Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Angkar
Posts: 18
Joined: Tue Feb 13, 2018 12:43 pm

Re: Fail!

Postby Angkar » Fri May 18, 2018 12:09 am

Learning new doors! New to me anyway...



On the Road near a Cottage
The road stretches to your north and to your south, where it takes a bend to
the east. To your west you see a abandoned shack, the walls barely able to hold
up the roof anymore. On the other side you see a small clearing that seems to
contain a small pond.
[ obvious exits: N E S W ]
North: Rabeed {Ghar'ghael Grunt} is standing here mending a weapon.
*Yasmin* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently.

* S HP:Scratched MV:Tiring - Yasmin: Scratched >
Jaster narrates 'too slow'

* S HP:Scratched MV:Tiring - Yasmin: Scratched >
*Yasmin* tries to pierce you, but you dodge the attack.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > f

Jaster narrates 'more'

* S HP:Scratched MV:Tiring - Yasmin: Scratched > You try to pierce *Yasmin*, but she parries successfully.
You swiftly dodge *Yasmin*'s attempt to pierce you.
You panic and attempt to flee!


You flee head over heels.
In the Decaying Cottage
[ obvious exits: E ]
East: *Yasmin* is standing here.
A small, somewhat rickety table wobbles on unsteady legs.

* S HP:Scratched MV:Tiring >
*Yasmin* has arrived from the east.

e
* S HP:Scratched MV:Tiring > n

*Yasmin* tries to pierce you, but you dodge the attack.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > Maligant narrates 'br fade'
No way! You're fighting for your life!
Jaster narrates 'all go camp'

* S HP:Scratched MV:Tiring - Yasmin: Scratched > No way! You're fighting for your life!

* S HP:Scratched MV:Tiring - Yasmin: Scratched > f
n

You try to pierce *Yasmin*, but she deflects the blow.
*Yasmin* tries to pierce you, but you deflect the blow.

* S HP:Scratched MV:Tiring - Yasmin: Scratched > You panic and attempt to flee!


*Yasmin* tries to pierce you, but you deflect the blow.

n
*Yasmin* closes the door.
PANIC! You couldn't escape!


Six were in the by the time I died. As a counter to Ragyn's recent log - I dodged 2/5 berserk dismounted bashes. 146-7 db.

Adael
Posts: 333
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Postby Adael » Fri May 18, 2018 10:26 pm

* R HP:Critical MV:Full > They aren't here.

sc
p
k grizzler
* R HP:Critical MV:Full > They aren't here.

p
k grizzler
* R HP:Critical MV:Full > You have 44(381) hit and 127(136) movement points.
You have scored 92740379 experience points and 2317 quest points.
You need 759621 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

p
k grizzler
Tic in 7 seconds!
* R HP:Critical MV:Full > A raven starts following you.
*Grizzler* has arrived from the east.
You slash *Grizzler*'s left arm extremely hard.
*Grizzler* panics, and attempts to flee!

l
* R HP:Critical MV:Full - Grizzler: Critical >
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a trolloc leaving north. ^^
There are some tracks of a tree leaving east. >>
*Grizzler* is here, fighting YOU!
A white destrier stands here proudly, alert for battle, being ridden by you.
A raven is here flying around.
A small stick is lying on the ground here.

* R HP:Critical MV:Full - Grizzler: Critical >

You try to slash *Grizzler*, but he parries successfully.

* R HP:Critical MV:Full - Grizzler: Critical >
*Grizzler* leaves east. >>

p
k grizzler
* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
p
k grizzler
p
k grizzler
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
nar nod, crit crit wiht grizzler atm
sc
You narrate 'nod, crit crit wiht grizzler atm'

p
k grizzler
* R HP:Critical MV:Full > You have 44(381) hit and 127(136) movement points.
You have scored 92740991 experience points and 2317 quest points.
You need 759009 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

p
k grizzler
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
e
b
bash
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east. >>
There are some bloody traces of a trolloc leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A white destrier stands here proudly, alert for battle, being ridden by you.
*Grizzler* is standing here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the west.

* R HP:Critical MV:Full > *Grizzler* strikes your right leg hard.
You wish that your wounds would stop BLEEDING so much!



-=
+
**
+
The blighted tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!

You swiftly dodge the blighted tree's attempt to hit you.
*Grizzler* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

The sun sets.
Your heartbeat calms down more as you feel less panicked.
*Grizzler* panics, and attempts to flee!
Curtis narrates 'oh ok'

=
-
*Grizzler* leaves south. vv


-=
They're not here anymore!

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
*Grizzler* has arrived from the south.

* R HP:Critical MV:Fresh - the blighted tree: Healthy >
sc
*Grizzler* strikes your left arm.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

*Grizzler* strikes your right arm.
You wish that your wounds would stop BLEEDING so much!

You slash the blighted tree's right paw into bloody fragments!
The blighted tree barely tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a trolloc leaving north. ^^
A white destrier stands here proudly, alert for battle, being ridden by you.
You have 7(381) hit and 136(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Fresh >
n
e
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

e
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a trolloc leaving south. vv
There are some tracks of a trolloc leaving north. ^^
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
Curtis narrates 'well'

e
* R HP:Critical MV:Full >
sc
Alas, you cannot go that way...

* R HP:Critical MV:Full > You have 7(381) hit and 134(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

p
k grizzler
* R HP:Critical MV:Full >
p
k grizzler
They aren't here.

* R HP:Critical MV:Full >
They aren't here.

w
* R HP:Critical MV:Full >
w
w
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
*Grizzler* is standing here.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a trolloc leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A white destrier stands here proudly, alert for battle, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
w
w
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving east. >>
A juicy looking apple has fallen to the ground. [5]
A white destrier stands here proudly, alert for battle, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A raven is here, watching.
Curtis narrates 'lemme know if another one comes'

* R HP:Critical MV:Full > A Small Path
[ obvious exits: E W ]
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving east. >>
There are some tracks of an animal leaving west. <<
A white destrier stands here proudly, alert for battle, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Full >
w
s
The writhing grass tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Full - the writhing grass: Healthy > No way! You're fighting for your life!

* R HP:Critical MV:Full - the writhing grass: Healthy >
f
s
You panic and attempt to flee!


The writhing grass tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving east. >>
There are some tracks of an animal leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
A large stone well is here.
A white destrier stands here proudly, alert for battle, being ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Full >
sc
You have 1(381) hit and 131(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.

* R HP:Critical MV:Full >
s
w
w
Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of an animal leaving east. >>
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: E W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

w
* R HP:Critical MV:Full > The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
A white destrier stands here proudly, alert for battle, being ridden by you.
A strong trolloc stands here, snout sniffing the wind.

n
* R HP:Critical MV:Full > A Stand of Trees
[ obvious exits: N E ]
A white destrier stands here proudly, alert for battle, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Critical MV:Full > The Blighted Forest
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
nar fking mobs
You narrate 'fking mobs'

* R HP:Critical MV:Full >
nar 1 hp :/
You narrate '1 hp :/'

* R HP:Critical MV:Full >
p
k grizzler
sc
They aren't here.

l
* R HP:Critical MV:Full >
You have 1(381) hit and 130(136) movement points.
You have scored 92741369 experience points and 2317 quest points.
You need 758631 exp to level and 683 qp to rank.
You have amassed 156 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are standing.
Curtis narrates 'hah'

* R HP:Critical MV:Full > The Blighted Forest
The sick trees of the blighted forest can be seen from here. The leaves are
completely yellow with small black spots in them. The evergreen trees'
needles are turning brown and starting to fade. The trees are not dried out
like in the rest of the blighted forest but heavily water-damaged. To the
north is the slope of a hill, to the south the ground is covered with
water, to the west is the blighted forest and east a small trail forms.
[ obvious exits: E S W ]
A white destrier stands here proudly, alert for battle, being ridden by you.

* R HP:Critical MV:Full >
nar lmao
sc
You narrate 'lmao'

* R HP:Critical MV:Full >
*someone* strikes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
No matches found!
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You have 1(381) hit and 1(149) movement points.
You have scored 91491370 experience points and 2317 quest points.
You need 2008630 exp to level and 683 qp to rank.
You have amassed 124 Turn points to date.
You have played 221 days and 7 hours (real time).
This ranks you as Adael the High Captain [Lion Warden 7] (Level 47).
You are sitting.

* HP:Critical MV:Haggard >

Curtis narrates 'i shall coem avenge your death'

* HP:Critical MV:Haggard >
t curtis doh
You tell Curtis 'doh'

* HP:Critical MV:Haggard >
t curtis his fucking sneak
You tell Curtis 'his fucking sneak'

* HP:Critical MV:Haggard >
t curtis i died n w xroads :P

Curtis narrates 'rip adael'

* HP:Critical MV:Haggard >
You tell Curtis 'i died n w xroads :P'

Decrepit
Posts: 71
Joined: Tue May 19, 2015 3:36 pm

Re: Fail!

Postby Decrepit » Thu May 24, 2018 4:49 pm

*Ibner* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ibner*'s death cry.

* HP:Beaten MV:Tiring >
They aren't here.

Kultunk gets eleven copper pennys from the corpse of Ibner.
Kultunk gets a stable ticket from the corpse of Ibner.
Kultunk gets eleven gold crowns from the corpse of Ibner.
Kultunk gets a large number of copper pennies from the corpse of Ibner.
Kultunk gets a pair of lissome leather boots with metal capped toes from the corpse of Ibner.
Kultunk gets a pair of ebony-steel plate greaves from the corpse of Ibner.
Kultunk gets a belt with a buckle of cuendillar from the corpse of Ibner.
Kultunk gets an oddly curved longsword from the corpse of Ibner.
Kultunk gets a silver etched shield from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a sturdy pair of full leather gauntlets from the corpse of Ibner.
Kultunk gets a pair of riveted chainmail sleeves from the corpse of Ibner.
Kultunk gets a backpack from the corpse of Ibner.
Kultunk gets a silver-lined black velvet duster from the corpse of Ibner.
Kultunk gets a tunic of finely-crafted chain from the corpse of Ibner.
Kultunk gets a thin, black chain from the corpse of Ibner.
Kultunk gets a strange, insectoid helm from the corpse of Ibner.
Kultunk gets a cheap brass ring from the corpse of Ibner.
Kultunk gets a jade signet ring from the corpse of Ibner.
Kultunk gets a crystal lightstick from the corpse of Ibner.

* HP:Beaten MV:Tiring > Kultunk narrates 'rip ibner'
The corpse of Ibner seems to be empty.

* HP:Beaten MV:Tiring > You narrate 'nice'

* HP:Beaten MV:Tiring >

The enormous worm has arrived from the east.
The enormous worm hits Crotchrot's right arm.

* HP:Beaten MV:Tiring >

Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm barely hits Crotchrot's body.

* HP:Beaten MV:Tiring >

Crotchrot tries to blast the enormous worm, but it parries successfully.

* HP:Beaten MV:Tiring >

Crotchrot narrates 'fripped'

* HP:Beaten MV:Tiring > You try to crush the enormous worm, but it deflects the blow.

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >

You try to crush the enormous worm, but it dodges the attack.
Crotchrot blasts the enormous worm's body extremely hard.
The enormous worm barely tickles Crotchrot's body with its hit.

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
Crotchrot narrates 'berked on worm'

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You narrate 'kill the worm'

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You crush the enormous worm's head very hard.
Crotchrot blasts the enormous worm's head extremely hard.
The enormous worm tickles Crotchrot's left leg with its hit.

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
The corpse of Ibner is lying here.
You sense a hidden life form in the area...
The enormous worm is here, fighting Crotchrot.
Crotchrot Itchy Bottom is here, fighting the enormous worm.
Kultunk the Dark Master is standing here.
A warhorse is here, stamping his feet impatiently.

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >

The enormous worm swiftly dodges Kultunk's attempt to slash it.

* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >

Kultunk slashes the enormous worm's head into bloody fragments!
You try to crush the enormous worm, but it dodges the attack.
Crotchrot tries to blast the enormous worm, but it parries successfully.
The enormous worm barely hits Crotchrot's body.
Your heartbeat calms down more as you feel less panicked.

* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
You narrate 'then the horse'

* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >

You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm tickles Crotchrot's body with its hit.

* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >

Kultunk sends the enormous worm sprawling with a powerful bash!

* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >

Kultunk slashes the enormous worm's head into bloody fragments!
You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!

* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Beaten >

Kultunk slashes the enormous worm's body into bloody fragments!
You crush the enormous worm's head into bloody fragments!
Crotchrot blasts the enormous worm's head into bloody fragments!
The enormous worm is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear the enormous worm's death cry.

* HP:Beaten MV:Strong >

Kultunk tries to slash a warhorse, but he deflects the blow.

* HP:Beaten MV:Strong >
A warhorse tickles Kultunk's body with his hit.
Kultunk slashes a warhorse's right arm into bloody fragments!
You crush a warhorse's body into bloody fragments!

* HP:Beaten MV:Strong - Kultunk: Battered - a warhorse: Wounded >

*Gralin* places a curved clear dagger in the back of Crotchrot, resulting in some strange noises and blood!
Crotchrot is dead! R.I.P.


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