ANSWERED: Lanky trolloc

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Razhak
Posts: 628
Joined: Sun Mar 22, 2015 7:43 am

ANSWERED: Lanky trolloc

Postby Razhak » Sun Apr 15, 2018 6:05 am

The hps is bugged, its ob is bugged, etc etc.


But the real bug is:


o HP:Hurt DP:Bursting MV:Fresh > l
Eastern Streets of Thakan'dar
To the east lies a small stone building equiped with a brick chimney stack that
is pumping black smoke into the already dark sky. West lies the citadel while
to the north the street can be seen beginning to curve back around it to the
west. Overhead the skies above the City of the Night boil in furious madness
and cover the land in perpetual darkness.
[ obvious exits: N E S ]
Trucido the Bandito, Lord of the Well {Wellguard} is standing here.
A lanky trolloc stands here, eager for slaughter.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Hurt DP:Bursting MV:Fresh > sav
Saving Razhak.

o HP:Hurt DP:Bursting MV:Fresh > sa return to base
You hiss 'return to base'

o HP:Hurt DP:Bursting MV:Fresh >
Trucido drops a thick, steel-plated breastplate.
Trucido drops a backpack.

o HP:Hurt DP:Bursting MV:Fresh > l
Eastern Streets of Thakan'dar
To the east lies a small stone building equiped with a brick chimney stack that
is pumping black smoke into the already dark sky. West lies the citadel while
to the north the street can be seen beginning to curve back around it to the
west. Overhead the skies above the City of the Night boil in furious madness
and cover the land in perpetual darkness.
[ obvious exits: N E S ]
A thick, leather backpack lies abandoned here.
A thick steel-plated breastplate.
Trucido the Bandito, Lord of the Well {Wellguard} is standing here.
A lanky trolloc stands here, eager for slaughter.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Hurt DP:Bursting MV:Fresh > ponder
You ponder life, the universe, and everything.



Return to base command is not working.

Elysia
Posts: 4354
Joined: Sun Feb 15, 2015 1:29 pm

Re: Lanky trolloc

Postby Elysia » Sun Apr 15, 2018 7:29 am

It works in the barracks room, not everywhere in the game.

Loomis
Posts: 255
Joined: Sun Apr 05, 2015 10:57 pm

Re: Lanky trolloc

Postby Loomis » Sun Apr 15, 2018 10:32 am

Quote from the announcement: For those using mobsit, this variety doesn't like getting up when sitting, but will work as previously when resting.

I took this to mean that the sit command will not make them stand, but if you use rest, then you should be able to use for timing. Am I just misinterpreting this or is something wrong? Cant get it to stand while resting.

l
Inside A Huge Tree
The inside of this massive tree has been hollowed out over the years by
rot, decay, and a few hatchets. The space is wide but not very high,
causing some to stoop. The floor is littered with rotting wood splinters
and a few fallen leaves blown in from outside. A path can be seen outside
the tree to the north.
[ obvious exits: N E ]
East: A fugitive soldier hides from the law.
A lanky trolloc is sitting here.

o S HP:Hurt MV:Tiring >
or lanky stand
Ok.
A lanky trolloc clambers to its feet.
Ok.

o S HP:Hurt MV:Tiring >
or lanky rest
Ok.
A lanky trolloc sits down and rests.
Ok.

o S HP:Hurt MV:Tiring >
nar werent these lanky things supposed to stand for timing when telling them to rest?
You narrate 'werent these lanky things supposed to stand for timing when telling them to rest?'

o S HP:Hurt MV:Strong >
or lanky stand
Ok.
A lanky trolloc stops resting, and clambers on its feet.
Ok.

o S HP:Hurt MV:Strong >
think
You think really hard.

o S HP:Hurt MV:Strong >

Elysia
Posts: 4354
Joined: Sun Feb 15, 2015 1:29 pm

Re: Lanky trolloc

Postby Elysia » Sun Apr 15, 2018 2:47 pm

My bad, it's not resting, but sleeping. Changed original post, too.

Razhak
Posts: 628
Joined: Sun Mar 22, 2015 7:43 am

Re: Lanky trolloc

Postby Razhak » Mon Apr 16, 2018 6:04 am

Was RK barracks removed??

Elysia
Posts: 4354
Joined: Sun Feb 15, 2015 1:29 pm

Re: Lanky trolloc

Postby Elysia » Mon Apr 16, 2018 7:18 am

No, but the entrance apparently didn't save. It's back now.

Dimmu
Posts: 93
Joined: Sun Mar 22, 2015 7:38 am

Re: Lanky trolloc

Postby Dimmu » Mon Apr 16, 2018 8:35 am

Cant give it orders now . . .

* HP:Healthy MV:Fresh > order lanky sleep
Ok.
Ok.

* HP:Healthy MV:Fresh > order lanky rest
Ok.
Ok.

No effect what so ever.

Elysia
Posts: 4354
Joined: Sun Feb 15, 2015 1:29 pm

Re: Lanky trolloc

Postby Elysia » Mon Apr 16, 2018 8:56 am

That's how this version works. It won't sit, rest, sleep:

Elysia wrote:Due to a recurring coding bug related to combat and the mastermobs breaking, they have been changed. We had gone with the optimal option, and will now try the other, not quite so optimal option. Meaning we will have to add mobol to make mob emotes work again and mob tick sitting/resting/sleeping doesn't work at all. Those were the two reasons we had gone with the first option, but alas, if the mobs break it's clearly not to be.

Eqing a weapon will also have to be done by sheathing it in a cloak and then eqing the mob with the cloak, allowing it to draw the weapon.


Hence why this is the less optimal version.

Razhak
Posts: 628
Joined: Sun Mar 22, 2015 7:43 am

Re: Lanky trolloc

Postby Razhak » Mon Apr 16, 2018 10:59 am

But you also cannot order it to, in no particular order:

1) give you stuff
2) drop stuff
3) assist you or others
4) kill stuff
5) they wont emote stuff

etc etc

basically: they are in this incarnation pretty much useless for anything other then just... standing there?

Dimmu
Posts: 93
Joined: Sun Mar 22, 2015 7:38 am

Re: Lanky trolloc

Postby Dimmu » Mon Apr 16, 2018 11:03 am

I cannot even issue one anymore . . .

* HP:Healthy MV:Fresh > issue mob
Arglebargle, glop-glyf!?!


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