon*, but he deflects the blow.

* S HP:Beaten MV:Haggard - Dixon: Beaten > *Dixon* slices your left leg.
A beaked trolloc joins your fight!
A hideous trolloc joins a beaked trolloc's fight!
A Ghar'ghael trolloc joins a beaked trolloc's fight!
You lance *Dixon*'s left arm.
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Beaten > bash
-
*DIXON* PANICS AND ATTEMPTS TO FLEE!

=+*
*Dixon* leaves west riding a warhorse.

*+=- -=
They're not here anymore!

o S HP:Beaten MV:Haggard > n
kill human
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A trolloc is here, exhorting a group of trolloc raiders.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

kill human
o S HP:Beaten MV:Haggard > They aren't here.

kill human
o S HP:Beaten MV:Haggard > kill human
Your heartbeat calms down more as you feel less panicked.
They aren't here.

kill human
o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

w
o S HP:Beaten MV:Weary > kill human
kill human
A Trolloc Camp
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
A wolfish trolloc is here, howling for blood.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

s
o S HP:Beaten MV:Weary > kill human
kill human
A Trolloc Camp
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > e
kill human
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A beaked trolloc is here, scouting.
A young trolloc is here, growling with a deep bloodlust.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > n
kill human
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Beaten MV:Weary > They aren't here.

kill human
o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > whe
kill human
Players in your Zone
--------------------
Maligant - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

kill human
o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > l
kill human
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > n
kill human
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
The corpse of a raven is lying here.
*Dixon* is standing here, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard > bash
You try to lance *Dixon*, but he deflects the blow.

* S HP:Beaten MV:Haggard - Dixon: Beaten > -=+**+=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 16 out of 20 bashes (80% landed)

* S HP:Beaten MV:Haggard - Dixon: Beaten > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
The corpse of a raven is lying here.
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s right leg.

* S HP:Beaten MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s right foot hard.

* S HP:Beaten MV:Haggard - Dixon: Beaten > bash
-=+**+=- -=
You dodge a bash from *Dixon* who loses his balance and falls!
Your bash at *Dixon* sends him sprawling!
This session you've landed 17 out of 21 bashes (80% landed)

* S HP:Beaten MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s body hard.

* S HP:Beaten MV:Haggard - Dixon: Beaten >
You try to lance *Dixon*, but he deflects the blow.

* S HP:Beaten MV:Haggard - Dixon: Beaten > bash

*DIXON* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* S HP:Beaten MV:Haggard - Dixon: Beaten >
*Dixon* slices your left foot very hard.

* S HP:Beaten MV:Haggard - Dixon: Beaten >
*Dixon* slices your left arm.

* S HP:Beaten MV:Haggard - Dixon: Beaten >
You lance *Dixon*'s body hard.

* S HP:Beaten MV:Haggard - Dixon: Critical >
You dodge a bash from *Dixon* who loses his balance and falls!

* S HP:Beaten MV:Haggard - Dixon: Critical >
You try to lance *Dixon*, but he parries successfully.

* S HP:Beaten MV:Haggard - Dixon: Critical > bash
-=+**
*DIXON* PANICS AND ATTEMPTS TO FLEE!

+
*Dixon* slices your left leg hard.
You wish that your wounds would stop BLEEDING so much!


=- -=
Your bash at *Dixon* sends him sprawling!
This session you've landed 18 out of 22 bashes (81% landed)

* S HP:Beaten MV:Haggard - Dixon: Critical > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
The corpse of a raven is lying here.
*Dixon* is sitting here, riding a |1|.warhorse.

* S HP:Beaten MV:Haggard - Dixon: Critical >
You lance *Dixon*'s left arm hard.

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You lance *Dixon*'s right leg very hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
*DIXON* PANICS AND ATTEMPTS TO FLEE!
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > *Dixon* leaves west riding a warhorse.
They aren't here.

kill human
o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
*Dixon* has arrived from the west, riding a |2|.warhorse.
You lance *Dixon*'s body hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

kill human
* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
You do the best you can!

* S HP:Beaten MV:Haggard - Dixon: Critical > kill human
*Dixon* leaves north riding a warhorse.
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

kill human
o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > kill human
They aren't here.

o S HP:Beaten MV:Haggard > Your heartbeat calms down more as you feel less panicked.
They aren't here.

o S HP:Beaten MV:Weary > n
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A sickly, skinny deer stands here in a daze.

e
o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > s
e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a rat is lying here.
*Dixon* is standing here, riding a |1|.warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The large dark wolf slinks here, eyes filled with an animal cunning.

e
* S HP:Beaten MV:Weary > e
*Dixon* tries to slice you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Beaten MV:Weary - Dixon: Critical > e
No way! You're fighting for your life!

e
* S HP:Beaten MV:Weary - Dixon: Critical > No way! You're fighting for your life!

* S HP:Beaten MV:Weary - Dixon: Critical > No way! You're fighting for your life!

change mood wimpy
* S HP:Beaten MV:Weary - Dixon: Critical > No way! You're fighting for your life!

f
* S HP:Beaten MV:Weary - Dixon: Critical > Mood changed to: Wimpy

* S HP:Beaten MV:Weary - Dixon: Critical > You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
A young and strong buck is here, munching some grass.

o S HP:Beaten MV:Weary > w
kill human
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
The corpse of a rat is lying here.
*Dixon* is standing here, riding a |1|.warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Beaten MV:Weary > You lance *Dixon*'s body hard.
*DIXON* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Weary - Dixon: Critical > f
*Dixon* slices your right leg hard.
You wish that your wounds would stop BLEEDING so much!

A soldier joins Dixon's fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
The large wolf tries to hit you, but you dodge the attack.
You try to lance *Dixon*, but he deflects the blow.
*Dixon* leaves east riding a warhorse.
You panic and attempt to flee!

kill human
kill human
kill human
kill human
*Dixon* has arrived from the east, riding a |2|.warhorse.
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a raven is lying here.
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > kill human
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

e
o S HP:Beaten MV:Weary > e
They aren't here.

o S HP:Beaten MV:Weary > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a rat is lying here.
*Dixon* is standing here, riding a |1|.warhorse.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The large dark wolf slinks here, eyes filled with an animal cunning.

* S HP:Beaten MV:Weary > *Dixon* tries to slice you, but you deflect the blow.
No way! You're fighting for your life!

kill human
* S HP:Beaten MV:Weary - Dixon: Critical > kill human
No way! You're fighting for your life!

* S HP:Beaten MV:Weary - Dixon: Critical > You lance *Dixon*'s right leg.
*Dixon* is mortally wounded, and will die soon, if not aided.
The grizzled veteran tries to scythe you, but you parry successfully.
The large wolf tickles your left leg with his hit.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!

* S HP:Beaten MV:Weary - Dixon: Critical > f
You do the best you can!

* S HP:Beaten MV:Weary - Dixon: Critical > You panic and attempt to flee!

kill human
You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
They aren't here.

o S HP:Beaten MV:Weary > s
kill human
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
The corpse of a rat is lying here.
|1|.A warhorse is here, stamping his feet impatiently.
*Dixon* is lying here, mortally wounded.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The large dark wolf slinks here, eyes filled with an animal cunning.

w
* S HP:Beaten MV:Weary > You lance *Dixon*'s left leg very hard.
*Dixon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Dixon*'s death cry.


Gotta hand it to him though, he prob could've bounced at the end there and instead stuck around at the patrol to try to swing it the other way. One bash there was GG.


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