Hmmm.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Rhys
Posts: 119
Joined: Tue Mar 07, 2017 6:10 pm

Hmmm.

Postby Rhys » Wed Dec 26, 2018 6:10 pm

* R HP:Wounded MV:Haggard > e
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded MV:Haggard > e
Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Zeeb* is standing here.

* R HP:Wounded MV:Haggard > Near the Foothills
Towering black peaks claw the south sky, visible beyond the low hills.
Twisted and gnarled trees and scrub stud the rocky ground here, a fitting
companion to the heavy stench of decay and death. To the west is the path to
Tarwin's Gap, while to the north the Blight stretches on as far as the eye
can see.
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded MV:Haggard > Alas, you cannot go that way...

* R HP:Wounded MV:Haggard >
Aramis narrates 'i scalped mephi btw'

* R HP:Wounded MV:Haggard > nar on zeeb gap
not
You narrate 'on zeeb gap' <-------------- Crap why did I narrate, now someone's gonna come ruin my search/charge attempt!!

* R HP:Wounded MV:Haggard > dd
You start paying increased attention to your surroundings.

* R HP:Wounded MV:Haggard > [diag h.dark]
Zeeb has quite a few wounds.

* R HP:Wounded MV:Haggard > w
dd
Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded MV:Haggard > [diag h.dark]
No-one by that name here.

* R HP:Wounded MV:Haggard > change mood wimpy
Mood changed to: Wimpy

* R HP:Wounded MV:Haggard > dd
[diag h.dark]
No-one by that name here.

* R HP:Wounded MV:Haggard > dd
[diag h.dark]
No-one by that name here.

* R HP:Wounded MV:Haggard > dd
[diag h.dark]
Zeeb has quite a few wounds.

* R HP:Wounded MV:Haggard > dd
[diag h.dark]
Zeeb has quite a few wounds.

4
[search dark] gard >


*Zeeb* has been revealed.

* R HP:Wounded MV:Haggard >
Aramis has arrived from the north, riding a battle-trained Shienaran warlander.

* R HP:Wounded MV:Haggard >
Aramis leaves south riding a battle-trained Shienaran warlander.

* R HP:Wounded MV:Haggard >
*Zeeb* clumsily approaches you with a blackened steel kris, but you fend off the attack.

* R HP:Wounded MV:Haggard - Zeeb: Wounded > dd

Aramis has arrived from the south, riding a battle-trained Shienaran warlander.

flee
* R HP:Wounded MV:Haggard - Zeeb: Wounded > [diag h.dark]
Zeeb has quite a few wounds.
Aramis slices *Zeeb*'s left arm hard. <---------------- Nooooooooooooooooooo!

* R HP:Wounded MV:Haggard - Zeeb: Battered > You are too exhausted. <------------- Wait, I'm hagg and it wouldn't have worked anyways

get lance pack
rem axe
wi lance
* R HP:Wounded MV:Haggard - Zeeb: Battered > You get a steel-shafted lance from a backpack.

* R HP:Wounded MV:Haggard - Zeeb: Battered > You stop using an enormous double-bladed battleaxe.

* R HP:Wounded MV:Haggard - Zeeb: Battered > You wield a steel-shafted lance.

* R HP:Wounded MV:Haggard - Zeeb: Battered > nar fucker
You lance *Zeeb*'s body extremely hard.
*Zeeb* panics, and attempts to flee!
You narrate 'fucker'

* R HP:Wounded MV:Haggard - Zeeb: Battered > rem lance
wi axe
put lance pack
You stop using a steel-shafted lance.

* R HP:Wounded MV:Haggard - Zeeb: Battered > You wield an enormous double-bladed battleaxe with both hands.

* R HP:Wounded MV:Haggard - Zeeb: Battered > change mood brave
You put a steel-shafted lance in a backpack.

* R HP:Wounded MV:Haggard - Zeeb: Battered > Mood changed to: Brave

* R HP:Wounded MV:Haggard - Zeeb: Battered >
Aramis sends *Zeeb* sprawling with a powerful bash!
*Zeeb* panics, and attempts to flee!
*Zeeb* leaves east.

0
* R HP:Wounded MV:Haggard > [where ]
Players in your Zone
--------------------
Traoil - Path to Tarwin's Gap
Ranga - Path to Tarwin's Gap
Otis - Path to Tarwin's Gap
Benito - Path to Tarwin's Gap
Aramis - Path to Tarwin's Gap
Rhys - Path to Tarwin's Gap

* R HP:Wounded MV:Haggard > e
You are too exhausted.

* R HP:Wounded MV:Haggard > get lance pack
rem axe
wi lance
You get a steel-shafted lance from a backpack.

* R HP:Wounded MV:Haggard > You stop using an enormous double-bladed battleaxe.
Aramis narrates 'go'

* R HP:Wounded MV:Haggard > You wield a steel-shafted lance.

* R HP:Wounded MV:Haggard >
Benito has arrived from the south, riding a battle-trained Shienaran warlander.
Otis has arrived from the south, riding an Illianer steed.
Ranga has arrived from the south, riding a bloodstock stallion.
Traoil has arrived from the south, riding a warhorse.

* R HP:Wounded MV:Haggard > aa

Aramis stops riding a battle-trained Shienaran warlander.

a
* R HP:Wounded MV:Haggard > [get fluid pack]
You get a thin vial of yellow fluid from a backpack.

* R HP:Wounded MV:Haggard > e
[quaff fluid]
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* R HP:Wounded MV:Weary > You cough and shiver.
Otis coughs and shivers.
Near the Foothills
Towering black peaks claw the south sky, visible beyond the low hills.
Twisted and gnarled trees and scrub stud the rocky ground here, a fitting
companion to the heavy stench of decay and death. To the west is the path to
Tarwin's Gap, while to the north the Blight stretches on as far as the eye
can see.
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Zeeb* is sitting here.
Aramis has arrived from the west.

* R HP:Wounded MV:Weary > charge h.dark
You struggle to line up your charge...


You gain a level!
Chaaaaarrrge!! *Zeeb* bleeds profusely as you skewer him with a steel-shafted lance!
*Zeeb* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Zeeb*'s death cry.

* R HP:Wounded MV:Weary >
Traoil has arrived from the west, riding a warhorse.

* R HP:Wounded MV:Weary >
Traoil leaves south riding a warhorse.

get lance pack
rem axe
wi lance
* R HP:Wounded MV:Weary > rem lance
wi axe
put lance pack

Aramis gets a skin of human flesh from the corpse of Zeeb.
Aramis gets a thin vial of yellow fluid from the corpse of Zeeb.
Aramis gets a pair of lissome leather boots with metal capped toes from the corpse of Zeeb.
Aramis gets a set of riveted chainmail leggings from the corpse of Zeeb.
Aramis gets a brightly-colored sash from the corpse of Zeeb.
Aramis gets a blackened steel kris from the corpse of Zeeb.
Aramis gets a silver etched shield from the corpse of Zeeb.
Aramis gets an ivy bracelet from the corpse of Zeeb.
Aramis gets an ivy bracelet from the corpse of Zeeb.
Aramis gets a sturdy pair of full leather gauntlets from the corpse of Zeeb.
Aramis gets a pair of riveted chainmail sleeves from the corpse of Zeeb.
Aramis gets a backpack from the corpse of Zeeb.
Aramis gets a tunic of finely-crafted chain from the corpse of Zeeb.
Aramis gets a Kandori snowflake necklace from the corpse of Zeeb.
Aramis gets a rimmed round helmet from the corpse of Zeeb.
Aramis gets an emerald ring from the corpse of Zeeb.
Aramis gets an emerald ring from the corpse of Zeeb.

* R HP:Wounded MV:Weary >
Traoil has arrived from the south, riding a warhorse.
Aramis narrates 'rip'

Treach
Posts: 214
Joined: Mon Feb 27, 2017 10:23 am

Re: Hmmm.

Postby Treach » Wed Dec 26, 2018 6:39 pm

Damn after all that he was still sitting long enough to eat a charge lol


Return to “Art of War”

Who is online

Users browsing this forum: Errtu, Reyne and 5 guests