Some pewkay

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Saif
Posts: 59
Joined: Mon Jul 20, 2015 11:53 am

Some pewkay

Postby Saif » Tue May 29, 2018 1:58 pm

In which our heroes have found Fong trackses


Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently.
Aston the Knight Bachelier is standing here, riding a warhorse.

* HP:Healthy MV:Tiring >
Aston slices someone's body into bloody fragments!
Your blood freezes as you hear someone's death cry.

* HP:Healthy MV:Tiring > na into tower
w
You narrate 'into tower'

w
* HP:Healthy MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently.
A trolloc is here ruling a group of trollocs.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* HP:Healthy MV:Tiring > Tower Entrance
[ obvious exits: E U ]

* HP:Healthy MV:Tiring > c
[k fong]
They aren't here.

u
* HP:Healthy MV:Tiring > c
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A hideous trolloc is here, in a world of hurt.

* HP:Healthy MV:Tiring > u
[k fong]
They aren't here.

* HP:Healthy MV:Tiring > c

Aramis narrates 'tower'

* HP:Healthy MV:Tiring > Top Floor Of The Tower
[ obvious exits: N D ]
A trolloc is here commanding a fist of troops.

n
* HP:Healthy MV:Tiring > c
[k fong]
They aren't here.

* HP:Healthy MV:Tiring > On A Balcony
[ obvious exits: S ]
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Fong.
*Fong* is here, fighting Aramis.
A hideous trolloc is here, fighting Aramis.
A ramshorned trolloc is here, fighting Aramis.
A ramshorned trolloc is here, fighting Aramis.
A myrddraal is here, fighting Aramis.

* HP:Healthy MV:Tiring > b
[k fong]
You strike *Fong*'s body.

[bash ] g - Aramis: Scratched - Fong: Wounded >

=
A myrddraal barely slashes Aramis's body.
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc cleaves Aramis's left leg.
A hideous trolloc tickles Aramis's body with its cleave.
*Fong* barely smites Aramis's body.
Aramis hacks *Fong*'s body.

=
Your bash at *Fong* sends him sprawling!
Aramis looks at *Fong*.

* HP:Healthy MV:Tiring - Aramis: Scratched - Fong: Wounded >
You strike *Fong*'s body hard.
A myrddraal barely slashes Aramis's body.
A ramshorned trolloc barely cleaves Aramis's body.
A ramshorned trolloc barely tickles Aramis's body with his cleave.
A hideous trolloc tickles Aramis's right arm with its cleave.
Aramis hacks *Fong*'s body.

l fong
* HP:Healthy MV:Tiring - Aramis: Scratched - Fong: Battered > As you peer into the shadows, you can see a glimmer come and go in the bushes at the side of the road.

Fong has some big nasty wounds and scratches.

*Fong* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a great claymore
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Tiring - Aramis: Scratched - Fong: Battered >
You strike *Fong*'s body hard.
A myrddraal barely slashes Aramis's body.
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc barely cleaves Aramis's right leg.
A hideous trolloc barely tickles Aramis's body with its cleave.
Aramis hacks *Fong*'s right arm very hard.

* HP:Healthy MV:Tiring - Aramis: Hurt - Fong: Battered > b
[bash ]
They already seem to be stunned.
bash

* HP:Healthy MV:Tiring - Aramis: Hurt - Fong: Battered > They already seem to be stunned.
bash

* HP:Healthy MV:Tiring - Aramis: Hurt - Fong: Battered > They already seem to be stunned.
bash

g - Aramis: Hurt - Fong: Battered >
A myrddraal barely slashes Aramis's left hand.
A ramshorned trolloc barely cleaves Aramis's body.
A ramshorned trolloc barely tickles Aramis's right hand with his cleave.
A hideous trolloc barely cleaves Aramis's body.
*Fong* tickles Aramis's right leg with his smite.
Aramis hacks *Fong*'s body.

=
Aramis says 'well he is here'

=
You strike *Fong*'s body.
A myrddraal tickles Aramis's body with his slash.
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc tickles Aramis's left leg with his cleave.
A hideous trolloc tries to cleave Aramis, but he dodges the attack.
Aramis barely hacks *Fong*'s body.
Your bash at *Fong* sends him sprawling!

* HP:Healthy MV:Tiring - Aramis: Hurt - Fong: Battered >
You strike *Fong*'s left arm hard.
A myrddraal slashes Aramis's right arm.
A ramshorned trolloc barely cleaves Aramis's body.
A ramshorned trolloc tickles Aramis's body with his cleave.
A hideous trolloc cleaves Aramis's left arm.
Aramis barely hacks *Fong*'s head.

* HP:Healthy MV:Tiring - Aramis: Wounded - Fong: Beaten >
You strike *Fong*'s left leg hard.
A myrddraal barely slashes Aramis's head.
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc cleaves Aramis's right arm.
A hideous trolloc barely cleaves Aramis's left arm.
*Fong* barely smites Aramis's body.
Aramis hacks *Fong*'s left arm hard.

* HP:Healthy MV:Tiring - Aramis: Wounded - Fong: Beaten >
*Fong* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Aramis: Wounded - Fong: Beaten > say who knows what he is doing

*Fong* leaves south.
*Fong* has arrived from the south.

* HP:Healthy MV:Tiring >
*Fong* tries to smite you, but you deflect the blow.

* HP:Healthy MV:Tiring - Fong: Beaten > You say 'who knows what he is doing'

* HP:Healthy MV:Tiring - Fong: Beaten >
Aramis panics, and attempts to flee!

* HP:Healthy MV:Tiring - Fong: Beaten >
Aramis leaves south.
Aramis has arrived from the south.

* HP:Healthy MV:Tiring - Fong: Beaten >
You strike *Fong*'s body.
A hideous trolloc joins Fong's fight!
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A myrddraal slashes Aramis's head.
You swiftly dodge *Fong*'s attempt to smite you.

* HP:Healthy MV:Tiring - Fong: Beaten > nod
You nod in agreement.

* HP:Healthy MV:Tiring - Fong: Beaten >
*Fong* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Fong: Beaten >
Aramis panics, and attempts to flee!

* HP:Healthy MV:Tiring - Fong: Beaten >
*Fong* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Fong: Beaten >
*Fong* leaves south.

* HP:Healthy MV:Tiring - a hideous trolloc: Healthy >
You strike a hideous trolloc's body extremely hard.
A myrddraal slashes Aramis's left leg hard.
A ramshorned trolloc cleaves Aramis's left arm.
Aramis hacks a ramshorned trolloc's body very hard.
A ramshorned trolloc barely cleaves Aramis's right leg.
A hideous trolloc tries to cleave you, but you deflect the blow.

* HP:Healthy MV:Tiring - a hideous trolloc: Scratched >
Aramis panics, and attempts to flee!

* HP:Healthy MV:Tiring - a hideous trolloc: Scratched > f
d

*Fong* has arrived from the south.

d
* HP:Healthy MV:Tiring - a hideous trolloc: Scratched > e
You panic and attempt to flee!
*Fong* smites Aramis's left hand.

You flee head over heels.
Top Floor Of The Tower
[ obvious exits: N D ]
A trolloc is here commanding a fist of troops.
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A hideous trolloc is here, in a world of hurt.

* HP:Healthy MV:Tiring > Tower Entrance
[ obvious exits: E U ]

* HP:Healthy MV:Tiring > w
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* HP:Healthy MV:Tiring > Tower Entrance
[ obvious exits: E U ]

u
* HP:Healthy MV:Tiring > u
n
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A hideous trolloc is here, in a world of hurt.

* HP:Healthy MV:Tiring > c
Top Floor Of The Tower
[ obvious exits: N D ]
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Tiring > On A Balcony
[ obvious exits: S ]
*Fong* is here, fighting Aramis.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting a ramshorned trolloc.
A hideous trolloc is here, fighting Aramis.
A ramshorned trolloc is here, fighting Aramis.
A ramshorned trolloc is here, fighting Aramis.
A myrddraal is here, fighting Aramis.

* HP:Healthy MV:Tiring > [k fong]
You strike *Fong*'s body.
Aramis panics, and attempts to flee!

* HP:Healthy MV:Tiring - Aramis: Wounded - Fong: Beaten > b
[bash ]

-
Aramis leaves south.
Aramis has arrived from the south.

=
Aramis hacks *Fong*'s head hard.

*
A hideous trolloc joins Fong's fight!
A ramshorned trolloc says 'mXL OBXoLTLrn v[K qa\P rBg gMSQX[ egSO xa_@zL '
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A myrddraal slashes Aramis's right leg.
A myrddraal barely slashes Aramis's body.
A ramshorned trolloc barely cleaves Aramis's body.
A ramshorned trolloc barely tickles Aramis's body with his cleave.
A hideous trolloc tries to cleave you, but you parry successfully.
*Fong* tries to smite you, but you parry successfully.
Aramis avoids being bashed by *Fong* who loses his balance and falls!

=
Your bash at *Fong* sends him sprawling!

* HP:Healthy MV:Tiring - Fong: Beaten > l aramis

Aramis has some big nasty wounds and scratches.

Aramis is using:
<used as light> a torch
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a gargantuan gilded bastard sword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Tiring - Fong: Beaten >
A myrddraal tickles Aramis's left hand with his slash.
A ramshorned trolloc tickles Aramis's body with his cleave.
A ramshorned trolloc tickles Aramis's left leg with his cleave.
A hideous trolloc tries to cleave you, but you dodge the attack.
Aramis hacks *Fong*'s right arm very hard.
You barely strike *Fong*'s body.

* HP:Healthy MV:Tiring - Fong: Critical > b
[bash ]
They already seem to be stunned.
bash

* HP:Healthy MV:Tiring - Fong: Critical > They already seem to be stunned.
bash

- g - Fong: Critical >
*Fong* panics, and attempts to flee!

+
Aramis looks at *Fong*.

*
A myrddraal barely slashes Aramis's left leg.
A ramshorned trolloc barely cleaves Aramis's right leg.
A ramshorned trolloc tickles Aramis's body with his cleave.
A hideous trolloc tries to cleave you, but you deflect the blow.
Aramis hacks *Fong*'s head.

+
*Fong* leaves south.

=
Aramis panics, and attempts to flee!

-na strong dodging
f
-d
d
Cancelled.
You narrate 'strong dodging'

You panic and attempt to flee!eous trolloc: Scratched >

You flee head over heels.
Top Floor Of The Tower
[ obvious exits: N D ]
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.
A hideous trolloc is here, in a world of hurt.

e
* HP:Healthy MV:Tiring > e
Tower Entrance
[ obvious exits: E U ]

* HP:Healthy MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* HP:Healthy MV:Tiring > c
c
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
The corpse of a rat is lying here.
*Fong* is here, fighting Aston.
A warhorse is here, stamping his feet impatiently.
Aston the Knight Bachelier is here, fighting Fong, riding a warhorse.

c
* HP:Healthy MV:Tiring > [k fong]
You barely strike *Fong*'s head.

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > [k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
[k fong]
You do the best you can!

c
* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical >
*Fong* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
[k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
[k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > [k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
[k fong]
You do the best you can!

c
* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > [k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
You strike *Fong*'s body.
Aston slices *Fong*'s body.
[k fong]
You do the best you can!

* HP:Healthy MV:Tiring - Aston: Healthy - Fong: Critical > c
c
[k fong]
You do the best you can!
*Fong* leaves west.
*Decrepit* has arrived from the north.
Aston barely slices *Decrepit*'s body.

* HP:Healthy MV:Tiring > c
[k fong]
They aren't here.

* HP:Healthy MV:Tiring > [k fong]
They aren't here.

* HP:Healthy MV:Tiring > [k fong]
They aren't here.
*Fong* has arrived from the west.

* HP:Healthy MV:Tiring >
*Fong* leaves east.

* HP:Healthy MV:Tiring > c
c
[k fong]
They aren't here.

l
* HP:Healthy MV:Tiring > [k fong]
They aren't here.
*Decrepit* panics, and attempts to flee!
Aramis has arrived from the west.

* HP:Healthy MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
The corpse of a rat is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is standing here.
*Decrepit* is here, fighting Aston.
A warhorse is here, stamping his feet impatiently.
Aston the Knight Bachelier is here, fighting Decrepit, riding a warhorse.

* HP:Healthy MV:Tiring >
*Decrepit* leaves east.
Aramis leaves west.

* HP:Healthy MV:Tiring > ride warhorse

Aston narrates 'dec now too'

* HP:Healthy MV:Tiring > n
You start riding him.

* R HP:Healthy MV:Tiring > n
e
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Healthy MV:Tiring > n
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Tiring > n
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Tiring > n
A Dead Forest
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A cute brown deer eyes you nervously.

* R HP:Healthy MV:Tiring > e
A Dead Forest
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Tiring > e
A Dead Forest
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy MV:Tiring > Alas, you cannot go that way...

n
* R HP:Healthy MV:Tiring > n
A Dead Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > e
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

e
* R HP:Healthy MV:Tiring > Dense Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy wolfish creature darts through the shadows.
A raven is here, watching.
Aston narrates 'dec east'

* R HP:Healthy MV:Tiring > c
c
Towering Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > c
[k fong]
They aren't here.

* R HP:Healthy MV:Tiring > c
c
c
[k fong]
They aren't here.

c
* R HP:Healthy MV:Tiring > c
c
[k fong]
They aren't here.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > na not past choke
j
You narrate 'not past choke'

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

l
* R HP:Healthy MV:Tiring > o
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
Dark Forest
Tall, ancient trees with thick leathery leaves dominate this part of the
forest. Their gnarled limbs form a dense ceiling of foliage, completely
blocking the sun. The forest is dark and silent, and the bed of leaves
carpeting the ground even muffle the sounds of footsteps. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > j
[where ]
Players in your Zone
--------------------
Saif - Dark Forest

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
j
The night has begun.
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.
*Tonga* has arrived from the east.

* R HP:Healthy MV:Tiring > [k dark]
You strike *Tonga*'s body.

* R HP:Healthy MV:Tiring - Tonga: Hurt >
*Tonga* tries to hack you, but you deflect the blow.
You strike *Tonga*'s body.

* R HP:Healthy MV:Tiring - Tonga: Hurt > na on tonga choke atm
You narrate 'on tonga choke atm'

* R HP:Healthy MV:Tiring - Tonga: Hurt >
You strike *Tonga*'s right leg.

* R HP:Healthy MV:Tiring - Tonga: Hurt > na you kill fong yet ara?
You narrate 'you kill fong yet ara?'

* R HP:Healthy MV:Tiring - Tonga: Hurt >
*Tonga* tries to hack you, but you deflect the blow.
You strike *Tonga*'s head.
You dodge a bash from *Tonga* who loses his balance and falls!

* R HP:Healthy MV:Tiring - Tonga: Hurt > b
*Tonga* tries to hack you, but you parry successfully.
You strike *Tonga*'s head.
[bash ]


Aramis narrates 'shakw'

-
Aston has arrived from the south, riding a warhorse.

=
Aston slices *Tonga*'s left arm.

=
Your bash at *Tonga* sends him sprawling!

* R HP:Healthy MV:Tiring - Tonga: Hurt > na fine ill go kill him
You narrate 'fine ill go kill him'

* R HP:Healthy MV:Tiring - Tonga: Hurt > f
stats
Aston slices *Tonga*'s body.
You strike *Tonga*'s body.
You panic and attempt to flee!


You flee head over heels.
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Healthy MV:Tiring > s
s
e
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.

s
* R HP:Healthy MV:Tiring > s
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Healthy MV:Tiring > s
A Twist in the Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Tiring > Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is here, fighting a spotted jaguar.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A spotted jaguar is here, fighting Tonga.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Healthy MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > w
w
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Aramis narrates 'hes back in tower'

c
* R HP:Healthy MV:Tiring > Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > n
n
Thinning Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy MV:Tiring >
*Tonga* has arrived from the east.

* R HP:Healthy MV:Tiring >
*Tonga* leaves south.

* R HP:Healthy MV:Tiring > w
w
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.

c
* R HP:Healthy MV:Tiring > A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Healthy MV:Tiring > [k fong]
They aren't here.

* R HP:Healthy MV:Tiring > s
s
s
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A sickly, skinny deer stands here in a daze.

s
* R HP:Healthy MV:Tiring > Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A panther stalks through the wilderness.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Healthy MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Tiring > Alas, you cannot go that way...

* R HP:Healthy MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > na back in
You narrate 'back in'

dh
* R HP:Healthy MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Healthy MV:Tiring > dism
You stop riding him.

w
* HP:Healthy MV:Tiring > w
c
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
*Decrepit* is standing here.
*Decrepit* tries to crush you, but you deflect the blow.

* HP:Healthy MV:Tiring - Decrepit: Scratched > No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Decrepit: Scratched > [k fong]
They aren't here.

* HP:Healthy MV:Tiring - Decrepit: Scratched >
You strike *Decrepit*'s body.
*Decrepit* tries to crush you, but you parry successfully.

* HP:Healthy MV:Tiring - Decrepit: Scratched > cl fence
f
Ok.

* HP:Healthy MV:Tiring - Decrepit: Scratched > u
You panic and attempt to flee!

u
You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.

* HP:Healthy MV:Tiring > Top Floor Of The Tower
[ obvious exits: N D ]
A hideous trolloc is here, in a world of hurt.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Tiring > n
c
On A Balcony
[ obvious exits: S ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

b
* HP:Healthy MV:Tiring > [k fong]
They aren't here.

* HP:Healthy MV:Tiring > [bash ]
Bash who?

* HP:Healthy MV:Tiring > s
Top Floor Of The Tower
[ obvious exits: N D ]
A hideous trolloc is here, in a world of hurt.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Tiring > not
n
3
You start paying increased attention to your surroundings.

* HP:Healthy MV:Tiring > On A Balcony
[ obvious exits: S ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* HP:Healthy MV:Tiring > [dia h.dark]
A ramshorned trolloc has a few scratches.

* HP:Healthy MV:Tiring > s
d
d
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A myrddraal joins a ramshorned trolloc's fight!
No way! You're fighting for your life!
Aston narrates 'angkar'

* HP:Healthy MV:Tiring - a ramshorned trolloc: Scratched > No way! You're fighting for your life!

* HP:Healthy MV:Tiring - a ramshorned trolloc: Scratched > No way! You're fighting for your life!

* HP:Healthy MV:Tiring - a ramshorned trolloc: Scratched > f
d
d
You panic and attempt to flee!

not

A myrddraal tries to slash you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.

You flee head over heels.
Top Floor Of The Tower
[ obvious exits: N D ]
A hideous trolloc is here, in a world of hurt.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.

* HP:Healthy MV:Tiring > e
s
Tower Entrance
[ obvious exits: E U ]
*Decrepit* is standing here.
*Decrepit* tries to crush you, but you deflect the blow.

* HP:Healthy MV:Tiring - Decrepit: Scratched > You stop paying increased attention to your surroundings.

* HP:Healthy MV:Tiring - Decrepit: Scratched > No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Decrepit: Scratched > No way! You're fighting for your life!

f
* HP:Healthy MV:Tiring - Decrepit: Scratched > s
s
You panic and attempt to flee!


Aramis has arrived from the east.

You strike *Decrepit*'s right arm.
You flee head over heels.
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.
Alas, you cannot go that way...

* HP:Healthy MV:Winded > Alas, you cannot go that way...

* HP:Healthy MV:Winded >
Aramis has arrived from below.

* HP:Healthy MV:Winded >
Aramis leaves up.

d
* HP:Healthy MV:Winded > e
s
Tower Entrance
[ obvious exits: E U ]
*Decrepit* is standing here.
*Decrepit* panics, and attempts to flee!
*Decrepit* leaves up.

s
* HP:Healthy MV:Winded > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.

* HP:Healthy MV:Winded > A Trolloc Camp
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.

* HP:Healthy MV:Winded > A Trolloc Camp
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* HP:Healthy MV:Winded > c
e
c
[k fong]
They aren't here.

* HP:Healthy MV:Winded > n
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A wild hog snorts angrily, pawing at the ground.

* HP:Healthy MV:Winded > [k fong]
They aren't here.

* HP:Healthy MV:Winded > c
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.

n
* HP:Healthy MV:Winded > c
[k fong]
They aren't here.

* HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* HP:Healthy MV:Winded > [k fong]
They aren't here.

* HP:Healthy MV:Winded >
*Angkar* has arrived from the east.
Aston tries to slice *Angkar*, but he parries successfully.

na hrm
* HP:Healthy MV:Winded > You narrate 'hrm'

* HP:Healthy MV:Winded >
*Angkar* tries to pierce Aston, but he deflects the blow.
Aston slices *Angkar*'s left arm.

* HP:Healthy MV:Winded >
*Angkar* panics, and attempts to flee!

* HP:Healthy MV:Winded >
*Angkar* leaves north.

* HP:Healthy MV:Winded > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* HP:Healthy MV:Winded > not
3
You start paying increased attention to your surroundings.

o
* HP:Healthy MV:Winded > [dia h.dark]
No-one by that name here.

* HP:Healthy MV:Winded > [where ]
Players in your Zone
--------------------
Aramis - Outside A Trolloc Camp
Saif - Thinning Woods
Aston - Thinning Woods

* HP:Healthy MV:Winded > j

Aramis has arrived from the south.

j
* HP:Healthy MV:Winded > j
[k dark]
They aren't here.

* HP:Healthy MV:Winded > j
[k dark]
They aren't here.

* HP:Healthy MV:Winded > [k dark]
They aren't here.

* HP:Healthy MV:Winded > [k dark]
They aren't here.

* HP:Healthy MV:Winded > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is standing here.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* HP:Healthy MV:Winded > j
j
j
[k dark]
They aren't here.

* HP:Healthy MV:Winded > [k dark]
They aren't here.

* HP:Healthy MV:Winded > [k dark]
They aren't here.

* HP:Healthy MV:Winded >
*Tonga* has arrived from the east.

* HP:Healthy MV:Winded >
*Tonga* leaves west.

* HP:Healthy MV:Winded >
Your heartbeat calms down more as you feel less panicked.

* HP:Healthy MV:Tiring > na think he prac hide?
l
You narrate 'think he prac hide?'
Aramis says 'im pershag snicker'

* HP:Healthy MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is standing here.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* HP:Healthy MV:Tiring >
Aramis narrates 'nfc'

* HP:Healthy MV:Tiring > ride 3.horse
3
You start riding him.

l
* R HP:Healthy MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Healthy MV:Tiring > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of a rat is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is standing here.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Saif - Thinning Woods
Aston - Thinning Woods

* R HP:Healthy MV:Tiring >
Aramis starts riding a warhorse.

* R HP:Healthy MV:Tiring > dia 3.horse
w
v
A warhorse is in excellent condition.
A warhorse is fresh.

* R HP:Healthy MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.

[track trolloc] ing >

=
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious recent bloody traces of a Trolloc leaving west.
Some obvious fresh tracks of Decrepit leaving west.
Some obvious fresh tracks of Decrepit leaving west.
Some obvious fresh tracks of Decrepit leaving south.
Some clear fresh tracks of Tonga leaving west.
Some clear fresh tracks of Tonga leaving south.

* R HP:Healthy MV:Tiring > e
3
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
Aston gives a thin vial of yellow fluid to Aramis.

* R HP:Healthy MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Healthy MV:Winded > sav

Aramis says 'dont'

* R HP:Healthy MV:Winded > Saving Saif.

* R HP:Healthy MV:Winded > j
[k dark]
You try to strike *Angkar*, but he deflects the blow.

* R HP:Healthy MV:Winded - Angkar: Scratched > i
You are carrying:
Nothing.
Aramis gives a thin vial of yellow fluid to Aston.

* R HP:Healthy MV:Winded - Angkar: Scratched >
*Angkar* panics, and attempts to flee!

cmb
* R HP:Healthy MV:Winded - Angkar: Scratched > b

Aston tries to slice *Angkar*, but he deflects the blow.
Aramis hacks *Angkar*'s right leg very hard.

* R HP:Healthy MV:Winded - Angkar: Scratched > Aramis hacks *Angkar*'s left hand very hard.
Aston slices *Angkar*'s right leg.
*Angkar* tries to pierce you, but you deflect the blow.
You try to strike *Angkar*, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
*Angkar* leaves south.

* R HP:Healthy MV:Winded > [bash ]
Bash who?

* R HP:Healthy MV:Winded > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 181, Dodging bonus: 137, Parrying bonus: 145
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Healthy MV:Winded > l
[dia h.dark]
No-one by that name here.

* R HP:Healthy MV:Winded > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.

* R HP:Healthy MV:Winded > [where ]
Players in your Zone
--------------------
Saif - Thinning Woods
Aramis - Thinning Woods
Aston - Thinning Woods

* R HP:Healthy MV:Winded > na unsure then
You narrate 'unsure then'
Aramis says 'dont have a pack etc'

cmw
* R HP:Healthy MV:Winded > [change mood wimpy]
Mood changed to: Wimpy

stats
* R HP:Healthy MV:Winded > 3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Healthy MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Healthy MV:Winded > stats
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Healthy MV:Winded > not
You stop paying increased attention to your surroundings.

* R HP:Healthy MV:Winded > e
dh
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Winded > [dia horse]
A warhorse is in excellent condition.
A warhorse is full.

* R HP:Healthy MV:Winded > l horse
e
White as driven snow, eighteen hands tall at the shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.

a warhorse is using:
<worn about waist> a war saddle with stirrups

e
* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Winded > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.

n
* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Healthy MV:Winded >
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's roots into bloody fragments!
A shivering tree tries to hit you, but you deflect the blow.

* R HP:Healthy MV:Winded - a shivering tree: Scratched > e
f
e
No way! You're fighting for your life!

You panic and attempt to flee!hivering tree: Scratched >

e
You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.

* R HP:Healthy MV:Winded > Alas, you cannot go that way...

* R HP:Healthy MV:Winded > n
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Winded > w
w
n
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Warped, menacing trees shiver, boughs slowly enclosing around you.

n
* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Winded > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy MV:Winded > w
w
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.

* R HP:Healthy MV:Winded > A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Winded > s
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The lone wolf is slinking about in the shadows.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy MV:Winded > w
s
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

s
* R HP:Healthy MV:Winded > A raven starts following you.
A blighted deer leaves west.
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the north.

* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven has arrived from the north.

* R HP:Healthy MV:Winded > n
n
w
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Healthy MV:Winded > j
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Healthy MV:Winded > b
Thinning Woods
[ obvious exits: E ]
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
*Fong* is standing here.
A raven has arrived from the east.
*Fong* tries to smite you, but you deflect the blow.

* R HP:Healthy MV:Winded - Fong: Beaten > [k dark]
You do the best you can!

[bash ] ded - Fong: Beaten >

=
*Fong* tries to smite you, but you deflect the blow.
*Fong* panics, and attempts to flee!

=
Your bash at *Fong* sends him sprawling!

* R HP:Healthy MV:Winded - Fong: Critical > na h he 2n 1w ent bashed
You narrate 'h he 2n 1w ent bashed'

* R HP:Healthy MV:Winded - Fong: Critical > na crit
You strike *Fong*'s body.
You narrate 'crit'

* R HP:Healthy MV:Winded - Fong: Critical >
Aramis has arrived from the east, riding a warhorse.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Healthy MV:Winded - Fong: Critical >
Aramis hacks *Fong*'s body.

* R HP:Healthy MV:Winded - Fong: Critical >
Aston slices *Fong*'s body.

* R HP:Healthy MV:Winded - Fong: Critical > f
You panic and attempt to flee!


Aston slices *Fong*'s right arm hard.
Aramis hacks *Fong*'s left leg.

j

You flee head over heels.
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

j
* R HP:Healthy MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Healthy MV:Winded > j
[k dark]
They aren't here.

* R HP:Healthy MV:Winded > j
[k dark]
They aren't here.

* R HP:Healthy MV:Winded > [k dark]
They aren't here.

* R HP:Healthy MV:Winded > w
[k dark]
They aren't here.

* R HP:Healthy MV:Winded > j
[k dark]
They aren't here.

* R HP:Healthy MV:Winded > j
Thinning Woods
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is here, fighting Fong, riding a warhorse.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Fong, riding a warhorse.
A raven is here flying around.
A sickly, skinny deer stands here in a daze.
*Fong* is here, fighting Aston.

* R HP:Healthy MV:Winded > j
[k dark]
You strike *Fong*'s body hard.
*Fong* is incapacitated and will slowly die, if not aided.

* R HP:Healthy MV:Winded - Fong: Critical > You strike *Fong*'s head hard.
*Fong* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Fong*'s death cry.
[k dark]
They aren't here.
Aramis leaves east riding a warhorse.
Aston leaves east riding a warhorse.
A raven leaves east.

* R HP:Healthy MV:Winded > [k dark]
They aren't here.

* R HP:Healthy MV:Winded >
Aramis narrates 'rip'

* R HP:Healthy MV:Winded > exa corpse

Aramis has arrived from the east, riding a warhorse.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Healthy MV:Winded > It is the corpse of Fong.
When you look inside, you see:
corpse (here) :
[2] a plate of yellow peppers and pork
a dark, barbed flail
a pair of thick metal boots
a pair of ebony-steel plate greaves
a water skin
a studded leather belt with a crossed swords buckle
a great claymore
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
an earthen brown mantle
a shining steel breastplate
[2] a torc of gleaming steel
a full metal helmet and visor
[2] a ring of silver

* R HP:Healthy MV:Winded > snick

Aramis gets a plate of yellow peppers and pork from the corpse of Fong.
Aramis gets a plate of yellow peppers and pork from the corpse of Fong.
Aramis gets a dark, barbed flail from the corpse of Fong.
Aramis gets a pair of thick metal boots from the corpse of Fong.
Aramis gets a pair of ebony-steel plate greaves from the corpse of Fong.
Aramis gets a water skin from the corpse of Fong.
Aramis gets a studded leather belt with a crossed swords buckle from the corpse of Fong.
Aramis gets a great claymore from the corpse of Fong.
Aramis gets a gator skin bracer from the corpse of Fong.
Aramis gets a gator skin bracer from the corpse of Fong.
Aramis gets a pair of heavy metal gauntlets from the corpse of Fong.
Aramis gets a pair of ebony-steel plate vambraces from the corpse of Fong.
Aramis gets a backpack from the corpse of Fong.
Aramis gets an earthen brown mantle from the corpse of Fong.
Aramis gets a torc of gleaming steel from the corpse of Fong.
Aramis gets a torc of gleaming steel from the corpse of Fong.
Aramis gets a full metal helmet and visor from the corpse of Fong.
Aramis gets a ring of silver from the corpse of Fong.
Aramis gets a ring of silver from the corpse of Fong.

* R HP:Healthy MV:Winded > g food corpse
You snicker softly.
Aramis slides a ring of silver on to his right ring finger.
Aramis slides a ring of silver on to his left ring finger.
Aramis wears a torc of gleaming steel around his neck.
Aramis wears a torc of gleaming steel around his neck.
Aramis wears an earthen brown mantle about his body.
Aramis wears a backpack on his back.
Aramis puts a gator skin bracer on around his right wrist.
Aramis puts a gator skin bracer on around his left wrist.
Aramis wears a studded leather belt with a crossed swords buckle around his waist.
Aramis puts a water skin on his belt.
Aramis puts a dagger on his belt.

* R HP:Healthy MV:Winded > There doesn't seem to be a food in the corpse of Fong.

* R HP:Healthy MV:Winded > e

Aston stops using a scimitar with a hilt of twisted iron.

* R HP:Healthy MV:Winded > Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.

* R HP:Healthy MV:Winded > stats
Your heartbeat calms down more as you feel less panicked.
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NO QUIT

sav
* R HP:Healthy MV:Tiring > sc
Saving Saif.

* R HP:Healthy MV:Tiring > s
You have 371(371) hit and 97(164) movement points.
You have scored 101826061 experience points and 1324 quest points.
You need 1673939 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Healthy MV:Tiring > s
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the north.

* R HP:Healthy MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > not
3
l
You start paying increased attention to your surroundings.

o
* R HP:Healthy MV:Tiring > j
[dia h.dark]
No-one by that name here.

j
* R HP:Healthy MV:Tiring > j
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > [where ]
Players in your Zone
--------------------
Saif - Thinning Woods
Aston - Thinning Woods
Aramis - Thinning Woods

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

sc
* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > You have 371(371) hit and 97(164) movement points.
You have scored 101826061 experience points and 1324 quest points.
You need 1673939 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Healthy MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Healthy MV:Tiring > l
[dia h.dark]
No-one by that name here.

* R HP:Healthy MV:Tiring > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Aramis - Thinning Woods
Saif - Thinning Woods

* R HP:Healthy MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Healthy MV:Tiring > j
[k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > [k dark]
They aren't here.

* R HP:Healthy MV:Tiring > j
j
j
[k dark]
They aren't here.
*Decrepit* has arrived from the south.

* R HP:Healthy MV:Tiring > [k dark]
You try to strike *Angkar*, but he deflects the blow.
*Tonga* tries to hack you, but you parry successfully.
*Decrepit* tries to crush you, but you parry successfully.

* R HP:Healthy MV:Tiring - Angkar: Scratched > [k dark]
You do the best you can!

* R HP:Healthy MV:Tiring - Angkar: Scratched >
*Angkar* tries to pierce you, but you deflect the blow.
*Angkar* says 'W Jys[PG SHxd?i] se`_T ColJB'

* R HP:Healthy MV:Tiring - Angkar: Scratched > na on ent
You narrate 'on ent'

na 3
* R HP:Healthy MV:Tiring - Angkar: Scratched > You narrate '3'

* R HP:Healthy MV:Tiring - Angkar: Scratched >
*Angkar* tries to pierce you, but you deflect the blow.
You try to strike *Angkar*, but he parries successfully.
*Angkar* looks at you.

* R HP:Healthy MV:Tiring - Angkar: Scratched >
Aramis has arrived from the north, riding a warhorse.
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Healthy MV:Tiring - Angkar: Scratched >
Aramis hacks *Decrepit*'s left leg.

* R HP:Healthy MV:Tiring - Angkar: Scratched >
Aston slices *Tonga*'s left leg.

* R HP:Healthy MV:Tiring - Angkar: Scratched >
You dodge a bash from *Decrepit* who loses his balance and falls!

* R HP:Healthy MV:Tiring - Angkar: Scratched >
*Angkar* tries to pierce you, but you deflect the blow.
You dodge a bash from *Tonga* who loses his balance and falls!

* R HP:Healthy MV:Tiring - Angkar: Scratched >
*Angkar* tries to pierce you, but you parry successfully.
You try to strike *Angkar*, but he deflects the blow.

* R HP:Healthy MV:Tiring - Angkar: Scratched > fol aramis
b
You now follow Aramis.

[bash ] ing - Angkar: Scratched >
Aramis sends *Decrepit* sprawling with a powerful bash!

+
Aston sends *Tonga* sprawling with a powerful bash!

*
*Angkar* tries to pierce you, but you parry successfully.

+
Aston slices *Tonga*'s body.
Aramis hacks *Decrepit*'s body.
*Angkar* tries to pierce you, but you parry successfully.

=
Your bash at *Angkar* sends him sprawling!
You are now a member of Aramis's group.

* R HP:Healthy MV:Tiring - Angkar: Scratched >
Aston slices *Tonga*'s body.
*Decrepit* tries to crush you, but you deflect the blow.
You strike *Angkar*'s right leg very hard.

l angkar
* R HP:Healthy MV:Tiring - Angkar: Hurt >
*Decrepit* panics, and attempts to flee!

* R HP:Healthy MV:Tiring - Angkar: Hurt >
*Decrepit* leaves east.

* R HP:Healthy MV:Tiring - Angkar: Hurt >
There will be blood.

Angkar has some small wounds and bruises.

*Angkar* is using:
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a dark riding cape of mottled brown
<slung on back> a backpack
<worn on hands> a pair of emerald-trimmed leather gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield (used)
<wielded> a sharp, red stone dagger
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* R HP:Healthy MV:Tiring - Angkar: Hurt > b
[bash ]
They already seem to be stunned.
bash
*Decrepit* has arrived from the east.
Aramis sends *Decrepit* sprawling with a powerful bash!

* R HP:Healthy MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

* R HP:Healthy MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

* R HP:Healthy MV:Tiring - Angkar: Hurt >
Aramis hacks *Decrepit*'s body hard.
Aston slices *Tonga*'s body.
You strike *Angkar*'s right leg hard.

* R HP:Healthy MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

* R HP:Healthy MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

* ing - Angkar: Hurt >
Aramis hacks *Decrepit*'s body hard.
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you parry successfully.
*Tonga* sends Aston sprawling with a powerful bash!


*Angkar* tries to pierce you, but you deflect the blow.


As *Angkar* avoids your bash, you topple over and fall to the ground!

* R HP:Healthy MV:Tiring - Angkar: Hurt >
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Healthy MV:Tiring - Angkar: Hurt > off
b
*Angkar* tries to pierce you, but you parry successfully.
[change posture offensive]
Posture changed to: Offensive

[bash ] ing - Angkar: Hurt >


*Decrepit* avoids being bashed by Aramis who loses his balance and falls!

=
*Decrepit* sends Aramis sprawling with a powerful bash!

*
*Decrepit* crushes Aramis's head hard.
Aston slices *Tonga*'s body.
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you deflect the blow.

=
Your bash at *Angkar* sends him sprawling!

* R HP:Healthy MV:Tiring - Angkar: Hurt >
*Decrepit* crushes Aramis's body.
*Tonga* hacks your left arm into bloody fragments!
You strike *Angkar*'s body very hard.

* R HP:Scratched MV:Tiring - Angkar: Hurt >
*Tonga* avoids being bashed by Aston who loses his balance and falls!

* R HP:Scratched MV:Tiring - Angkar: Hurt > l tonga

*Decrepit* avoids being bashed by Aramis who loses his balance and falls!

* R HP:Scratched MV:Tiring - Angkar: Hurt > b

*Tonga* tries to hack you, but you dodge the attack.
You strike *Angkar*'s right leg hard.

* R HP:Scratched MV:Tiring - Angkar: Hurt >
Tonga has some small wounds and bruises.

*Tonga* is using:
<worn on head> a strange, insectoid helm
<worn around neck> a serpent medallion
<worn around neck> a serpent medallion
<worn about body> a shadowed cloak adorned with red serpentine scales
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<wielded two-handed> a gargantuan gilded bastard sword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
*Decrepit* sends Aramis sprawling with a powerful bash!

* R HP:Scratched MV:Tiring - Angkar: Hurt > [bash ]
They already seem to be stunned.
bash

* R HP:Scratched MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

* R HP:Scratched MV:Tiring - Angkar: Hurt > They already seem to be stunned.
bash

+ iring - Angkar: Hurt >
*Decrepit* crushes Aramis's right leg hard.
*Tonga* tries to hack you, but you parry successfully.
*Angkar* tries to pierce you, but you deflect the blow.
*Decrepit* looks at Aramis.

-
Aston sends *Tonga* sprawling with a powerful bash!


As *Angkar* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Tiring >
*Decrepit* crushes Aramis's body.
Aston barely slices *Tonga*'s body.
*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Scratched MV:Tiring - Angkar: Hurt >
Aramis sends *Decrepit* sprawling with a powerful bash!

b
[bash ] iring - Angkar: Hurt >

=
Aramis hacks *Decrepit*'s right arm hard.
Aston slices *Tonga*'s right leg hard.
*Angkar* tries to pierce you, but you parry successfully.

*
*Angkar* tries to pierce you, but you dodge the attack.

=
Your bash at *Angkar* sends him sprawling!

* R HP:Scratched MV:Tiring - Angkar: Hurt >
You strike *Angkar*'s body very hard.
Aramis hacks *Decrepit*'s body.

* R HP:Scratched MV:Tiring - Angkar: Wounded > say I think we are winning
You say 'I think we are winning'

* R HP:Scratched MV:Tiring - Angkar: Wounded >
You dodge a bash from *Tonga* who loses his balance and falls!
Aston sends *Tonga* sprawling with a powerful bash!

* R HP:Scratched MV:Tiring - Angkar: Wounded >
You strike *Angkar*'s body very hard.
Aston slices *Tonga*'s right leg.

* R HP:Scratched MV:Tiring - Angkar: Wounded >
Aramis sends *Decrepit* sprawling with a powerful bash!

* R HP:Scratched MV:Tiring - Angkar: Wounded > say good job aramis
You say 'good job aramis'

* R HP:Scratched MV:Tiring - Angkar: Wounded >
You try to strike *Angkar*, but he parries successfully.
Aramis hacks *Decrepit*'s body.
Aston slices *Tonga*'s body hard.
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you deflect the blow.
The corpse of a rat has decayed into a pile of dust.

* R HP:Scratched MV:Tiring - Angkar: Wounded >
Aramis snickers softly.

* R HP:Scratched MV:Tiring - Angkar: Wounded >
You try to strike *Angkar*, but he parries successfully.
Aramis hacks *Decrepit*'s body.
*Tonga* tries to hack you, but you parry successfully.
*Angkar* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Tiring - Angkar: Wounded > b

*Tonga* avoids being bashed by Aston who loses his balance and falls!

* R HP:Scratched MV:Tiring - Angkar: Wounded >
You try to strike *Angkar*, but he parries successfully.
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you dodge the attack.
*Angkar* tries to pierce you, but you parry successfully.

[bash ] iring - Angkar: Wounded >

=
Aramis sends *Decrepit* sprawling with a powerful bash!


Aramis hacks *Decrepit*'s right arm very hard.
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* tries to pierce you, but you parry successfully.
Aston clambers to his feet.

-
Aston slices *Tonga*'s body.


*Angkar* tries to pierce you, but you parry successfully.
As *Angkar* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Tiring - Angkar: Wounded > cmb
b

Aramis hacks *Decrepit*'s right arm very hard.
*Tonga* hacks your left leg very hard.
You swiftly dodge *Angkar*'s attempt to pierce you.

* R HP:Scratched MV:Tiring - Angkar: Wounded > [change mood brave]
Mood changed to: Brave
Aramis says 'im afkish reading paper you should prob lead'

[bash ] iring - Angkar: Wounded >
Aston sends *Tonga* sprawling with a powerful bash!


*Angkar* tries to pierce you, but you parry successfully.

=
Aston slices *Tonga*'s right leg.
*Angkar* pierces your body very hard.

=
Your bash at *Angkar* sends him sprawling!

* R HP:Hurt MV:Tiring - Angkar: Wounded >
Aramis sends *Decrepit* sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Angkar: Wounded > shrug
You shrug.

* R HP:Hurt MV:Tiring - Angkar: Wounded >
Aston slices *Tonga*'s head hard.
You strike *Angkar*'s body very hard.
Aramis hacks *Decrepit*'s body.

* R HP:Hurt MV:Tiring - Angkar: Wounded > say doesn't matter
You say 'doesn't matter'

* R HP:Hurt MV:Tiring - Angkar: Wounded > b
You strike *Angkar*'s body hard.
Aramis hacks *Decrepit*'s left arm hard.
*Tonga* hacks your body extremely hard.
[bash ]
They already seem to be stunned.
bash

* R HP:Hurt MV:Tiring - Angkar: Wounded > They already seem to be stunned.
bash

Aramis nods in agreement.ngkar: Wounded >

+
*Decrepit* panics, and attempts to flee!
Aston sends *Tonga* sprawling with a powerful bash!

*
*Decrepit* leaves north.

+
Aston slices *Tonga*'s right arm.
*Angkar* tries to pierce you, but you parry successfully.


As *Angkar* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Tiring > say why is thsi guy not bashing though
b

Aston slices *Tonga*'s body.
Aramis tries to hack *Angkar*, but he deflects the blow.

* R HP:Hurt MV:Tiring > You say 'why is thsi guy not bashing though'

* R HP:Hurt MV:Tiring > [bash ]
Maybe you should get on your feet first?

* R HP:Hurt MV:Tiring >
Aston narrates 'thin kthey gonna flee soon'

st
* R HP:Hurt MV:Tiring >
*Tonga* panics, and attempts to flee!

* R HP:Hurt MV:Tiring >
*Tonga* leaves east.

* R HP:Hurt MV:Tiring > j
You stand up.

* R HP:Hurt MV:Tiring > b
*Angkar* barely pierces Aramis's left foot.
[k dark]
You try to strike *Angkar*, but he parries successfully.
*Decrepit* has arrived from the north.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Wounded >
*Decrepit* tries to crush Aston, but he parries successfully.

[bash ] - Aramis: Battered - Angkar: Wounded >
*Angkar* avoids being bashed by Aramis who loses his balance and falls!

=
*Tonga* has arrived from the east.

+
*Tonga* tries to hack you, but you parry successfully.

-
*Tonga* tries to hack you, but you deflect the blow.
*Angkar* pierces Aramis's left arm.

-
Aramis says 'unsure'

=
Your bash at *Angkar* sends him sprawling!
*Decrepit* sends Aston sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Wounded >
*Decrepit* crushes Aston's body extremely hard.
You strike *Angkar*'s body very hard.
Aramis hacks *Angkar*'s body extremely hard.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Wounded >
You dodge a bash from *Tonga* who loses his balance and falls!

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Wounded > b
*Decrepit* tries to crush Aston, but he deflects the blow.
You strike *Angkar*'s body very hard.
Aramis hacks *Angkar*'s left leg hard.
[bash ]
They already seem to be stunned.
bash

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Battered >
Aramis looks at *Angkar*.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Battered > They already seem to be stunned.
bash

+ - Aramis: Battered - Angkar: Battered >
*Angkar* barely pierces Aramis's left leg.

+
*Angkar* barely pierces Aramis's body.


You dodge a bash from *Tonga* who loses his balance and falls!

-
*Decrepit* avoids being bashed by Aston who loses his balance and falls!

=
Your bash at *Angkar* sends him sprawling!

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Battered > say very confusing
You say 'very confusing'

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Battered >
*Decrepit* tries to crush Aston, but he deflects the blow.
You strike *Angkar*'s right foot very hard.
Aramis hacks *Angkar*'s body into bloody fragments!
*Decrepit* sends Aston sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Beaten >
Aramis nods in agreement.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Beaten >
*Tonga* clambers to his feet.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Beaten >
*Tonga* tries to hack you, but you deflect the blow.

* R HP:Hurt MV:Tiring - Aramis: Battered - Angkar: Beaten >
*Tonga* tries to hack you, but you deflect the blow.
Aston barely slices *Decrepit*'s body.
*Decrepit* crushes Aston's left leg very hard.
You strike *Angkar*'s right hand extremely hard.
*Angkar* panics, and attempts to flee!
*Angkar* pierces Aramis's right foot.
Aramis hacks *Angkar*'s body very hard.
*Angkar* panics, and attempts to flee!
*Angkar* leaves east.

* R HP:Hurt MV:Tiring - Tonga: Wounded > al c k angkar
Ok.

* R HP:Hurt MV:Tiring - Tonga: Wounded > b

Aramis hacks *Decrepit*'s body.

[bash ] - Tonga: Wounded >

*
Aston sends *Decrepit* sprawling with a powerful bash!

=
Your bash at *Tonga* sends him sprawling!

* R HP:Hurt MV:Tiring - Tonga: Wounded >
Aramis hacks *Decrepit*'s left foot hard.
You strike *Tonga*'s left leg hard.
Aston barely slices *Decrepit*'s body.

* R HP:Hurt MV:Tiring - Tonga: Wounded >
Aramis has disbanded the group.
You stop following Aramis.
Aston stops following Aramis.

* R HP:Hurt MV:Tiring - Tonga: Wounded > l decrepit

Aramis starts following you.

* R HP:Hurt MV:Tiring - Tonga: Wounded > Aramis hacks *Decrepit*'s body hard.
You strike *Tonga*'s right arm very hard.
Aston slices *Decrepit*'s right leg hard.

Bash is life
Club is bash
Club is life.

Decrepit has quite a few wounds.

*Decrepit* is using:
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a tainted war maul
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

* R HP:Hurt MV:Tiring - Tonga: Wounded >
*Decrepit* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Tonga: Wounded >
Aramis nods in agreement.

* R HP:Hurt MV:Tiring - Tonga: Wounded > gr all
Aramis is now a member of your group.
A raven is now a member of your group.
*Decrepit* leaves west.
Aramis hacks *Tonga*'s body.

j
* R HP:Hurt MV:Tiring - Tonga: Wounded > j
[k dark]
You do the best you can!

* R HP:Hurt MV:Tiring - Tonga: Wounded > j
j
Aramis hacks *Tonga*'s body.
You strike *Tonga*'s body.
[k dark]
You do the best you can!

* R HP:Hurt MV:Strong - Tonga: Wounded > [k dark]
You do the best you can!
*Tonga* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Tonga: Wounded > [k dark]
You do the best you can!
*Tonga* leaves east.

* R HP:Hurt MV:Strong > al c k decrepit
c
c
Ok.

c
* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.
Aston starts following you.

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.
*Decrepit* has arrived from the south.
Aramis hacks *Decrepit*'s right leg hard.

* R HP:Hurt MV:Strong > *Decrepit* crushes Aramis's right leg hard.
Aramis hacks *Decrepit*'s right leg hard.
[k decrepit]
You strike *Decrepit*'s body.
Aston barely slices *Decrepit*'s body.

* R HP:Hurt MV:Strong - Aramis: Battered - Decrepit: Battered > [k decrepit]
You do the best you can!

* R HP:Hurt MV:Strong - Aramis: Battered - Decrepit: Battered >
*Decrepit* panics, and attempts to flee!

c
* R HP:Hurt MV:Strong - Aramis: Battered - Decrepit: Battered > c
[k decrepit]
You do the best you can!

c
* R HP:Hurt MV:Strong - Aramis: Battered - Decrepit: Battered > [k decrepit]
You do the best you can!
*Decrepit* leaves west.

* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > c
c
c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > cmw
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > c
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > ungr aston

*Decrepit* has arrived from the south.
Aramis hacks *Decrepit*'s body.

c
* R HP:Hurt MV:Strong > c
Aston is no longer a member of your group.
Aston stops following you.

* R HP:Hurt MV:Strong > *Decrepit* crushes Aramis's right leg very hard.
Aramis hacks *Decrepit*'s body.
[k decrepit]
You strike *Decrepit*'s right leg hard.

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > [k decrepit]
You do the best you can!

c
* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > c
c
[k decrepit]
You do the best you can!
Aston barely slices *Decrepit*'s body.

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > c
c
c
[k decrepit]
You do the best you can!

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > [k decrepit]
You do the best you can!
*Decrepit* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > c
[k decrepit]
You do the best you can!

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > [k decrepit]
You do the best you can!

c
* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > [k decrepit]
You do the best you can!

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > c
[k decrepit]
You do the best you can!

* R HP:Hurt MV:Strong - Aramis: Beaten - Decrepit: Battered > [k decrepit]
You do the best you can!
*Decrepit* leaves north.

c
* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > n
n
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
A sickly, skinny deer stands here in a daze.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
Ack, you lost Aramis!
A raven has arrived from the south.
*Decrepit* leaves east.

e
* R HP:Hurt MV:Strong > Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Hurt MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.
*Decrepit* has arrived from the south.

* R HP:Hurt MV:Strong > c
c

*Decrepit* leaves east.

c
* R HP:Hurt MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > [k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > e
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > n
[k decrepit]
They aren't here.

* R HP:Hurt MV:Strong > n
n
Thinning Woods
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.

n
* R HP:Hurt MV:Strong > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
A raven has arrived from the south.

* R HP:Hurt MV:Strong > e
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven has arrived from the south.

* R HP:Hurt MV:Tiring > e
A Dead Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

n
* R HP:Hurt MV:Tiring > n
Alas, you cannot go that way...

e
* R HP:Hurt MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Hurt MV:Tiring > e
c
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.

c
* R HP:Hurt MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Tiring > c
c
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A raven has arrived from the south.

c
* R HP:Hurt MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A raven has arrived from the west.

* R HP:Hurt MV:Tiring > c
c
Thick Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven has arrived from the west.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

c
* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > w
[k decrepit]
They aren't here.

c
* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven has arrived from the east.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.
Aramis has arrived from the west, riding a warhorse.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

c
* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > c
[k decrepit]
They aren't here.

v
* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

* R HP:Hurt MV:Tiring > [k decrepit]
They aren't here.

[track trolloc] >

=
Some obvious fairly recent tracks of Decrepit leaving west.
Some clear fairly recent tracks of Fong leaving south.
Some clear fresh tracks of Tonga leaving west.
Some clear fairly recent tracks of Angkar leaving west.
Some clear day-old tracks of Angri leaving south.
Some clear day-old tracks of Angri leaving east.
Some clear fairly recent tracks of Tonga leaving south.

* R HP:Hurt MV:Tiring > na we choke
You narrate 'we choke'

* R HP:Hurt MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Hurt MV:Tiring > [k dark]
They aren't here.

* R HP:Hurt MV:Tiring > [k dark]
They aren't here.

* R HP:Hurt MV:Tiring > na dec not past
You narrate 'dec not past'

* R HP:Hurt MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Hurt MV:Tiring > j
[k dark]
They aren't here.

* R HP:Hurt MV:Tiring > A raven now follows Aramis.
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > l
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > o
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > Dark Forest
Tall, ancient trees with thick leathery leaves dominate this part of the
forest. Their gnarled limbs form a dense ceiling of foliage, completely
blocking the sun. The forest is dark and silent, and the bed of leaves
carpeting the ground even muffle the sounds of footsteps. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

stats
* R HP:Scratched MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Aramis - Dark Forest
Saif - Dark Forest

* R HP:Scratched MV:Tiring > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 168, Dodging bonus: 137, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > j
j
v
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

[track trolloc] iring >

=
Some obvious fairly recent tracks of Decrepit leaving west.
Some clear fairly recent tracks of Fong leaving south.
Some clear fresh tracks of Tonga leaving west.
Some clear fairly recent tracks of Angkar leaving west.
Some clear day-old tracks of Angri leaving south.
Some clear day-old tracks of Angri leaving east.
Some clear fairly recent tracks of Tonga leaving south.

* R HP:Scratched MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.
Aramis puts a mirrored lantern in a backpack.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > na hrm they aren't out df
You narrate 'hrm they aren't out df'

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > not
sav
You stop paying increased attention to your surroundings.

* R HP:Scratched MV:Tiring > Saving Saif.

* R HP:Scratched MV:Tiring > na could be with shivs
s
You narrate 'could be with shivs'

s
* R HP:Scratched MV:Tiring > s
Dark Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
A raven has arrived from the north.

j
* R HP:Scratched MV:Tiring > A Twist in the Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A spotted jaguar opens its eyes lazily.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > s
s
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A wild boar runs through the forest.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > j
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

s
* R HP:Scratched MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
A raven has arrived from the north.

j
* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > s
j
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > v
[k dark]
They aren't here.

[track trolloc] iring >

=
Some obvious fresh bloody traces of a Trolloc leaving west.
Some clear fairly recent tracks of Fong leaving south.
Some clear fresh tracks of Tonga leaving north.
Some clear fairly recent tracks of Tonga leaving south.
Some clear fairly recent tracks of Tonga leaving west.
Some day-old tracks of Angkar leaving north.

* R HP:Scratched MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Scratched MV:Tiring > n
j
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
Aston the Knight Bachelier is sitting here, riding a warhorse.
*Tonga* is here, fighting Aston.
*Angkar* is here, fighting Aston.
*Decrepit* is here, fighting Aston.
A cute brown deer eyes you nervously.
A shivering tree is here, fighting Aston.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.
A raven has arrived from the south.
Aramis hacks *Angkar*'s left arm hard.
*Angkar* panics, and attempts to flee!

b
* R HP:Scratched MV:Tiring > [k dark]
You barely strike *Tonga*'s right leg.

[bash ] iring - Aston: Wounded - Tonga: Wounded >


*Angkar* leaves south.
Aramis hacks *Decrepit*'s body.

+
*Decrepit* says 'DiW'

*
Aston narrates 'they are'


A shivering tree hits Aston's left foot.
A brown deer panics, and attempts to flee!
A brown deer leaves west.
Aston tickles *Decrepit*'s right foot with his slice.
*Decrepit* crushes Aston's left arm very hard.

=
*Decrepit* panics, and attempts to flee!

=
Your bash at *Tonga* sends him sprawling!

* R HP:Scratched MV:Tiring - Aston: Wounded - Tonga: Wounded >
*Decrepit* leaves west.

* R HP:Scratched MV:Tiring - Aston: Wounded - Tonga: Wounded > na we here

You barely strike *Tonga*'s body.
A shivering tree tries to hit Aston, but he deflects the blow.

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded > You narrate 'we here'

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded >
Aramis hacks *Tonga*'s left hand.

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded > gr all
b
* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded > [bash ]
They already seem to be stunned.
bash

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded > They already seem to be stunned.
bash

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Wounded > Aramis barely hacks *Tonga*'s body.
Aston barely slices *Tonga*'s body.
You strike *Tonga*'s left leg hard.
A shivering tree tries to hit Aston, but he deflects the blow.
They already seem to be stunned.
bash

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Battered > They already seem to be stunned.
bash

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Battered > They already seem to be stunned.
bash
*Angkar* tries to pierce you, but you dodge the attack.

* R HP:Scratched MV:Strong - Aston: Wounded - Tonga: Battered > They already seem to be stunned.
bash

*Tonga* panics, and attempts to flee!ounded - Tonga: Battered >


Aramis snickers softly.

-
*Tonga* leaves east.
Aramis tries to hack *Angkar*, but he parries successfully.

+
Aramis hacks *Angkar*'s body very hard.
*Angkar* panics, and attempts to flee!
Aston slices a shivering tree's roots into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.

*
*Angkar* leaves east.

e
-j
Cancelled.
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Scratched MV:Strong > j

Aramis leaves west riding a warhorse.
A raven leaves west.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > n
[k dark]
They aren't here.

* R HP:Scratched MV:Strong > n
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

j
* R HP:Scratched MV:Strong > j
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the south.

* R HP:Scratched MV:Strong > A shivering tree tries to hit you, but you dodge the attack.
[k dark]
They aren't here.

* R HP:Scratched MV:Strong - a shivering tree: Healthy > [k dark]
They aren't here.

* R HP:Scratched MV:Strong - a shivering tree: Healthy > f
n
n
n
You panic and attempt to flee!

You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Scratched MV:Strong > Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the south.

* R HP:Scratched MV:Strong > A Twist in the Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Strong > n
e
Dark Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A raven has arrived from the south.

* R HP:Scratched MV:Strong > Alas, you cannot go that way...

* R HP:Scratched MV:Strong > not
3
n
You start paying increased attention to your surroundings.

3
* R HP:Scratched MV:Strong > o
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Strong > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Scratched MV:Strong > [dia h.dark]
No-one by that name here.

jj
* R HP:Scratched MV:Strong > [where ]
Players in your Zone
--------------------
Saif - Dark Forest

* R HP:Scratched MV:Strong > j
[k h.dark]
They aren't here.

* R HP:Scratched MV:Strong > j
j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > v
[k dark]
They aren't here.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

[track trolloc] trong >

=
Some obvious fairly recent tracks of Decrepit leaving west.
Some clear fairly recent tracks of Fong leaving south.
Some clear fresh tracks of Tonga leaving east.
Some clear fresh tracks of Tonga leaving west.
Some clear fairly recent tracks of Angkar leaving west.
Some clear day-old tracks of Angri leaving south.
Some clear day-old tracks of Angri leaving east.

* R HP:Scratched MV:Strong > j
j
j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Strong > j
[k dark]
They aren't here.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > not
You stop paying increased attention to your surroundings.

* R HP:Scratched MV:Strong > na not out yet
w
You narrate 'not out yet'

s
* R HP:Scratched MV:Strong > s
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.

* R HP:Scratched MV:Strong > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.

* R HP:Scratched MV:Strong > w
s
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the north.

s
* R HP:Scratched MV:Strong > s
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black cat meanders to an unknown destination.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Scratched MV:Strong > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the north.

* R HP:Scratched MV:Strong > o
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the north.

* R HP:Scratched MV:Strong > dh
Thinning Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Strong > [where ]
Players in your Zone
--------------------
Aston - A Dead Forest
Saif - Thinning Woods

* R HP:Scratched MV:Strong > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Scratched MV:Strong > s
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

e
* R HP:Scratched MV:Strong > s
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.

* R HP:Scratched MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A raven has arrived from the north.

* R HP:Scratched MV:Strong >
Aramis narrates 'back camp prob'

w
* R HP:Scratched MV:Strong > w
w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.

* R HP:Scratched MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A raven has arrived from the east.

* R HP:Scratched MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the east.

* R HP:Scratched MV:Strong > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
*Angkar* has arrived from the north.

* R HP:Scratched MV:Strong > j
not
[k dark]
They aren't here.

* R HP:Scratched MV:Strong > 3
o
You start paying increased attention to your surroundings.

* R HP:Scratched MV:Strong > [dia h.dark]
No-one by that name here.
Aston has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Strong > jj
[where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Strong > cmb
[k h.dark]
They aren't here.

* R HP:Scratched MV:Tiring > [change mood brave]
Mood changed to: Brave
Aramis narrates 'sec i drop this eq'

j
* R HP:Scratched MV:Tiring > j
l
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > o
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > na nod
3
[where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Tiring > o
You narrate 'nod'

* R HP:Scratched MV:Tiring > v
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

[track trolloc] iring >

-j
=
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fresh tracks of Decrepit leaving south.
Some obvious fresh tracks of Decrepit leaving north.
Some obvious fresh tracks of Decrepit leaving west.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > beck aston
3
You beckon Aston to follow you.

* R HP:Scratched MV:Tiring > gr
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > 3
Your group consists of:
Saif (Head of group)
Aramis
a raven
a raven

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > gr all
l
* R HP:Scratched MV:Tiring > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods
Aston starts following you.

* R HP:Scratched MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > gr all
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > l
Aston is now a member of your group.

o
* R HP:Scratched MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > dia 2.horse
3
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > cmw
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Scratched MV:Tiring >
Aramis narrates 'is allw df choke'

* R HP:Scratched MV:Tiring > l aston
3

Aston has quite a few wounds.

Aston is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a scimitar with a hilt of twisted iron
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

l
* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > o
[where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > na nod
j
j
You narrate 'nod'

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > na we ent
3
o
You narrate 'we ent'

v
* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

[track trolloc] iring >

=
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fresh tracks of Decrepit leaving south.
Some obvious fresh tracks of Decrepit leaving north.
Some obvious fresh tracks of Decrepit leaving west.

* R HP:Scratched MV:Tiring >
Aramis has arrived from the east, riding a warhorse.

j
* R HP:Scratched MV:Tiring >
Aramis leaves west riding a warhorse.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Scratched MV:Tiring > [k dark]
They aren't here.
Aramis has arrived from the west, riding a warhorse.
A rat has arrived from the west.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > f

A rat stops following Aramis.
Aramis hacks a rat's body into bloody fragments!
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R HP:Scratched MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Scratched MV:Tiring > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.

* R HP:Scratched MV:Tiring > f
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Scratched MV:Tiring > w
f
Your heartbeat calms down more as you feel less panicked.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.

* R HP:Scratched MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Scratched MV:Strong > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.

* R HP:Scratched MV:Strong > say the hell
You say 'the hell'

sav
* R HP:Scratched MV:Strong > l
Saving Saif.

o
* R HP:Scratched MV:Strong > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.

* R HP:Scratched MV:Strong > [where ]
Players in your Zone
--------------------
Saif - Thinning Woods
Aramis - Thinning Woods
Aston - Thinning Woods
Aramis looks at you.

* R HP:Scratched MV:Strong >
Aston snickers softly.

* R HP:Scratched MV:Strong >
Aramis snickers softly.

* R HP:Scratched MV:Strong > s
j
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
*Decrepit* is standing here.
A wolfish trolloc is here, howling for blood.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A trolloc is here, exhorting a group of trolloc raiders.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
*Decrepit* crushes Aramis's body.

* R HP:Scratched MV:Strong > Aramis hacks *Decrepit*'s right leg.
A wolfish trolloc joins Decrepit's fight!
A Dhai'mon trolloc joins a wolfish trolloc's fight!
A hideous trolloc joins a wolfish trolloc's fight!
A Ko'bal trolloc joins a wolfish trolloc's fight!
*Decrepit* crushes Aramis's body.
[k dark]
You try to strike *Angkar*, but he deflects the blow.

b
* R HP:Scratched MV:Strong - Angkar: Beaten >
Aston slices *Decrepit*'s left leg.

[bash ] trong - Angkar: Beaten >

+
*Angkar* panics, and attempts to flee!

+
*Angkar* leaves north.

=
A Ko'bal trolloc tries to crush you, but you parry successfully.
A hideous trolloc tries to cleave you, but you dodge the attack.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
You swiftly dodge a wolfish trolloc's attempt to cleave you.

-na we win it!
-
Aramis panics, and attempts to flee!

Cancelled.
You narrate 'we win it!'
Aramis avoids being bashed by *Decrepit* who loses his balance and falls!

* R HP:Scratched MV:Strong - a wolfish trolloc: Scratched > f

*Angkar* tries to pierce Aston, but he deflects the blow.
Aramis leaves north riding a warhorse.

* R HP:Scratched MV:Strong - a wolfish trolloc: Scratched >
*Decrepit* avoids being bashed by Aston who loses his balance and falls!

You panic and attempt to flee! wolfish trolloc: Scratched >
Aramis narrates 'brb'

cmb
c
You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > n
c
b
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Angkar, riding a warhorse.
*Angkar* is here, fighting Aston.
A raven is here flying around.
Aston the Knight Bachelier is here, fighting Decrepit, riding a warhorse.
*Decrepit* is here, fighting Aston.
A wolfish trolloc is here, fighting Aston.
A Dhai'mon trolloc is here, fighting Aston.
A hideous trolloc is here, fighting Aston.
A Ko'bal trolloc is here, fighting Aston.

* R HP:Scratched MV:Strong > [k decrepit]
You strike *Angkar*'s head.

[bash ] trong - Aston: Wounded - Angkar: Beaten >

=
*Angkar* leaves north.

c

A Ko'bal trolloc crushes Aston's body.
A hideous trolloc tries to cleave Aston, but he parries successfully.
A Dhai'mon trolloc hacks Aston's right leg hard.
Aston swiftly dodges a wolfish trolloc's attempt to cleave him.

*b
Cancelled.
[k decrepit]
You strike *Decrepit*'s left foot.

[bash ] trong - Aston: Wounded - Decrepit: Battered >

-
*Decrepit* sends Aston sprawling with a powerful bash!

*
Aramis hacks *Decrepit*'s left arm hard.

+
A Ko'bal trolloc crushes Aston's body.
A hideous trolloc cleaves Aston's left arm.
A Dhai'mon trolloc hacks Aston's body.
A wolfish trolloc cleaves Aston's body hard.
*Decrepit* crushes Aston's body extremely hard.

=
*Decrepit* panics, and attempts to flee!

=
Your bash at *Decrepit* sends him sprawling!

* R HP:Scratched MV:Strong - Aston: Wounded - Decrepit: Battered > na ang is beat
You narrate 'ang is beat'

cmw
* R HP:Scratched MV:Strong - Aston: Wounded - Decrepit: Battered > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Scratched MV:Strong - Aston: Wounded - Decrepit: Battered >
Aramis hacks *Decrepit*'s right arm hard.
You strike *Decrepit*'s right leg hard.
A Ko'bal trolloc crushes Aston's body.
A hideous trolloc cleaves Aston's body hard.
A Dhai'mon trolloc barely hacks Aston's right hand.
A wolfish trolloc tries to cleave Aston, but he deflects the blow.

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Battered >
*Angkar* tickles Aramis's right foot with his pierce.

f
You panic and attempt to flee!ston: Battered - Decrepit: Battered >

c
c

Aston panics, and attempts to flee!


Aston leaves south riding a warhorse.

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
c
c
[k decrepit]
They aren't here.

c
* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
[k decrepit]
They aren't here.

c
* R HP:Scratched MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > s
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is here, fighting Aston.
Aston the Knight Bachelier is here, fighting Angkar, riding a warhorse.
*Angkar* is here, fighting Aramis.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Angkar, riding a warhorse.
A raven is here flying around.
A wolfish trolloc is here, fighting Aramis.
A Dhai'mon trolloc is here, fighting Aramis.
A hideous trolloc is here, fighting Aramis.
A Ko'bal trolloc is here, fighting Aramis.
*Angkar* panics, and attempts to flee!

c
* R HP:Scratched MV:Strong > [k decrepit]
You strike *Decrepit*'s left arm hard.

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Beaten > [k decrepit]
You do the best you can!

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Beaten > You strike *Decrepit*'s right arm hard.
*Decrepit* tries to crush Aston, but he parries successfully.
A Ko'bal trolloc barely crushes Aramis's body.
A hideous trolloc cleaves Aramis's right arm.
A Dhai'mon trolloc hacks Aramis's head.
Aramis swiftly dodges a wolfish trolloc's attempt to cleave him.
[k decrepit]
You do the best you can!

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Beaten >
Aramis sends *Angkar* sprawling with a powerful bash!

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Beaten >
*Decrepit* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Aston: Battered - Decrepit: Beaten > na he he didnt run

*Decrepit* leaves west.

* R HP:Scratched MV:Strong > You narrate 'he he didnt run'

* R HP:Scratched MV:Strong > c

Aston slices *Angkar*'s head.
Aramis hacks *Angkar*'s body extremely hard.
A Ko'bal trolloc crushes Aramis's left leg.
A hideous trolloc barely tickles Aramis's body with its cleave.
A Dhai'mon trolloc tickles Aramis's body with his hack.
A wolfish trolloc tries to cleave Aramis, but he dodges the attack.
Aramis narrates 'bashed beat'

* R HP:Scratched MV:Strong > w
c
[k decrepit]
They aren't here.
*Angkar* leaves north.

n
* R HP:Scratched MV:Strong > c
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.
Aston tries to slice *Angkar*, but he parries successfully.

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Strong > e
[k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > c
c
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > [k decrepit]
They aren't here.

* R HP:Scratched MV:Strong > j
j
j

Saif
Posts: 59
Joined: Mon Jul 20, 2015 11:53 am

Re: Some pewkay

Postby Saif » Tue May 29, 2018 1:59 pm

[k dark]
They aren't here.

j
* R HP:Scratched MV:Strong > j
[k dark]
They aren't here.

* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > w
[k dark]
They aren't here.

c
* R HP:Scratched MV:Strong > [k dark]
They aren't here.

* R HP:Scratched MV:Strong > s
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* has arrived from the south.

* R HP:Scratched MV:Tiring > c
[k decrepit]
They aren't here.

* R HP:Scratched MV:Tiring > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is here, fighting a muzzled trolloc, riding a warhorse.
A muzzled trolloc is here, fighting Aston.
A muzzled trolloc is here, fighting Aston.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > [k decrepit]
They aren't here.
Aramis has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Tiring > n

Aramis leaves north riding a warhorse.

* R HP:Scratched MV:Tiring > j
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven has arrived from the south.
Aramis leaves east riding a warhorse.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > e
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

stats
* R HP:Scratched MV:Tiring > s
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 168, Dodging bonus: 137, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
Aramis narrates 'im cirt'

* R HP:Scratched MV:Tiring > s
w
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.
A wolfish trolloc is here, howling for blood.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A trolloc is here, exhorting a group of trolloc raiders.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
Aramis hacks a Dhai'mon trolloc's left foot extremely hard.

* R HP:Scratched MV:Tiring > j
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Scratched MV:Tiring > b
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A beaked trolloc is here, scouting.
A wild hog snorts angrily, pawing at the ground.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Scratched MV:Tiring > A muzzled trolloc has arrived from the north.
A muzzled trolloc has arrived from the north.
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [bash ]
Bash who?
Aston leaves north riding a warhorse.

* R HP:Scratched MV:Tiring > e
A muzzled trolloc tries to cleave you, but you deflect the blow.
A boarish trolloc joins a muzzled trolloc's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A beaked trolloc joins a muzzled trolloc's fight!
No way! You're fighting for your life!

jj
* R HP:Scratched MV:Tiring - a muzzled trolloc: Healthy > [k h.dark]
They aren't here.

* R HP:Scratched MV:Tiring - a muzzled trolloc: Healthy >
Aramis narrates 'ouch'

* R HP:Scratched MV:Tiring - a muzzled trolloc: Healthy > f
cmb
A beaked trolloc tries to cleave you, but you dodge the attack.
A muzzled trolloc tries to cleave you, but you dodge the attack.
A myrddraal tries to slash you, but you deflect the blow.
A boarish trolloc tries to cleave you, but you parry successfully.
A boarish trolloc tries to cleave you, but you parry successfully.
You strike a muzzled trolloc's body very hard.
A muzzled trolloc tries to cleave you, but you parry successfully.
You panic and attempt to flee!

jj
You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Scratched MV:Tiring > A beaked trolloc has arrived from the west.
[k h.dark]
They aren't here.

* R HP:Scratched MV:Tiring > n
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wolfish trolloc is here, howling for blood.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Scratched MV:Tiring >
A beaked trolloc has arrived from the south.

* R HP:Scratched MV:Tiring > n
3
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > o
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aston - A Trolloc Camp
Saif - Thinning Woods
Aramis - Thinning Woods

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring >
Aramis narrates '20 hp snicker'

* R HP:Scratched MV:Tiring > na fol self if critorino
3
l
You narrate 'fol self if critorino'

o
* R HP:Scratched MV:Tiring > v
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Nearing A Trolloc Camp
Aramis - Thinning Woods
Saif - Thinning Woods

[track trolloc] iring >

=
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fresh tracks of Decrepit leaving south.

* R HP:Scratched MV:Tiring > j
j
dism
[k dark]
They aren't here.

w
* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > w
You stop riding him.

* HP:Scratched MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.

* HP:Scratched MV:Tiring > Tower Entrance
[ obvious exits: E U ]
A fade emerges from the shadows as you pass by.

* HP:Scratched MV:Tiring > cmw
u
[change mood wimpy]
Mood changed to: Wimpy

u
* HP:Scratched MV:Tiring > n
Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.

c
* HP:Scratched MV:Tiring > Top Floor Of The Tower
[ obvious exits: N D ]
A hideous trolloc is here, in a world of hurt.

* HP:Scratched MV:Tiring > On A Balcony
[ obvious exits: S ]
A trolloc is here commanding a fist of troops.
A huge trolloc marked with a whirlwind snorts here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* HP:Scratched MV:Tiring > [k decrepit]
They aren't here.

* HP:Scratched MV:Tiring > s
d
d
e
Top Floor Of The Tower
[ obvious exits: N D ]
A hideous trolloc is here, in a world of hurt.

e
* HP:Scratched MV:Tiring > Second Floor Of The Tower
[ obvious exits: U D ]
A young trolloc is here, growling with a deep bloodlust.

* HP:Scratched MV:Tiring > Tower Entrance
[ obvious exits: E U ]
A fade emerges from the shadows as you pass by.

* HP:Scratched MV:Tiring > ri
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.

* HP:Scratched MV:Tiring > stats
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* HP:Scratched MV:Tiring > [ride horse]
Aston has beaten you to it.

3
* HP:Scratched MV:Tiring > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 157, Dodging bonus: 141, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* HP:Scratched MV:Tiring > rii
3
[ride 2.horse]
You start riding him.
Aston narrates 'dec beat'

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring >
Your heartbeat calms down more as you feel less panicked.

* R HP:Scratched MV:Tiring > na looks like out
You narrate 'looks like out'

* R HP:Scratched MV:Tiring > 3
v
[dia h.dark]
No-one by that name here.

[track trolloc] iring >

=
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious recent tracks of Decrepit leaving south.

* R HP:Scratched MV:Tiring >
Aramis narrates 'is'

* R HP:Scratched MV:Tiring > na or maybe in fence
You narrate 'or maybe in fence'

* R HP:Scratched MV:Tiring > not
You stop paying increased attention to your surroundings.

* R HP:Scratched MV:Tiring > not
3
You start paying increased attention to your surroundings.

o
* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aramis - A Dead Forest
Saif - Thinning Woods
Aston - Thinning Woods

* R HP:Scratched MV:Tiring > e
v
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the west, riding a warhorse.

[track trolloc] iring >

=
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving north.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious recent tracks of Decrepit leaving west.
Some obvious fairly recent tracks of Decrepit leaving west.
Some obvious fairly recent tracks of Decrepit leaving west.
Some clear fairly recent tracks of Decrepit leaving north.

* R HP:Scratched MV:Tiring > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Tiring > na only seeing 1 bleede rout
3
You narrate 'only seeing 1 bleede rout'

* R HP:Scratched MV:Tiring > o
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 168, Dodging bonus: 137, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring >
Aston puts the severed head of Fong the Trolloc slain in Shienar in a backpack.

* R HP:Scratched MV:Tiring > na angkar maybe in still
3
You narrate 'angkar maybe in still'

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > al a k h.angkar
Ok.

* R HP:Scratched MV:Tiring > w
3
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fade emerges from the shadows as you pass by.
Aston has arrived from the east, riding a warhorse.

s
* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Tiring > 3
s
3
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > e
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A wild hog snorts angrily, pawing at the ground.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Aston has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Scratched MV:Tiring > [dia h.dark]
A Ko'bal trolloc has a few scratches.

* R HP:Scratched MV:Tiring > n
3
n
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
*Angkar* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beaked trolloc is here, scouting.
A wolfish trolloc is here, howling for blood.
A trolloc is here ruling a group of trollocs.
A hideous trolloc is here, in a world of hurt.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.
*Decrepit* tries to crush Aston, but he parries successfully.

* R HP:Scratched MV:Tiring > 3
[dia h.dark]
Decrepit looks pretty hurt.

* R HP:Scratched MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aramis narrates 'i saw ang outside'

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > na off
You narrate 'off'

* R HP:Scratched MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring >
Aramis narrates 'earlier'

* R HP:Scratched MV:Tiring > na they still zone
You narrate 'they still zone'

* R HP:Scratched MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > na they 1s ent
3

Aramis narrates 'nod'

o
* R HP:Scratched MV:Tiring > You narrate 'they 1s ent'

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aston - A Trolloc Camp
Aramis - Thinning Woods
Saif - Thinning Woods

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring > na aston ok?
3
o
You narrate 'aston ok?'
Aramis narrates 'nod'

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Nearing A Trolloc Camp
Aramis - Thinning Woods
Saif - Thinning Woods
Aston has arrived from the south, riding a warhorse.

j
* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > j
[k dark]
They aren't here.

* R HP:Scratched MV:Tiring > [k dark]
They aren't here.

* R HP:Scratched MV:Tiring >
Aston narrates 'christ'

* R HP:Scratched MV:Tiring > l aston
3

Aston looks pretty hurt.

Aston is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a scimitar with a hilt of twisted iron
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* R HP:Scratched MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > 3
l
[dia h.dark]
No-one by that name here.

o
* R HP:Scratched MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Aramis - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Tiring > sav
Saving Saif.

* R HP:Scratched MV:Tiring > say hrm
You say 'hrm'

* R HP:Scratched MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Scratched MV:Tiring > say going to try to buff it
You say 'going to try to buff it'

cmw
* R HP:Scratched MV:Tiring > def
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Scratched MV:Tiring > c4
[change posture defensive]
Posture changed to: Defensive

* R HP:Scratched MV:Tiring > [change wimpy 100]
You will now flee if you go below 100 hit points.

* R HP:Scratched MV:Tiring >
l
* R HP:Scratched MV:Tiring > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > c
[where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Aramis - Thinning Woods
Saif - Thinning Woods

* R HP:Scratched MV:Tiring > f
[k decrepit]
They aren't here.

* R HP:Healthy MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
*Decrepit* is standing here.
A fade emerges from the shadows as you pass by.
*Decrepit* tries to crush you, but you parry successfully.

* R HP:Healthy MV:Tiring - Decrepit: Battered > b
[bash ]
*Angkar* tries to pierce you, but you deflect the blow.

-na 1w
Cancelled.
You narrate '1w'

* R HP:Healthy MV:Tiring - Decrepit: Battered >
*Angkar* tries to pierce you, but you deflect the blow.
A fade joins Decrepit's fight!
*Decrepit* tries to crush you, but you dodge the attack.

* R HP:Healthy MV:Tiring - Decrepit: Battered >
*Decrepit* says 'hf'

* R HP:Healthy MV:Tiring - Decrepit: Battered > na 1 mob

*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Healthy MV:Tiring - Decrepit: Battered > You narrate '1 mob'
*Decrepit* panics, and attempts to flee!

* R HP:Healthy MV:Tiring - Decrepit: Battered > na hit it up

Aston has arrived from the east, riding a warhorse.

* R HP:Healthy MV:Tiring - Decrepit: Battered > b

*Decrepit* leaves west.
Aston slices *Angkar*'s left leg.
*Angkar* panics, and attempts to flee!

* R HP:Healthy MV:Tiring - Angkar: Beaten > You narrate 'hit it up'

[bash ] ing - Angkar: Beaten >


*Angkar* leaves north.

=
A fade tries to slash you, but you parry successfully.

*
*Decrepit* has arrived from the west.

*
*Decrepit* leaves south.

+
Aramis has arrived from the east, riding a warhorse.

=
A muzzled trolloc has arrived from the south.
A muzzled trolloc has arrived from the south.
A beaked trolloc has arrived from the south.
A wolfish trolloc has arrived from the south.

=
They're not here anymore!

* R HP:Healthy MV:Tiring - a fade: Healthy >
Aston swiftly dodges a wolfish trolloc's attempt to cleave him.
A muzzled trolloc joins a wolfish trolloc's fight!
A muzzled trolloc joins a wolfish trolloc's fight!
A beaked trolloc tries to cleave Aston, but he parries successfully.
You strike a fade's body into bloody fragments!
A fade tries to slash you, but you deflect the blow.

* R HP:Healthy MV:Tiring - a fade: Healthy >
Aramis leaves east riding a warhorse.

* R HP:Healthy MV:Tiring - a fade: Healthy >
A muzzled trolloc joins a wolfish trolloc's fight!

* R HP:Healthy MV:Tiring - a fade: Healthy >
Aramis narrates 'liar'

* R HP:Healthy MV:Tiring - a fade: Healthy > na more now snicker
You narrate 'more now snicker'

* R HP:Healthy MV:Tiring - a fade: Healthy > cl fence

A muzzled trolloc tries to cleave you, but you parry successfully.
A muzzled trolloc tries to cleave you, but you parry successfully.
Aston slices a wolfish trolloc's left leg very hard.
A wolfish trolloc cleaves Aston's head.
A beaked trolloc tries to cleave Aston, but he deflects the blow.
You strike a fade's right hand extremely hard.
A fade tries to slash you, but you parry successfully.

* R HP:Healthy MV:Tiring - a fade: Scratched > f
Ok.

You panic and attempt to flee!ade: Scratched >
Aston panics, and attempts to flee!


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
*Decrepit* tries to crush you, but you deflect the blow.

* R HP:Healthy MV:Tiring - Decrepit: Battered >
A fade has arrived from the north.

* R HP:Healthy MV:Tiring - Decrepit: Battered >
A fade tries to slash you, but you parry successfully.
A hideous trolloc joins a fade's fight!
A Dhai'mon trolloc joins a fade's fight!
You strike *Decrepit*'s right leg.
*Decrepit* tries to crush you, but you deflect the blow.

* R HP:Healthy MV:Tiring - Decrepit: Battered >
A muzzled trolloc has arrived from the north.
A beaked trolloc has arrived from the north.
A wolfish trolloc has arrived from the north.
A Ko'bal trolloc has arrived from the south.

na 1n pot is dec
* R HP:Healthy MV:Tiring - Decrepit: Battered > You narrate '1n pot is dec'

* R HP:Healthy MV:Tiring - Decrepit: Battered >
A Dhai'mon trolloc tries to hack you, but you parry successfully.
A hideous trolloc tries to cleave you, but you dodge the attack.
A fade tries to slash you, but you parry successfully.
You strike *Decrepit*'s body.
*Decrepit* crushes your right leg into bloody fragments!
A muzzled trolloc leaves east.
A beaked trolloc leaves east.
A wolfish trolloc leaves east.

* R HP:Hurt MV:Tiring - Decrepit: Beaten > na pat here
b
You narrate 'pat here'

[bash ] - Decrepit: Beaten >

*
You swiftly dodge a Dhai'mon trolloc's attempt to hack you.
A hideous trolloc tries to cleave you, but you deflect the blow.
A fade slashes your body into bloody fragments!

-
*Bollix* leaves north.

-
Aramis narrates 'nod'

=
Your bash at *Decrepit* sends him sprawling!

* R HP:Hurt MV:Tiring - Decrepit: Beaten >
A Dhai'mon trolloc tries to hack you, but you dodge the attack.
A hideous trolloc tries to cleave you, but you parry successfully.
A fade tries to slash you, but you deflect the blow.
You strike *Decrepit*'s body.

* R HP:Hurt MV:Tiring - Decrepit: Beaten > na bollix new name
You narrate 'bollix new name'

* R HP:Hurt MV:Tiring - Decrepit: Beaten >
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
A hideous trolloc tries to cleave you, but you parry successfully.
A fade tries to slash you, but you deflect the blow.
You strike *Decrepit*'s body.
Aramis narrates 'im back ent chilling'

na dec bashed beat
* R HP:Hurt MV:Tiring - Decrepit: Beaten > b
You narrate 'dec bashed beat'

* R HP:Hurt MV:Tiring - Decrepit: Beaten > [bash ]
They already seem to be stunned.
bash

* R HP:Hurt MV:Tiring - Decrepit: Beaten >
*Angkar* says 'xBL gwfTDb'

* R HP:Hurt MV:Tiring - Decrepit: Beaten > They already seem to be stunned.
bash

* R HP:Hurt MV:Tiring - Decrepit: Beaten >
Aramis narrates 'hrrm'

= - Decrepit: Beaten >
*Bollix* has arrived from the north.

+
A Dhai'mon trolloc tries to hack you, but you parry successfully.
A hideous trolloc tries to cleave you, but you parry successfully.
A fade tries to slash you, but you deflect the blow.

*
*Bollix* leaves east.


*Decrepit* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
*Angkar* pierces your body very hard.

* R HP:Hurt MV:Tiring - Decrepit: Beaten >
*Tonga* hacks your body into bloody fragments!

ing - Decrepit: Beaten >
*Tonga* hacks your head into bloody fragments!
A Ko'bal trolloc leaves north.
*Angkar* pierces your right leg very hard.
A Dhai'mon trolloc hacks your left leg into bloody fragments!
A hideous trolloc cleaves your right leg very hard.
A fade slashes your right arm into bloody fragments!
*Decrepit* crushes your left foot into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!

e
You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wolfish trolloc is here, howling for blood.
A beaked trolloc is here, scouting.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > na ouch

*Decrepit* has arrived from the west.
*Angkar* has arrived from the west.
*Angkar* tries to pierce you, but you deflect the blow.

n
* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Decrepit* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Angkar: Beaten > *Angkar* tries to pierce you, but you parry successfully.
You narrate 'ouch'

* R HP:Beaten MV:Tiring - Angkar: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Angkar: Beaten > f

Aramis narrates 'no mvs either'

* R HP:Beaten MV:Tiring - Angkar: Beaten > w
n
*Decrepit* tries to crush you, but you parry successfully.
A wolfish trolloc joins Decrepit's fight!
A beaked trolloc leaves south.
You try to strike *Angkar*, but he deflects the blow.
*Angkar* tries to pierce you, but you deflect the blow.
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is here flying around.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bollix* is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Tiring > Stallion Pen
[ obvious exits: S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a myrddraal leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hooved trolloc anxiously stamps its feet.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > s
e
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bollix* is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
*Tonga* is standing here.
*Decrepit* is standing here.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring >
*Decrepit* barely crushes Aramis's body.
*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Tonga* tries to hack Aston, but he parries successfully.

na lol
* R HP:Beaten MV:Tiring - Angkar: Beaten > You narrate 'lol'

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Angkar* says 'YYW'

* R HP:Beaten MV:Tiring - Angkar: Beaten >
Aramis panics, and attempts to flee!

b
* R HP:Beaten MV:Tiring - Angkar: Beaten >
Aramis leaves west riding a warhorse.
Aramis has arrived from the west, riding a warhorse.

[bash ] ng - Angkar: Beaten >


*Decrepit* panics, and attempts to flee!
*Decrepit* leaves east.

=
*Angkar* tries to pierce you, but you parry successfully.
*Angkar* tries to pierce you, but you parry successfully.
Aramis narrates 'lol'

*
*Angkar* panics, and attempts to flee!
Aramis leaves east riding a warhorse.

-
*Angkar* leaves west.
Aston sends *Tonga* sprawling with a powerful bash!
Aramis has arrived from the east, riding a warhorse.


*Decrepit* has arrived from the north.
Aramis hacks *Decrepit*'s right hand.

=
They're not here anymore!

* R HP:Beaten MV:Tiring > j

*Decrepit* crushes Aramis's right arm hard.
Aston slices *Tonga*'s body.
*Decrepit* panics, and attempts to flee!

j
* R HP:Beaten MV:Tiring > j
[k dark]
You strike *Tonga*'s body hard.

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded >
*Decrepit* leaves south.

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
j
You strike *Tonga*'s body.
Aston slices *Tonga*'s right arm hard.
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j

Aramis hacks *Angkar*'s right arm very hard.
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!
*Angkar* leaves east.

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
You strike *Tonga*'s head hard.
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > j
[k dark]
You do the best you can!
Aramis hacks *Tonga*'s right leg.

j
* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Wounded > [k dark]
You do the best you can!
*Tonga* leaves north.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is standing here.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.
Aston slices *Tonga*'s body.
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Tiring > n

Aramis hacks *Tonga*'s head hard.

* R HP:Beaten MV:Tiring > [k dark]
You strike *Tonga*'s left leg hard.

j
* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Battered > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Battered - Tonga: Battered >
*Tonga* leaves north.
Aramis hacks *Tonga*'s body hard.
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Tiring > j
s
[k dark]
You strike *Tonga*'s left leg very hard.

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Battered > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Battered >
You strike *Tonga*'s body.
A blighted deer leaves north.
Aramis hacks *Tonga*'s body very hard.
Aston slices *Tonga*'s body.
*Tonga* panics, and attempts to flee!
*Tonga* leaves east.

* R HP:Beaten MV:Tiring > j

Aramis hacks *Tonga*'s body.
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Tiring > j

Aston slices *Tonga*'s left arm hard.

s
* R HP:Beaten MV:Tiring > [k dark]
You strike *Tonga*'s body.

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Beaten > s
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Aramis: Beaten - Tonga: Beaten >
*Tonga* leaves north.

s
* R HP:Beaten MV:Tiring > j
j
The light begins to filter through the trees.
Your heartbeat calms down more as you feel less panicked.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k dark]
They aren't here.

e
* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is standing here.
The lone wolf is slinking about in the shadows.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.
*Tonga* leaves east.

* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is standing here.
A panther stalks through the wilderness.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.
*Tonga* leaves east.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > n
Thinning Woods
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is standing here.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.
*Tonga* leaves east.

* R HP:Beaten MV:Tiring > n
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.
Aston slices *Angkar*'s right arm.
*Angkar* panics, and attempts to flee!
Aramis tries to hack *Angkar*, but he parries successfully.

* R HP:Beaten MV:Tiring > e
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the west.

w
* R HP:Beaten MV:Tiring >
*Angkar* has arrived from the west.

* R HP:Beaten MV:Tiring > j
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is here, fighting Aramis.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Angkar, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the east.
Aston tries to slice *Angkar*, but he deflects the blow.

* R HP:Beaten MV:Tiring > cmb
Aston tries to slice *Angkar*, but he parries successfully.
A blighted deer leaves north.
*Angkar* barely pierces Aramis's body.
Aramis hacks *Angkar*'s body hard.
*Angkar* panics, and attempts to flee!
[k dark]
You strike *Angkar*'s left arm hard.

* R HP:Beaten MV:Tiring - Aramis: Beaten - Angkar: Beaten > off
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Tiring - Aramis: Beaten - Angkar: Beaten > j
j
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Tiring - Aramis: Beaten - Angkar: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aramis: Beaten - Angkar: Beaten > j
[k dark]
You do the best you can!
*Angkar* leaves west.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > w
[k dark]
They aren't here.

s
* R HP:Beaten MV:Tiring > s
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > s
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > s
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > s
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

w
* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > j
j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
[k dark]
They aren't here.

n
* R HP:Beaten MV:Tiring > n
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > e
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

n
* R HP:Beaten MV:Tiring > n
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Tiring > n
n
Thinning Woods
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > e
e
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > A Dead Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Tiring > n
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > n
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

j
* R HP:Beaten MV:Tiring > e
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
An elk with massive antlers eyes you with curiosity.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > s
s
Dark Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy wolfish creature darts through the shadows.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > A Twist in the Path
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > not
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > w
w
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > w
w
A Dead Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > j
A Dead Forest
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > s
s
s
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

s
* R HP:Beaten MV:Tiring > s
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

not
* R HP:Beaten MV:Tiring > 3
You start paying increased attention to your surroundings.

o
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

j
* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > na why are they running
3
You narrate 'why are they running'

o
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > v
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

[track trolloc] ng >

=
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving east.

* R HP:Beaten MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 191, Dodging bonus: 137, Parrying bonus: 130
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j

Aramis narrates 'who knows'

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

l
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > o
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
The corpse of a rat is lying here.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

sc
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > You have 101(371) hit and 83(164) movement points.
You have scored 101873284 experience points and 1324 quest points.
You need 1626716 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Beaten MV:Tiring > 3
l
[dia h.dark]
No-one by that name here.

o
* R HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
The corpse of a rat is lying here.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Tiring > v
[k dark]
They aren't here.

[track trolloc] ng >

=
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving east.

* R HP:Beaten MV:Winded > j

Aramis says 'pk has been generally bad 2day'

j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > wh
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > Players
-------
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Domino Bricks
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Artum of Two Rivers
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

14 players displayed.

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded >
Aston nods in agreement.

* R HP:Beaten MV:Winded > say its weird
You say 'its weird'

* R HP:Beaten MV:Winded > say they're 4
You say 'they're 4'

* R HP:Beaten MV:Winded > l aramis

Aramis looks pretty hurt.

Aramis is using:
<used as light> a torch
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a gargantuan gilded bastard sword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Beaten MV:Winded > l aston
3

Aston has some big nasty wounds and scratches.

Aston is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a scimitar with a hilt of twisted iron
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.
Aramis says 'i know :p'

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > sav
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > sc
Saving Saif.

l
* R HP:Beaten MV:Winded > You have 101(371) hit and 81(164) movement points.
You have scored 101873284 experience points and 1324 quest points.
You need 1626716 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Beaten MV:Winded > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
The corpse of a rat is lying here.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded >
The day has begun.
A torch held by Aramis begins to dim a little.
The corpse of a rat has decayed into a pile of dust.

* R HP:Battered MV:Tiring >
Aramis says 'was worse before!'

* R HP:Battered MV:Tiring > say could understand it if they are crit
sav
You say 'could understand it if they are crit'

3
* R HP:Battered MV:Tiring > Saving Saif.

* R HP:Battered MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Tiring > l
o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Battered MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > cmw
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Tiring > dia 3.horse
def
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Battered MV:Tiring > [change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Tiring > l
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Tiring > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Battered MV:Tiring > f
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > s
f
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > s
e
n
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
Aramis has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Aston has arrived from the south, riding a warhorse.
Aramis has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > rol
You roll your eyes.

f
* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.

* R HP:Battered MV:Tiring > w
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > s
s
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > s
s
w
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A fade emerges from the shadows as you pass by.
A wolfish trolloc is here, howling for blood.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* R HP:Battered MV:Tiring > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Battered MV:Tiring > A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Battered MV:Tiring > n

A boarish trolloc tries to cleave you, but you deflect the blow.
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!

* R HP:Battered MV:Tiring - a boarish trolloc: Healthy > No way! You're fighting for your life!

f R HP:Battered MV:Tiring - a boarish trolloc: Healthy >

A myrddraal slashes your right leg extremely hard.
You panic and attempt to flee!
A boarish trolloc cleaves your head extremely hard.
You wish that your wounds would stop BLEEDING so much!

You swiftly dodge a boarish trolloc's attempt to cleave you.
Aramis narrates 'still a n fleeeee'

You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Beaten MV:Tiring > n
e
n
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

n
* R HP:Beaten MV:Tiring > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A fade emerges from the shadows as you pass by.
A wolfish trolloc is here, howling for blood.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Winded > def
stats
[change posture defensive]
Posture changed to: Defensive

* R HP:Beaten MV:Winded > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

stats
* R HP:Beaten MV:Winded > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Winded > e
w
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

s
* R HP:Beaten MV:Winded > 3
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the east, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Winded > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Winded > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.
Aramis stops using a torch.

* R HP:Beaten MV:Winded > sc
[k dark]
They aren't here.
Aramis drops a torch.

* R HP:Beaten MV:Winded > You have 70(371) hit and 78(164) movement points.
You have scored 101873284 experience points and 1324 quest points.
You need 1626716 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > change wimpy 70
3
l
You will now flee if you go below 70 hit points.

o
* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.
Aramis gets a mirrored lantern from a backpack.

* R HP:Beaten MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.
Aramis holds a mirrored lantern above his head.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > na they 1w or in tower
o
You narrate 'they 1w or in tower'

* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > l
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > o
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.
Aramis says 'lol.'

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > l
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > o
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > sav
You have already saved during this tic.

sc
* R HP:Beaten MV:Winded > You have 83(371) hit and 78(164) movement points.
You have scored 101873284 experience points and 1324 quest points.
You need 1626716 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > l
[k dark]
They aren't here.

o
* R HP:Beaten MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > dia aramis
Aramis looks pretty hurt.

* R HP:Beaten MV:Winded > sc
sav
You have 83(371) hit and 78(164) movement points.
You have scored 101873284 experience points and 1324 quest points.
You need 1626716 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Beaten MV:Winded > 3
You have already saved during this tic.

* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Winded > dia aston
l
Aston has some big nasty wounds and scratches.

* R HP:Beaten MV:Winded > o
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
j
j
[k dark]
They aren't here.

l
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > o
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A raven is here flying around.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > v
[k dark]
They aren't here.

[track trolloc] ed >

=
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious recent bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving east.

* R HP:Beaten MV:Winded > yell hi
Your heartbeat calms down more as you feel less panicked.
You bellow 'hi'

* R HP:Beaten MV:Tiring > j
j
sav
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Saving Saif.

* R HP:Beaten MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 70 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring >
Aramis says 'i feel this is the place for the last flee-er to die'

* R HP:Beaten MV:Tiring >
*Decrepit* has arrived from the west.
*Bollix* has arrived from the west.

* R HP:Beaten MV:Tiring >
*Tonga* tries to hack Aston, but he deflects the blow.
*Decrepit* crushes Aramis's body.
*Angkar* says 'G'\B vWKb _Y ]N`?h xnz` xV q cha rmwO'

* R HP:Beaten MV:Tiring >
*Bollix* tries to pierce you, but you dodge the attack.
Aramis says '<--'

* R HP:Beaten MV:Tiring - Bollix: Healthy > j
b
[k dark]
You do the best you can!

You strike *Bollix*'s body into bloody fragments!
*Bollix* tries to pierce you, but you parry successfully.
Aramis hacks *Decrepit*'s head.
Aston slices *Tonga*'s body.
*Tonga* tries to hack Aston, but he parries successfully.
[bash ]


*Angkar* tries to pierce you, but you dodge the attack.

=
Aramis avoids being bashed by *Decrepit* who loses his balance and falls!

-
*Angkar* tries to pierce you, but you deflect the blow.
*Bollix* tries to pierce you, but you parry successfully.


As *Bollix* avoids your bash, you topple over and fall to the ground!
*Decrepit* avoids being bashed by Aramis who loses his balance and falls!

* R HP:Beaten MV:Tiring >
Aston sends *Tonga* sprawling with a powerful bash!

* R HP:Beaten MV:Tiring >
*Bollix* looks at you.

* R HP:Beaten MV:Tiring >
*Angkar* tries to pierce you, but you parry successfully.
You swiftly dodge *Bollix*'s attempt to pierce you.
Aston slices *Tonga*'s body.

* R HP:Beaten MV:Tiring - Angkar: Battered >
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tries to pierce you, but you dodge the attack.

* R HP:Beaten MV:Tiring - Angkar: Battered > na am buffing the thieves
You narrate 'am buffing the thieves'

* R HP:Beaten MV:Tiring - Angkar: Battered >
*Decrepit* sends Aramis sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Angkar: Battered >
You try to strike *Angkar*, but he parries successfully.
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tries to pierce you, but you parry successfully.
*Decrepit* crushes Aramis's body.
Aston slices *Tonga*'s body.

* R HP:Beaten MV:Tiring - Angkar: Battered > na win your fights

*Angkar* looks at you.

b
* R HP:Beaten MV:Tiring - Angkar: Battered > You swiftly dodge *Bollix*'s attempt to pierce you.
You narrate 'win your fights'

[bash ] ng - Angkar: Battered >

*
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tries to pierce you, but you deflect the blow.
*Decrepit* crushes Aramis's body hard.

-
*Tonga* sends Aston sprawling with a powerful bash!

=
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tries to pierce you, but you parry successfully.
Your bash at *Angkar* sends him sprawling!

* R HP:Beaten MV:Tiring - Angkar: Beaten >
You strike *Angkar*'s right arm hard.
*Angkar* panics, and attempts to flee!
*Bollix* tries to pierce you, but you dodge the attack.
*Tonga* hacks Aston's head hard.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Bollix* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Decrepit* sends Aramis sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Angkar: Beaten > b

You strike *Angkar*'s right arm very hard.
*Angkar* panics, and attempts to flee!
*Bollix* tries to pierce you, but you parry successfully.
*Decrepit* crushes Aramis's left arm extremely hard.
*Tonga* hacks Aston's body.

[bash ] ng - Angkar: Beaten >


*Angkar* leaves east.

+
*Bollix* tries to pierce you, but you parry successfully.

-
*Bollix* tries to pierce you, but you deflect the blow.
*Decrepit* crushes Aramis's body hard.
*Angkar* tries to pierce you, but you deflect the blow.


As *Angkar* avoids your bash, you topple over and fall to the ground!
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Bollix: Scratched >
Aston sends *Tonga* sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Bollix: Scratched >
Aramis narrates 'im most def dying vs dec'

* R HP:Beaten MV:Tiring - Bollix: Scratched >
*Angkar* tries to pierce you, but you deflect the blow.
*Bollix* tries to pierce you, but you deflect the blow.
Aramis hacks *Decrepit*'s right leg hard.
*Decrepit* crushes Aramis's body.
Aston barely slices *Tonga*'s right foot.
*Bollix* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Bollix: Scratched > b
[bash ]

=
*Angkar* tries to pierce you, but you deflect the blow.
*Bollix* tries to pierce you, but you parry successfully.
Aston slices *Tonga*'s body hard.

+
*Decrepit* sends Aramis sprawling with a powerful bash!

*
*Angkar* tries to pierce you, but you deflect the blow.
*Bollix* tries to pierce you, but you parry successfully.


Aston narrates 'am batt tonga beat'


As *Bollix* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring >
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tries to pierce you, but you dodge the attack.
*Decrepit* crushes Aramis's body hard.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Tonga* sends Aston sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Angkar: Beaten > na call it before you get 2 low ara

*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Angkar: Beaten > You narrate 'call it before you get 2 low ara'

* R HP:Beaten MV:Tiring - Angkar: Beaten >
You try to strike *Angkar*, but he deflects the blow.
You swiftly dodge *Bollix*'s attempt to pierce you.
*Decrepit* crushes Aramis's right foot.
*Tonga* hacks Aston's left leg.
*Bollix* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Bollix* leaves north.
Aramis narrates 'ok fleeing soon am crit'

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Angkar* leaves west.

* R HP:Beaten MV:Tiring >
Aramis panics, and attempts to flee!

* R HP:Beaten MV:Tiring >
Aramis leaves west riding a warhorse.
Aramis has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
You strike *Bollix*'s left leg into bloody fragments!

* R HP:Beaten MV:Tiring - Bollix: Hurt > j
[k dark]
You do the best you can!
Aramis narrates 'off'

* R HP:Beaten MV:Tiring - Bollix: Hurt > *Bollix* tries to pierce you, but you parry successfully.
You strike *Bollix*'s body into bloody fragments!
*Tonga* hacks Aston's right leg.
[k dark]
You do the best you can!
*Decrepit* crushes Aramis's right leg hard.

* R HP:Beaten MV:Tiring - Bollix: Hurt > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Bollix: Hurt > cmb
[change mood brave]
Mood changed to: Brave
*Angkar* has arrived from the west.

* R HP:Beaten MV:Tiring - Bollix: Hurt > off

Aramis intercepts *Angkar*'s attack on his mount.
*Angkar* barely pierces Aramis's body.

* R HP:Beaten MV:Tiring - Bollix: Hurt > [change posture offensive]
Posture changed to: Offensive
Aramis panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Bollix: Hurt >
Aramis leaves south riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Hurt > cmw
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring - Bollix: Hurt >
*Decrepit* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Tiring - Bollix: Hurt >
*Decrepit* tries to crush you, but you parry successfully.
*Bollix* tries to pierce you, but you deflect the blow.
You strike *Bollix*'s left foot into bloody fragments!
Aramis has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Wounded >
Aramis leaves north riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Wounded >
Aston panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Bollix: Wounded >
Aston intercepts *Angkar*'s attack on his mount.
*Angkar* barely pierces Aston's body.
Aston leaves north riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Wounded > na go trees if needed ara

*Bollix* tries to pierce you, but you parry successfully.

l
* R HP:Beaten MV:Tiring - Bollix: Wounded > You narrate 'go trees if needed ara'

* R HP:Beaten MV:Tiring - Bollix: Wounded > *Bollix* tries to pierce you, but you deflect the blow.
You strike *Bollix*'s right leg extremely hard.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A torch is here on the ground.
*Angkar* is standing here.
*Bollix* is here, fighting YOU!
*Tonga* is standing here.
*Decrepit* is here, fighting YOU!
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You intercept *Angkar*'s attack on your mount.
*Angkar* tries to pierce you, but you parry successfully.

* R HP:Beaten MV:Tiring - Bollix: Wounded > f
You panic and attempt to flee!


You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A fade emerges from the shadows as you pass by.
A wolfish trolloc is here, howling for blood.

* R HP:Beaten MV:Tiring >
You swiftly dodge a beaked trolloc's attempt to cleave you.
A Dhai'mon trolloc joins a beaked trolloc's fight!
A fade joins a Dhai'mon trolloc's fight!
A wolfish trolloc joins a Dhai'mon trolloc's fight!
Aramis narrates '20 hp'

* R HP:Beaten MV:Tiring - a beaked trolloc: Healthy > j
f
e
[k dark]
You do the best you can!
*Decrepit* has arrived from the north.
*Tonga* has arrived from the north.
You intercept *Angkar*'s attack on your mount.
*Angkar* pierces your left hand hard.

*Angkar* tries to pierce you, but you parry successfully.
A wolfish trolloc tries to cleave you, but you parry successfully.
A fade slashes your body hard.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
You try to strike a beaked trolloc, but he deflects the blow.
A beaked trolloc tries to cleave you, but you dodge the attack.
*Angkar* tries to pierce you, but you parry successfully.
*Bollix* tickles your left foot with his pierce.
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > n
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > sc
You have 78(371) hit and 91(164) movement points.
You have scored 101884516 experience points and 1324 quest points.
You need 1615484 exp to level and 1676 qp to rank.
You have amassed 158 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.
Aston has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Tiring > j
l
o
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods
Aramis narrates 'hmm'

* R HP:Beaten MV:Tiring > na nod
j
You narrate 'nod'

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.
*Decrepit* has arrived from the south.
*Tonga* has arrived from the south.

* R HP:Beaten MV:Tiring >
*Tonga* tries to hack Aston, but he parries successfully.
*Decrepit* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Tiring - Decrepit: Battered >
*Bollix* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Decrepit: Battered > na we with trees
*Bollix* tries to pierce you, but you deflect the blow.
You narrate 'we with trees'
*Angkar* tries to pierce Aston, but he deflects the blow.
Aramis narrates 'trees will suck'

l
* R HP:Beaten MV:Tiring - Decrepit: Battered > o
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Angkar* is here, fighting Aston.
*Tonga* is here, fighting Aston.
*Bollix* is here, fighting YOU!
*Decrepit* is here, fighting YOU!
Aston the Knight Bachelier is here, fighting Tonga, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring - Decrepit: Battered > [where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Tiring - Decrepit: Battered >
The ancient tree tries to hit Bollix, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
A blighted deer leaves north.
The ancient tree tries to hit Angkar, but he deflects the blow.
The ancient tree tickles Bollix's body with its hit.
*Angkar* tries to pierce Aston, but he deflects the blow.
*Bollix* tries to pierce you, but you parry successfully.
You strike *Decrepit*'s right arm hard.
Your heartbeat calms down more as you feel less panicked.

* R HP:Beaten MV:Tiring - Decrepit: Battered >
You dodge a bash from *Decrepit* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Decrepit: Battered > na we on em here
*Angkar* tries to pierce Aston, but he deflects the blow.
*Bollix* tries to pierce you, but you deflect the blow.
You narrate 'we on em here'

b
* R HP:Beaten MV:Tiring - Decrepit: Battered >
Aston sends *Tonga* sprawling with a powerful bash!

*Bollix* tastes a little bit of a loaf of bread.
[bash ]

=
The ancient tree tries to hit Angkar, but he parries successfully.
The ancient tree tickles Bollix's left foot with its hit.
*Angkar* pierces Aston's right arm hard.
*Bollix* tries to pierce you, but you deflect the blow.
Aston slices *Tonga*'s body hard.

*
Aramis narrates 'horsetgt and all'


*Angkar* barely pierces Aston's right hand.
*Bollix* pierces your body.


As *Decrepit* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring >
The ancient tree tries to hit Angkar, but he parries successfully.
The ancient tree tries to hit Bollix, but he deflects the blow.
*Angkar* pierces Aston's left arm.
*Bollix* tries to pierce you, but you dodge the attack.
Aston slices *Tonga*'s body hard.

ng - Bollix: Wounded >
*Decrepit* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


ng - Bollix: Wounded >
*Angkar* pierces Aston's right leg.
*Bollix* pierces your body.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Tiring >
*Decrepit* has arrived from the east.

* R HP:Beaten MV:Tiring >
*Decrepit* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Decrepit: Battered > e

Aramis narrates '30 snicker'

* R HP:Beaten MV:Tiring - Decrepit: Battered > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Decrepit: Battered > f
j
You panic and attempt to flee!


*Tonga* has arrived from the east.

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
s
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bollix* is standing here.
A sickly, skinny deer stands here in a daze.

j
* R HP:Beaten MV:Tiring > j
You swiftly dodge *Bollix*'s attempt to pierce you.
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Bollix: Wounded > f
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Bollix: Wounded > [k dark]
You do the best you can!

You strike *Bollix*'s right leg into bloody fragments!
You swiftly dodge *Bollix*'s attempt to pierce you.
You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tonga* is here, fighting Aston.
*Decrepit* is here, fighting Aston.
Aston the Knight Bachelier is here, fighting Decrepit, riding a warhorse.
A raven is here flying around.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
The ancient tree is here, fighting Decrepit.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring >
Aramis narrates 'eek'

* R HP:Beaten MV:Tiring > j
b
[k dark]
You strike *Tonga*'s right hand hard.

[bash ] ng - Aston: Beaten - Tonga: Beaten >


*Tonga* tries to hack Aston, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
Aston slices *Decrepit*'s right leg.
The ancient tree tickles Decrepit's body with its hit.
*Decrepit* crushes Aston's body very hard.

-
*Bollix* has arrived from the south.
*Decrepit* panics, and attempts to flee!

=
*Bollix* tries to pierce you, but you parry successfully.
*Decrepit* leaves north.

*
You swiftly dodge *Bollix*'s attempt to pierce you.

+
*Decrepit* has arrived from the north.

=
The ancient tree joins the ancient tree's fight!
*Decrepit* tries to crush Aston, but he deflects the blow.
*Angkar* tries to pierce you, but you deflect the blow.

=
*Angkar* tries to pierce you, but you parry successfully.
The ancient tree barely tickles Decrepit's left leg with its hit.
*Bollix* tries to pierce you, but you dodge the attack.
The ancient tree tickles Tonga's left leg with its hit.
You strike *Tonga*'s head hard.
Your bash at *Tonga* sends him sprawling!
Aramis narrates 'no hp'

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
Aston sends *Decrepit* sprawling with a powerful bash!

na sorry they had me boxed
* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten > You narrate 'sorry they had me boxed'

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
*Bollix* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
*Angkar* tries to pierce you, but you parry successfully.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
*Bollix* leaves north.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Beaten >
The ancient tree barely hits Decrepit's head.
Aston slices *Tonga*'s right leg hard.
The ancient tree barely tickles Tonga's left leg with its hit.
You strike *Tonga*'s left arm hard.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical >
*Angkar* leaves west.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical > na tonga crit
You narrate 'tonga crit'

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical >
The ancient tree barely tickles Decrepit's body with its hit.
Aston slices *Tonga*'s right leg.
The ancient tree barely tickles Tonga's body with its hit.
You strike *Tonga*'s body hard.
*Tonga* tries to hack Aston, but he parries successfully.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical >
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical > al c k tonga

*Bollix* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Aston: Beaten - Tonga: Critical > c
c
Ok.
*Tonga* leaves west.

* R HP:Beaten MV:Tiring - Bollix: Wounded > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring - Bollix: Wounded > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring - Bollix: Wounded > f
c
c
c
You panic and attempt to flee!


*Bollix* tries to pierce you, but you parry successfully.


The ancient tree joins the ancient tree's fight!
The ancient tree hits Bollix's left leg very hard.
*Bollix* tries to pierce you, but you deflect the blow.
The ancient tree tickles Decrepit's body with its hit.
*Angkar* has arrived from the south.


*Angkar* tries to pierce Aston, but he parries successfully.

You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
[k tonga]
They aren't here.

* R HP:Beaten MV:Tiring > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring > n
j
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is here, fighting Aston.
*Bollix* is here, fighting the ancient tree.
*Decrepit* is here, fighting Aston.
Aston the Knight Bachelier is sitting here, riding a warhorse.
A raven is here flying around.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
The ancient tree is here, fighting Decrepit.
The ancient tree is here, fighting Bollix.

b
* R HP:Beaten MV:Tiring > [k dark]
You try to strike *Angkar*, but he deflects the blow.

[bash ] ng - Aston: Beaten - Angkar: Battered >


*Bollix* pierces the ancient tree's trunk.
*Angkar* pierces Aston's left arm.
The ancient tree tries to hit Bollix, but he parries successfully.
*Decrepit* crushes Aston's body hard.
The ancient tree barely tickles Decrepit's body with its hit.
*Angkar* pierces Aston's body.

-
*Bollix* panics, and attempts to flee!

na mb aston thats on me
Cancelled.
You try to strike *Angkar*, but he parries successfully.
*Angkar* pierces Aston's left hand.
The ancient tree hits Bollix's body hard.
*Decrepit* crushes Aston's body very hard.
The ancient tree tickles Decrepit's left leg with its hit.
You narrate 'mb aston thats on me'

* R HP:Beaten MV:Tiring - Aston: Beaten - Angkar: Battered > aa

*Angkar* pierces Aston's body.

* R HP:Beaten MV:Tiring - Aston: Critical - Angkar: Battered > aa
*Bollix* leaves north.
[get all corpse]
You don't have a corpse.

* R HP:Beaten MV:Tiring - Aston: Critical - Angkar: Battered > aa
[get all corpse]
You don't have a corpse.

* R HP:Beaten MV:Tiring - Aston: Critical - Angkar: Battered > aa
aa
[get all corpse]
You don't have a corpse.
Aston panics, and attempts to flee!

aa
* R HP:Beaten MV:Tiring - Aston: Critical - Angkar: Battered > [get all corpse]
You don't have a corpse.
Aston leaves north riding a warhorse.

* R HP:Beaten MV:Tiring - Angkar: Battered > aa
[get all corpse]
You don't have a corpse.
Aramis narrates 'still on?'

* R HP:Beaten MV:Tiring - Angkar: Battered > [get all corpse]
You don't have a corpse.

* R HP:Beaten MV:Tiring - Angkar: Battered > [get all corpse]
You don't have a corpse.

* R HP:Beaten MV:Tiring - Angkar: Battered >
*Angkar* tries to pierce you, but you parry successfully.
The ancient tree joins the ancient tree's fight!
You strike *Angkar*'s body hard.
*Angkar* panics, and attempts to flee!
The ancient tree barely tickles Decrepit's right leg with its hit.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Bollix* tries to pierce you, but you dodge the attack.

* R HP:Beaten MV:Tiring - Angkar: Beaten >
A panther leaves south.
*Bollix* tries to pierce you, but you parry successfully.

na yeah
* R HP:Beaten MV:Tiring - Angkar: Beaten > You narrate 'yeah'
*Angkar* leaves north.

* R HP:Beaten MV:Tiring - Bollix: Wounded > b
You strike *Bollix*'s right leg extremely hard.
*Bollix* panics, and attempts to flee!
The ancient tree joins the ancient tree's fight!
*Decrepit* crushes the ancient tree's branch into bloody fragments!
The ancient tree barely hits Decrepit's left arm.
[bash ]

*
*Decrepit* panics, and attempts to flee!
Aston narrates 'i crit'

*
*Bollix* leaves south.

+
*Decrepit* leaves north.

-
*Decrepit* has arrived from the north.

=
They're not here anymore!
*Decrepit* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Tiring - Decrepit: Battered > j
j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Decrepit: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Decrepit: Battered > c4
[change wimpy 100]
You will now flee if you go below 100 hit points.

* R HP:Beaten MV:Tiring - Decrepit: Battered >
You strike *Decrepit*'s body.
The young buck leaves west.
The ancient tree barely tickles Decrepit's right foot with its hit.
The ancient tree joins the ancient tree's fight!

ng - Decrepit: Battered >
*Bollix* tries to pierce you, but you parry successfully.
You dodge a bash from *Decrepit* who loses his balance and falls!
You panic and attempt to flee!


A blighted deer has arrived from the north.


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Tiring > e
j
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Bollix, riding a warhorse.
A sickly, skinny deer stands here in a daze.
*Bollix* is here, fighting Aramis.
*Decrepit* is here, fighting the ancient tree.
A raven is here flying around.
The ancient tree is here, fighting Decrepit.
The ancient tree is here, fighting Decrepit.

b
* R HP:Beaten MV:Tiring > [k dark]
You strike *Bollix*'s head into bloody fragments!

[bash ] ng - Aramis: Critical - Bollix: Battered >


*Bollix* panics, and attempts to flee!
*Decrepit* panics, and attempts to flee!

+
*Angkar* has arrived from the north.

*
*Decrepit* crushes the ancient tree's roots into bloody fragments!
The ancient tree tickles Decrepit's left foot with its hit.
The ancient tree tickles Decrepit's body with its hit.
*Decrepit* leaves west.

+
Aramis sends *Bollix* sprawling with a powerful bash!

-
*Decrepit* has arrived from the west.


*Decrepit* tries to crush you, but you parry successfully.

-
*Angkar* pierces Aramis's right leg.

=
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Battered >
*Angkar* tickles Aramis's head with his pierce.
The ancient tree tries to hit Angkar, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
You strike *Bollix*'s body into bloody fragments!
Aramis hacks *Bollix*'s body into bloody fragments!

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Beaten > They already seem to be stunned.
bash

*Angkar* pierces Aramis's left arm.ritical - Bollix: Beaten >
Aramis panics, and attempts to flee!

c0

*Bollix* leaves south.

Cancelled.
[change wimpy 0]
You won't flee from any fight now.
Aramis leaves south riding a warhorse.
Aramis has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Tiring - Decrepit: Beaten >
Aramis leaves north riding a warhorse.

* R HP:Beaten MV:Tiring - Decrepit: Beaten >
You dodge a bash from *Decrepit* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Decrepit: Beaten >
Aramis narrates 'so low'

* R HP:Beaten MV:Tiring - Decrepit: Beaten > change wimpy 50
b
*Angkar* pierces the ancient tree's crown extremely hard.
You strike *Decrepit*'s right arm.
The ancient tree tickles Decrepit's right arm with its hit.
The ancient tree tries to hit Angkar, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
You will now flee if you go below 50 hit points.
*Angkar* panics, and attempts to flee!
Aston narrates 'tonga crit'

[bash ] ng - Decrepit: Beaten >

=
*Angkar* leaves west.

-
The ancient tree tickles Decrepit's left arm with its hit.
*Decrepit* tries to crush you, but you deflect the blow.

-
*Decrepit* panics, and attempts to flee!


As *Decrepit* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring >
*Decrepit* leaves west.

st
* R HP:Beaten MV:Tiring >
Aramis narrates '15 hp snicker'

* R HP:Beaten MV:Tiring > j
l
o
j
j
You stand up.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven is here flying around.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Aramis - A Dead Forest
Aston - A Dead Forest
Saif - Thinning Woods

* R HP:Beaten MV:Tiring > [k dark]
You strike *Angkar*'s left arm hard.
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring - Angkar: Beaten > jj
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring - Angkar: Beaten > *Angkar* tries to pierce you, but you parry successfully.
You strike *Angkar*'s right leg very hard.
*Angkar* panics, and attempts to flee!
*Angkar* leaves north.
[k h.dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
A blighted deer leaves north.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > w
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
The lone wolf is slinking about in the shadows.
A raven has arrived from the east.

w
* R HP:Beaten MV:Tiring > [k dark]
You try to strike *Angkar*, but he parries successfully.

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > cmb
off
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
j
[k dark]
You do the best you can!
*Angkar* panics, and attempts to flee!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > You try to strike *Angkar*, but he deflects the blow.
The lone wolf hits Angkar's body.
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten >
*Angkar* leaves west.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
You try to strike *Angkar*, but he deflects the blow.

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
*Angkar* tries to pierce you, but you dodge the attack.
The lone wolf tries to hit Angkar, but he deflects the blow.
You strike *Angkar*'s body very hard.
*Angkar* panics, and attempts to flee!
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Beaten > j
[k dark]
You do the best you can!
*Angkar* leaves west.

* R HP:Beaten MV:Tiring >
*Angkar* has arrived from the west.

* R HP:Beaten MV:Tiring > j
[k dark]
You strike *Angkar*'s body very hard.
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!
Aston narrates 'where we?'

* R HP:Beaten MV:Tiring - Angkar: Critical > j
j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > na w n
j
You narrate 'w n'

j
* R HP:Beaten MV:Tiring - Angkar: Critical > j

You try to strike *Angkar*, but he deflects the blow.
The lone wolf leaves south.

* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!
*Angkar* leaves east.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
j
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
*Angkar* has arrived from the east.

* R HP:Beaten MV:Tiring > [k dark]
You try to strike *Angkar*, but he parries successfully.

* R HP:Beaten MV:Tiring - Angkar: Critical > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical >
Aramis has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Tiring - Angkar: Critical >
*Angkar* tries to pierce you, but you parry successfully.
You try to strike *Angkar*, but he parries successfully.
Aramis leaves west riding a warhorse.

* R HP:Beaten MV:Tiring - Angkar: Critical >
*Angkar* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Angkar: Critical > na 1n tree
j
You narrate '1n tree'

j
* R HP:Beaten MV:Tiring - Angkar: Critical >
Aramis has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!
Aramis tries to hack *Angkar*, but he parries successfully.

* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > You strike *Angkar*'s body hard.
A blighted deer leaves north.
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Angkar: Critical > j
j
[k dark]
You do the best you can!
*Angkar* leaves west.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > w
[k dark]
They aren't here.

s
* R HP:Beaten MV:Tiring > s
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.
Aramis has arrived from the east, riding a warhorse.
A raven has arrived from the east.

j
* R HP:Beaten MV:Tiring > j
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bollix* is standing here.
*Decrepit* is standing here.
Aston has arrived from the north, riding a warhorse.
Aramis has arrived from the north, riding a warhorse.
A raven has arrived from the north.
*Decrepit* crushes Aramis's right hand.

* R HP:Beaten MV:Tiring > Aramis hacks *Decrepit*'s body.
*Decrepit* crushes Aramis's body hard.
Aramis intercepts *Bollix*'s attack on his mount.
*Bollix* barely tickles Aramis's head with his pierce.
[k dark]
You strike *Bollix*'s left arm into bloody fragments!
Aston leaves east riding a warhorse.

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Critical > [k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Critical >
Aramis panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aramis: Critical - Bollix: Critical > na fuck

Aramis leaves south riding a warhorse.
Aramis has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Critical > You narrate 'fuck'
Aramis leaves north riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Critical >
*Bollix* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Bollix: Critical >
You strike *Bollix*'s body extremely hard.
Aston has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Tiring - Bollix: Critical >
Aston slices *Decrepit*'s body.

* R HP:Beaten MV:Tiring - Bollix: Critical > j
j

*Bollix* leaves south.

* R HP:Beaten MV:Tiring > [k dark]
You strike *Decrepit*'s left arm.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten >
*Decrepit* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > na we win

Aramis narrates 'lol'

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > j
j
You strike *Decrepit*'s body.
You narrate 'we win'

j
* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!
*Decrepit* leaves south.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > l
[k dark]
They aren't here.

l
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A torch is here on the ground.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* has arrived from the south.
Aston slices *Decrepit*'s body.

* R HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A torch is here on the ground.
*Decrepit* is here, fighting Aston.
Aston the Knight Bachelier is here, fighting Decrepit, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > ona they in
j
Arglebargle, glop-glyf!?!

j
* R HP:Beaten MV:Tiring > j
[k dark]
You strike *Decrepit*'s left arm hard.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > j
j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten > j
[k dark]
You do the best you can!
*Decrepit* avoids being bashed by Aston who loses his balance and falls!

b
* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Beaten >
Aston avoids being bashed by *Decrepit* who loses his balance and falls!

[bash ] ng - Aston: Beaten - Decrepit: Beaten >


Aramis narrates 'back to 15 hp'

*
*Tonga* has arrived from the west.

=
*Tonga* tries to hack you, but you parry successfully.

=
*Tonga* tries to hack you, but you parry successfully.
You strike *Decrepit*'s left leg hard.
*Decrepit* tries to crush Aston, but he deflects the blow.
Your bash at *Decrepit* sends him sprawling!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical > na dec basehd beat ent
You narrate 'dec basehd beat ent'

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
Aston intercepts *Bollix*'s attack on his mount.
*Bollix* tries to pierce Aston, but he deflects the blow.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Bollix* tries to pierce Aston, but he parries successfully.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Bollix* tries to pierce Aston, but he deflects the blow.
You strike *Decrepit*'s body hard.
Aston slices *Decrepit*'s body.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical > cmw
[change mood wimpy]
Mood changed to: Wimpy
*Tonga* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Bollix* tickles Aston's right leg with his pierce.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Bollix* tries to pierce Aston, but he parries successfully.
*Tonga* tries to hack you, but you deflect the blow.
*Decrepit* tries to crush Aston, but he deflects the blow.
Aston barely slices *Decrepit*'s body.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Decrepit* panics, and attempts to flee!

ng - Aston: Beaten - Decrepit: Critical >
*Decrepit* leaves east.

* R HP:Beaten MV:Tiring - Tonga: Critical >
Aston slices *Bollix*'s body extremely hard.
*Bollix* panics, and attempts to flee!
*Tonga* tries to hack you, but you parry successfully.

b
[bash ] ng - Tonga: Critical >


*Decrepit* has arrived from the east.

-
*Decrepit* tries to crush you, but you parry successfully.

+
*Bollix* leaves west.
*Tonga* panics, and attempts to flee!
Aston barely slices *Decrepit*'s right arm.

*
*Bollix* has arrived from the west.


*Tonga* leaves west.

-
Aston slices *Decrepit*'s left leg.
*Bollix* tries to pierce Aston, but he parries successfully.
*Decrepit* panics, and attempts to flee!

-
*Bollix* tries to pierce Aston, but he deflects the blow.

=
They're not here anymore!

* R HP:Beaten MV:Strong - Decrepit: Critical >
*Decrepit* leaves west.

* R HP:Beaten MV:Strong > na hit ent if you can ara
*Bollix* panics, and attempts to flee!
You narrate 'hit ent if you can ara'

j
* R HP:Beaten MV:Strong >
*Tonga* tries to hack you, but you parry successfully.

* R HP:Beaten MV:Strong - Tonga: Beaten > b
[k dark]
You do the best you can!

[bash ] ng - Tonga: Beaten >


*Tonga* tries to hack you, but you parry successfully.
Aston slices *Bollix*'s right arm into bloody fragments!
*Bollix* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Bollix*'s death cry.
Aston slices *Tonga*'s left arm.
*Tonga* panics, and attempts to flee!

Saif
Posts: 59
Joined: Mon Jul 20, 2015 11:53 am

Re: Some pewkay

Postby Saif » Tue May 29, 2018 1:59 pm

=
*Tonga* leaves east.

*
Aramis has arrived from the east, riding a warhorse.

=
Your bash at *Tonga* sends him sprawling!
*Tonga* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Tonga: Critical >
Aston slices *Tonga*'s left leg hard.
Aramis hacks *Tonga*'s body hard.

* R HP:Beaten MV:Strong - Tonga: Critical > j
j
j
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > j
[k dark]
You do the best you can!

j
* R HP:Beaten MV:Strong - Tonga: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Tonga: Critical > j
Aramis hacks *Tonga*'s left hand very hard.
*Tonga* panics, and attempts to flee!
*Tonga* leaves south.
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Strong > j
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > ungr aramis
j
Aramis is no longer a member of your group.
Aramis stops following you.

j
* R HP:Beaten MV:Strong > [k dark]
They aren't here.
Aston stops using a scimitar with a hilt of twisted iron.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.
Aston draws a shiny copper dagger from a dark, hooded cloak with a flash of steel.

* R HP:Beaten MV:Strong >
Aston leans over and cuts the bloody scalp from the corpse of Bollix.

* R HP:Beaten MV:Strong > al c k tonga

Aston sheathes a shiny copper dagger into a dark, hooded cloak.

l
* R HP:Beaten MV:Strong > o
Ok.
Aston wields a scimitar with a hilt of twisted iron.

* R HP:Beaten MV:Strong > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Bollix is lying here.
A torch is here on the ground.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Aramis - Thinning Woods
Aston - Thinning Woods
Saif - Thinning Woods

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > na hitting
You narrate 'hitting'

* R HP:Beaten MV:Strong > na fleehit em aston dont eat bash
c
You narrate 'fleehit em aston dont eat bash'

* R HP:Beaten MV:Strong > [k tonga]
They aren't here.

* R HP:Beaten MV:Strong > al a k decrepit
s
c
Ok.

w
* R HP:Beaten MV:Strong > c
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A fade emerges from the shadows as you pass by.
A wolfish trolloc is here, howling for blood.
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Beaten MV:Tiring > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Beaten MV:Tiring > [k tonga]
They aren't here.

* R HP:Beaten MV:Tiring >
Aston narrates 'nod'

* R HP:Beaten MV:Tiring > n
a
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A trolloc is here, exhorting a group of trolloc raiders.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Beaten MV:Tiring > [k decrepit]
They aren't here.

* R HP:Beaten MV:Tiring > e
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Bollix is lying here.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Beaten MV:Tiring > s
a
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A fade emerges from the shadows as you pass by.
A wolfish trolloc is here, howling for blood.
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.
*Decrepit* tries to crush Aston, but he deflects the blow.

* R HP:Beaten MV:Tiring > Aston slices *Decrepit*'s left arm hard.
A Dhai'mon trolloc joins Decrepit's fight!
A beaked trolloc joins a Dhai'mon trolloc's fight!
A fade joins a Dhai'mon trolloc's fight!
A wolfish trolloc joins a Dhai'mon trolloc's fight!
*Decrepit* tries to crush Aston, but he parries successfully.
[k decrepit]
You strike *Decrepit*'s body.

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
Aston panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Aston: Beaten - Decrepit: Critical >
*Tonga* has arrived from the south.
*Decrepit* panics, and attempts to flee!
Aston leaves south riding a warhorse.

* R HP:Beaten MV:Tiring - Decrepit: Critical > f
a
You panic and attempt to flee!

a

You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.

* R HP:Beaten MV:Tiring > a
[k decrepit]
They aren't here.
Aston leaves north riding a warhorse.

* R HP:Beaten MV:Tiring > [k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > a
[k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > [k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > n
a
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is here, fighting a beaked trolloc, riding a warhorse.
*Tonga* is standing here.
A raven is here flying around.
A Dhai'mon trolloc is here, fighting Aston.
A beaked trolloc is here, fighting Aston.
A fade is here, fighting Aston.
A wolfish trolloc is here, fighting Aston.
Aston leaves south riding a warhorse.

a
* R HP:Battered MV:Tiring > a
[k decrepit]
They aren't here.
*Tonga* tries to hack you, but you parry successfully.

* R HP:Battered MV:Tiring - Tonga: Critical > A beaked trolloc leaves south.
A Dhai'mon trolloc leaves south.
A fade leaves south.
A wolfish trolloc leaves south.
[k decrepit]
They aren't here.

* R HP:Battered MV:Tiring - Tonga: Critical > w
[k decrepit]
They aren't here.

* R HP:Battered MV:Tiring - Tonga: Critical > a
No way! You're fighting for your life!

f
* R HP:Battered MV:Tiring - Tonga: Critical > [k decrepit]
They aren't here.
Aston has arrived from the south, riding a warhorse.

* R HP:Battered MV:Tiring - Tonga: Critical > a
You panic and attempt to flee!
Aston slices *Tonga*'s left arm.
*Tonga* panics, and attempts to flee!

a

Aston slices *Tonga*'s left hand.
A beaked trolloc has arrived from the south.
A Dhai'mon trolloc has arrived from the south.
A fade has arrived from the south.
A wolfish trolloc has arrived from the south.
Aston panics, and attempts to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Bollix is lying here.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
[k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > [k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > c

*Tonga* has arrived from the south.
*Tonga* panics, and attempts to flee!
*Tonga* leaves south.
Aston has arrived from the south, riding a warhorse.

c
* R HP:Battered MV:Tiring > c
[k tonga]
They aren't here.

* R HP:Battered MV:Tiring > [k tonga]
They aren't here.

* R HP:Battered MV:Tiring > [k tonga]
They aren't here.

* R HP:Battered MV:Tiring > s
c
c
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wolfish trolloc is here, howling for blood.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
A raven is here flying around.
Aston has arrived from the north, riding a warhorse.

* R HP:Battered MV:Tiring > s
[k tonga]
They aren't here.
Aston slices a Dhai'mon trolloc's left leg.

* R HP:Battered MV:Tiring > c
[k tonga]
They aren't here.

* R HP:Battered MV:Tiring > w
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > c
[k tonga]
They aren't here.

* R HP:Battered MV:Tiring > A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Decrepit* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
A raven has arrived from the east.
*Decrepit* tries to crush you, but you deflect the blow.

* R HP:Battered MV:Tiring - Decrepit: Critical > c
[k tonga]
They aren't here.

* R HP:Battered MV:Tiring - Decrepit: Critical > [k tonga]
They aren't here.
*Tonga* has arrived from the north.

* R HP:Battered MV:Tiring - Decrepit: Critical > na pot dec

You strike *Decrepit*'s left leg.
A muzzled trolloc joins Decrepit's fight!
A hideous trolloc joins a muzzled trolloc's fight!
A boarish trolloc joins a muzzled trolloc's fight!
*Decrepit* tries to crush you, but you parry successfully.
*Decrepit* panics, and attempts to flee!

f
* R HP:Battered MV:Tiring - Decrepit: Critical > You narrate 'pot dec'

You panic and attempt to flee!crepit: Critical >


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > a
a
[k decrepit]
They aren't here.

e
* R HP:Battered MV:Tiring > s
[k decrepit]
They aren't here.
*Decrepit* has arrived from the east.

* R HP:Battered MV:Tiring > a
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wolfish trolloc is here, howling for blood.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.

* R HP:Battered MV:Tiring > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.

* R HP:Battered MV:Tiring > n
[k decrepit]
They aren't here.

* R HP:Battered MV:Tiring > w
a
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wolfish trolloc is here, howling for blood.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A beaked trolloc is here, scouting.
Aston has arrived from the south, riding a warhorse.
Aston panics, and attempts to flee!
Aston leaves west riding a warhorse.
Aramis narrates 'on tonga'

a
* R HP:Battered MV:Tiring > a
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.

* R HP:Battered MV:Tiring > [k decrepit]
They aren't here.
*Decrepit* has arrived from the south.

* R HP:Battered MV:Tiring > [k decrepit]
You strike *Decrepit*'s right arm.

* R HP:Battered MV:Tiring - Decrepit: Critical > [k decrepit]
You do the best you can!
Aramis narrates 'rip'

* R HP:Battered MV:Tiring - Decrepit: Critical > a

Aston barely slices *Decrepit*'s right foot.
*Decrepit* is incapacitated and will slowly die, if not aided.

* R HP:Battered MV:Tiring - Decrepit: Critical > Aston slices *Decrepit*'s body very hard.
*Decrepit* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Decrepit*'s death cry.
[k decrepit]
They aren't here.
Aston panics, and attempts to flee!
Aston leaves south riding a warhorse.

na 1n pot
* R HP:Battered MV:Tiring > aa
You narrate '1n pot'

* R HP:Battered MV:Tiring > na dead
[get all corpse]
You get a pair of thick metal boots from the corpse of Decrepit.
You get a pair of steel-plated greaves from the corpse of Decrepit.
You get a skin of human flesh from the corpse of Decrepit.
You get a silver-worked weapons belt from the corpse of Decrepit.
You get a tainted war maul from the corpse of Decrepit.
You get a gator skin bracer from the corpse of Decrepit.
You get a gator skin bracer from the corpse of Decrepit.
You get a pair of heavy metal gauntlets from the corpse of Decrepit.
You get a pair of ebony-steel plate vambraces from the corpse of Decrepit.
You get a backpack from the corpse of Decrepit.
You get a dark, hooded cloak from the corpse of Decrepit.
a shining steel breastplate: You can't carry that much weight.
You get an opal choker of fiery blue and pink beauty from the corpse of Decrepit.
You get an opal choker of fiery blue and pink beauty from the corpse of Decrepit.
You get a full metal helmet and visor from the corpse of Decrepit.
You get a ring of silver from the corpse of Decrepit.
You get a ring of silver from the corpse of Decrepit.

* R HP:Battered MV:Tiring > You narrate 'dead'

* R HP:Battered MV:Tiring >
A Dhai'mon trolloc has arrived from the east.
A fade has arrived from the east.
A wolfish trolloc has arrived from the east.

* R HP:Battered MV:Tiring > s
e

Aston narrates 'rip'

* R HP:Battered MV:Tiring > n
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Battered MV:Tiring > n
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A beaked trolloc is here, scouting.
Aston has arrived from the south, riding a warhorse.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Tonga is lying here.
The corpse of Bollix is lying here.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston has arrived from the south, riding a warhorse.

* R HP:Battered MV:Tiring > stats
3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 71.2 lbs and wearing 24.1 lbs, fairly light.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 120, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Tiring > j
j
j
[k dark]
They aren't here.
Aramis narrates 'k'

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > na angkar maybe
3
You narrate 'angkar maybe'

* R HP:Battered MV:Tiring > j
j
j
j
j
j
[dia h.dark]
No-one by that name here.
Aston stops using a scimitar with a hilt of twisted iron.
Aramis gets a pair of thick metal boots from the corpse of Tonga.
Aramis gets a pair of ebony-steel plate greaves from the corpse of Tonga.
Aramis gets a water skin from the corpse of Tonga.
Aramis gets a water skin from the corpse of Tonga.
Aramis gets a brightly-colored sash from the corpse of Tonga.
Aramis gets a gargantuan gilded bastard sword from the corpse of Tonga.
Aramis gets a gator skin bracer from the corpse of Tonga.
Aramis gets a pair of heavy metal gauntlets from the corpse of Tonga.
Aramis gets a pair of ebony-steel plate vambraces from the corpse of Tonga.
Aramis gets a backpack from the corpse of Tonga.
Aramis gets a shadowed cloak adorned with red serpentine scales from the corpse of Tonga.
Aramis gets a shining steel breastplate from the corpse of Tonga.
Aramis gets a serpent medallion from the corpse of Tonga.
Aramis gets a serpent medallion from the corpse of Tonga.
Aramis gets a strange, insectoid helm from the corpse of Tonga.
Aramis gets a ring of silver from the corpse of Tonga.
Aramis gets a ring of silver from the corpse of Tonga.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.
Aston draws a shiny copper dagger from a dark, hooded cloak with a flash of steel.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.
Aston leans over and severs the head from the corpse of Tonga.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.
Aston sheathes a shiny copper dagger into a dark, hooded cloak.

* R HP:Battered MV:Tiring > al c k angkar
[k dark]
They aren't here.
Aston wields a scimitar with a hilt of twisted iron.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > Ok.

j
* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

l
* R HP:Battered MV:Tiring > o
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of Tonga is lying here.
The corpse of Bollix is lying here.
A torch is here on the ground.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.

* R HP:Battered MV:Tiring > sc
[where ]
Players in your Zone
--------------------
Aston - Thinning Woods
Saif - Thinning Woods
Aramis - Thinning Woods

* R HP:Battered MV:Tiring > You have 120(371) hit and 103(164) movement points.
You have scored 102799654 experience points and 1324 quest points.
You need 700346 exp to level and 1676 qp to rank.
You have amassed 194 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Battered MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > dism
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > w
You stop riding him.

w
* HP:Battered MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A wild hog snorts angrily, pawing at the ground.
A trolloc is here, exhorting a group of trolloc raiders.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* HP:Battered MV:Tiring > u
Tower Entrance
[ obvious exits: E U ]
Ack, you lost Aston!
A raven has arrived from the east.

* HP:Battered MV:Tiring > n
Second Floor Of The Tower
[ obvious exits: U D ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A raven has arrived from below.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > u
n
A muzzled trolloc tries to cleave you, but you deflect the blow.
You strike a muzzled trolloc's body.
A muzzled trolloc tries to cleave you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!

3
* HP:Battered MV:Tiring - a muzzled trolloc: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Tiring - a muzzled trolloc: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Tiring - a muzzled trolloc: Scratched > f
[dia h.dark]
No-one by that name here.

* HP:Battered MV:Tiring - a muzzled trolloc: Scratched > u
u
n
You panic and attempt to flee!

3
You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Second Floor Of The Tower
[ obvious exits: U D ]
A raven is here flying around.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* HP:Battered MV:Tiring > Top Floor Of The Tower
[ obvious exits: N D ]
A huge trolloc marked with a whirlwind snorts here.
A hideous trolloc is here, in a world of hurt.

* HP:Battered MV:Tiring > On A Balcony
[ obvious exits: S ]
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A silent, black-robed figure watches you from afar.

* HP:Battered MV:Tiring > s
[dia h.dark]
A Dha'vol trolloc is in excellent condition.

d
* HP:Battered MV:Tiring > d
e
Top Floor Of The Tower
[ obvious exits: N D ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A huge trolloc marked with a whirlwind snorts here.
A hideous trolloc is here, in a world of hurt.
A raven has arrived from the north.

* HP:Battered MV:Tiring > e
Second Floor Of The Tower
[ obvious exits: U D ]
A raven has arrived from above.

* HP:Battered MV:Tiring > Tower Entrance
[ obvious exits: E U ]
A raven has arrived from above.

* HP:Battered MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the west.

* HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
The corpse of Tonga is lying here.
The corpse of Bollix is lying here.
A torch is here on the ground.
A warhorse is here, stamping his feet impatiently.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven has arrived from the west.

* HP:Battered MV:Tiring > ri
not
[ride horse]
You start riding him.

o
* R HP:Battered MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Battered MV:Tiring > n
[where ]
Players in your Zone
--------------------
Saif - Thinning Woods
Aston - A Trolloc Camp
Aramis - Thinning Woods

* R HP:Battered MV:Tiring > n
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > e
n
n
n
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.

n
* R HP:Battered MV:Tiring > e
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > e
A Dead Forest
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the south.

n
* R HP:Battered MV:Tiring > n
Alas, you cannot go that way...

* R HP:Battered MV:Tiring > e
e
A Dead Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > sc
Dense Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Towering Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > not
3
o
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > v
You have 133(371) hit and 90(164) movement points.
You have scored 102799912 experience points and 1324 quest points.
You need 700088 exp to level and 1676 qp to rank.
You have amassed 194 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Battered MV:Tiring > You start paying increased attention to your surroundings.

* R HP:Battered MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Saif - Dark Forest

[track trolloc] ring >

=
Some obvious fresh bloody traces of a Trolloc leaving east.
Some clear almost day-old tracks of Decrepit leaving west.
Some clear fairly recent tracks of Bollix leaving west.
Some clear almost day-old tracks of Fong leaving south.
Some clear day-old tracks of Angri leaving south.
Some clear day-old tracks of Angri leaving east.
Some fairly recent tracks of Tonga leaving west.

* R HP:Battered MV:Tiring > na naa angkar out df
You narrate 'naa angkar out df'

* R HP:Battered MV:Tiring > not
e
e
n
n
w
n
n
n
n
You stop paying increased attention to your surroundings.

* R HP:Battered MV:Tiring > Thick Forest
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > Dense Forest
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A raven is here flying around.

* R HP:Battered MV:Tiring > Creepy Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twitching vine of creepers dangles from above.
A panther stalks through the wilderness.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A glob of muddy leaves sits here, oozing a foul liquid.
A shaggy wolfish creature darts through the shadows.
A raven is visible flying high in the sky.
A raven has arrived from the south.
Aramis narrates 'ah nod'

* R HP:Battered MV:Tiring > w
Dark Forest
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A glob of muddy leaves sits here, oozing a foul liquid.
An ancient, gnarled tree looms over you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > n
Dark Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A flock of ravens is circling in the air, searching for prey.
A wild boar runs through the forest.
A raven has arrived from the south.

n
* R HP:Battered MV:Tiring > n
Dark Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.
A thick, stout plant with spiny foliage seems to quiver as you approach.

* R HP:Battered MV:Tiring > n
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.

n
* R HP:Battered MV:Tiring > Decaying Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Rotten Ground
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A glob of muddy leaves sits here, oozing a foul liquid.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > Withering Woods
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Sinister Forest
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Rotten Ground
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Moldy Earth
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > j
The Thin Forest
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A lynx creeps low to the ground, hunting for food.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

na eh df
* R HP:Battered MV:Tiring > s
You narrate 'eh df'

* R HP:Battered MV:Tiring > j
s
Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
Rotten Ground
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > s
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > j
s
Sinister Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > Withering Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > cmb
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

n
* R HP:Battered MV:Tiring > n
Sinister Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Rotten Ground
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > s
Sinister Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > n
n
n
n
Rotten Ground
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

n
* R HP:Battered MV:Tiring > Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > The Thin Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A lynx creeps low to the ground, hunting for food.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > By the Large Stone
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Bend in the Trail
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > n

Aramis narrates '?'

n
* R HP:Battered MV:Tiring > e
A Narrow Trail
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > e
The Crossroads
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving south.
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
A strong trolloc stands here, snout sniffing the wind.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Path to the Old Monastery
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.
A raven has arrived from the west.

e
* R HP:Battered MV:Tiring > Path Before the Gate
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted horse wanders skittishly around here.
A raven has arrived from the west.

j
* R HP:Battered MV:Tiring > e
[k dark]
They aren't here.

j
* R HP:Battered MV:Tiring > j
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A mole is here, looking sickly.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > n
e
n
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > A Potato Field
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A potato is here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > j
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > na bah
e
n
You narrate 'bah'

* R HP:Battered MV:Tiring > j
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > j
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > o
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Saif - The Blight

* R HP:Battered MV:Tiring > k tree
You try to strike the blighted tree, but it deflects the blow.

* R HP:Battered MV:Tiring - the blighted tree: Healthy > na blight
i
You narrate 'blight'

* R HP:Battered MV:Tiring - the blighted tree: Healthy > You are carrying:
[2] a ring of silver
a full metal helmet and visor
[2] an opal choker of fiery blue and pink beauty
a dark, hooded cloak
a backpack
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a gator skin bracer
a tainted war maul
a silver-worked weapons belt
a skin of human flesh
a pair of steel-plated greaves
a pair of thick metal boots

* R HP:Battered MV:Tiring - the blighted tree: Healthy > cmw
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Tiring - the blighted tree: Healthy >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
You strike the blighted tree's body into bloody fragments!

* R HP:Battered MV:Tiring - the blighted tree: Hurt > l in 2.pack
You do not see that item here.

* R HP:Battered MV:Tiring - the blighted tree: Hurt >
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You strike the blighted tree's right foreleg into bloody fragments!

* R HP:Battered MV:Tiring - the blighted tree: Wounded > l in pack
backpack (carried) :
seventeen gold crowns
a large number of copper pennies (25)
a cup of thready brown tea
a bubbling draught
[4] a slab of ruined meat
[3] a thin vial of yellow fluid

i
* R HP:Battered MV:Tiring - the blighted tree: Wounded > You are carrying:
[2] a ring of silver
a full metal helmet and visor
[2] an opal choker of fiery blue and pink beauty
a dark, hooded cloak
a backpack
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a gator skin bracer
a tainted war maul
a silver-worked weapons belt
a skin of human flesh
a pair of steel-plated greaves
a pair of thick metal boots

* R HP:Battered MV:Tiring - the blighted tree: Wounded >
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You try to strike the blighted tree, but it deflects the blow.

* R HP:Battered MV:Tiring - the blighted tree: Wounded >
The blighted tree tries to hit you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
You strike the blighted tree's right foreleg into bloody fragments!

* R HP:Battered MV:Tiring - the blighted tree: Battered >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you deflect the blow.
You try to strike the blighted tree, but it parries successfully.

* R HP:Battered MV:Tiring - the blighted tree: Battered >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you dodge the attack.
You strike the blighted tree's left foreleg into bloody fragments!

* R HP:Battered MV:Tiring - the blighted tree: Critical >
Aramis has arrived from the south, riding a warhorse.

* R HP:Battered MV:Tiring - the blighted tree: Critical >
Aramis hacks the blighted tree's left foreleg extremely hard.
The blighted tree is stunned, but will probably regain consciousness...

* R HP:Battered MV:Tiring - the blighted tree: Critical > l
Aramis hacks the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
The blighted tree tries to hit you, but you dodge the attack.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
The corpse of the blighted tree is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Battered MV:Tiring - the blighted tree: Scratched >
Aramis hacks the blighted tree's head into bloody fragments!

* R HP:Battered MV:Tiring - the blighted tree: Wounded > dia 2.horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Tiring - the blighted tree: Wounded > sav
l
o
Saving Saif.

* R HP:Battered MV:Tiring - the blighted tree: Wounded > Aramis hacks the blighted tree's head into bloody fragments!
You strike the blighted tree's body into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
The corpse of the blighted tree is lying here.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting the blighted tree, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
Aramis says 'beat hag snicker'

* R HP:Battered MV:Tiring - the blighted tree: Beaten > [where ]
Players in your Zone
--------------------
Aramis - The Blight
Saif - The Blight

* R HP:Battered MV:Tiring - the blighted tree: Beaten > nod
sav
You nod in agreement.

* R HP:Battered MV:Tiring - the blighted tree: Beaten > Aramis hacks the blighted tree's head into bloody fragments!
The blighted tree is stunned, but will probably regain consciousness...
You strike the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the blighted tree's death cry.
Saving Saif.

* R HP:Battered MV:Tiring > say ticked though
You say 'ticked though'

* R HP:Battered MV:Tiring > n
n
e
n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
*Angkar* is here, fighting the blight bear.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear is here, fighting Angkar.

* R HP:Battered MV:Tiring > en
*Angkar* pierces the blight bear's right foreleg hard.
The blight bear is dead! R.I.P.
Your blood freezes as you hear the blight bear's death cry.
The Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > en
en
The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > You can't seem to find anything to enter.

* R HP:Battered MV:Tiring > You can't seem to find anything to enter.

* R HP:Battered MV:Tiring > You can't seem to find anything to enter.

* R HP:Battered MV:Tiring > na he with pat
e
n
You narrate 'he with pat'

n
* R HP:Battered MV:Tiring > w
The Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > w
A Ghar'ghael trolloc tries to cleave you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a Ghar'ghael trolloc: Healthy > stats
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a Ghar'ghael trolloc: Healthy > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a Ghar'ghael trolloc: Healthy > f
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a Ghar'ghael trolloc: Healthy > You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 71.2 lbs and wearing 24.1 lbs, fairly light.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 120, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NO QUIT

You panic and attempt to flee!Ghar'ghael trolloc: Healthy >
Aramis narrates 'nod'


You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > na 1s downer
e
You narrate '1s downer'

* R HP:Battered MV:Tiring > n
n
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A young trolloc is here, growling with a deep bloodlust.

w
* R HP:Battered MV:Tiring > w
The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The giant blight beetle is here flying around.
The blight bear stands on its haunches, roaring madly.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Tiring > na going to drop this abs
You narrate 'going to drop this abs'

s
* R HP:Battered MV:Tiring > s
d
The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
Aramis narrates 'i see'

* R HP:Battered MV:Tiring > n
The Blight
[ obvious exits: N S D ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > Deep in the Valley
[ obvious exits: N W U ]
There are some tracks of a ridden mount leaving up.
There are some tracks of a snake leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
A raven has arrived from above.

* R HP:Battered MV:Tiring > Deep in the Valley
[ obvious exits: S W ]
A mushroom grows here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > na then I buff
You narrate 'then I buff'

dism
* R HP:Battered MV:Tiring > w
You stop riding him.

u
* HP:Battered MV:Tiring > n
In the Dismal Valley
[ obvious exits: E S W U ]
There are some tracks of a snake leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a snake leaving west.
An enormous blight worm towers above you, making an eerie shrill scream.

* HP:Battered MV:Tiring > n
Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a trolloc leaving down.
A raven has arrived from below.

w
* HP:Battered MV:Tiring > n
The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A crippled bear is here, drooling rabidly.
A raven has arrived from the south.

* HP:Battered MV:Tiring > The Blighted Woods
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* HP:Battered MV:Tiring > Through the Blighted Woods
[ obvious exits: N E S W ]
A raven has arrived from the east.

* HP:Battered MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* HP:Battered MV:Winded >
Aramis narrates 'he is batt'

* HP:Battered MV:Winded > e
e
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
No way! You're fighting for your life!

* HP:Battered MV:Winded - the blighted tree: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Winded - the blighted tree: Scratched >
The blighted tree tries to hit you, but you deflect the blow.
You strike the blighted tree's right foreleg into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.

* HP:Battered MV:Winded - the blighted tree: Hurt > f
You panic and attempt to flee!

na one sec

You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a human leaving north.
Aramis narrates 'tried stab'

* HP:Battered MV:Winded > You narrate 'one sec'

* HP:Battered MV:Winded > n
The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a human leaving south.
A raven is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

e
* HP:Battered MV:Winded > Woods Near the Village
[ obvious exits: E W ]
A raven has arrived from the west.

e
* HP:Battered MV:Winded > Abandoned Square
[ obvious exits: N S W ]

* HP:Battered MV:Winded > op rottendoor
e
Ok.

* HP:Battered MV:Winded > Dreary Cottage
[ obvious exits: W ]
A raven has arrived from the west.

* HP:Battered MV:Winded > hide maul
You hide a tainted war maul.

* HP:Battered MV:Winded > drop all
w
You drop a ring of silver.
You drop a ring of silver.
You drop a full metal helmet and visor.
You drop an opal choker of fiery blue and pink beauty.
You drop an opal choker of fiery blue and pink beauty.
You drop a dark, hooded cloak.
You drop a backpack.
You drop a pair of ebony-steel plate vambraces.
You drop a pair of heavy metal gauntlets.
You drop a gator skin bracer.
You drop a gator skin bracer.
You drop a silver-worked weapons belt.
You drop a skin of human flesh.
You drop a pair of steel-plated greaves.
You drop a pair of thick metal boots.

* HP:Battered MV:Winded > Abandoned Square
[ obvious exits: N E S W ]
There are some tracks of a human leaving east.
A raven has arrived from the east.

* HP:Battered MV:Winded > cl rottendoor
w
w
Ok.

* HP:Battered MV:Winded > s
Woods Near the Village
[ obvious exits: E W ]
There are some tracks of a human leaving east.
A raven has arrived from the east.

* HP:Battered MV:Winded > s
The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a human leaving south.
There are some tracks of a human leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the east.

e
* HP:Battered MV:Winded > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a human leaving north.
A raven has arrived from the north.

* HP:Battered MV:Winded > s
The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
A raven has arrived from the north.

s
* HP:Battered MV:Winded > The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
A crippled bear is here, drooling rabidly.
A raven has arrived from the west.

* HP:Battered MV:Winded > d
Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a trolloc leaving down.
A raven has arrived from the north.

* HP:Battered MV:Winded > Alas, you cannot go that way...

* HP:Battered MV:Winded > In the Dismal Valley
[ obvious exits: E S W U ]
There are some tracks of a human leaving up.
There are some tracks of a snake leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a snake leaving west.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven has arrived from above.

* HP:Battered MV:Winded > e
Deep in the Valley
[ obvious exits: S W ]
There are some tracks of a human leaving west.
A mushroom grows here.
A warhorse is here, stamping his feet impatiently.
A raven has arrived from the west.

* HP:Battered MV:Winded > ri
dh
[ride horse]
You start riding him.

s
* R HP:Battered MV:Winded > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Battered MV:Winded > Deep in the Valley
[ obvious exits: N W U ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving up.
There are some tracks of a snake leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven has arrived from the north.

* R HP:Battered MV:Winded > u
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
A raven has arrived from below.

* R HP:Battered MV:Winded > s
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A raven is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A raven has arrived from the north.

s
* R HP:Battered MV:Winded > A Ko'bal trolloc tries to pierce you, but you parry successfully.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A ramshorned trolloc joins a Ko'bal trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a Ko'bal trolloc's fight!
A raven starts following you.
No way! You're fighting for your life!

* R HP:Battered MV:Winded - a Ko'bal trolloc: Healthy > f
You panic and attempt to flee!


A fade tries to slash you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A Ko'bal trolloc tries to pierce you, but you deflect the blow.


You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Winded > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Winded >
A Ko'bal trolloc has arrived from the west.
A fade has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.
A ramshorned trolloc has arrived from the west.

* R HP:Battered MV:Winded > j
[k dark]
You try to strike a ramshorned trolloc, but he parries successfully.

* R HP:Battered MV:Winded - a ramshorned trolloc: Scratched > f
s
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a Ko'bal trolloc's fight!
A Dha'vol trolloc joins a fade's fight!
You strike a ramshorned trolloc's body very hard.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
PANIC! You couldn't escape!

* R HP:Battered MV:Winded - a ramshorned trolloc: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Winded - a ramshorned trolloc: Scratched > f
You panic and attempt to flee!

cmw
def
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A fade slashes your body very hard.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
You strike a ramshorned trolloc's body hard.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Winded > [change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Winded > s
w
s
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A raven is here flying around.
A raven is here flying around.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven has arrived from the north.
A raven has arrived from the north.

* R HP:Battered MV:Winded > not

A shrill piercing scream reverberates through the area.

3
* R HP:Battered MV:Winded > You start paying increased attention to your surroundings.

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > scan n
n
Aramis leaves north riding a warhorse.

* R HP:Battered MV:Winded > jj
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > cmb
[k h.dark]
They aren't here.

* R HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave

* R HP:Battered MV:Winded > off
[change posture offensive]
Posture changed to: Offensive

* R HP:Battered MV:Winded > scan e
3
Your eyesight is not so keen.

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > na pat moved cul
3
You narrate 'pat moved cul'

l
* R HP:Battered MV:Winded > o
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
The corpse of the blight bear is lying here.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.

* R HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Saif - The Blight
Aramis - The Blight

* R HP:Battered MV:Winded > al c k angkar
Ok.

* R HP:Battered MV:Winded > cmw
3
dh
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > stats
[dia horse]
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Winded > 3
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 168, Dodging bonus: 137, Parrying bonus: 160
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Offensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Winded > l
o
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > def
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
The corpse of the blight bear is lying here.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.

* R HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Saif - The Blight
Aramis - The Blight

* R HP:Battered MV:Winded > stats
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Winded > sc
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Winded > You have 170(371) hit and 68(164) movement points.
You have scored 102827263 experience points and 1324 quest points.
You need 672737 exp to level and 1676 qp to rank.
You have amassed 194 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are standing.

* R HP:Battered MV:Winded > na going to buff it
You narrate 'going to buff it'

* R HP:Battered MV:Winded >
Aramis narrates 'k'

* R HP:Battered MV:Winded > na going
dh
You narrate 'going'

* R HP:Battered MV:Winded > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Battered MV:Winded > e
c
c
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.
A raven has arrived from the west.

* R HP:Battered MV:Winded > [k angkar]
You try to strike *Angkar*, but he deflects the blow.

* R HP:Battered MV:Winded - Angkar: Battered > [k angkar]
They aren't here.

* R HP:Battered MV:Winded - Angkar: Battered > b
[bash ]
Aramis has arrived from the west, riding a warhorse.


*Angkar* tries to pierce you, but you deflect the blow.
A ramshorned trolloc joins Angkar's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins Angkar's fight!
A Ko'bal trolloc barely tickles Aramis's body with his pierce.
A Dha'vol trolloc barely cleaves Aramis's left arm.

=
*Angkar* tries to pierce you, but you deflect the blow.

*
*Angkar* panics, and attempts to flee!

=
*Angkar* leaves north.
Aramis panics, and attempts to flee!

-
Aramis leaves north riding a warhorse.

=
You try to strike a ramshorned trolloc, but he deflects the blow.
A Ko'bal trolloc joins a fade's fight!
A Dha'vol trolloc joins a fade's fight!
A fade tries to slash you, but you deflect the blow.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you parry successfully.
They're not here anymore!

* R HP:Battered MV:Winded - a ramshorned trolloc: Scratched > f
c
c
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > c
e
[k angkar]
They aren't here.

c
* R HP:Battered MV:Winded > c
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Winded > c
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > n
c
e
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A raven has arrived from the south.

c
* R HP:Battered MV:Winded > [k angkar]
You try to strike *Angkar*, but he parries successfully.

* R HP:Battered MV:Winded - Angkar: Battered > No way! You're fighting for your life!

* R HP:Battered MV:Winded - Angkar: Battered > [k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Battered >
*Angkar* panics, and attempts to flee!

* R HP:Battered MV:Winded - Angkar: Battered >
You try to strike *Angkar*, but he deflects the blow.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

* R HP:Battered MV:Winded - Angkar: Battered > na cul trees
You narrate 'cul trees'

f
* R HP:Battered MV:Winded - Angkar: Battered >
*Angkar* leaves east.
Aramis has arrived from the east, riding a warhorse.

* R HP:Battered MV:Winded - the blighted tree: Scratched > c
c
You panic and attempt to flee!

c
You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > n
c
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
*Angkar* is standing here.

* R HP:Battered MV:Winded >
*Angkar* tries to pierce you, but you deflect the blow.

* R HP:Battered MV:Winded - Angkar: Battered > [k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Battered > c
[k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Battered >
*Angkar* panics, and attempts to flee!

* R HP:Battered MV:Winded - Angkar: Battered > na 1s should
You narrate '1s should'

* R HP:Battered MV:Winded - Angkar: Battered >
You try to strike *Angkar*, but he deflects the blow.
A Ghar'ghael trolloc joins Angkar's fight!
Aramis has arrived from the south, riding a warhorse.
A rat has arrived from the south.

* R HP:Battered MV:Winded - Angkar: Battered >
Aramis tries to hack *Angkar*, but he deflects the blow.

* R HP:Battered MV:Winded - Angkar: Battered >
*Angkar* leaves south.

* R HP:Battered MV:Winded - a Ghar'ghael trolloc: Scratched > f
s
s
You panic and attempt to flee!
Aston has arrived from the south, riding a warhorse.


Aston leaves north riding a warhorse.


Aramis leaves south riding a warhorse.
A rat leaves south.


A Ghar'ghael trolloc tries to cleave you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
Aston the Knight Bachelier is standing here, riding a warhorse.
The giant blight beetle is here flying around.
The blight bear stands on its haunches, roaring madly.
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
Aston has arrived from the north, riding a warhorse.
A flock of ravens has arrived from the north.

* R HP:Battered MV:Winded > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston has arrived from the north, riding a warhorse.

* R HP:Battered MV:Winded > w
c
s
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Aston has arrived from the east, riding a warhorse.

c
* R HP:Battered MV:Winded > [k angkar]
They aren't here.
Aramis has arrived from the east, riding a warhorse.
A rat has arrived from the east.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.
A raven has arrived from the north.
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.
*Angkar* tries to pierce Aston, but he deflects the blow.

* R HP:Battered MV:Winded > b
[k angkar]
You try to strike *Angkar*, but he deflects the blow.

[bash ] nded - Aston: Battered - Angkar: Battered >


A Dha'vol trolloc joins Angkar's fight!
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc joins Angkar's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A ramshorned trolloc joins Angkar's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a Ko'bal trolloc's fight!
A fade slashes Aston's body.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc barely cleaves Aston's right arm.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc cleaves Aston's body.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
Aston tries to slice *Angkar*, but he deflects the blow.
*Angkar* tries to pierce Aston, but he deflects the blow.

=
A Ko'bal trolloc tries to pierce you, but you deflect the blow.

=
A fade slashes Aston's left leg.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
Aston swiftly dodges a ramshorned trolloc's attempt to cleave him.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc barely cleaves Aston's left hand.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A Dha'vol trolloc cleaves your head very hard.
You strike *Angkar*'s body hard.
*Angkar* panics, and attempts to flee!
Your bash at *Angkar* sends him sprawling!
Aramis has arrived from the north, riding a warhorse.
Aramis hacks *Angkar*'s head hard.

* R HP:Battered MV:Winded - Aston: Beaten - Angkar: Battered > na bashd
You narrate 'bashd'

* R HP:Battered MV:Winded - Aston: Beaten - Angkar: Battered > b

Aston sends *Angkar* sprawling with a powerful bash!
*Angkar* panics, and attempts to flee!
*Angkar* leaves west.

Aston slices a ramshorned trolloc's body hard.oc: Scratched >
You try to strike a ramshorned trolloc, but he deflects the blow.
A fade slashes Aston's left leg hard.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave Aston, but he parries successfully.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave Aston, but he deflects the blow.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
[bash ]

+f
c
*c
Cancelled.
You panic and attempt to flee!


Aston panics, and attempts to flee!


Aston leaves north riding a warhorse.

You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A Ko'bal trolloc tries to pierce you, but you deflect the blow.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston the Knight Bachelier is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
[k angkar]
They aren't here.
Aramis has arrived from the south, riding a warhorse.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > s
w
The blighted tree barely hits Aramis's left arm.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.
Aston has arrived from the north, riding a warhorse.

c
* R HP:Battered MV:Winded > c
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is sitting here.
A huge trolloc marked with a whirlwind snorts here.
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Battered MV:Winded > [k angkar]
You try to strike *Angkar*, but he deflects the blow.

* R HP:Battered MV:Winded - Angkar: Battered > c
[k angkar]
You do the best you can!
Aston slices *Angkar*'s left leg very hard.
*Angkar* panics, and attempts to flee!

* R HP:Battered MV:Winded - Angkar: Beaten > [k angkar]
You do the best you can!

cmb
* R HP:Battered MV:Winded - Angkar: Beaten > [change mood brave]
Mood changed to: Brave

c
* R HP:Battered MV:Winded - Angkar: Beaten > c

Aston slices *Angkar*'s left leg hard.
An Ahf'frait trolloc joins Angkar's fight!
You strike *Angkar*'s left leg hard.

* R HP:Battered MV:Winded - Angkar: Beaten > c
[k angkar]
You do the best you can!

c
* R HP:Battered MV:Winded - Angkar: Beaten > c
c
[k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Beaten > c
[k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Beaten > [k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Beaten > c
[k angkar]
You do the best you can!

c
* R HP:Battered MV:Winded - Angkar: Beaten > [k angkar]
You do the best you can!

* R HP:Battered MV:Winded - Angkar: Beaten > c
[k angkar]
You do the best you can!
*Angkar* leaves north.

* R HP:Battered MV:Winded > c
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > n
n
[k angkar]
They aren't here.

n
* R HP:Battered MV:Winded > c
Aston slices an Ahf'frait trolloc's body hard.
An Ahf'frait trolloc tries to cleave Aston, but he parries successfully.
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > c
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A small stick is lying on the ground here.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A raven has arrived from the south.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > e
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the west.
A raven has arrived from the west.

* R HP:Battered MV:Winded > n
w
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Angkar* is standing here.
The giant blight beetle is here flying around.
The blight bear stands on its haunches, roaring madly.
A raven has arrived from the west.

* R HP:Battered MV:Weary > The Blight
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Weary > The Blight
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Weary > c
c
[k angkar]
They aren't here.

c
* R HP:Battered MV:Weary > c
[k angkar]
They aren't here.
Aramis leaves west riding a warhorse.
A rat leaves west.

* R HP:Battered MV:Weary > [k angkar]
They aren't here.

* R HP:Battered MV:Weary > e
[k angkar]
They aren't here.

* R HP:Battered MV:Weary > s
c
The Blight
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A raven has arrived from the west.

c
* R HP:Battered MV:Weary > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The giant blight beetle is here flying around.
The blight bear stands on its haunches, roaring madly.
A raven has arrived from the north.
A raven has arrived from the north.

* R HP:Battered MV:Weary > The blight bear tries to hit you, but you parry successfully.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The giant blight beetle leaves west.
[k angkar]
They aren't here.

* R HP:Battered MV:Weary - the blight bear: Scratched > s
[k angkar]
They aren't here.

c
* R HP:Battered MV:Weary - the blight bear: Scratched > s
No way! You're fighting for your life!

c
* R HP:Battered MV:Weary - the blight bear: Scratched > You strike the blight bear's left foreleg into bloody fragments!
The blight bear tries to hit you, but you deflect the blow.
[k angkar]
They aren't here.

* R HP:Battered MV:Weary - the blight bear: Hurt > No way! You're fighting for your life!
Aramis narrates 'hagg again'

* R HP:Battered MV:Weary - the blight bear: Hurt > cmw
[k angkar]
They aren't here.

f
* R HP:Battered MV:Weary - the blight bear: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Weary - the blight bear: Hurt > dh
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
[dia horse]
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Battered MV:Weary > na bag pat i think
dh
You narrate 'bag pat i think'

* R HP:Battered MV:Weary > [dia horse]
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Battered MV:Weary > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Weary > [k dark]
They aren't here.

* R HP:Battered MV:Weary >
Aramis narrates 'nod'

* R HP:Battered MV:Weary > na yeah hag as well
3
l
You narrate 'yeah hag as well'

* R HP:Battered MV:Weary > o
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Weary > The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.

* R HP:Battered MV:Weary > j
[where ]
Players in your Zone
--------------------
Aston - The Blight
Saif - The Blight
Aramis - The Blight

* R HP:Battered MV:Weary > j
j
[k dark]
They aren't here.

j
* R HP:Battered MV:Weary > j
[k dark]
They aren't here.

* R HP:Battered MV:Weary > j
[k dark]
They aren't here.

* R HP:Battered MV:Weary > j
[k dark]
They aren't here.

* R HP:Battered MV:Weary > [k dark]
They aren't here.

* R HP:Battered MV:Weary > [k dark]
They aren't here.

* R HP:Battered MV:Weary > k rat
3
wh
A rat starts following you.
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
[k dark]
They aren't here.

* R HP:Battered MV:Winded > A rat stops following you.
You strike a rat's body into bloody fragments!
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R HP:Battered MV:Winded > j
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > j
Players
-------
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

14 players displayed.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > not
You stop paying increased attention to your surroundings.

na tic
* R HP:Battered MV:Winded > s
You narrate 'tic'

c
* R HP:Battered MV:Winded > s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Winded > c
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > s
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A raven has arrived from the north.
A raven has arrived from the north.

c
* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > not
w
c
You start paying increased attention to your surroundings.

* R HP:Battered MV:Winded > s
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > c
[k angkar]
They aren't here.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.
A raven has arrived from the north.
A raven has arrived from the north.

b
* R HP:Battered MV:Winded > [k angkar]
They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > 3
w
3
[dia h.dark]
A ramshorned trolloc has a few scratches.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > not
You stop paying increased attention to your surroundings.

* R HP:Battered MV:Winded >
A shrill piercing scream reverberates through the area.

na mayb enot
* R HP:Battered MV:Winded > n
You narrate 'mayb enot'

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > d
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving up.
There are some tracks of a snake leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
A raven has arrived from above.
A raven has arrived from above.

* R HP:Battered MV:Winded > na into sted
n
w
You narrate 'into sted'

* R HP:Battered MV:Winded > u
Deep in the Valley
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving west.
A mushroom grows here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > n
In the Dismal Valley
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a human leaving up.
There are some tracks of a human leaving east.
There are some tracks of a snake leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > n
Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some tracks of a human leaving north.
There are some tracks of a human leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a trolloc leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from below.
A raven has arrived from below.

w
* R HP:Battered MV:Winded > The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
A raven has arrived from the south.

* R HP:Battered MV:Winded > n
The Blighted Woods
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a human leaving north.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > n
n
n
The Blighted Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A raven has arrived from the south.

* R HP:Battered MV:Winded > The Blighted Woods
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.
A raven has arrived from the south.

* R HP:Battered MV:Winded > w
w
Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Winded > na to mtns
n
w
You narrate 'to mtns'

w
* R HP:Battered MV:Winded > Under the Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the south.
A raven has arrived from the south.

* R HP:Battered MV:Winded > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > w
Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A raven has arrived from the east.
A raven has arrived from the east.

* R HP:Battered MV:Winded > not
3
l
You start paying increased attention to your surroundings.

o
* R HP:Battered MV:Winded > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Winded > wh
[where ]
Players in your Zone
--------------------
Saif - Forgotten Trail

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Battered MV:Winded >
* R HP:Battered MV:Winded > j
j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > na no mvs to chase
3
You narrate 'no mvs to chase'

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

j
* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded >
The lone wolf leaves south.

na weird way to run
* R HP:Battered MV:Winded > 3
You narrate 'weird way to run'

* R HP:Battered MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

j
* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

j
* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.
Aramis narrates 'not oakpat'

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > l
[k dark]
They aren't here.

* R HP:Battered MV:Winded > o
A shrill piercing scream reverberates through the area.
[k dark]
They aren't here.

* R HP:Battered MV:Winded > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Aston - An Overgrown Path
Saif - Forgotten Trail

* R HP:Battered MV:Winded > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Battered MV:Winded > na could be iron or went sh
You narrate 'could be iron or went sh'

* R HP:Battered MV:Winded > na am hag 1e bog
You narrate 'am hag 1e bog'

j
* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

j
* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > A shrill piercing scream reverberates through the area.
[k dark]
They aren't here.
Aramis narrates 'is n of irondoor i think'

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

l
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > o
[k dark]
They aren't here.

* R HP:Battered MV:Winded > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Aston - Deep Within the Grove
Saif - Forgotten Trail

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded >
Aramis narrates 'nod is'

* R HP:Battered MV:Winded > na into new blight?
You narrate 'into new blight?'

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded > [k dark]
They aren't here.
Aston has arrived from the east, riding a warhorse.
A rat has arrived from the east.
Aramis narrates 'lol'

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Battered MV:Winded >
Aramis narrates 'yea'

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > [k dark]
They aren't here.

* R HP:Battered MV:Winded > wh
Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Battered MV:Winded >
A shrill piercing scream reverberates through the area.
The sky starts to get cloudy.

k rat
* R HP:Wounded MV:Winded > wh
You strike a rat's left foreleg into bloody fragments!
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
A rat stops following Aston.

* R HP:Wounded MV:Winded > Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Wounded MV:Winded > na that concludes it then
You narrate 'that concludes it then'

* R HP:Wounded MV:Winded >
Aramis narrates 'is looping back s'

* R HP:Wounded MV:Winded > na we came we saw and we did the pew pew
You narrate 'we came we saw and we did the pew pew'

* R HP:Wounded MV:Winded > sav
Saving Saif.

* R HP:Wounded MV:Winded > l
o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - Forgotten Trail
Saif - Forgotten Trail

* R HP:Wounded MV:Winded > dia 2.horse
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Wounded MV:Winded > sav
wh
You have already saved during this tic.

* R HP:Wounded MV:Winded > l
Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Wounded MV:Winded > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - Forgotten Trail
Saif - Forgotten Trail

* R HP:Wounded MV:Winded > not
You stop paying increased attention to your surroundings.

* R HP:Wounded MV:Winded > e
e
e
Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Winded > s
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > e
Under the Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.
Aston has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Wounded MV:Winded > Deep Within the Grove
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > k tree
sc
You strike a shivering tree's trunk into bloody fragments!

* R HP:Wounded MV:Winded - a shivering tree: Hurt > sav
HP:Wounded MP:Winded
You have scored 102833605 experience points and 1324 quest points.
You need 666395 exp to level and 1676 qp to rank.
You have amassed 194 Turn points to date.
You have played 36 days and 4 hours (real time).
This ranks you as Saif the Unifier [Legion of Unity 7] (Level 49).
You are fighting a shivering tree.

* R HP:Wounded MV:Winded - a shivering tree: Hurt > wh
You have already saved during this tic.

* R HP:Wounded MV:Winded - a shivering tree: Hurt > Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Wounded MV:Winded - a shivering tree: Hurt >
An ogier leaves east.
A shivering tree joins a shivering tree's fight!
A shivering tree tries to hit Aston, but he deflects the blow.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's trunk into bloody fragments!

* R HP:Wounded MV:Winded - a shivering tree: Wounded >
Aston slices a shivering tree's branch into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's trunk into bloody fragments!

* R HP:Wounded MV:Winded - a shivering tree: Wounded > na resting horses a bit sted
You narrate 'resting horses a bit sted'

* R HP:Wounded MV:Winded - a shivering tree: Wounded >
Aramis narrates 'am on him dr'

* R HP:Wounded MV:Winded - a shivering tree: Wounded >
Aston slices a shivering tree's branch into bloody fragments!
A shivering tree tries to hit Aston, but he deflects the blow.
You swiftly dodge a shivering tree's attempt to hit you.
You strike a shivering tree's trunk into bloody fragments!

* R HP:Wounded MV:Winded - a shivering tree: Battered >
Aramis narrates 'k'

* R HP:Wounded MV:Winded - a shivering tree: Battered > sav
wh
Aston slices a shivering tree's branch into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's roots into bloody fragments!
You have already saved during this tic.

* R HP:Wounded MV:Winded - a shivering tree: Battered > Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Wounded MV:Winded - a shivering tree: Battered >
Aramis narrates 'he with pat snick'

* R HP:Wounded MV:Winded - a shivering tree: Battered >
Aston slices a shivering tree's trunk into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's branch into bloody fragments!

* R HP:Wounded MV:Winded - a shivering tree: Critical > na hrm
You narrate 'hrm'

* R HP:Wounded MV:Winded - a shivering tree: Critical >
Aston slices a shivering tree's trunk into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's crown into bloody fragments!

k tree
* R HP:Wounded MV:Winded - a shivering tree: Critical > k tree
k tree
You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical > You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical > k tree
You do the best you can!

k tree
* R HP:Wounded MV:Winded - a shivering tree: Critical > k tree
You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical > k tree
You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical > You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical > You do the best you can!

* R HP:Wounded MV:Winded - a shivering tree: Critical >
Aston slices a shivering tree's trunk into bloody fragments!
A shivering tree tries to hit Aston, but he parries successfully.
A shivering tree tries to hit you, but you deflect the blow.
You strike a shivering tree's crown into bloody fragments!
A shivering tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a shivering tree's death cry.

sav
* R HP:Wounded MV:Winded > You have already saved during this tic.

* R HP:Wounded MV:Winded >
An ogier has arrived from the east.
A shrill piercing scream reverberates through the area.

* R HP:Wounded MV:Winded >
Aston slices a shivering tree's branch into bloody fragments!
A shivering tree tries to hit Aston, but he deflects the blow.

* R HP:Wounded MV:Winded > na we'll need 2 tics for mvs to chase
You narrate 'we'll need 2 tics for mvs to chase'

* R HP:Wounded MV:Winded > k tree
sav
You strike a shivering tree's branch into bloody fragments!
A shivering tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a shivering tree's death cry.

* R HP:Wounded MV:Winded > You have already saved during this tic.

* R HP:Wounded MV:Winded > wh
Players
-------
Tulas of Andor
Cerystest of Murandy
Gralin Navar - Child Of Light
Arielle the Wisdom [Wisdom]
Narmi of Tarabon
~ Cerys is breaking the Seals [Watchers]
Lord Saif the Unifier [Legion of Unity]
Penduduk of Illian
Thoros of Two Rivers
Aston the Knight Bachelier [Saldaean Cavalry]
Solen Morthor
Raya Setaravni the Senior Wisdom
Abatha of Altara
Lord Aramis the Lieutenant {Sworn To Death} [Shienaran Lancer]
Alix of the Borderlands

15 players displayed.

* R HP:Wounded MV:Winded > dia 2.horse
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Wounded MV:Winded > not
w
You start paying increased attention to your surroundings.

n
* R HP:Wounded MV:Winded > w
Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > w
Under the Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

w
* R HP:Wounded MV:Winded > w
w
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > Edge of the Bog
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > Alas, you cannot go that way...

* R HP:Wounded MV:Winded > n
n
w
A Thick Muddy Blighted Mire
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
Aramis narrates 'i c'

* R HP:Wounded MV:Winded > u
Entering a Blighted Mire
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

n
* R HP:Wounded MV:Winded > n
Before an Ascending Path
[ obvious exits: E U ]
There are some bloody traces of a trolloc leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Winded > Path in the Mountains
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from below, riding a warhorse.
A raven has arrived from below.

* R HP:Wounded MV:Winded > d
On the Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > sav
Path Through the Mountains
[ obvious exits: S W D ]
There are some bloody traces of a trolloc leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > Rise in the Mountains
[ obvious exits: E W U ]
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from above.
Aston has arrived from above, riding a warhorse.

* R HP:Wounded MV:Winded > Saving Saif.

* R HP:Wounded MV:Winded > dia 2.horse
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Wounded MV:Winded > sav
You have already saved during this tic.

* R HP:Wounded MV:Winded > sav
You have already saved during this tic.

l
* R HP:Wounded MV:Winded > o
Rise in the Mountains
The rough rise to the south lessens a bit, providing a sharp incline which
may be climbed. Purple and grey mountain grass edge their way between the
hardened stones, smelling of death and corruption. Even the slight breeze
is more of a death gasp than a refreshment.
[ obvious exits: E W U ]
There are some bloody traces of a trolloc leaving east.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - Rise in the Mountains
Saif - Rise in the Mountains

* R HP:Wounded MV:Winded > e
e
e
e
Base of the Mountain
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

e
e
* R HP:Wounded MV:Winded > e
Bend in the Path
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A large, spine-backed snake bares its fangs with a vicious hiss.
A hound of the shadow smells blood in the air.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Winded > e
Craggy Wasteland
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > Black Pit
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
A red-eyed raven is visible flying high in the sky.
A bubbling mass of black ooze inches towards you with liquid tendrils.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > Pitted Hills
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Winded > n
Bare Hills
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A large, goat-faced trolloc glares at you hungrily.
A black snake with red mottling slyly meanders around you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

e
* R HP:Wounded MV:Winded > c
Alas, you cannot go that way...

* R HP:Wounded MV:Winded > Alas, you cannot go that way...

* R HP:Wounded MV:Winded > Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
Aston has arrived from the west, riding a warhorse.
A raven has arrived from the west.

* R HP:Wounded MV:Winded > [k angkar]
They aren't here.

* R HP:Wounded MV:Winded > o
[where ]
Players in your Zone
--------------------
Aston - The Twist in the Dark Road
Saif - The Twist in the Dark Road

n
* R HP:Wounded MV:Winded > c
c
A shrill piercing scream reverberates through the area.
The Dark Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > [k angkar]
They aren't here.

* R HP:Wounded MV:Winded > n
[k angkar]
They aren't here.

* R HP:Wounded MV:Winded > c
The Dark Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

o
* R HP:Wounded MV:Winded > [k angkar]
They aren't here.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - The Dark Road
Saif - The Dark Road

* R HP:Wounded MV:Winded > not
3
l
You stop paying increased attention to your surroundings.

o
* R HP:Wounded MV:Winded > 3
[dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded > The Dark Road
The road leads further north through Shayol Ghul becoming a killing ground
before it reaches walls of Thakan'dar. The road is dark, with all details
obscured in vile, almost living, shadows. To the south the road nears its
end and looms closer to the Blight.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - The Dark Road
Saif - The Dark Road

* R HP:Wounded MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded > na we 1n oak pat
You narrate 'we 1n oak pat'
Aramis narrates 'he is batt im dying mostly'

not
* R HP:Wounded MV:Winded > 3
l
You start paying increased attention to your surroundings.

* R HP:Wounded MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded > The Dark Road
The road leads further north through Shayol Ghul becoming a killing ground
before it reaches walls of Thakan'dar. The road is dark, with all details
obscured in vile, almost living, shadows. To the south the road nears its
end and looms closer to the Blight.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > 3
[dia h.dark]
No-one by that name here.

l
* R HP:Wounded MV:Winded > o
The Dark Road
The road leads further north through Shayol Ghul becoming a killing ground
before it reaches walls of Thakan'dar. The road is dark, with all details
obscured in vile, almost living, shadows. To the south the road nears its
end and looms closer to the Blight.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - The Dark Road
Saif - The Dark Road

* R HP:Wounded MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded >
Aramis narrates 'nod am on darkroad still'

* R HP:Wounded MV:Winded > na new blight or where?
You narrate 'new blight or where?'

* R HP:Wounded MV:Winded > sav
3
You have already saved during this tic.

* R HP:Wounded MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded > 3
[dia h.dark]
No-one by that name here.

l
* R HP:Wounded MV:Winded > o

Aramis narrates 'alln allw 2n of u'

* R HP:Wounded MV:Winded > The Dark Road
The road leads further north through Shayol Ghul becoming a killing ground
before it reaches walls of Thakan'dar. The road is dark, with all details
obscured in vile, almost living, shadows. To the south the road nears its
end and looms closer to the Blight.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Aston - The Dark Road
Saif - The Dark Road

* R HP:Wounded MV:Winded > look
The Dark Road
The road leads further north through Shayol Ghul becoming a killing ground
before it reaches walls of Thakan'dar. The road is dark, with all details
obscured in vile, almost living, shadows. To the south the road nears its
end and looms closer to the Blight.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded > stats
h
You are a 256 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 24.1 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 158, Dodging bonus: 137, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 50 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Wounded MV:Winded > //======================THE WHEEL OF TIME HELP TABLE=======================\\
|| Below are some of the most useful help files for new players ||
|| For a complete list of help file topics, type 'HELP TOPICS' ||
||_________________________________________________________________________||
|| General Information || Movement ||
|| VIEW SCORE HELP WHO WHERE || NORTH SOUTH EAST WEST UP DOWN||
|| TIME WEATHER CONSIDER LEVELS || LOOK EXITS ENTER LEAVE LOCK ||
|| COMMANDS SOCIALS MAP || UNLOCK OPEN CLOSE SLEEP WAKE ||
|| RULES || REST STAND SIT ||
|| __________________________________||____________________________________||
|| Channeling (Casting) || Warriors ||
|| CHANNEL SPELLS || RESCUE BASH KICK ||
||___________________________________||____________________________________||
|| Rangers || Thieves ||
|| TRACK || SNEAK HIDE BACKSTAB STEAL PICK ||
||___________________________________||____________________________________||
|| Communication || Combat ||
|| SAY WHISPER ASK TELL SHOUT || KILL WIELD FLEE ASSIST ||
|| NARRATE SING MAIL || DISENGAGE ||
||___________________________________||____________________________________||
|| Objects || Utility ||
|| GET DROP PUT GIVE WEAR GRAB || ! BUG IDEA TYPO QUIT SAVE ||
|| HOLD INVENTORY EQUIPMENT DRINK || BRIEF COMPACT TITLE DISPLAY ||
|| EAT TASTE SIP EXAMINE REMOVE || COLOR PROMPT RENT ||
|| POUR WIELD || ||
\\=========================================================================//

* R HP:Wounded MV:Winded > na is him or you?
You narrate 'is him or you?'

* R HP:Wounded MV:Winded > not
You stop paying increased attention to your surroundings.
Aramis narrates 'bashed'

* R HP:Wounded MV:Winded > sav
n
You have already saved during this tic.

n
* R HP:Wounded MV:Winded > n
n
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.
Aramis narrates 'me'

* R HP:Wounded MV:Winded > Upon the Dark Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > n
Upon the Dark Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

w
* R HP:Wounded MV:Winded > w
Upon the Dark Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.
Aramis narrates 'hit'

* R HP:Wounded MV:Winded > w
Bend in the Dark Road
[ obvious exits: S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > The Dark Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > n
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
Aston has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Winded > n
The Twisting Dark Road
[ obvious exits: N E ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
Aston has arrived from the east, riding a warhorse.
A raven has arrived from the east.

* R HP:Wounded MV:Winded > A shrill piercing scream reverberates through the area.
On the Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A myrddraal slowly gazes about, leaving you shaken.
A raven has arrived from the south.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.
Aramis narrates 'plz'

j
* R HP:Wounded MV:Winded > j
The Twisting Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a warhorse.
Aston has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded MV:Winded > [k dark]
They aren't here.

* R HP:Wounded MV:Winded > [k dark]
They aren't here.

* R HP:Wounded MV:Winded > j
j
[k dark]
They aren't here.

* R HP:Wounded MV:Winded > not
[k dark]
They aren't here.

* R HP:Wounded MV:Winded > 3
l
You start paying increased attention to your surroundings.
Aramis leaves east riding a warhorse.

* R HP:Wounded MV:Winded > o
[dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Winded > The Twisting Dark Road
Endlessly twisting under endlessly cloudy skies, the dark road plods onward to
the east and south. A stand of blackened trees can be seen off the road to the
north. The harsh dry heat of this wasteland is not relieved by the occasional
wind that blows down the road.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A raven is here flying around.
Aston the Knight Bachelier is standing here, riding a warhorse.
A raven is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Wounded MV:Winded > j
[where ]
Players in your Zone
--------------------
Aramis - The Twisting Dark Road
Aston - The Twisting Dark Road
Saif - The Twisting Dark Road

* R HP:Wounded MV:Winded > [k dark]
They aren't here.

* R HP:Wounded MV:Winded > e
[k dark]
They aren't here.

* R HP:Wounded MV:Winded > j
The Twisting Dark Road
[ obvious exits: W D ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Angkar, riding a warhorse.
*Angkar* is here, fighting Aramis.
Aston has arrived from the west, riding a warhorse.
Aston slices *Angkar*'s head hard.
*Angkar* panics, and attempts to flee!

* R HP:Wounded MV:Winded > d
[k dark]
You try to strike *Angkar*, but he deflects the blow.

* R HP:Wounded MV:Winded - Aramis: Critical - Angkar: Critical > No way! You're fighting for your life!

* R HP:Wounded MV:Winded - Aramis: Critical - Angkar: Critical >
You try to strike *Angkar*, but he deflects the blow.
Aston slices *Angkar*'s right hand hard.

* R HP:Wounded MV:Winded - Aramis: Critical - Angkar: Critical > cmb

*Angkar* leaves down.
*Angkar* has arrived from below.
Aston tries to slice *Angkar*, but he parries successfully.

* R HP:Wounded MV:Winded > off
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Winded > [change posture offensive]
Posture changed to: Offensive
Aramis sends *Angkar* sprawling with a powerful bash!
*Angkar* panics, and attempts to flee!

j
* R HP:Wounded MV:Winded > j
j
j
[k dark]
You strike *Angkar*'s head.

* R HP:Wounded MV:Winded - Aston: Battered - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Wounded MV:Winded - Aston: Battered - Angkar: Critical > j
[k dark]
You do the best you can!

j
* R HP:Wounded MV:Winded - Aston: Battered - Angkar: Critical > [k dark]
You do the best you can!

* R HP:Wounded MV:Winded - Aston: Battered - Angkar: Critical > j
[k dark]
You do the best you can!

* R HP:Wounded MV:Winded - Aston: Battered - Angkar: Critical > You strike *Angkar*'s body hard.
Aramis hacks *Angkar*'s body extremely hard.
*Angkar* is dead! R.I.P.
Your blood freezes as you hear *Angkar*'s death cry.


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