Think we were all quite wrong on the backstab damage calc:
From the posted calculations from Stark:
1) roll weapon damage
2) if weapon has level 1 or level 2 ward, add a 2d4 roll
3) if master, fade or dreadlord, add a 2d5 roll
4) select a random value between 10x and 15x the damage roll
At one point I tried to make a table to show the damages, but can't find it just now...
Basically if you roll say 30 damage that would be random value between 300 - 450
Makes sense to me because have seen quite a few non kill stabs on FC/MC and the chance with how we were calculating would be extremely low.
Would be curious if anyone has a nice way to model this, I tried anydice with:
output (3d7 + 2d4 + 2d5)*10
output (3d7 + 2d4 + 2d5)*15
Which gives the lower curve and upper curve? Doesn't seem very helpful when you are trying to find the % chance to do 400 damage...