Sometimes I can chase good

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Halcyon
Posts: 48
Joined: Mon Jan 08, 2018 10:54 pm

Sometimes I can chase good

Postby Halcyon » Thu Feb 07, 2019 3:53 pm

* S HP:Scratched MV:Winded > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
North: Decrepit the Dark Master is standing here.
Decrepit has arrived from the north.

* S HP:Scratched MV:Winded > scan u
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
North: Decrepit the Dark Master is standing here.
Up: Decrepit has arrived from the north.

* S HP:Scratched MV:Winded > *Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|1|.A wild stallion bucks madly.
|2|.A wild stallion bucks madly.
|3|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Scratched MV:Winded > nar lol
You narrate 'lol'

* S HP:Scratched MV:Winded >
Decrepit snickers softly.

* S HP:Scratched MV:Winded > nar MELIS WVD
You narrate 'MELIS WVD'

* S HP:Scratched MV:Winded > group decrepit
Decrepit is now a member of your group.

* S HP:Scratched MV:Winded > say god
wher
You say 'god'

* S HP:Scratched MV:Winded > scan u
Players in your Zone
--------------------
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Winded > *Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|4|.A wild stallion bucks madly.
|5|.A wild stallion bucks madly.
|6|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Scratched MV:Winded > dia decrepit
Decrepit has quite a few wounds.

* S HP:Scratched MV:Winded >
Decrepit says 'i shall bash her'

sauy shud we even hit
* S HP:Scratched MV:Winded > wher
Arglebargle, glop-glyf!?!

* S HP:Scratched MV:Winded > Players in your Zone
--------------------
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Winded > say ok
You say 'ok'
Decrepit says 'in the face'

* S HP:Scratched MV:Tiring > say lol
You say 'lol'

wher
* S HP:Scratched MV:Tiring > Players in your Zone
--------------------
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Scratched MV:Tiring >
Decrepit stops using a skin of human flesh.

* S HP:Scratched MV:Tiring >
Decrepit drinks blood from a skin of human flesh.

* S HP:Scratched MV:Tiring >
Decrepit drinks blood from a skin of human flesh.

* S HP:Scratched MV:Tiring >
Decrepit puts a skin of human flesh on his belt.

* S HP:Scratched MV:Tiring > say i GUESS WE SHALL HIT
You say 'i GUESS WE SHALL HIT'
Decrepit leaves up.

* S HP:Scratched MV:Tiring >
The Shienaran commander bellows '^W] pWVabAhx gZ]VJ]QQ zzcNa TNJ e_u PvI fkYAR@x'
The Shienaran commander bellows 'hLOYE cC[ LsMW LtbHr hetNHRm` OpI bylG CuaI]efb'

* S HP:Scratched MV:Tiring > u
k h.human
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
Decrepit the Dark Master is here, fighting Melis.
*Melis* is here, fighting Decrepit, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|1|.A wild stallion bucks madly.
|2|.A wild stallion bucks madly.
|3|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
The Shienaran commander is here, fighting Decrepit.

cha mood brave
* S HP:Scratched MV:Tiring > You barely stab *Melis*'s body.

* S HP:Scratched MV:Tiring - Decrepit: Wounded - Melis: Wounded > You try to stab *Melis*, but she deflects the blow.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The Shienaran commander tickles Decrepit's head with his hack.
*Melis* tickles Decrepit's left leg with her strike.
Mood changed to: Brave
Wimpy reset to: 116 hit points.

* S HP:Scratched MV:Tiring - Decrepit: Wounded - Melis: Wounded >
The Shienaran commander bellows 'VDd qNsiC^kH C[SrRpy Ah`ST R?f ljm cJH horo_as'
The Shienaran commander bellows 'WCEVb rz? FaxL bLhc] JJUgV?s yUd cU[s fXyAshts'
You tickle *Melis*'s left leg with your stab.

l melis
* S HP:Scratched MV:Tiring - Decrepit: Wounded - Melis: Battered >
Melis has some big nasty wounds and scratches.

*Melis* is using:
<used as light> a sphere of the Source
<held> a sculpted statuette
<worn on head> a thick helmet of supple leather
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a bright red robe
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> an ivy bracelet
<worn around wrist> an ivy bracelet
<worn as shield> a silver etched shield (frayed)
<wielded> a yew staff
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

You attempt to peek at the inventory:
fifteen copper pennys
four gold crowns
a ring of silver
a loaf of bread
a loaf of bread
*Melis* avoids being bashed by Decrepit who loses his balance and falls!

* S HP:Scratched MV:Tiring - Decrepit: Wounded - Melis: Battered >
The grizzled veteran tries to crush you, but you dodge the attack.
The grizzled veteran crushes Decrepit's left arm.
The grizzled veteran tries to pound you, but you deflect the blow.
The grizzled veteran pounds your body hard.
A sergeant slashes your body hard.
You stab *Melis*'s head.
The Shienaran commander tickles Decrepit's left leg with his hack.
*Melis* barely tickles Decrepit's body with her strike.

* S HP:Hurt MV:Tiring - Decrepit: Wounded - Melis: Battered >
You tickle *Melis*'s left leg with your stab.

* S HP:Hurt MV:Tiring - Decrepit: Wounded - Melis: Battered >
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran barely crushes Decrepit's body.
You swiftly dodge the grizzled veteran's attempt to pound you.
The grizzled veteran tries to pound you, but you dodge the attack.
A sergeant tries to slash you, but you parry successfully.
You try to stab *Melis*, but she deflects the blow.
The Shienaran commander hacks Decrepit's body.
*Melis* tickles Decrepit's right leg with her strike.

* S HP:Hurt MV:Tiring - Decrepit: Wounded - Melis: Battered >
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Tiring - Decrepit: Wounded - Melis: Battered >
*Melis* leaves down riding a pale destrier.

* S HP:Hurt MV:Tiring - a sergeant: Scratched >
*Melis* has arrived from below, riding a pale destrier.

* S HP:Hurt MV:Tiring - a sergeant: Scratched > cha mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 193 hit points.

u
* S HP:Hurt MV:Tiring - a sergeant: Scratched > k h.human
PANIC! You couldn't escape!
Decrepit sends *Melis* sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > cha mood brave
You try to stab a sergeant, but he deflects the blow.
No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > You do the best you can!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > Decrepit tries to pound the grizzled veteran, but he parries successfully.
You stab a sergeant's head extremely hard.
You swiftly dodge the grizzled veteran's attempt to crush you.
The grizzled veteran barely tickles Decrepit's body with his crush.
The grizzled veteran tries to pound you, but you deflect the blow.
The grizzled veteran tries to pound you, but you dodge the attack.
You swiftly dodge a sergeant's attempt to slash you.
The Shienaran commander barely hacks Decrepit's right arm.
Mood changed to: Brave
Wimpy reset to: 116 hit points.

* S HP:Hurt MV:Tiring - a sergeant: Scratched >
DECREPIT PANICS AND ATTEMPTS TO FLEE!

cha mood wimpy
* S HP:Hurt MV:Tiring - a sergeant: Scratched >
Decrepit leaves down.

* S HP:Hurt MV:Tiring - a sergeant: Scratched >
Decrepit has arrived from below.

* S HP:Hurt MV:Tiring - a sergeant: Scratched > f
u

Decrepit tries to pound *Melis*, but she deflects the blow.

* S HP:Hurt MV:Tiring - a sergeant: Scratched > k h.human
Mood changed to: Wimpy
Wimpy reset to: 193 hit points.

* S HP:Hurt MV:Tiring - a sergeant: Scratched > PANIC! You couldn't escape!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > cha mood brave
You do the best you can!

* S HP:Hurt MV:Tiring - a sergeant: Scratched > Mood changed to: Brave
Wimpy reset to: 116 hit points.

* S HP:Hurt MV:Tiring - a sergeant: Scratched > cha mood wimpy

The Shienaran commander bellows '@r? ZctGyUeH jovial, like Father Christmas?gYwM VzGY_ naF MsN Gty ?SatT_F'
The Shienaran commander bellows 'YD_Vk ObL zsR_ O\c_w \o`tbkBa ZkT oW@M \adDiKJa'
The Shienaran commander hacks Decrepit's body.

f
* S HP:Hurt MV:Tiring - a sergeant: Scratched > u
Mood changed to: Wimpy
Wimpy reset to: 193 hit points.

The Shienaran commander hacks Decrepit's left leg.
The grizzled veteran joins the Shienaran commander's fight!
*Melis* tickles Decrepit's body with her strike.
Decrepit tries to pound *Melis*, but she deflects the blow.
You stab a sergeant's body hard.
The grizzled veteran crushes your head hard.
The grizzled veteran tries to pound you, but you deflect the blow.
The grizzled veteran tries to pound you, but you dodge the attack.
A sergeant tries to slash you, but you deflect the blow.
You try to stab a sergeant, but he deflects the blow.
You panic and attempt to flee!
*MELIS* PANICS AND ATTEMPTS TO FLEE!

k h.human
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
cha mood brave
Correcting map position after fleeing.
Up: Decrepit the Dark Master is here, fighting Melis.
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
Decrepit the Dark Master is here, fighting Melis.
*Melis* is here, fighting Decrepit, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|1|.A wild stallion bucks madly.
|2|.A wild stallion bucks madly.
|3|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
The grizzled veteran is here, fighting Decrepit.
A grizzled Shienaran veteran looks on.
The Shienaran commander is here, fighting Decrepit.

* S HP:Hurt MV:Tiring > You barely stab *Melis*'s left arm.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered > Mood changed to: Brave
Wimpy reset to: 116 hit points.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
The Shienaran commander bellows '\uo KlDxFJS? D@COln] jzAHi jcU RBe j\F dPJUV?U'
The Shienaran commander bellows 'EChOl @JX [t]h xvoa] Cs@oCYV M[B Nvxo AATIfMUC'
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
Abyss narrates 'Lheorik df via rm'

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
The grizzled veteran crushes your body.
The grizzled veteran tries to pound you, but you deflect the blow.
The grizzled veteran tries to pound you, but you parry successfully.
You swiftly dodge a sergeant's attempt to slash you.
You stab *Melis*'s head.
The grizzled veteran barely crushes Decrepit's body.
The Shienaran commander tickles Decrepit's head with his hack.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
Decrepit sends *Melis* sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
The grizzled veteran tries to crush you, but you dodge the attack.
The grizzled veteran tries to pound you, but you deflect the blow.
The grizzled veteran tries to pound you, but you deflect the blow.
You swiftly dodge a sergeant's attempt to slash you.
You stab *Melis*'s body.
The grizzled veteran tickles Decrepit's body with his crush.
The Shienaran commander barely hacks Decrepit's right leg.
Decrepit pounds *Melis*'s right foot.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Battered >
You stab *Melis*'s body.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten >
Decrepit narrates 'parried mah shit'

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > nar decrepit is amazing
You swiftly dodge the grizzled veteran's attempt to crush you.
The grizzled veteran tries to pound you, but you dodge the attack.
The grizzled veteran tries to pound you, but you dodge the attack.
A sergeant tries to slash you, but you deflect the blow.
You stab *Melis*'s body.
The grizzled veteran crushes Decrepit's right leg.
The Shienaran commander hacks Decrepit's head.
Decrepit pounds *Melis*'s head.
*MELIS* PANICS AND ATTEMPTS TO FLEE!
You narrate 'decrepit is amazing'

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten >
DECREPIT PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten >
*Melis* leaves down riding a pale destrier.

* S HP:Hurt MV:Tiring - a sergeant: Hurt > cha mood wimpy
f
Mood changed to: Wimpy
Wimpy reset to: 193 hit points.

k h.human
You panic and attempt to flee!eant: Hurt >
DECREPIT PANICS AND ATTEMPTS TO FLEE!

wher

Decrepit leaves down.

The grizzled veteran joins a sergeant's fight!
The Shienaran commander tries to hack you, but you deflect the blow.
The Shienaran commander hacks your body very hard.
You swiftly dodge the grizzled veteran's attempt to crush you.
You try to stab a sergeant, but he parries successfully.
The grizzled veteran tries to crush you, but you dodge the attack.
The grizzled veteran tries to pound you, but you dodge the attack.
The grizzled veteran pounds your right leg very hard.
A sergeant tries to slash you, but you deflect the blow.
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Correcting map position after fleeing.
East: Up: |1|.A wild stallion bucks madly.
Decrepit the Dark Master is standing here.
They aren't here.

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Halcyon - In the Remains of a Crumbling Tower
Decrepit - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > look
Preparing to find this room on the map.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]

Matching room found! Correcting map position.

Up: |1|.A wild stallion bucks madly.
Decrepit the Dark Master is standing here.

* S HP:Hurt MV:Tiring > e
k h.human
Amongst the Rubble
[ obvious exits: E W ]
East: West: Decrepit the Dark Master is standing here.
Decrepit has arrived from the west.

* S HP:Hurt MV:Tiring > e
k h.human
They aren't here.

* S HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N S W ]
North: West: Decrepit the Dark Master is standing here.
Decrepit has arrived from the west.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > n
n
k h.human
A Winding Road
[ obvious exits: N E S ]
South: Decrepit the Dark Master is standing here.
*Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
Decrepit has arrived from the south.
Decrepit tries to pound *Melis*, but she deflects the blow.

* S HP:Hurt MV:Tiring > cha mood brave
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
South: Decrepit the Dark Master is here, fighting Melis.

* S HP:Hurt MV:Tiring > They aren't here.

s
* S HP:Hurt MV:Tiring > k h.human
Mood changed to: Brave
Wimpy reset to: 116 hit points.

* S HP:Hurt MV:Tiring > k h.human
A Winding Road
[ obvious exits: N E S ]
Decrepit the Dark Master is here, fighting Melis.
*Melis* is here, fighting Decrepit, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!

k h.human
* S HP:Hurt MV:Tiring > k h.human
You try to stab *Melis*, but she deflects the blow.

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > You do the best you can!

k h.human
* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > You do the best you can!
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > You tickle *Melis*'s left hand with your stab.
You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > You try to stab *Melis*, but she deflects the blow.
Decrepit barely pounds *Melis*'s right hand.
You do the best you can!

k h.human
* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!
*Melis* leaves east riding a pale destrier.
*Melis* has arrived from the east, riding a pale destrier.
Decrepit tries to pound *Melis*, but she parries successfully.

* S HP:Hurt MV:Tiring > k h.human
You barely stab *Melis*'s left arm.
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!

k h.human
* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten > k h.human
You do the best you can!

* S HP:Hurt MV:Tiring - Decrepit: Battered - Melis: Beaten >
*Melis* leaves north riding a pale destrier.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

n
* S HP:Hurt MV:Tiring > They aren't here.

w
* S HP:Hurt MV:Tiring > w
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
South: Decrepit the Dark Master is standing here.
Decrepit has arrived from the south.

k h.human
* S HP:Hurt MV:Tiring > k h.human
A Winding Road
[ obvious exits: N E W ]
East: Decrepit the Dark Master is standing here.
Decrepit has arrived from the east.

* S HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
East: Decrepit the Dark Master is standing here.
Decrepit has arrived from the east.

k h.human
* S HP:Hurt MV:Tiring > s
They aren't here.

* S HP:Hurt MV:Tiring > s
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
North: Decrepit the Dark Master is standing here.
West: Decrepit has arrived from the north.

scan u
* S HP:Hurt MV:Winded > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
North: Decrepit the Dark Master is standing here.
Up: |1|.A wild stallion bucks madly.
Decrepit has arrived from the north.

* S HP:Hurt MV:Winded > k h.human
s
s
w
w
They aren't here.

* S HP:Hurt MV:Winded > |2|.A wild stallion bucks madly.
|3|.A wild stallion bucks madly.
|4|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > w
Amongst the Rubble
[ obvious exits: N S W ]
North: Decrepit the Dark Master is standing here.
South: |1|.A wild stallion bucks madly.
Decrepit has arrived from the north.

* S HP:Hurt MV:Winded > w
A Winding Road
[ obvious exits: N E W ]
North: Decrepit the Dark Master is standing here.
|1|.A wild stallion bucks madly.
Decrepit has arrived from the north.

* S HP:Hurt MV:Winded > k h.human
A Winding Road
[ obvious exits: N E W ]
East: Decrepit the Dark Master is standing here.
Decrepit has arrived from the east.

* S HP:Hurt MV:Winded > k h.human
A Pine Forest
[ obvious exits: N E W ]
Decrepit has arrived from the east.

* S HP:Hurt MV:Winded > k h.human
A Pine Forest
[ obvious exits: N E W ]
Decrepit has arrived from the east.

k h.human
* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E S W ]
|1|.A dun mare is here, snorting angrily
Decrepit has arrived from the east.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

wher
* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

wher
* S HP:Hurt MV:Winded > k h.human
k h.human
Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.
Abyss narrates 'where are you at?'

* S HP:Hurt MV:Winded > k h.human
k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
k h.human
wher
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Winded > k h.human
k h.human
k h.human
k h.human
look
Preparing to find this room on the map.
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > A Winding Road
The road continues its path through the thick forest. Deep ruts slash
through the road like old scars. The hard earth is packed from countless
forays made by Shienaran soldiers. To the east and west dense forest
borders the road.

A big sign has been put up here.
[ obvious exits: N E S W ]

Matching room found! Correcting map position.

Decrepit the Dark Master is standing here.
|1|.A dun mare is here, snorting angrily

* S HP:Hurt MV:Winded > k h.human
k h.human
k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > wher
They aren't here.

k h.human
* S HP:Hurt MV:Winded > k h.human
Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Winded > k h.human
They aren't here.
Decrepit narrates 'we neon'

k h.human
* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

kill horse
* S HP:Hurt MV:Winded > l
You stab a dun mare's body extremely hard.

* S HP:Hurt MV:Winded - a dun mare: Wounded > wher
A Winding Road
The road continues its path through the thick forest. Deep ruts slash
through the road like old scars. The hard earth is packed from countless
forays made by Shienaran soldiers. To the east and west dense forest
borders the road.

A big sign has been put up here.
[ obvious exits: N E S W ]
Decrepit the Dark Master is standing here.
A dun mare is here, fighting YOU!

* S HP:Hurt MV:Winded - a dun mare: Wounded > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Winded - a dun mare: Wounded >
You swiftly dodge a dun mare's attempt to hit you.
You stab a dun mare's right hand extremely hard.
You stab a dun mare's right arm very hard.
Your heartbeat calms down more as you feel less panicked.

* S HP:Hurt MV:Tiring - a dun mare: Beaten > nar melis kinda LOW
You narrate 'melis kinda LOW'

* S HP:Hurt MV:Tiring - a dun mare: Beaten > wher
Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

k h.human
* S HP:Hurt MV:Tiring - a dun mare: Beaten > k h.human
k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring - a dun mare: Beaten > They aren't here.

k h.human
* S HP:Hurt MV:Tiring - a dun mare: Beaten > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Beaten > They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Beaten > wher
A dun mare tries to hit you, but you dodge the attack.
You stab a dun mare's left hand very hard.
A dun mare is mortally wounded, and will die soon, if not aided.
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > k h.human
They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > They aren't here.

* S HP:Hurt MV:Tiring - a dun mare: Incapacitated > wher
k h.human
k h.human
k h.human
You stab a dun mare's body into bloody fragments!
A dun mare is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a dun mare's death cry.
Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

k h.human
* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

sc
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > You have 316(387) hit and 142(247) movement points.
You have scored 108500001 experience points and 873 quest points.
You need 1727319362 exp to level and 127 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 954 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Halcyon the Veteran Havoc [Ko'bal 6] (Level 51).
You are standing.

k h.human
* S HP:Hurt MV:Tiring > k h.human

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > wher
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

k h.human
* S HP:Hurt MV:Tiring > k h.human
k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

k h.human
* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

k h.human
* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

wher
* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

wher
* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Decrepit - A Winding Road
Halcyon - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > say hm
You say 'hm'

* S HP:Hurt MV:Tiring > e
e
n
A Pine Forest
[ obvious exits: N E W ]
Decrepit has arrived from the west.

e
* S HP:Hurt MV:Tiring > e
A Pine Forest
[ obvious exits: N E W ]
Decrepit has arrived from the west.

* S HP:Hurt MV:Tiring > e
A Winding Road
[ obvious exits: E S W ]
Decrepit has arrived from the south.

n
* S HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: E S W ]
West: Decrepit the Dark Master is standing here.
Decrepit has arrived from the west.

* S HP:Hurt MV:Tiring > Amongst the Rubble
[ obvious exits: N S W ]
South: |1|.A wild stallion bucks madly.
West: Decrepit the Dark Master is standing here.
Decrepit has arrived from the west.

scan u
* S HP:Hurt MV:Tiring > Alas, you cannot go that way...

* S HP:Hurt MV:Tiring > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
South: Decrepit the Dark Master is standing here.
Up: Decrepit has arrived from the south.

* S HP:Hurt MV:Tiring > *Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|1|.A wild stallion bucks madly.
|2|.A wild stallion bucks madly.
|3|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Hurt MV:Tiring > nar is COMMY
wher
You narrate 'is COMMY'

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Abyss - A Winding Road
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring >
Decrepit sniffs sadly.

* S HP:Hurt MV:Tiring > nar block neon abyss?
wher
You narrate 'block neon abyss?'

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Abyss - The Dusty Road
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > wher
sc
Players in your Zone
--------------------
Abyss - The Dusty Road
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > You have 316(387) hit and 130(247) movement points.
You have scored 108500001 experience points and 873 quest points.
You need 1727319362 exp to level and 127 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 954 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Halcyon the Veteran Havoc [Ko'bal 6] (Level 51).
You are standing.

* S HP:Hurt MV:Tiring > wher
k h.human
k h.human
Players in your Zone
--------------------
Abyss - The Dusty Road
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > k h.human
They aren't here.

* S HP:Hurt MV:Tiring > They aren't here.

* S HP:Hurt MV:Tiring > csan u
They aren't here.
Abyss narrates 'nod'

* S HP:Hurt MV:Tiring > wher
Arglebargle, glop-glyf!?!
Decrepit narrates 'i block'

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Abyss - The Dusty Road
Decrepit - In the Remains of a Crumbling Tower
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > scan u
*Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|4|.A wild stallion bucks madly.
|5|.A wild stallion bucks madly.
|6|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Hurt MV:Tiring > nar o
You narrate 'o'

* S HP:Hurt MV:Tiring > nar ya
You narrate 'ya'

* S HP:Hurt MV:Tiring >
Decrepit leaves south.

* S HP:Hurt MV:Tiring > dia decrepit
wher
No-one by that name here.

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Decrepit - A Pine Forest
Abyss - A Winding Road
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring >
Abyss has arrived from the north.

* S HP:Hurt MV:Tiring > beck
You beckon everyone to follow you.

* S HP:Hurt MV:Tiring > say let us hit fastlike
wher
You say 'let us hit fastlike'

* S HP:Hurt MV:Tiring > Players in your Zone
--------------------
Abyss - In the Remains of a Crumbling Tower
Decrepit - A Winding Road
Halcyon - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Tiring > say bash her good!
You say 'bash her good!'

* S HP:Hurt MV:Tiring >
Abyss starts following you.

* S HP:Hurt MV:Tiring > group all
Abyss is now a member of your group.

* S HP:Hurt MV:Tiring > say going!
u
k h.human
You say 'going!'

k h.human
* S HP:Hurt MV:Tiring > k h.human
Atop a Crumbling Watch Tower
[ obvious exits: D ]
Down: Abyss the Dark Master is standing here.
A weapon rack stands on the ground here, ready to store weapons.
*Melis* is standing here, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
|1|.A wild stallion bucks madly.
|2|.A wild stallion bucks madly.
|3|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Abyss has arrived from below.
Abyss cleaves *Melis*'s body hard.
*MELIS* PANICS AND ATTEMPTS TO FLEE!

k h.human
* S HP:Hurt MV:Tiring > k h.human
You barely stab *Melis*'s body.

* S HP:Hurt MV:Tiring - Abyss: Healthy - Melis: Beaten > You do the best you can!

* S HP:Hurt MV:Tiring - Abyss: Healthy - Melis: Beaten > You do the best you can!
*Melis* leaves down riding a pale destrier.

* S HP:Hurt MV:Tiring > You barely stab the Shienaran commander's body.

* S HP:Hurt MV:Tiring - the Shienaran commander: Healthy > You do the best you can!

* S HP:Hurt MV:Tiring - the Shienaran commander: Healthy > cha mood wimpy

The Shienaran commander bellows 'DwX vSq^SaUs VskXMyr yvlp_ ^Fa Csq Cln tBjLtEX'
The Shienaran commander bellows 'xQkr? WCp tAQQ ROUdr FNDoBa@ A]\ MVaH LklCkH?X'
The Shienaran commander bellows 'QoQ KZO\WKUe llSWI Jp[bH yN\ i[? ^Af CKRUWn]'
The Shienaran commander bellows 'JRAVE TS_ oBbY WlhFu RKOuW Zfe ?F?` HWcSQzZ_'

f
* S HP:Hurt MV:Tiring - the Shienaran commander: Healthy > Mood changed to: Wimpy
Wimpy reset to: 193 hit points.
Abyss leaves down.

s
The Shienaran commander tries to hack you, but you parry successfully.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
You stab the Shienaran commander's right leg hard.
You panic and attempt to flee!

s
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Correcting map position after fleeing.
Up: |1|.A wild stallion bucks madly.
Abyss the Dark Master is standing here.
Amongst the Rubble
[ obvious exits: N S W ]
North: Abyss the Dark Master is standing here.
South: |1|.A wild stallion bucks madly.
Abyss has arrived from the north.

* S HP:Hurt MV:Tiring > A Winding Road
[ obvious exits: N E W ]
North: Abyss the Dark Master is standing here.
|1|.A wild stallion bucks madly.
Abyss has arrived from the north.

w
* S HP:Hurt MV:Winded > w
w
w
A Winding Road
[ obvious exits: N E W ]
East: Abyss the Dark Master is standing here.
Abyss has arrived from the east.

w
* S HP:Hurt MV:Winded > A Pine Forest
[ obvious exits: N E W ]
Abyss has arrived from the east.

k h.human
* S HP:Hurt MV:Winded > cha mood brave
A Pine Forest
[ obvious exits: N E W ]
Abyss has arrived from the east.
Decrepit narrates 'on'

* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E S W ]
The corpse of a dun mare is lying here.
*Melis* is here, fighting Decrepit, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
Decrepit the Dark Master is here, fighting Melis.
Abyss has arrived from the east.

* S HP:Hurt MV:Winded > k h.human
A Pine Forest
[ obvious exits: E S W ]
Abyss has arrived from the east.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > Mood changed to: Brave
Wimpy reset to: 116 hit points.

e
* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > k h.human
k h.human
They aren't here.

* S HP:Hurt MV:Winded > k h.human
A Winding Road
[ obvious exits: N E S W ]
The corpse of a dun mare is lying here.
*Melis* is here, fighting Decrepit, riding a pale destrier.
*Melis* is surrounded by a shimmering white aura!
Decrepit the Dark Master is here, fighting Melis.
Abyss has arrived from the west.
Abyss cleaves *Melis*'s body hard.
*MELIS* PANICS AND ATTEMPTS TO FLEE!
*Melis* leaves east riding a pale destrier.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

e
k h.human
* S HP:Hurt MV:Winded > They aren't here.

k h.human
* S HP:Hurt MV:Winded > k h.human
They aren't here.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > A Pine Forest
[ obvious exits: N E W ]
Abyss has arrived from the west.
Decrepit has arrived from the west.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > e
They aren't here.

e
* S HP:Hurt MV:Winded > They aren't here.
Decrepit leaves west.

* S HP:Hurt MV:Winded > A Pine Forest
[ obvious exits: N E W ]
Abyss has arrived from the west.

e
* S HP:Hurt MV:Winded > n
A Winding Road
[ obvious exits: N E W ]
East: |1|.A wild stallion bucks madly.
Abyss has arrived from the west.

n
* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E W ]
West: Abyss the Dark Master is standing here.
|1|.A wild stallion bucks madly.
Abyss has arrived from the west.

* S HP:Hurt MV:Winded > Amongst the Rubble
[ obvious exits: N S W ]
South: Abyss the Dark Master is standing here.
West: Abyss has arrived from the south.

scan u
* S HP:Hurt MV:Winded > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
South: Abyss the Dark Master is standing here.
Up: |1|.A wild stallion bucks madly.
Abyss has arrived from the south.

k h.human
* S HP:Hurt MV:Winded > k h.human
|2|.A wild stallion bucks madly.
|3|.A wild stallion bucks madly.
|4|.A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > e
They aren't here.

* S HP:Hurt MV:Winded > e
n
e
e
Amongst the Rubble
[ obvious exits: E W ]
West: Abyss the Dark Master is standing here.
Abyss has arrived from the west.

* S HP:Hurt MV:Winded > n
A Winding Road
[ obvious exits: N S W ]
West: Abyss the Dark Master is standing here.
Abyss has arrived from the west.

e
* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E S ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > e
Shadowing a Road
[ obvious exits: N W ]
Abyss has arrived from the west.

n
* S HP:Hurt MV:Winded > n
n
Alas, you cannot go that way...

* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E S W ]
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > The Dusty Road
[ obvious exits: N E W ]
West: Abyss the Dark Master is standing here.
Abyss has arrived from the west.

* S HP:Hurt MV:Winded > wher
The Dusty Road
[ obvious exits: N W ]
West: Abyss the Dark Master is standing here.
Abyss has arrived from the west.

k h.human
* S HP:Hurt MV:Winded > The Dusty Road
[ obvious exits: N S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > The Dusty Road
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > k h.human
The Dusty Road
[ obvious exits: N E S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > Players in your Zone
--------------------
Abyss - The Dusty Road
Halcyon - The Dusty Road
Decrepit - A Winding Road
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Winded > track horse
Your heartbeat calms down more as you feel less panicked.
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

= >
Some obvious fairly recent tracks of a Ridden mount leaving vvsouthvv
Some obvious fairly recent tracks of a Ridden mount leaving vvsouthvv
Some obvious fairly recent tracks of a Ridden mount leaving ^^north^^

* S HP:Hurt MV:Winded >
*Melis* has arrived from the south, riding a pale destrier.
Abyss tries to cleave *Melis*, but she parries successfully.

* S HP:Hurt MV:Winded > k h.human
k h.human
k h.human
You stab *Melis*'s body.
*MELIS* PANICS AND ATTEMPTS TO FLEE!

k h.human
* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Beaten > k h.human
You do the best you can!
*Melis* leaves west riding a pale destrier.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

w
k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > n
In a Depression
[ obvious exits: N E ]
Abyss has arrived from the east.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > Shadowing a Road
[ obvious exits: N E S ]
Abyss has arrived from the south.

k h.human
* S HP:Hurt MV:Winded > They aren't here.

n
* S HP:Hurt MV:Winded > n
They aren't here.

* S HP:Hurt MV:Winded > w
A Winding Road
[ obvious exits: N E S W ]
Abyss has arrived from the south.

w
* S HP:Hurt MV:Winded > w
A Winding Road
[ obvious exits: E S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > n
A Winding Road
[ obvious exits: E S W ]
East: Abyss the Dark Master is standing here.
A heavy boulder lies here.
Abyss has arrived from the east.

n
* S HP:Hurt MV:Winded > n
A Winding Road
[ obvious exits: N E S W ]
East: Abyss the Dark Master is standing here.
Abyss has arrived from the east.

e
* S HP:Hurt MV:Winded > n
n
A Road by the Ravine
[ obvious exits: N E ]
East: Abyss the Dark Master is standing here.
Abyss has arrived from the east.

* S HP:Hurt MV:Winded > A Road by the Ravine
[ obvious exits: N E S ]
South: Abyss the Dark Master is standing here.
A heavy boulder lies here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > e
e
A Makeshift Bridge
[ obvious exits: N E S ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

k h.human
* S HP:Hurt MV:Winded > A Makeshift Bridge
[ obvious exits: N E S ]
North: South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

k h.human
* S HP:Hurt MV:Winded > k h.human
Before a Cliff's Wall
[ obvious exits: N W ]
Abyss has arrived from the west.

k h.human
* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N S W ]
West: An ancient, gnarled tree looms over you.
*Melis* is standing here, riding a pale destrier.
Abyss has arrived from the south.
*Melis* leaves north riding a pale destrier.

* S HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E S ]
South: Abyss the Dark Master is standing here.
*Melis* is standing here, riding a pale destrier.
Abyss has arrived from the south.
*Melis* leaves east riding a pale destrier.

k h.human
* S HP:Hurt MV:Winded > k h.human
A Winding Road
[ obvious exits: E W ]
West: Abyss the Dark Master is standing here.
*Melis* is standing here, riding a pale destrier.
Abyss has arrived from the west.
*Melis* leaves east riding a pale destrier.

* S HP:Hurt MV:Winded > k h.human
Before a Split in the Road
[ obvious exits: N S W ]
West: Abyss the Dark Master is standing here.
*Melis* is standing here, riding a pale destrier.
Abyss has arrived from the west.
*Melis* leaves north riding a pale destrier.

k h.human
* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > n
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > nar gap
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Winded > You narrate 'gap'

* S HP:Hurt MV:Winded > e
e
e
In a Dark Forest
[ obvious exits: N E W ]
Abyss has arrived from the west.

* S HP:Hurt MV:Winded > e
In a Thick Forest
[ obvious exits: N E W ]
Abyss has arrived from the west.

n
* S HP:Hurt MV:Winded > n
n
By the Road
[ obvious exits: N E W ]
Abyss has arrived from the west.

n
* S HP:Hurt MV:Winded > n
Edge of the Forest
[ obvious exits: N W ]
Abyss has arrived from the west.

n
* S HP:Hurt MV:Weary > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Road to Tarwin's Gap
[ obvious exits: N S W ]
North: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
South: Abyss the Dark Master is standing here.
A gory tuft of flesh lies abandoned on the ground.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Road to Tarwin's Gap
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
Abyss has arrived from the south.

wher
* S HP:Hurt MV:Weary > Road to Tarwin's Gap
[ obvious exits: N S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > k h.human
Before the Gap
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
A gory tuft of flesh lies abandoned on the ground. [2]
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Entering the Gap
[ obvious exits: N E S W ]
North: A black wolf growls loudly, poised to leap.
South: Abyss the Dark Master is standing here.
A gory tuft of flesh lies abandoned on the ground. [2]
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Players in your Zone
--------------------
Abyss - Entering the Gap
Halcyon - Entering the Gap
You catch a faint scent of a horse nearby.

* S HP:Hurt MV:Weary > They aren't here.

n
* S HP:Hurt MV:Weary >
Decrepit narrates 'ofc'

* S HP:Hurt MV:Weary > n
n
Inside the Gap
[ obvious exits: N S ]
North: A black wolf growls loudly, poised to leap.
South: Abyss the Dark Master is standing here.
A black wolf growls loudly, poised to leap.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > n
Tarwin's Gap
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
A black wolf growls loudly, poised to leap.
Abyss has arrived from the south.

n
* S HP:Hurt MV:Weary > n
Tarwin's Gap
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > n
Tarwin's Gap
[ obvious exits: N S ]
North: A flock of ravens is circling in the air, searching for prey.
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > n
In the Gap
[ obvious exits: N S ]
South: Abyss the Dark Master is standing here.
A flock of ravens is circling in the air, searching for prey.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Entering the Gap
[ obvious exits: N S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

k h.human
* S HP:Hurt MV:Weary > Outside Tarwin's Gap
[ obvious exits: N E S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > Path to Tarwin's Gap
[ obvious exits: N E S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

wher
* S HP:Hurt MV:Weary > k h.human
They aren't here.

* S HP:Hurt MV:Weary > Players in your Zone
--------------------
Abyss - Path to Tarwin's Gap
Halcyon - Path to Tarwin's Gap
Abyss gets a thin vial of yellow fluid from a backpack.

* S HP:Hurt MV:Weary > They aren't here.
Abyss quaffs a thin vial of yellow fluid.
Abyss looks more invigorated and ready to go.

* S HP:Hurt MV:Weary > k h.human
k h.human
They aren't here.

* S HP:Hurt MV:Weary > n
They aren't here.

n
* S HP:Hurt MV:Weary > w
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.
Decrepit narrates 'i go shady'

w
* S HP:Hurt MV:Weary > The Blight
[ obvious exits: N S W ]
South: Abyss the Dark Master is standing here.
Abyss has arrived from the south.

* S HP:Hurt MV:Weary > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the east.

wher
* S HP:Hurt MV:Weary > The Blight
[ obvious exits: N E S W ]
West: A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the south.

get yellow purse
quaff yellow
* S HP:Hurt MV:Weary > The Blight
[ obvious exits: N E S W ]
North: East: Abyss the Dark Master is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the east.

* S HP:Hurt MV:Haggard > w
Players in your Zone
--------------------
Abyss - The Blight
Halcyon - The Blight
You catch a faint scent of a horse nearby.

w
* S HP:Hurt MV:Haggard > You get a thin vial of yellow fluid from a small purse.

wher
* S HP:Hurt MV:Haggard > k h.human
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* S HP:Hurt MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
A squirrel is here, chittering.
Abyss has arrived from the east.

* S HP:Hurt MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A sickly, skinny deer stands here in a daze.
Abyss has arrived from the east.

* S HP:Hurt MV:Winded > Players in your Zone
--------------------
Abyss - By the Apple Trees
Halcyon - By the Apple Trees

e
* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > n
In a Dying Orchard
[ obvious exits: E S W ]
A squirrel is here, chittering.
Abyss has arrived from the west.

k h.human
* S HP:Hurt MV:Winded > k h.human
Alas, you cannot go that way...

* S HP:Hurt MV:Winded > e
They aren't here.

* S HP:Hurt MV:Winded > They aren't here.

* S HP:Hurt MV:Winded > n
The Blight
[ obvious exits: N E S W ]
North: A pale destrier stands here, adorned with the white flame of Tar Valon.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the west.

wher
* S HP:Hurt MV:Winded > k h.human
The Blight
[ obvious exits: N E S ]
North: A giant blight beetle is here, scurrying about.
South: Abyss the Dark Master is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.
*Melis* is here, fighting the blighted tree.
The blighted tree is here, fighting Melis.
The blighted tree is here, fighting Melis.
Abyss has arrived from the south.
Abyss cleaves *Melis*'s body into bloody fragments!
*MELIS* PANICS AND ATTEMPTS TO FLEE!

k h.human
* S HP:Hurt MV:Winded > Players in your Zone
--------------------
Abyss - The Blight
Halcyon - The Blight
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Winded > k h.human
You try to stab *Melis*, but she parries successfully.

* S HP:Hurt MV:Winded - the blighted tree: Hurt - Melis: Critical > You do the best you can!

k h.human
* S HP:Hurt MV:Winded - the blighted tree: Hurt - Melis: Critical > k h.human
You do the best you can!

* S HP:Hurt MV:Winded - the blighted tree: Hurt - Melis: Critical > You do the best you can!
Decrepit narrates 'unless she rag'

* S HP:Hurt MV:Winded - the blighted tree: Hurt - Melis: Critical > You do the best you can!

k h.human
* S HP:Hurt MV:Winded - the blighted tree: Hurt - Melis: Critical >
*Melis* leaves east.

* S HP:Hurt MV:Winded > cha mood brave
They aren't here.

k h.human
* S HP:Hurt MV:Winded > Mood changed to: Brave
Wimpy reset to: 116 hit points.

e
* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > The Blight
[ obvious exits: E S W ]
*Melis* is standing here.
Abyss has arrived from the west.
Abyss tries to cleave *Melis*, but she parries successfully.

k h.human
* S HP:Hurt MV:Winded > k h.human
You stab *Melis*'s right foot.
*MELIS* PANICS AND ATTEMPTS TO FLEE!

* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > k h.human
You do the best you can!

* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > You do the best you can!

k h.human
* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > You do the best you can!

k h.human
* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > You do the best you can!

k h.human
* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > You do the best you can!

* S HP:Hurt MV:Winded - Abyss: Healthy - Melis: Critical > k h.human
You do the best you can!
*Melis* leaves south.

* S HP:Hurt MV:Winded > k h.human
They aren't here.

* S HP:Hurt MV:Winded > s
k h.human
They aren't here.

* S HP:Hurt MV:Winded > s
k h.human
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N E S W ]
West: A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the north.

* S HP:Scratched MV:Winded > wher
They aren't here.

k h.human
* S HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Abyss has arrived from the north.

* S HP:Scratched MV:Winded > They aren't here.

* S HP:Scratched MV:Winded > Players in your Zone
--------------------
Abyss - The Blight
Halcyon - The Blight

* S HP:Scratched MV:Winded > w
They aren't here.

k h.human
* S HP:Scratched MV:Winded > The Blight
[ obvious exits: N E ]
*Melis* is standing here.
A small stick is lying on the ground here.
Abyss has arrived from the east.
Abyss tries to cleave *Melis*, but she deflects the blow.

* S HP:Scratched MV:Winded > You stab *Melis*'s head hard.
*MELIS* PANICS AND ATTEMPTS TO FLEE!

e
* S HP:Scratched MV:Winded - Abyss: Healthy - Melis: Critical > No way! You're fighting for your life!

* S HP:Scratched MV:Winded - Abyss: Healthy - Melis: Critical > k h.human
You do the best you can!

* S HP:Scratched MV:Winded - Abyss: Healthy - Melis: Critical > k h.human
k h.human
You stab *Melis*'s body hard.
*Melis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Melis*'s death cry.
They aren't here.

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